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The Return of the One Crit, eh?

virusdancervirusdancer Member Posts: 18,687 Arc User
edited June 2013 in PvP Gameplay
So I was tooling around in Azure with my new Rom guy when I noticed this from a single Breen Cluster...

[Combat (Self)] Your Mine Explosion dealt 544 (5300) shield damage to Tholian Recluse.
[Combat (Self)] Your Mine Explosion dealt 560 (5456) shield damage to Tholian Recluse.
[Combat (Self)] Your Mine Explosion dealt 555 (5413) shield damage to Tholian Recluse.
[Combat (Self)] Your Mine Explosion dealt 669 (6519) shield damage to Tholian Recluse.
[Combat (Self)] Your Mine Explosion dealt 751 (7319) shield damage to Tholian Recluse.
[Combat (Self)] Your Mine Explosion dealt 642 (6256) shield damage to Tholian Recluse.
[Combat (Self)] Your Mine Explosion dealt 653 (6360) shield damage to Tholian Recluse.
[Combat (Self)] Your Mine Explosion dealt 755 (7356) shield damage to Tholian Recluse.

[Combat (Self)] Your Mine Explosion deals 4515 (4684) Kinetic Damage(Critical) to Tholian Recluse.
[Combat (Self)] Your Mine Explosion deals 4648 (4822) Kinetic Damage(Critical) to Tholian Recluse.
[Combat (Self)] Your Mine Explosion deals 4611 (4784) Kinetic Damage(Critical) to Tholian Recluse.
[Combat (Self)] Your Mine Explosion deals 5553 (5761) Kinetic Damage(Critical) to Tholian Recluse.
[Combat (Self)] Your Mine Explosion deals 6235 (6469) Kinetic Damage(Critical) to Tholian Recluse.
[Combat (Self)] Your Mine Explosion deals 5329 (5529) Kinetic Damage(Critical) to Tholian Recluse.
[Combat (Self)] Your Mine Explosion deals 5418 (5621) Kinetic Damage(Critical) to Tholian Recluse.
[Combat (Self)] Your Mine Explosion deals 6267 (6502) Kinetic Damage(Critical) to Tholian Recluse.

[Combat (Self)] Your Mine Explosion dealt 720 (7020) shield damage to Tholian Orb Weaver.
[Combat (Self)] Your Mine Explosion dealt 694 (6759) shield damage to Tholian Orb Weaver.
[Combat (Self)] Your Mine Explosion dealt 686 (6690) shield damage to Tholian Orb Weaver.
[Combat (Self)] Your Mine Explosion dealt 557 (5428) shield damage to Tholian Orb Weaver.
[Combat (Self)] Your Mine Explosion dealt 745 (7258) shield damage to Tholian Orb Weaver.
[Combat (Self)] Your Mine Explosion dealt 714 (6954) shield damage to Tholian Orb Weaver.
[Combat (Self)] Your Mine Explosion dealt 659 (6420) shield damage to Tholian Orb Weaver.
[Combat (Self)] Your Mine Explosion dealt 557 (5431) shield damage to Tholian Orb Weaver.
[Combat (Self)] Your Mine Explosion dealt 517 (5036) shield damage to Tholian Orb Weaver.
[Combat (Self)] Your Mine Explosion dealt 530 (5166) shield damage to Tholian Orb Weaver.

[Combat (Self)] Your Mine Explosion deals 5980 (6205) Kinetic Damage(Critical) to Tholian Orb Weaver.
[Combat (Self)] Your Mine Explosion deals 5758 (5974) Kinetic Damage(Critical) to Tholian Orb Weaver.
[Combat (Self)] Your Mine Explosion deals 5699 (5913) Kinetic Damage(Critical) to Tholian Orb Weaver.
[Combat (Self)] Your Mine Explosion deals 4624 (4797) Kinetic Damage(Critical) to Tholian Orb Weaver.
[Combat (Self)] Your Mine Explosion deals 6182 (6414) Kinetic Damage(Critical) to Tholian Orb Weaver.
[Combat (Self)] Your Mine Explosion deals 5924 (6146) Kinetic Damage(Critical) to Tholian Orb Weaver.
[Combat (Self)] Your Mine Explosion deals 5469 (5674) Kinetic Damage(Critical) to Tholian Orb Weaver.
[Combat (Self)] Your Mine Explosion deals 4626 (4799) Kinetic Damage(Critical) to Tholian Orb Weaver.
[Combat (Self)] Your Mine Explosion deals 4290 (4451) Kinetic Damage(Critical) to Tholian Orb Weaver.
[Combat (Self)] Your Mine Explosion deals 4401 (4566) Kinetic Damage(Critical) to Tholian Orb Weaver.

