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Tholians and Post-processing

benser89benser89 Member Posts: 0 Arc User
I've had an issue for a long time now, though only since the new rep faction being introduced has it become a concern.

I can run STO quite happily with all graphics settings at maximum and rarely get framerate problems. Load times can be a bit slow, but other than that my combat framerate is never below 25-30 and my standing fps is around 50-60. Space rates are higher still.

My problem is tholians. When I target one, my fps drops to like 5 as long as it's onscreen. I notice that when I turn post-processing off, the issue stops. While that's fine that I have a temporary solution, I don't fancy the idea of having to turn PP on and off again every day to do Nukara dailies.

It's a shame really cos PP really adds a lot visually, but the fps makes Nukara unplayable.

Is this a known issue with any permanent solution?

Win7 64bit, Nvidia GTX 460 SLi, latest beta driver (although this issue has been around since Tholians were first added) i7 930, 12gb ram.
Post edited by benser89 on

Comments

  • setzerg321setzerg321 Member Posts: 3 Arc User
    edited May 2013
    I to have been having this problem for a long time. The game runs grate almost 100% of the time but as soon as I look at a Tholian in ground combat, my FPS drops to 5-10 and the game almost drags to a halt.

    I have also found that in some area the game will crash to a black screen and I will have to restart my PC. If I am lucky it will crash and I will get the your drivers have crashed and I can just close the game down. I have found through A LOT I MEAN A LOT of testing and many many crashes I have found that in those area if my shadows are set to anything higher then low it will crash set them to low or off and I keep on trekking with a crash.


    PC Specs.: Win7 64bit, CPU i7 930, Duel Nvidia GTX 580 SLI, Nvidia GTS 450 for Physx, 8gb ram, newest whql 320.14 drivers.
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