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patch note caught my eye

maicake716maicake716 Member Posts: 0 Arc User
edited April 2013 in PvP Gameplay
Powers such as Mine Dispersal Patterns and Eject Warp Plasma will now properly reroll their chance to Critical Hit for each pulse of damage they inflict.




does this mean that the "one crit they all crit" is fixed?
mancom wrote: »
Frankly, I think the only sound advice that one can give new players at this time is to stay away from PVP in STO.
Science pvp at its best-http://www.youtube.com/user/matteo716
Do you even Science Bro?
Post edited by maicake716 on

Comments

  • thegrimcorsairthegrimcorsair Member Posts: 0 Arc User
    edited April 2013
    maicake716 wrote: »
    Powers such as Mine Dispersal Patterns and Eject Warp Plasma will now properly reroll their chance to Critical Hit for each pulse of damage they inflict.




    does this mean that the "one crit they all crit" is fixed?

    Yes.

    /10char
    If you feel Keel'el's effect is well designed, please, for your own safety, be very careful around shallow pools of water.
  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited April 2013
    <And there was great rejoicing>

    Yay!
    Leonard Nimoy, Spock.....:(

    R.I.P
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited April 2013
    they also tweaked it so that you can blow yourself up with tricobalt mines. :p
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • thegrimcorsairthegrimcorsair Member Posts: 0 Arc User
    edited April 2013
    they also tweaked it so that you can blow yourself up with tricobalt mines. :p

    Considering the reduction in damage of tricobalt mines, doing so would take an extremely concerted effort on the user's part.
    If you feel Keel'el's effect is well designed, please, for your own safety, be very careful around shallow pools of water.
  • seansamurai1seansamurai1 Member Posts: 634 Arc User
    edited April 2013
    Oh that could make Kerrat warp in zone an interesting place.
    How many wont know that Tricob mines kill them as well.
    *Steeples fingers* MWHAHAHAHAHA!:D
  • maicake716maicake716 Member Posts: 0 Arc User
    edited April 2013
    Yes.

    /10char

    i wonder if i'll still see breen cluster torps everywhere....
    mancom wrote: »
    Frankly, I think the only sound advice that one can give new players at this time is to stay away from PVP in STO.
    Science pvp at its best-http://www.youtube.com/user/matteo716
    Do you even Science Bro?
  • kalvorax#3775 kalvorax Member Posts: 1,663 Arc User
    edited April 2013
    maicake716 wrote: »
    i wonder if i'll still see breen cluster torps everywhere....

    probably not....its going to be interesting nowadays hehehe
  • marc8219marc8219 Member Posts: 0 Arc User
    edited April 2013
    Yes unfortunatley cryptic has seen fit to ruin all the fun B'rel pilots have :mad:

    It wasn't enough they repeatedly nerf some of the main weapons B'rels use like mines they now also had to nerf subterfuge boffs.

    Well be careful what you wish for, many of us B'rel pilots will find even more annoying and fustrating ways to troll in kerrat. Instead of mine and cluster spam, excpect to see more sci spam now.
    Tala -KDF Tac- House of Beautiful Orions
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited April 2013
    maicake716 wrote: »
    i wonder if i'll still see breen cluster torps everywhere....

    Ya why not it just became 10x more reliable. :)
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • thegrimcorsairthegrimcorsair Member Posts: 0 Arc User
    edited April 2013
    Ya why not it just became 10x more reliable. :)

    Instead of them swinging between 60% and 20% of my ship's hull, they should comfortably land in the 45% of my hull range.

    ....

    Well $&%#, I always wanted a skylight on every deck.
    marc8219 wrote: »
    Yes unfortunatley cryptic has seen fit to ruin all the fun B'rel pilots have :mad:

    It wasn't enough they repeatedly nerf some of the main weapons B'rels use like mines they now also had to nerf subterfuge boffs.

    Well be careful what you wish for, many of us B'rel pilots will find even more annoying and fustrating ways to troll in kerrat. Instead of mine and cluster spam, excpect to see more sci spam now.

    Oh c'mon. You're pretty good, you didn't need a bunch of buggy BOff's to make your already hard to catch ship even more ridiculously slippery for it to be useful.
    If you feel Keel'el's effect is well designed, please, for your own safety, be very careful around shallow pools of water.
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited April 2013
    Its funny when people cry nerf when bug fixes come in.

    Thank the stars they are fixing the really terrible brel + sub boff bug... I can at last add one to my crew. :)
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • dalnar83dalnar83 Member Posts: 2,420 Arc User
    edited April 2013
    marc8219 wrote: »
    Yes unfortunatley cryptic has seen fit to ruin all the fun B'rel pilots have :mad:

    You mean Cryptic ruined all the bugs that were mainly abused by the B'rel pilots ? Oh, really...the tragedy. Maybe you should write something about it and be the next Aeschylus.
    "Cryptic Studio’s Jack Emmert (2010): Microtransactions are the biggest bunch of nonsense. I like paying one fee and not worrying about it – like my cellphone. The world’s biggest MMO isn’t item based, even though the black market item GDP is bigger than Russia … microtransactions make me want to die.”
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited April 2013
    i noticed something in the patch notes too, i can keep beta section in my MVAM even if i die. now THATS the closest thing to a bug
  • hurleybirdhurleybird Member Posts: 909
    edited April 2013
    Ya why not it just became 10x more reliable. :)

    This.
    i noticed something in the patch notes too, i can keep beta section in my MVAM even if i die. now THATS the closest thing to a bug

    Poor man's bugship :cool:
  • malkarrismalkarris Member Posts: 797 Arc User
    edited April 2013
    Okay, so they fixed the "we can't do that now" one crits all crits bug. Jolly good.


    So when are you going to rebalance mines, in particular tricos, which only became good or overpowered because of the one crit all crit big. Hum?
    Joined September 2011
    Nouveau riche LTS member
  • edited April 2013
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