I like that I may have to start this with my fleet didn't my self know how to come up with a good time to give ppl in my fleet rights for provisions use but I like this sounds fair
This means if you don't have access to your own fleet stores, you can't use anyone elses. If you do have access to your fleets stores, get an invite to a T5 base and buy all the T5 goodies
Does this actually work this way? I thought when invited to another's starbase, but still in your fleet, you can only buy what your fleet has access to?
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Pay no attention to the dates and titles under my name at the left! I am a Career Officer, Lifetime Sub since launch, was in the Beta. Having problems with my forum account.
Does this actually work this way? I thought when invited to another's starbase, but still in your fleet, you can only buy what your fleet has access to?
unless they are in the same fleet they will use the fleet stuff they are in
like this I go to some one embassy and they have T3 but I have T0 I cant buy any thing from it for I don't have the provisions to do so
Seems like this fleet 'corruption' of sorts is happening more and more. It's unfortunate how that has happened to you, OP.
My fleet goes the time-gate thing. While we realize that by doing so, we could still have possible looters and such, but generally they aren't patient enough to stick around that long.
After that, once promoted, they can buy things without any fuss. As long as they are willing to do their part like everyone else, they can do whatever they wish, however they wish to do it.
I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
I must admit, respect points to Trendy for laying down the law like that.
People wonder why I refuse to join a fleet. I have had so many bad experiences with fleets/guilds across so many games I just don't trust them any more.
This was me for the longest time. The only reason I'm in a fleet now is because 1) I started it myself, and 2) it's only for myself and a few friends and folks from my own forums. People I've known forever.
So we'll never hit Tier 5, barring a dramatic rebalancing of the project costs. I'm alright with that. Most of what I want out of the progression system comes with Tier 3 anyway, and progress up to T3 with just a handful of people isn't impossible, just slow. Slow but steady. We might actually be there before the expansion drops at our current pace. Anything after that is just sauce for the goose, Mr. Saavik.
In my opinion, it's worth it for a lone wolf to roll their own fleet just for the extra storage space, even if you have to bribe random pubbies in ESD zone chat to do it. Then you'll have something to invite friends into should they start playing STO, complete with an exclusive social space and chat channel.
I've been with my fleet for just under 2 years and now i'm banned from fleet stores until tier 5 - awsome seeing as i just spent 5000k on ships with basic weaponry.
You should consider changing fleets. talk to other unhappy fleet members, the way you describe things I doubt you're the only unhappy one with the current system. Maybe you could al ask around other fleets to one more suiting to your needs. Even if they ask a base contribution of 100K to 200K fleet creds you'd probably get access faster than your current fleet.
The thing to remember, getting little treats along the way only makes you want more. The fleet I belong to is about to reach lvl 19 in a handful of days and i KNOW that in less than 24 hours w'll have the upgrade to lvl 20 finished, and we do it without any draconian limits on players accessing the stores. The one thing is that no provision projects are started unless we get low on that type of provisions, which is not as big a deal as it sounds, considering projects get filled in a day at most. People WANT fleet creds as well as getting to T5 because we've been getting little bits and pieces along the way. Personally so far I have a fleet patrol escort, fleet defiant. fleet HEC and finally a fleet AC on my engi alt. On top of that its a pile of weapons and random personal gear. Getting all those little things along the way makes me WANT to keep pushing to T5. Heck, I can't wait for the next fleet holding and I don't think I'm the only one feeling that way!
We have a policy that the bottom two ranks don't have access, anyone higher does. We don't have a problem with provisions.
To get from rank 2 to 3 you need to put a serious effort into the game, its not time based or donations based, but we find those that aren't completely ignorant are going to put their share into the fleet. If people are parsed doing 2k DPS in an stf, well... we'll help you, but no effort no reward.
Guys, I don't know why you're staying with garbage fleets like this. There's really no reason. I know you may feel some sense of loyalty because of all that you're put into it, but honestly, that loyalty is not being returned. Provisioning projects slow things down, sure. But those provisions are the rewards for putting so much effort into things. They are YOUR rewards, and if your leadership is denying you access to them so that they can have a T5 holding that no one outside the fleet will see or care about, then you are being abused. You are a slave, end of story.
Smart fleets (and good fleets) will have vetting or ranking requirements for you to gain some sort of access to these things, but they will have them. Take advantage of this. Bring your power to contribute to a group that will appreciate it, and allow you the rewards of all that contribution at every level, not just T5.
Like the OP, I was in a fleet that kept access to fleet provisions permanently locked. Of course, as a new member I was told that it was for safety reasons,"to keep the fleet supplies safe from people that might want to buy everything all at once" (paraphrase) and I was also told that contributions to the fleet would be rewarded accordingly (not just contributions to fleet projects but also high level of activity with other fleet members, active on teamspeak/ventrilo, etc.).
