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  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited April 2013
    dalolorn wrote: »
    Yeah, outresearching them always works. Though I will admit, making my own warp points also helps... I improvised a Stargate hyperdrive using the warp point opener, warp point closer, and the repair bay. Takes a lot of space, but you don't need it on ALL ships.
    My favorite trick with warp points is to open the warp point on top of a planet. That way I can "guard" it with whatever units the planet can build. Usually I build a dozen or so weapon platforms before opening it. I then leave it open indefinately and just funnel ships through it....
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    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • dalolorndalolorn Member Posts: 3,655 Arc User
    edited April 2013
    My favorite trick with warp points is to open the warp point on top of a planet. That way I can "guard" it with whatever units the planet can build. Usually I build a dozen or so weapon platforms before opening it. I then leave it open indefinately and just funnel ships through it....

    That, too.

    Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.p3OEBPD6HU3QI.jpg
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