[Combat (Self)] Your Mine Explosion dealt 696 (6783) shield damage to Tholian Orb Weaver.
[Combat (Self)] Your Mine Explosion dealt 666 (6495) shield damage to Tholian Orb Weaver.
[Combat (Self)] Your Mine Explosion dealt 680 (6624) shield damage to Tholian Orb Weaver.
[Combat (Self)] Your Mine Explosion dealt 708 (6899) shield damage to Tholian Orb Weaver.
[Combat (Self)] Your Mine Explosion dealt 538 (5247) shield damage to Tholian Orb Weaver.
[Combat (Self)] Your Mine Explosion dealt 555 (5409) shield damage to Tholian Orb Weaver.
[Combat (Self)] Your Mine Explosion dealt 674 (6572) shield damage to Tholian Orb Weaver.
[Combat (Self)] Your Mine Explosion dealt 675 (6576) shield damage to Tholian Orb Weaver.
[Combat (Self)] Your Mine Explosion dealt 573 (5580) shield damage to Tholian Orb Weaver.
[Combat (Self)] Your Mine Explosion dealt 743 (7243) shield damage to Tholian Orb Weaver.

[Combat (Self)] Your Mine Explosion deals 5778 (5995) Kinetic Damage(Critical) to Tholian Orb Weaver.
[Combat (Self)] Your Mine Explosion deals 5533 (5740) Kinetic Damage(Critical) to Tholian Orb Weaver.
[Combat (Self)] Your Mine Explosion deals 5643 (5854) Kinetic Damage(Critical) to Tholian Orb Weaver.
[Combat (Self)] Your Mine Explosion deals 5877 (6097) Kinetic Damage(Critical) to Tholian Orb Weaver.
[Combat (Self)] Your Mine Explosion deals 4470 (4638) Kinetic Damage(Critical) to Tholian Orb Weaver.
[Combat (Self)] Your Mine Explosion deals 4608 (4780) Kinetic Damage(Critical) to Tholian Orb Weaver.
[Combat (Self)] Your Mine Explosion deals 5598 (5808) Kinetic Damage(Critical) to Tholian Orb Weaver.
[Combat (Self)] Your Mine Explosion deals 5602 (5812) Kinetic Damage(Critical) to Tholian Orb Weaver.
[Combat (Self)] Your Mine Explosion deals 4754 (4932) Kinetic Damage(Critical) to Tholian Orb Weaver.
[Combat (Self)] Your Mine Explosion deals 6170 (6401) Kinetic Damage(Critical) to Tholian Orb Weaver.

[Combat (Self)] Your Mine Explosion dealt 543 (5292) shield damage to Tholian Recluse.
[Combat (Self)] Your Mine Explosion dealt 522 (5083) shield damage to Tholian Recluse.
[Combat (Self)] Your Mine Explosion dealt 518 (5048) shield damage to Tholian Recluse.
[Combat (Self)] Your Mine Explosion dealt 748 (7288) shield damage to Tholian Recluse.
[Combat (Self)] Your Mine Explosion dealt 632 (6163) shield damage to Tholian Recluse.
[Combat (Self)] Your Mine Explosion dealt 682 (6643) shield damage to Tholian Recluse.
[Combat (Self)] Your Mine Explosion dealt 684 (6670) shield damage to Tholian Recluse.
[Combat (Self)] Your Mine Explosion dealt 613 (5979) shield damage to Tholian Recluse.
[Combat (Self)] Your Mine Explosion dealt 744 (7253) shield damage to Tholian Recluse.
[Combat (Self)] Your Mine Explosion dealt 638 (6218) shield damage to Tholian Recluse.