Over the next 6 months I contributed approximately 6,000,000 fleet credits worth of upgrades (2,500,000 to embassy, 2,000,000 to starbase, plus alts so that fleet mark runs such as Colony Invasion could be chained back-to-back). Believe it or not, I was actually having fun doing all this because there were about 5 other people doing it too. We were almost always in game and it was the only way we could keep advancement going (projects on cooldown).
On top of that policy, the leadership (consisting of 2 people) claimed that a modest tax of 50k EC per week was necessary to help finance the purchase of doffs to keep starbase advancement going. By the way, if you don't pay the tax every week you can be booted from the fleet at any time as if your overall contributions were zero. As a show of good faith I went ahead and paid taxes for an entire year (message: I am here to build and contribute, not TRIBBLE anyone).
After about 3 months I was made an "officer" in the fleet, which meant that I was required to wear the uniform at all times, be logged in to vent/teamspeak if I was in game, and to follow orders if they were given. An "officer meeting" consisted of the 2 leaders scolding the rest of us for not recruiting enough. They claimed that they were doing all the work. By the way, they can buy anything they want from fleet stores at any time -- be it for mains or alts.
Under this kind of system, fleet provisions are used as carrots to keep you grinding, and there is very little prospect of ever getting to buy the things that you want for personal progression, or to bolster your ability to contribute to fleet progression. It is a slave ship.
If you find yourself in this kind of fleet, you need to undertand a few things:
1) you are supporting a corrupt system -- it only works if you are content to be a slave.
2) there are plenty of fleets that do not function this way and finding them is easy.
3) comradery can be found anywhere -- that should not keep you from leaving.
4) it is a game and it is meant to be fun -- you should not have to tolerate being marginalized by poor leadership.
It is true that the current fleet mechanics actually support, encourage, or allow this type of leadership behavior to occur, but even if the mechanics were changed to make it unlikely, I think that the evidence of poor leadership/management would simply manifest itself in different ways -- meaning it ultimately comes down to your judgement. What do you want from the game, and what kind of fleet do you want to be part of?
Go ahead and do the math on the value of a fleet store provision and compare it to the amount of contributions you have made. The info for those projects can be found on the wiki, or just ask around. It doesn't take much to unlock them. The actual value is something like 25,000-50,000 dilithium, depending, per embassy console, for example. Just do the math. If your contributions far exceed that and leadership still keeps the store locked, you should think about progressing elsewhere.
A reasonable policy would be one that considers that math and requires you to contribute X amount to use Y provisions. That policy should be posted up front (on a fleet webpage for example) so that you know what you are getting into. A fleet that is not upfront with its policies (i.e. does not post them openly), or changes them, should be avoided.
I recommend looking for transparency first and foremost. Second, look for abundant membership and decentralized command. There are good fleets out there, you just need to be willing to walk away from your bad investment.
I have given over 2million worth of assets to my fleet yet I haven't bought anything for myself yet it's swings and roundabouts you need to discuss this with the fleet admins. . Im one in my fleet and I'm petty easy going only rule i have is if you buy it you have to help replace it
Comments
I might even allow you to do it too!
1. look up this list of top fleets -> http://www.stowiki.org/User:MatthewM/TopFleets
2. Look if you can find their homepage. if not then you might look them up ingame
3. If they have a forum, open for nonfleet-members, ask what you want to know.
4. and when you dicided on wich fleet you want to join, knock on their door and say "hello!"
There are right now 16.500 fleets in service. If you look for a good fleet, see point one.
ok sexy trill praetor :P
system Lord Baal is dead
Does this actually work this way? I thought when invited to another's starbase, but still in your fleet, you can only buy what your fleet has access to?
Pay no attention to the dates and titles under my name at the left! I am a Career Officer, Lifetime Sub since launch, was in the Beta. Having problems with my forum account.
unless they are in the same fleet they will use the fleet stuff they are in
like this I go to some one embassy and they have T3 but I have T0 I cant buy any thing from it for I don't have the provisions to do so
system Lord Baal is dead
My fleet goes the time-gate thing. While we realize that by doing so, we could still have possible looters and such, but generally they aren't patient enough to stick around that long.
After that, once promoted, they can buy things without any fuss. As long as they are willing to do their part like everyone else, they can do whatever they wish, however they wish to do it.
This was me for the longest time. The only reason I'm in a fleet now is because 1) I started it myself, and 2) it's only for myself and a few friends and folks from my own forums. People I've known forever.
So we'll never hit Tier 5, barring a dramatic rebalancing of the project costs. I'm alright with that. Most of what I want out of the progression system comes with Tier 3 anyway, and progress up to T3 with just a handful of people isn't impossible, just slow. Slow but steady. We might actually be there before the expansion drops at our current pace. Anything after that is just sauce for the goose, Mr. Saavik.
