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Fleet System Expansion: Dilithium Mine Outpost

spacebreederspacebreeder Member Posts: 69 Arc User
Fleet System Expansion: Dilithium Mine Outpost


ok 1st question is are u uping the 8k dill cap if not whats the point of this = zipo

if no
why the hell am I going to build this when just doing rep system and stfs for omega marks rom / nuka im making tons of dill why do I need this if the cap isn't being up'd

as is on my 3 week old romulan char he sitting with 110k dill just doing the rep system?????

if yes how much are u moving up by = make dill mine sorta usefull


and befor u guys start even if they remove the 8k cap and u start saying it have problems on dill exchange no as u just move the cap to zen i.e take a middle zen exchange 125 zen for 8k dill and that's the new cap on exchange leaving iu to refine more dill for over priced fleet upgrades simples
Post edited by spacebreeder on

Comments

  • bumblebushbumblebush Member Posts: 9 Arc User
    edited June 2013
    Well unlike you and me there are players dont have or get to refine 8k dil a day.

    And i do like it cuz once this hits in game my fleet will take flight quiker, cuz the longest and slowest projects are dil projects and everybody knows that. Thats one of the reasons why we get to have a Dil base for our fleets.
    And hey!..its something new to STO, anything new is gunna be great. Its just another thing we players get to enjoy and expand our STO game experience.








    "This is Admiral BumBleBush!..Captain of the U.S.S. Prometheus!..i order you lower your shields and weapons or ill be forced to fire upon you!!!"
    [SIGPIC][/SIGPIC]
    "This is Fleet Commander BumBle!..
    Vice Admiral of the U.S.S. Prometheus!..
    I order you to lower your shields and weapons or ill be forced to fire upon you!!!"
  • rustiswordzrustiswordz Member Posts: 824 Arc User
    edited June 2013
    This Fleet Dill mine.

    What actually is it?

    The dill you drill out, is the dill limited to your own toons 8g daily cap?

    or is the Dill cap part of the fleets own cap and doesn't affect your own cap?

    Any dill you mine is it yours to keep or does it go straight into the fleets coffers or restricted to fleet project use?
    Monkey see, Monkey do. Monkey flings Feathered Monkey poo... :D
  • rustiswordzrustiswordz Member Posts: 824 Arc User
    edited June 2013
    Monkey see, Monkey do. Monkey flings Feathered Monkey poo... :D
  • lordgyorlordgyor Member Posts: 2,820 Arc User
    edited June 2013
    Yes thier will be a mission to increase your dilithium refining, a daily mission to mine dilithium, a doff assignment to mine dilithium, a doff assignment to mine for other stuff granting EC, and a discount on dil projects costs (has been increased to 4/9/15 percent depending on tier), a discount on Fleet Marks, a Discount on Items for Fleet Projects, a Dilithium Store discount, Miner Doffs.

    Plus Elite Warcores, Elite Enigeering consoles.
  • spacebreederspacebreeder Member Posts: 69 Arc User
    edited June 2013
    bumblebush wrote: »
    Well unlike you and me there are players dont have or get to refine 8k dil a day.

    And i do like it cuz once this hits in game my fleet will take flight quiker, cuz the longest and slowest projects are dil projects and everybody knows that. Thats one of the reasons why we get to have a Dil base for our fleets.
    And hey!..its something new to STO, anything new is gunna be great. Its just another thing we players get to enjoy and expand our STO game experience.








    "This is Admiral BumBleBush!..Captain of the U.S.S. Prometheus!..i order you lower your shields and weapons or ill be forced to fire upon you!!!"


    yes this is ture but unlike u and me there A new starters B not in a fleet C don't realy care for dill


    but like me whp owns a small fllet and u have to get 500k+ for a fleet job the 8k cap becomes a problem

    second

    like all my accounts

    kdf dill count 110k ( lowest amount due to hate kdf)

    fed 478k

    roulan ( bear this in mind it only 3 weeks old and at lvl 50)

    225k

    I pretty much don't play I just log in refine log out due to this stupid 8k dill cap even with a 15% discount here or there realy make's no odd's or help

    now an incresses on this would help from 8k to 20k or even move the cap to something els like the zen would be better than a dill mine A) wast more dill on B) a poxy 15% discount that's still takes way to long to fill
  • superfoxyplushsuperfoxyplush Member Posts: 87 Arc User
    edited June 2013
    I must admit I'm intrested in this. I own a small fleet and generally I have to do everything myself. It will be nice to get discounts but I'm wondering how much I have to sink into it to get worthwhile things out.

    After the atrocity of LoR and the dissapointing Romulan missions / ships / story. I hope they won't TRIBBLE out on this!
  • platewearingbirdplatewearingbird Member Posts: 455 Arc User
    edited June 2013
    lordgyor wrote: »
    Yes thier will be a mission to increase your dilithium refining, a daily mission to mine dilithium, a doff assignment to mine dilithium, a doff assignment to mine for other stuff granting EC, and a discount on dil projects costs (has been increased to 4/9/15 percent depending on tier), a discount on Fleet Marks, a Discount on Items for Fleet Projects, a Dilithium Store discount, Miner Doffs.