[Combat (Self)] Your Mine Explosion deals 4508 (4677) Kinetic Damage(Critical) to Tholian Recluse.
[Combat (Self)] Your Mine Explosion deals 4330 (4493) Kinetic Damage(Critical) to Tholian Recluse.
[Combat (Self)] Your Mine Explosion deals 4300 (4461) Kinetic Damage(Critical) to Tholian Recluse.
[Combat (Self)] Your Mine Explosion deals 6208 (6441) Kinetic Damage(Critical) to Tholian Recluse.
[Combat (Self)] Your Mine Explosion deals 5250 (5447) Kinetic Damage(Critical) to Tholian Recluse.
[Combat (Self)] Your Mine Explosion deals 5659 (5871) Kinetic Damage(Critical) to Tholian Recluse.
[Combat (Self)] Your Mine Explosion deals 5682 (5895) Kinetic Damage(Critical) to Tholian Recluse.
[Combat (Self)] Your Mine Explosion deals 5093 (5284) Kinetic Damage(Critical) to Tholian Recluse.
[Combat (Self)] Your Mine Explosion deals 6178 (6410) Kinetic Damage(Critical) to Tholian Recluse.
[Combat (Self)] Your Mine Explosion deals 5297 (5496) Kinetic Damage(Critical) to Tholian Recluse.


It's probably been happening and I hadn't really noticed, but it was hard not to notice when it happened here...lol...screen full of Critical!

Anybody noticed this with Plasma DoTs, DPB'd Trics, or the like?
Post edited by Unknown User on

Comments

  • tpalelenatpalelena Member Posts: 1 Arc User
    edited June 2013
    One crit to rule them all... err.. Plasma torpedo critical hits do critical burn, but I am fine with that.
    Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.
  • mancommancom Member Posts: 784 Arc User
    edited June 2013
    Shield hits aren't tagged as crits in the log.
    1042856
  • poeddudepoeddude Member Posts: 127 Arc User
    edited June 2013
    I've noticed that my Isometric charge final blow (the aoe one) crits everything or nothing. Usually everything.

    Seems like the change to crit chances got reverted with the latest patch.

    This isn't surprising. Cryptic have never managed to release a new patch without bringing back previously-eliminated bugs.

    Old bugs, new bugs, borrowed bugs from old builds...

    anyone found a blue bug yet?
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited June 2013
    mancom wrote: »
    Shield hits aren't tagged as crits in the log.

    I'll go ahead and edit that then... was just chuckling at the screen full of crit.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited June 2013
    tpalelena wrote: »
    One crit to rule them all... err.. Plasma torpedo critical hits do critical burn, but I am fine with that.

    You may be fine with that, but it was a bug that Cryptic finally fixed...that has returned.

    edit: It was fixed April 4th, but has returned.
  • newromulan1newromulan1 Member Posts: 2,229
    edited June 2013
    Funny I run an all Transphasic bomber build and I have not noticed that - certainly not in PvP against another player.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited June 2013
    Funny I run an all Transphasic bomber build and I have not noticed that - certainly not in PvP against another player.

    I've PvP'd perhaps twice since LoR launched...just too many bugs out there, but I have been grinding up Rep on the new guy (and even on some other guys doing stuff in PvEland); and I hadn't noticed anything. This just stood out like a sore thumb...the position of the four NPCs in Azure, the Cluster hitting all four, the screen full of Critical.
  • shookyangshookyang Member Posts: 1,122
    edited June 2013
    I don't think this was really fixed when they said it was.

    Seems like my cluster torpedo was getting all critical hits when one triggered, post-fix.
  • newromulan1newromulan1 Member Posts: 2,229
    edited June 2013
    I've PvP'd perhaps twice since LoR launched...just too many bugs out there, but I have been grinding up Rep on the new guy (and even on some other guys doing stuff in PvEland); and I hadn't noticed anything. This just stood out like a sore thumb...the position of the four NPCs in Azure, the Cluster hitting all four, the screen full of Critical.

    Well i will go now an blow some peoples hulls up and see.
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited June 2013
    The patch that changed all display numbers over 1000 to "K" was also reverted (eg, grind 5 BNPS to "2k" dilithium reward)

    Guess the fork went back a ways huh
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited June 2013
    Guess the fork went back a ways huh

    Have always wondered how many they run at the same time - how many different devs are working on different versions. We're always seeing old things reintroduced with each major patch...meh. Schisms Online...
  • newromulan1newromulan1 Member Posts: 2,229
    edited June 2013
    man the EpTA cheating was so rampant - there is little point to go back - I was playing Fed this time and KDF was using even more than FED - lol

    Still noticed no out of the ordinary crits for Trans TS3 - Breen Cluster - Trans TS1 - or 1 shot trans.

    and my build is running a base 12% Crit Chance
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited June 2013
    Just did a few runs in Archer, and each Cluster that crit was an all crit. Also noticed that Plasma DoTs were doing chain crits as well off of Plasma Torps.

    edit: Of course, the April 4th notes actually just said the following:

    "Powers such as Mine Dispersal Patterns and Eject Warp Plasma will now properly reroll their chance to Critical Hit for each pulse of damage they inflict."