In my opinion, it's worth it for a lone wolf to roll their own fleet just for the extra storage space, even if you have to bribe random pubbies in ESD zone chat to do it. Then you'll have something to invite friends into should they start playing STO, complete with an exclusive social space and chat channel.
You should consider changing fleets. talk to other unhappy fleet members, the way you describe things I doubt you're the only unhappy one with the current system. Maybe you could al ask around other fleets to one more suiting to your needs. Even if they ask a base contribution of 100K to 200K fleet creds you'd probably get access faster than your current fleet.
The thing to remember, getting little treats along the way only makes you want more. The fleet I belong to is about to reach lvl 19 in a handful of days and i KNOW that in less than 24 hours w'll have the upgrade to lvl 20 finished, and we do it without any draconian limits on players accessing the stores. The one thing is that no provision projects are started unless we get low on that type of provisions, which is not as big a deal as it sounds, considering projects get filled in a day at most. People WANT fleet creds as well as getting to T5 because we've been getting little bits and pieces along the way. Personally so far I have a fleet patrol escort, fleet defiant. fleet HEC and finally a fleet AC on my engi alt. On top of that its a pile of weapons and random personal gear. Getting all those little things along the way makes me WANT to keep pushing to T5. Heck, I can't wait for the next fleet holding and I don't think I'm the only one feeling that way!
To get from rank 2 to 3 you need to put a serious effort into the game, its not time based or donations based, but we find those that aren't completely ignorant are going to put their share into the fleet. If people are parsed doing 2k DPS in an stf, well... we'll help you, but no effort no reward.
Completed Starbase, Embassy, Mine, Spire and No Win Scenario
Nothing to do anymore.
http://dtfleet.com/
Visit our Youtube channel
Smart fleets (and good fleets) will have vetting or ranking requirements for you to gain some sort of access to these things, but they will have them. Take advantage of this. Bring your power to contribute to a group that will appreciate it, and allow you the rewards of all that contribution at every level, not just T5.
Over the next 6 months I contributed approximately 6,000,000 fleet credits worth of upgrades (2,500,000 to embassy, 2,000,000 to starbase, plus alts so that fleet mark runs such as Colony Invasion could be chained back-to-back). Believe it or not, I was actually having fun doing all this because there were about 5 other people doing it too. We were almost always in game and it was the only way we could keep advancement going (projects on cooldown).
On top of that policy, the leadership (consisting of 2 people) claimed that a modest tax of 50k EC per week was necessary to help finance the purchase of doffs to keep starbase advancement going. By the way, if you don't pay the tax every week you can be booted from the fleet at any time as if your overall contributions were zero. As a show of good faith I went ahead and paid taxes for an entire year (message: I am here to build and contribute, not TRIBBLE anyone).
After about 3 months I was made an "officer" in the fleet, which meant that I was required to wear the uniform at all times, be logged in to vent/teamspeak if I was in game, and to follow orders if they were given. An "officer meeting" consisted of the 2 leaders scolding the rest of us for not recruiting enough. They claimed that they were doing all the work. By the way, they can buy anything they want from fleet stores at any time -- be it for mains or alts.
Under this kind of system, fleet provisions are used as carrots to keep you grinding, and there is very little prospect of ever getting to buy the things that you want for personal progression, or to bolster your ability to contribute to fleet progression. It is a slave ship.
If you find yourself in this kind of fleet, you need to undertand a few things:
1) you are supporting a corrupt system -- it only works if you are content to be a slave.
2) there are plenty of fleets that do not function this way and finding them is easy.
3) comradery can be found anywhere -- that should not keep you from leaving.
4) it is a game and it is meant to be fun -- you should not have to tolerate being marginalized by poor leadership.
It is true that the current fleet mechanics actually support, encourage, or allow this type of leadership behavior to occur, but even if the mechanics were changed to make it unlikely, I think that the evidence of poor leadership/management would simply manifest itself in different ways -- meaning it ultimately comes down to your judgement. What do you want from the game, and what kind of fleet do you want to be part of?
Go ahead and do the math on the value of a fleet store provision and compare it to the amount of contributions you have made. The info for those projects can be found on the wiki, or just ask around. It doesn't take much to unlock them. The actual value is something like 25,000-50,000 dilithium, depending, per embassy console, for example. Just do the math. If your contributions far exceed that and leadership still keeps the store locked, you should think about progressing elsewhere.
A reasonable policy would be one that considers that math and requires you to contribute X amount to use Y provisions. That policy should be posted up front (on a fleet webpage for example) so that you know what you are getting into. A fleet that is not upfront with its policies (i.e. does not post them openly), or changes them, should be avoided.
I recommend looking for transparency first and foremost. Second, look for abundant membership and decentralized command. There are good fleets out there, you just need to be willing to walk away from your bad investment.