so after watching the EVE fanfest stream i was wondering if STO could do something similler to this instead of the really immersion breaking loading screens when warping in and out of sector space or other systems.
http://www.youtube.com/watch?v=Q9bZjBST-Dw
instead of the wormhole effect maybe a view of your ship and the usual star field you get of stars going past as you transition
Comments
Looking for a dedicated Star Trek community? Visit www.ufplanets.com for details.
Where Eve online is a subscription based game, in order for players to feel the sub is worth it, they need to keep content and updates high quality.
Wheres STO is a micro-transaction game. This model relies on constant new content build around micro transactions, rather than updates to existing content. Micro-transaction model earns money, but not in the orders of magnitude needed to revise the current content AND bring in new content.
Where eve online has 300.000+ subs (last time I checked a year ago) That's 300.000 x 15 euro, or an income of 4.5 million a month.
I highly doubt STO makes even 1/10th of that.
sig
http://img825.imageshack.us/img825/5451/om71.jpg
It is a peculiar phenomenon that we can imagine events that defy the laws of the universe.
it does work both ways.
Various companies that run MMOs clearly think F2P is more profitable than subscription-only. Based on facts.
if there is one thing people know how to butcher these days its technology. ui remember fondly q2 and ut, ut was fluid and fun to play, even with the ai, q2 had jumps maps i took part in regularly, the storyline was solid and there was storyline multiplayer coop mode as well, sadly the trend only caught on to very few games (system shock 2 was one of them). i also play wolfenstein enemy territory as well, its graphics are a little dated but surprisingly little for something like that, and its always fun especially with a mod that gives voice overs for certain kills, surviving long enough to airstrike an enemy spawn and killing off 10 enemies in 1 pop xD "monster kill" and just another 20 more "holy ****!" (echo of the last word for a few more times) <-[hard to keep straight face at that! :rolleyes:] such fun, and that game still holds a place on my computer at any time because it is still that good.
look at the recent releases and most are covered in bugs and such, its like taking your cap off to stroke it over your head and million of headlice drop down your back, but that is the norm these days unofrtunately. but enough of that.
as for the idea of new loading screen, its fine the way it is.
Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
That warp screen? Hell yes to that! Sector space would suck much less with something like that.
revisiting old, left behind and obsolete systems would also go along way in cleaning up the game a bit and adding in some new stuff just by working on exisitng things that have been long since forgotten.
I would love to see a lot of that. Problem is, it's probably never going to happen, and here's why:
EVE is CCP's baby. It's pretty much their sole existence. Even DUST is kind of a side project to EVE. In order to keep subscription income at acceptable levels, they need to be constantly updating systems and providing a universe where players new and old can find acceptable gameplay.
That's not the case with STO. If Cryptic were a standalone production house, trying to make money off STO, Champs, and NWN all by their lonesome, we might see those kinds of upgrades. Unfortunately, Cryptic and STO are owned by PWE, and both are simply another turnip that needs the blood squeezed from them. As long as the content they provide keeps someone buying Zen, it doesn't matter to them how godawful the systems are beneath it. And when the whole thing gets to a point that the income produced no longer outstrips the cost to upgrade it, it will be discarded so that Cryptic can turn out another microtransaction title.
What?
This doesn't change anything; the UI needs major rework.
[Unrepentant] Lapo@overlapo: the problem with space STF
is that you can't properly teabag your defeated opponent
Unrepentant: Home of the Rainbow Warrior and the Rainbow Brigade.
[Unrepentant] Lapo@overlapo: the problem with space STF
is that you can't properly teabag your defeated opponent
Unrepentant: Home of the Rainbow Warrior and the Rainbow Brigade.