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The B'rel makes me sad.

asardetemplariasardetemplari Member Posts: 447 Arc User
edited March 2013 in Klingon Discussion
I remember growing up, watching TNG, DS9, and the Kirk movies and the B'rel kicked some serious hindquarters. Yet in-game, its got 3000 less hull than an Aquarius, -1 aft slot compared to a Defiant, and a little balanced console layout.

What ihappened to it? I used to want to buy it, but.... what happened to it? :(
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Dreadnought class. Two times the size, three times the speed. Advanced weaponry. Modified for a minimal crew. Unlike most Federation vessels, it's built solely for combat.
Post edited by asardetemplari on
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Comments

  • dma1986dma1986 Member Posts: 541 Arc User
    edited March 2013
    It's still an awesome ship. All the BoPs have less weapon slots, that's one of the payoffs for having 4 universal BOff slots.

    The main point of it is to fire torps and drop mines while cloaked, something it does incredibly well when you get the hang of timing your attacks.
  • maddog0000doommaddog0000doom Member Posts: 1,017 Arc User
    edited March 2013
    i agree its such a iconic ship and yet its getting left behind. i do agree tho it is still a good ship but should be so much better.

    but i only see feds getting ships and more and more op everytime 5 front weapons, wheres the kdf 5fronter?
    [SIGPIC][/SIGPIC]
  • johnstewardjohnsteward Member Posts: 1,073 Arc User
    edited March 2013
    One could argue that the more feds buy those vestas und kumaris the more money cryptic has to give the sadly very small klingon faction another ship.

    And i got the b'rel and its nice. Believe me a bit more hull doesnt help when you get hit when decloaking having no shields..
  • ooiueooiue Member Posts: 0 Arc User
    edited March 2013
    A Bird-of-Prey style ship is considerably different to a Fed ship playout, there's one thing there.

    Second thing is that the B'rel has 4 Universal Consoles, has the highest baseTurn Rate of any standard ship (not counting fighters and shuttles) in the game AND can fire when cloaked.

    That's what the pay-off for a Bird-of-Prey is, it's designed to get in there, shoot stuff and do a lot of damage, then get out again
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  • aurigas7aurigas7 Member Posts: 488 Arc User
    edited March 2013
    It can't fire torpedoes while cloaked. It decloaks, fires torps and then automatically cloaks again.
    Only issue I have with the B'rel is the craptastic fleet version.
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  • gstamo01gstamo01 Member Posts: 0 Arc User
    edited March 2013
    While I do not agree that the B'rel does not need adjusting, the Fleet Version does. The Fleet B'rel should be the most kick TRIBBLE ship in the KDF Fleet.

    Sadly, it is only slightly better than the old one and not worth the bother. :(




    The only BoP that needed more hull was the Fleet Norgh and they finally fixed that.
    You know Cryptic has Jumped the Proverbial Shark when they introduced Tractor Pulling to Star Trek Online! :D
  • edited March 2013
    This content has been removed.
  • sander233sander233 Member Posts: 3,992 Arc User
    edited March 2013
    The B'rel makes me sad too, when one sneaks up on me and hits me with a high-yield Omega, a Hargh'peng, a tric, a breen cluster and dispersal spread of [critD] quantum mines and blows me to kingdom come.
    16d89073-5444-45ad-9053-45434ac9498f.png~original

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  • zeuxidemus001zeuxidemus001 Member Posts: 3,357 Arc User
    edited March 2013
    It really isn't as great as people claim it is. Most smart people if they get hit by the mentioned setups all they have to do is hit hazard emitters or brace for impact among eng consoles to lessen the damage and yer immune to it. Not to mention being decloaked for 3 seconds without any shields and the massive amount of abilities feds can get to decloak it as well it just has too many drawbacks and very little benefit for those drawbacks.
  • legendarylycan#5411 legendarylycan Member Posts: 37,284 Arc User
    edited March 2013
    It really isn't as great as people claim it is. Most smart people if they get hit by the mentioned setups all they have to do is hit hazard emitters or brace for impact among eng consoles to lessen the damage and yer immune to it. Not to mention being decloaked for 3 seconds without any shields and the massive amount of abilities feds can get to decloak it as well it just has too many drawbacks and very little benefit for those drawbacks.

    maybe it's not as great a torpedo boat as it should be, but it's very great for alphas, since you can activate certain powers under the EBC that you can't under a regular BC until you deactivate it
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

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  • twamtwam Member Posts: 0 Arc User
    edited March 2013
    maybe it's not as great a torpedo boat as it should be, but it's very great for alphas, since you can activate certain powers under the EBC that you can't under a regular BC until you deactivate it

    ^ This.