    So perhaps it was just in specific instances that the one crit was removed, eh?
  • newromulan1newromulan1 Member Posts: 2,229
    edited June 2013
    Just did a few runs in Archer, and each Cluster that crit was an all crit. Also noticed that Plasma DoTs were doing chain crits as well off of Plasma Torps.

    Just did the same to Tholian Npc's in CE - noticed nothing abnormal

    You must have a wacky build - shh - don't give away your power!!
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited June 2013
    You must have a wacky build - shh - don't give away your power!!

    Fleet T'varo w/ Reman Sci (KDF-aligned)

    Traits - Accurate, Astrophysicist, Conservation of Energy, Elusive, Infiltrator, Photonic Capacitor, Reman, Singularity Specialist, Techie

    Reputation
    New Rom - Precision
    Nukara - Fortified Hull
    Omega - Omega Weapon Training

    THY1, APB1, APO1, DPB3 - Sub
    TT1 - Rom Op
    EPtE1, AtS1 - Sub
    PH1, HE2, GW1 - N/A
    ST1, TBR1 - Rom Op

    DOFFs - GS(GW), PWO(Torp), PWO(Torp), PWO(Torp), SDO(BFI)

    Deflector - Breen Mk XI
    Impulse - Aegis
    Singularity - Dual Injection Mk XI [SingA][SingC][SST]
    Shields - Breen Mk XI

    Weapons
    Fore - 2x Plasma Torp Mk XI [Acc], Hargh'peng Torp Mk XI, Breen Cluster
    Aft - Plasma Mines Mk XII [CrtHx3], Plasma Torp Mk XI [CrtD][CrtH], Breen Cluster

    Consoles
    Tac - 4x Ambiplasma Mk XI
    Eng - Borg, SIF Mk XI, Neut Mk X
    Sci - Nadeon Detonator, Plasma Destabilizer, Singularity Stabilizer

    Devices - SFM, Aux Batt

    A very much work-in-progress build...
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited June 2013
    I'll grab some Tric mines and slot EWP to test it in a Crystalline...

    edit: Course, I didn't land a single crit with the Trics, lol. EWP when it crit, crit everything it hit - large/small/entity itself all took crit DoT damage...or nothing took crit DoT damage. The Clusters and Plasma Torp DoTs were the same all crit or no crit as seen in earlier testing.
  • newromulan1newromulan1 Member Posts: 2,229
    edited June 2013
    Fleet T'varo w/ Reman Sci (KDF-aligned)



    A very much work-in-progress build...

    I have a very similar build - also Reman Sci in Fleet T'Varo - what I ment was that it might just be where you were or your toon that is affected.

    I did not notice anything in the last 2 hours in FvK PvP or CE that was abnormal for either the Breen Transphasic or the Normal Trans torps or Trans mines- not on torp spreads or mine spreads.
  • borticuscrypticborticuscryptic Member Posts: 2,478 Cryptic Developer
    edited June 2013
    In order to diagnose this issue, we need to know the exact powers and weapons the player was using that originally posted these logs.

    The "reroll crits" fix had to be applied to powers on a case-by-case basis, instead of being any sort of global Combat Evaluation update. So it's entirely possible that powers got missed during that update, due to the massive amount of data that needed to be manually altered.

    Help us to help you.
    Jeremy Randall
    Cryptic - Lead Systems Designer
    "Play smart!"
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited June 2013
    In order to diagnose this issue, we need to know the exact powers and weapons the player was using that originally posted these logs.

    The "reroll crits" fix had to be applied to powers on a case-by-case basis, instead of being any sort of global Combat Evaluation update. So it's entirely possible that powers got missed during that update, due to the massive amount of data that needed to be manually altered.

    Help us to help you.

    The build is in Post #16: http://sto-forum.perfectworld.com/showpost.php?p=10595151&postcount=16

    To get the Cluster/Plasma Torp DoT chain crits, nothing special was done. The same could occur whether from cloak or without cloak.

