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Tric mines, ok to buff back up, or no?

mimey2mimey2 Member Posts: 0 Arc User
edited April 2013 in PvP Gameplay
So now that the one-crit-all-crit bug is squashed at long last...do you all feel that tric mines are ok as-is, or should they be buffed?

I remember that before the nerfs, some of us said that we wanted to see how they would be if they crit-all bug was fixed and go from there; or at least, I felt that way.


I'm curious, what do you all think? Are they ok as-is and should stay as they are? Or should they be buffed back, maybe not to previous levels, but buffed regardless?
I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
I must admit, respect points to Trendy for laying down the law like that.
Post edited by mimey2 on

Comments

  • brokenmirror2012brokenmirror2012 Member Posts: 0 Arc User
    edited April 2013
    Mines no, Torpedos yes.

    Mines still do 30k Damage each, 30kx4=more then enough to kill u.

    Torpedos do 7k Damage, Not enough to hurt you.

    Mines still have a way to go, Torpeods on the otherhand are OP.
    [SIGPIC][/SIGPIC]
  • mimey2mimey2 Member Posts: 0 Arc User
    edited April 2013
    Mines no, Torpedos yes.

    Mines still do 30k Damage each, 30kx4=more then enough to kill u.

    Torpedos do 7k Damage, Not enough to hurt you.

    Mines still have a way to go, Torpeods on the otherhand are OP.

    "Mines still have a way to go, torpedoes on the otherhand are OP."

    I'm confused by what you mean by that. Was that just a mistyping, or am I just reading it wrong?

    (Not trying to sound snarky or rude, honestly am confused)
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
  • buccaneerdtbbuccaneerdtb Member Posts: 575 Arc User
    edited April 2013
    I like the idea of them firing faster and the half/damage twice as often doesn't hurt PvE any. But usefullness in PvP seems to mean OP these days, so they need a buff to be OP enough to be usefull (aka, better than the current top build)
    I personally haven't used them in quite a while. Maybe if I could stack multiple torps and fire every 15 seconds and get more through shields, I would be more interested in designing a build around them.
  • p2wsucksp2wsucks Member Posts: 0 Arc User
    edited April 2013
    I think he means while the damage was nerfed, the interrupt effect from TS tric can be over the top. But, it also just have been a typo.
    [Zone] Dack@****: cowards can't take a fed 1 on 1 crinckley cowards Hahahaha you smell like flowers
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