    Plus Elite Warcores, Elite Enigeering consoles.

    and this is all JUST for fleets?

    Sounds like I'm gonna be shelving STO again.
  • captainoblivouscaptainoblivous Member Posts: 2,284 Arc User
    edited June 2013
    Yes.
    10chars
    I need a beer.

  • platewearingbirdplatewearingbird Member Posts: 455 Arc User
    edited June 2013
    Yes.
    10chars

    Welp, I hope they're going to extend a non-fleet version of that refine daily down the road.

    Right now it feels like they're black-mailing non-fleet players to become someone else's stooge or go wanting.
  • superfoxyplushsuperfoxyplush Member Posts: 87 Arc User
    edited June 2013
    and this is all JUST for fleets?

    Sounds like I'm gonna be shelving STO again.

    Awh, don't be like that. Most MMO's try to entice players to join guilds / fleets / corps etc. Plus it extends the life of said Fleets by giving them something more to aim for. Whilst, as a practically solo player, I see where you're coming from. If you intend to play awhile all I can recommend is to start your own fleet and work towards it on your own. You get the rewards and plenty of things to do !

    Besides, vets can increase the amount they refine with an NPC by 1k per 2 days Doff Assignment. Just have to see how much all this benefits fleets!
  • platewearingbirdplatewearingbird Member Posts: 455 Arc User
    edited June 2013
    Awh, don't be like that. Most MMO's try to entice players to join guilds / fleets / corps etc. Plus it extends the life of said Fleets by giving them something more to aim for. Whilst, as a practically solo player, I see where you're coming from. If you intend to play awhile all I can recommend is to start your own fleet and work towards it on your own. You get the rewards and plenty of things to do !

    Besides, vets can increase the amount they refine with an NPC by 1k per 2 days Doff Assignment. Just have to see how much all this benefits fleets!

    Actually I haven't seen an MMO game yet that enforces guildplay more than STO. In most that I've played, guilds were an indirect perk, usually to find a group that's all on the same page to take on harder content that a PuG wouldn't be able to do or will have great trouble with due to no to little communication.

    Other than that, at MOST there might be a few side-grade pieces of equipment or a "mount" or something cosmetic that is only available to guild/clan/fleet/whatever members.

    STO, on the other hand, takes the "guild" and hides the top-grade stuff behind them. The best ships (unless you fork out for lockboxes or buy the ships off someone that forked for the lock boxes), the best equipment, and now the ability to subvert the dilithium refine cap that most players are getting sick of are hidden behind this wall made of "No Fleet? GTFO".

    I'd go spam general for 5 people and make my own, but not only would I be perpetually reminded of how much I looked like an anti-social TRIBBLE, but my one-man clan would be a constant reminder to the fact I exploited a game mechanic and wouldn't sit with me well.

    Secondly, I'm fatigued just by the rep grind I'm almost done with (re-joined STO about 2 weeks before the New Romulus patch that just came out with Romulan 3 and Omega 4 reputation, now Omega/Romulan 5 and Nukara 4 1/2), to join a guild means entering an endless grind of Fleet Marks and Credits, and an extra demand on my dilithium and my EC (which I'm trying to save for a Mobius).

    I don't think I can deal with a grind that'll never end.
  • starkaosstarkaos Member Posts: 11,557 Arc User
    edited June 2013
    Actually I haven't seen an MMO game yet that enforces guildplay more than STO. In most that I've played, guilds were an indirect perk, usually to find a group that's all on the same page to take on harder content that a PuG wouldn't be able to do or will have great trouble with due to no to little communication.

    Other than that, at MOST there might be a few side-grade pieces of equipment or a "mount" or something cosmetic that is only available to guild/clan/fleet/whatever members.

    STO, on the other hand, takes the "guild" and hides the top-grade stuff behind them. The best ships (unless you fork out for lockboxes or buy the ships off someone that forked for the lock boxes), the best equipment, and now the ability to subvert the dilithium refine cap that most players are getting sick of are hidden behind this wall made of "No Fleet? GTFO".

    I'd go spam general for 5 people and make my own, but not only would I be perpetually reminded of how much I looked like an anti-social TRIBBLE, but my one-man clan would be a constant reminder to the fact I exploited a game mechanic and wouldn't sit with me well.

    Secondly, I'm fatigued just by the rep grind I'm almost done with (re-joined STO about 2 weeks before the New Romulus patch that just came out with Romulan 3 and Omega 4 reputation, now Omega/Romulan 5 and Nukara 4 1/2), to join a guild means entering an endless grind of Fleet Marks and Credits, and an extra demand on my dilithium and my EC (which I'm trying to save for a Mobius).

    I don't think I can deal with a grind that'll never end.

