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Flickering NPCs/Occlusion problem?

moronwmachinegunmoronwmachinegun Member Posts: 0 Arc User
It looks like when NPCs are blocked from the PC's vision, the camera above the PCs corner causes the NPCs to flicker. It isn't something distance related; I noticed it when I went behind a pillar and took a short video example.

NPC flickering behind pillar

It didn't seem to happen with all pillars, but this one was easy to see.

My video settings are set to max, and I believe this was DX9. Could the HUD be modified so it is a little clearer which option is chosen for the video? I think right-justifying it instead of left-justifying it would be clearer.

Sorry, this is for Tribble (duh).
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