    You can activate most of your skills, hit tractor beam, get your torps in the air, all under cloak, and then decloak and blast those shields away just before your torps hit - which they will because the tractor beam keeps them in place.

    You can do madly precise and well set-up alpha's that way.
  • shpoksshpoks Member Posts: 6,967 Arc User
    edited March 2013
    I don't understand the title of this tread. The B'rel makes most people I talked to that have one quite happy. Even buying one myself. :)
    Unless is reffered to sth. like this:
    sander233 wrote: »
    The B'rel makes me sad too, when one sneaks up on me and hits me with a high-yield Omega, a Hargh'peng, a tric, a breen cluster and dispersal spread of [critD] quantum mines and blows me to kingdom come.

    lol :DQapla'!
    HQroeLu.jpg
  • thisslerthissler Member Posts: 2,055 Arc User
    edited March 2013
    twam wrote: »
    ^ This.

    You can activate most of your skills, hit tractor beam, get your torps in the air, all under cloak, and then decloak and blast those shields away just before your torps hit - which they will because the tractor beam keeps them in place.

    You can do madly precise and well set-up alpha's that way.

    Totally just curious for two reasons. First being you can do all the same Tac Alpha prep in any BoP excluding FOMM. That is out of cloak only. Second being, on a B'rel, what are you blasting the shields away with? An energy weapon? I mean cause if you do there goes your enhanced cloak. So I'm just thinking if you like that style you really want a different BoP.

    Enhanced cloak is great for dumping out loads of mines, science abilities, etc. Otherewise its no better on precise alphas then any other BoP.

    http://www.youtube.com/playlist?list=PL2NN_gbMYrUU3_dDgV8TxIjjV_qNBo8WS

    In motion unloading from inside 3 k at times, in less than 3 seconds from decloak to target destruction. Imma call that madly precise.

    cheers and happy flying:)
  • mustafatennickmustafatennick Member Posts: 868 Arc User
    edited March 2013
    I've never tried it with my Brel howver this guy could be right you can activate fomm tractor beam jam sensors get your THY3 torps in the water then just before they hit down cloak BO3 the shield down and poof

    I kept finding even at 3km the other player(if experienced enough) would just press dostribute shields or even RSP and completely negate your alpha
    ----=====This is my opinion you don't have to listen and no one else has to read them these "OPINIONS" are based on my exploits and my learning other people will have their opinions and that's fine just don't knock my way of doing things thanks=====---- :cool:
  • notapwefannotapwefan Member Posts: 1,138 Arc User
    edited March 2013
    It makes you even sadder about that infamous decloaking bug, and if I understand correctly, it is "working as intended".
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  • mustafatennickmustafatennick Member Posts: 868 Arc User
    edited March 2013
    It's working as intended for the Feds therefore will never get fixed for us
    ----=====This is my opinion you don't have to listen and no one else has to read them these "OPINIONS" are based on my exploits and my learning other people will have their opinions and that's fine just don't knock my way of doing things thanks=====---- :cool:
  • thisslerthissler Member Posts: 2,055 Arc User
    edited March 2013
    I've never tried it with my Brel howver this guy could be right you can activate fomm tractor beam jam sensors get your THY3 torps in the water then just before they hit down cloak BO3 the shield down and poof

    I kept finding even at 3km the other player(if experienced enough) would just press dostribute shields or even RSP and completely negate your alpha

    Except you can't. If you activate FOMM your cloak drops just as if you had fired torpedoes. There's a big mark on your target. They know you're there.

    If you activate TB, your cloak drops for the duration of the TB. Except its enhanced Battle Cloak so you still can't fire energy weps, your just outside with no shields.

    Jam sensors is a huge waste of time unless your saving it for AFTER a failed attack. Here's the thing, if someone gets jam sensors on them and they don't instantly react it isn't very likely that they would have reacted anyway. If they DO react all you're gonna do is break the jam with your alpha, and now you blew your cover. If your gonna use it, save it for escape.