    Most fleets I find are not that critical about doing fleet activities. Some people will contribute immensely while others will only contribute enough to purchase fleet items. I am a soloer at heart and with a Fleet with a Tier 4 Starbase. I have done a few missions with Fleet members, but about 99% of my time is by myself. You can find a fleet you can stand or pay a few million energy credits to get all the fleet items you need. Basically, you make the fleets as important or as insignificant as you want them to be. It is the same thing with reputations. Only you determine how much grind the game has. If you don't like grind, then ignore it.
  • thlaylierahthlaylierah Member Posts: 2,991 Arc User
    edited June 2013
    Awh, don't be like that. Most MMO's try to entice players to join guilds / fleets / corps etc. Plus it extends the life of said Fleets by giving them something more to aim for. Whilst, as a practically solo player, I see where you're coming from. If you intend to play awhile all I can recommend is to start your own fleet and work towards it on your own. You get the rewards and plenty of things to do !

    Besides, vets can increase the amount they refine with an NPC by 1k per 2 days Doff Assignment. Just have to see how much all this benefits fleets!

    What's sad is this "social" behavior the MMO's like to push would be investigated by the FBI as subversion back in the day.

    Maybe they will bring that back again someday, imagine the overflowing torrent of fairness that would result as companies scramble to prove their patriotism by ironically insuring that everyone, including SOLO players received the same advantages.

    Good Times.
  • platewearingbirdplatewearingbird Member Posts: 455 Arc User
    edited June 2013
    What's sad is this "social" behavior the MMO's like to push would be investigated by the FBI as subversion back in the day.

    Maybe they will bring that back again someday, imagine the overflowing torrent of fairness that would result as companies scramble to prove their patriotism by ironically insuring that everyone, including SOLO players received the same advantages.

    Good Times.

    Not sure if sarcastic...
  • nadiezjanadiezja Member Posts: 629 Arc User
    edited June 2013
    I don't think I can deal with a grind that'll never end.

    What will keep you in the game when the grind ends? They can't possibly put out story content as fast as you'll finish it. Are you going to log in and chill out and buy stuff without anything new to earn?

    Will enough people to keep the game running?

    Until a better method of keeping people playing and paying is found - and Cryptic, as much as I love them, aren't the innovators that are going to find it - the grind won't end because the day the grind ends, the game does too.
  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    edited June 2013
    nadiezja wrote: »
    What will keep you in the game when the grind ends? They can't possibly put out story content as fast as you'll finish it. Are you going to log in and chill out and buy stuff without anything new to earn?

    Will enough people to keep the game running?

    Until a better method of keeping people playing and paying is found - and Cryptic, as much as I love them, aren't the innovators that are going to find it - the grind won't end because the day the grind ends, the game does too.

    Excellent point, and I'll add one more: For a solo player without access to fleet gear and who is avoiding the grind of reputation, what does he need or use Dilithium for?

    Buying green mark 11 gear from the vendor on ESD? Crafting?

    I'm genuinely curious how the Dil limit can matter if one doesn't have access to the core things that require dil.
  • phyrexianherophyrexianhero Member Posts: 768 Arc User
    edited June 2013
    A few points:

    1) You don't need to be a regular member of a fleet. You can create your own (though I strongly advise against it if your intention is to max it out), just get someone to give you access to theirs (for free or in exchange for in-game goods), etc.

    2) This is all entirely optional. Fleet gear is good, but there is also the reputation track as a very viable endgame path.
    Playing since January 2010. STOwiki administrator. Accolade hunter.
    My STOwiki page | Reachable in-game @PhyrexianHero
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  • gfreeman98gfreeman98 Member Posts: 1,201 Arc User
    edited June 2013
    nadiezja wrote: »
    What will keep you in the game when the grind ends?
    LOL. You think the grind will end?
    screenshot_2015-03-01-resize4.png
  • daan2006daan2006 Member Posts: 5,346 Arc User
    edited June 2013
    gfreeman98 wrote: »
    LOL. You think the grind will end?

    they forget every season more then likely going to have a new rep grind............
    [SIGPIC][/SIGPIC]
    swimwear off risa not fixed
    system Lord Baal is dead
    macronius wrote: »
    This! Their ability to outdo their own failures is quite impressive. If only this power could be harnessed for good.
  • milanvoriusmilanvorius Member Posts: 641 Arc User
    edited July 2013
    daan2006 wrote: »
    they forget every season more then likely going to have a new rep grind............

    The constant new rep will have to end or it will really impact new toons, and I don't typcially buy as much for one toon over time as I do for all my toons as they are different types and factions.

    I have given up on KDF rep because things like eppoh tagging (most effective Rom mark means) takes a couple kdf and in the time I can get a team I can get it done and on to nukara as a fed.

    Its a game not a job, right now there isnt much competing for sto, but games in the F2P genre are popping up all the time and the Star Trek theme will only carry them so far.
    PvE Jem'Hadar motto: Participation Ribbons are life.
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