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[Borg] Weapons, are they worth it?

majesticmsfcmajesticmsfc Member Posts: 1,401 Arc User
edited April 2013 in Klingon Discussion
Hello all,

I've been playing for well over 12 months now, I do various things and I am still leveling characters through the Omega Reputation. I was wondering if the [Borg] weapons from the Omega reputation are worth it (I do fight the Borg a lot atm) or should I run something else like Polarized Disruptors (got them in my bank) on my escort and Spiral Wave Disruptors on my Galor?

Just curious as I want to get the most out of my characters and I don't want to invest all the resources into these weapons if they offer little in the way of damage to the Borg over other alternatives that are easier to get and in the end more worth it across the board.
Support the Game by Supporting the KDF, equality and uniqueness for all factions!
Post edited by majesticmsfc on

Comments

  • sollvaxsollvax Member Posts: 4 Arc User
    edited April 2013
    My ten credits worth

    Forget em unless you want to run a LOT of Stfs in pug mode
    Live long and Prosper
  • tom61stotom61sto Member Posts: 3,711 Arc User
    edited April 2013
    Space [Borg] weapons are no longer purchasable. The only space weapons in Omega Reputation are the Kinetic Cutting Beam Mk XII [Dmg]x3 and Omega Plasma Torpedo Launcher Mk XII [Dmg]x2 [CrtH]. For those two, they're situational. The Kinetic Cutting Beam is basically a beam turret that deals kinetic damage, but it is not modifiable with beam or cannon abilities, though. The Omega Plasma Torpedo Launcher excels on builds lacking Torpedo buffs with it's magazine of 5 replenishing rapid fire torps, but other torps usually pack more punch in combo with HY and TS (it does respond to those buffs, but each torp is lacking in damage on it's own). The two-piece set bonus is handy (lowered weapon energy drain proc) and the three-piece with the Borg console is a damage reduction for 2 seconds comes out to situational, as it doesn't proc that often in STFs, but on other PvE it procs more in my experience.
  • questeriusquesterius Member Posts: 8,708 Arc User
    edited April 2013
    The answer is actually pretty easy. The borg proc has never worked. Many borg ships are not seen as "borg" so the proc is lost there.

    High level fleet weapons are the way to go.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • vesolcvesolc Member Posts: 244 Arc User
    edited April 2013
    questerius wrote: »
    The answer is actually pretty easy. The borg proc has never worked. Many borg ships are not seen as "borg" so the proc is lost there.

    High level fleet weapons are the way to go.


    They do work.
  • benovidebenovide Member Posts: 397
    edited April 2013
    Kinetic Cutting Beam, is beyond worth it. Combined with Assimilated Console, it's well worth the effort. Everything else? Meh, the ground weapons are pretty much useless unless you do a lot of ground STFs. Pretty soon I'll be getting rid of my KHG Rifle in favor of a Romulan Plasma Auto Rifle. (Higher DPS, too) but I'll just give my Jem Tac Off, the KHG Rifle.
  • marshalericdavidmarshalericdavid Member Posts: 0 Arc User
    edited April 2013
    If you like to do ground STF missions then it is important to get 1 of the Omega reputation sets.

    The Maco set is good for a Sci healing character. The Klingon Honor Guard set is good for a Engineer and even a tactical character. The Omega Force set is the best set for when your doing other ground missions like the Romulan Mine Trap because of the Team Ambush Field making not only you more deadly but everyone on your team.

    It is possible to get two 2 set bonuses on a character. I have combined Klingon Honor Guard and Maco on a tactical character and it has helped with Survivability thanks to being able to use both Adrenal Booster (health heal) and Emergency Shield Capacitor (shield heal). Don't do it in the Borg STF missions.

    For space the Omega Adapted Borg Technology Set is a good addition to a ship.

    As far as other Borg weapons I do not know because I do not have any.
  • teklionbenrashateklionbenrasha Member Posts: 0 Arc User
    edited April 2013
    It is possible to get two 2 set bonuses on a character. I have combined Klingon Honor Guard and Maco on a tactical character and it has helped with Survivability thanks to being able to use both Adrenal Booster (health heal) and Emergency Shield Capacitor (shield heal). Don't do it in the Borg STF missions.

    How did you do that when there are only 3 slots for Omega gear?
  • majesticmsfcmajesticmsfc Member Posts: 1,401 Arc User
    edited April 2013
    Thank you all for commenting and helping out. I've swapped out the older mk XII borg weapons from the old Omega store for Polarized Disruptors and they work a lot better. :D
    Support the Game by Supporting the KDF, equality and uniqueness for all factions!
  • the1tiggletthe1tigglet Member Posts: 1,421 Arc User
    edited April 2013
    Let me give it to you straight.

    The borg cutting beam is worthless unless you are one of the bazillion tactical players, that's the only way that beam will be buffed to do the kind of damage that the borg tactical cubes do with that cutter beam.

    I'm not sure about the torps tho I've seen lots of people using them.
  • coupaholiccoupaholic Member Posts: 2,188 Arc User
    edited April 2013
    How did you do that when there are only 3 slots for Omega gear?

    I'm guessing you can have the armour and one weapon from one set, and have the shield and other weapon from the second set. Since you can carry 2 weapons you can get the 2 piece bonus from both.
  • questeriusquesterius Member Posts: 8,708 Arc User
    edited April 2013
    vesolc wrote: »
    They do work.

    The problem is they do not work on all borg vessels, structures and drones.

    Perhaps the best example are the assimilated klingon vessels in Cure space. Weapons with the borg proc do not get extra damage when fighting these.

    Certain drones in ground combat are also not seen as borg.

    So the proc was broken from the moment it was introduced and never fixed.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • corbinwolf#9797 corbinwolf Member Posts: 565 Arc User
    edited April 2013
    Apparently the KCB works best in conjunction with the Borg Tractor beam. As for the Omega Torp as a weapon itself... personally I find it underwhelming but it does add a bonus to the set when you have them all together. :rolleyes:

    EDIT: Set is six pieces in total! Shields/Engines/Deflector/Assim Console/KCB/Omega Torp
    "The world ain't all sunshine and rainbows. It's a very mean and nasty place and I don't care how tough you are it will beat you to your knees and keep you there permanently if you let it. You, me, or nobody is gonna hit as hard as life. But it ain't about how hard ya hit. It's about how hard you can get hit and keep moving forward." - Rocky Balboa (2006)
  • marshalericdavidmarshalericdavid Member Posts: 0 Arc User
    edited April 2013
    coupaholic wrote: »
    I'm guessing you can have the armour and one weapon from one set, and have the shield and other weapon from the second set. Since you can carry 2 weapons you can get the 2 piece bonus from both.

    Yep that is how you do it.
  • wifflecondomwifflecondom Member Posts: 0 Arc User
    edited April 2013
    Let me give it to you straight.

    The borg cutting beam is worthless unless you are one of the bazillion tactical players, that's the only way that beam will be buffed to do the kind of damage that the borg tactical cubes do with that cutter beam.

    I disagree. The Kinetic Cutting Beam is a fine weapon across classes for its 360 degree arc, low power consumption, and useful proc for any non-pure-torp boat. It also helps shoot down destructible projectiles easily. Having a weapon power boost can be even more useful as a non-tac in PvE since when swapping power between aux, shields, etc, the proc evens out damage. Sure, it's still a 2.5% proc, so it's not really that game changing, but saying the weapon is worthless to a non-tac is a gross overstatement.

    Also, it just looks badass when firing.
    "Nihil aliud scit necessitas quam vincere." -Syrus
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