    I'm still trying to test the DPB3 on the Tric mines (I had no Crits during the CC, so I'll try it in Azure and Archer/etc).

    As I mentioned in #17, running EWP1 produced chain crits (when it crit) on anything caught in the warp poo.

    The guy's Critical Hit chance, btw, is 9.4% (+1.7% for Projectiles).

    edit: No crits for the DPB3 in Azure either. I'm going to find myself some nice cubes and gates...
  • newromulan1newromulan1 Member Posts: 2,229
    edited June 2013
    In order to diagnose this issue, we need to know the exact powers and weapons the player was using that originally posted these logs.

    The "reroll crits" fix had to be applied to powers on a case-by-case basis, instead of being any sort of global Combat Evaluation update. So it's entirely possible that powers got missed during that update, due to the massive amount of data that needed to be manually altered.

    Help us to help you.

    Thanks for Popping By Bort - any news on when we new Romulans and KDF will be able to have a usefull cloak in PvP again? AKA - EpTA giving 250,000 stealthsight?

    Cloak is totally useless - Virusdancer has actually done some very detailed math on the problem in some other threads.
  • newromulan1newromulan1 Member Posts: 2,229
    edited June 2013
    The build is in Post #16: http://sto-forum.perfectworld.com/showpost.php?p=10595151&postcount=16

    To get the Cluster/Plasma Torp DoT chain crits, nothing special was done. The same could occur whether from cloak or without cloak.

    I'm still trying to test the DPB3 on the Tric mines (I had no Crits during the CC, so I'll try it in Azure and Archer/etc).

    As I mentioned in #17, running EWP1 produced chain crits (when it crit) on anything caught in the warp poo.

    The guy's Critical Hit chance, btw, is 9.4% (+1.7% for Projectiles).

    That might be it - In the last 2 hours I have fired off several 100'd Breens - Trans spreads and Trans mines and Trans mine spreads and noticed nothing unusual - both Npc's and player ships.

    But none of the targets were in either Grav Well or Warp Plasma
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited June 2013
    That might be it - In the last 2 hours I have fired off several 100'd Breens - Trans spreads and Trans mines and Trans mine spreads and noticed nothing unusual - both Npc's and player ships.

    But none of the targets were in either Grav Well or Warp Plasma

    When you say you notice nothing unusual...wonder if we're talking about the same thing here. Yes, getting targets grouped for what brought it to my attention doesn't happen that often (heh, Spheres and Raptors are zipping all over the place - Tholians are spamming all over the place - and well, things just pop pretty fast).

    But if you fire a Cluster...it hits the target with all 10 mines. Do you get all crits, zero crits, or a mix of crits/hits?

    It's unclear at this point now whether the Clusters were included in the change that each would have its own roll.

    If you do a DPB3 of Trics, dropping 4 Trics - it was a case that if one of the 4 crit, they all crit. If you dropped EWP and it crit, then everything that got hit by EWP got hit by that DoT crit.

    What I'm seeing is that Clusters are either all crit or zero crit. Plasma Torp DoTs are either all crit or zero crit. EWP is all crit or zero crit. I'm going to drop some DPB3 Trics on cubes/gates to see if it is all crit or zero crit.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited June 2013
    And nope, DPB3 Trics aren't all crit or zero crit. Had 1 of 4, 2 of 4 crit...
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited June 2013
    Thanks for Popping By Bort - any news on when we new Romulans and KDF will be able to have a usefull cloak in PvP again? AKA - EpTA giving 250,000 stealthsight?

    salami just posted this for the June 3rd Tribble patch:
    Resolved an issue with Emergency Power to Auxiliary outperforming it's intended design.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited June 2013
    One of those things, where should each of these have been a separate CrtH roll?

    [Combat (Self)] Your Destabilized Plasma Torpedo deals 90928 (68550) Kinetic Damage(Critical) to Tholian Orb Weaver.
    [Combat (Self)] Your Destabilized Plasma Torpedo deals 79477 (59917) Kinetic Damage(Critical) to Tholian Widow.
    [Combat (Self)] Your Destabilized Plasma Torpedo deals 60015 (63129) Kinetic Damage(Critical) to you.


    ...cause maybe I would have gotten lucky with my roll. ;)
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