    No one can distribute shields fast enough to save themselves from a decloak alpha from inside 3k. No one. Why? Because Distribute shields as a power isn't fast enough. It is possible that they hit TT in time, but that's the nature of the beast, same with RSP. It happens. The first time you attack them maybe. But from inside 3k in less than 2 secs? Just watch your target and time their buffs and that will stop happening.

    I promise.

    And yes I've tested all this.
  • legendarylycan#5411 legendarylycan Member Posts: 37,284 Arc User
    edited March 2013
    thissler wrote: »
    Except you can't. If you activate FOMM your cloak drops just as if you had fired torpedoes. There's a big mark on your target. They know you're there.

    FOMM does not drop an EBC; i should know, i've used it several times in both PvE and PvP and never gotten fired on
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • twamtwam Member Posts: 0 Arc User
    edited March 2013
    thissler wrote: »
    Totally just curious for two reasons. First being you can do all the same Tac Alpha prep in any BoP excluding FOMM. That is out of cloak only. Second being, on a B'rel, what are you blasting the shields away with? An energy weapon? I mean cause if you do there goes your enhanced cloak. So I'm just thinking if you like that style you really want a different BoP.

    Enhanced cloak is great for dumping out loads of mines, science abilities, etc. Otherewise its no better on precise alphas then any other BoP.

    http://www.youtube.com/playlist?list=PL2NN_gbMYrUU3_dDgV8TxIjjV_qNBo8WS

    In motion unloading from inside 3 k at times, in less than 3 seconds from decloak to target destruction. Imma call that madly precise.

    cheers and happy flying:)

    Oh, definitely, you're absolutely right. It's mostly FOMM, TB and I *think* tac fleet when attacking, and the occasional cloaked HE other than that. I use a DBB with preloaded BO3 + BO2 on 125+ weapon power (plus a gratuitus DHC), so yup, energy weapons. Sometimes I swap some sci skills in, but yeah, the B'rel is an account unlock, so I tend to use it on a sci character when I feel like that.

    I really do like that style, and I suspect I'd like the Fleet Hoh'sus even more, seeing as it has the extra tac console and the extra hull & shields (I sometimes fall to dogfighting when my mark survives, against my better judgement. It's just too much fun.). The thing is, though, that I don't have access to a T4 fleetyard, and do have a B'rel :)

    The fleet my pvp tac is in is at T2,5-ish, so I hope to get the Fleet Norgh sometime soon. That should be nice, then I can keep my B'rel for when I feel like running science-heavy.
  • shookyangshookyang Member Posts: 1,122
    edited March 2013
    thissler wrote: »
    Jam sensors is a huge waste of time unless your saving it for AFTER a failed attack. Here's the thing, if someone gets jam sensors on them and they don't instantly react it isn't very likely that they would have reacted anyway. If they DO react all you're gonna do is break the jam with your alpha, and now you blew your cover. If your gonna use it, save it for escape.

    No one can distribute shields fast enough to save themselves from a decloak alpha from inside 3k. No one. Why? Because Distribute shields as a power isn't fast enough. It is possible that they hit TT in time, but that's the nature of the beast, same with RSP. It happens. The first time you attack them maybe. But from inside 3k in less than 2 secs? Just watch your target and time their buffs and that will stop happening.

    I promise.

    And yes I've tested all this.
    I use Jam Sensors in two ways:
    1) When I used to be able to use Tachyon Beam 3, I would jam them and start draining. While this is going on, I'd fire my volleys from 5km+ away. By the time the torpedoes hit them, I'd have already recloaked. I don't do this as much anymore.

    2) Whenever I get revealed and I have an escort chasing after me (or multiple enemies), I'll hit them with Jam Sensors so that I can buy myself some time to cloak again.
  • thisslerthissler Member Posts: 2,055 Arc User
    edited March 2013
    shookyang wrote: »
    I use Jam Sensors in two ways:
    1) When I used to be able to use Tachyon Beam 3, I would jam them and start draining. While this is going on, I'd fire my volleys from 5km+ away. By the time the torpedoes hit them, I'd have already recloaked. I don't do this as much anymore.

    2) Whenever I get revealed and I have an escort chasing after me (or multiple enemies), I'll hit them with Jam Sensors so that I can buy myself some time to cloak again.

    Right. So. You use it in EXACTLY the way I said to use it, as in #2. And by the way you know that doesn't work on multiple enemies so fine your call there.

    Or you use it in some way entirely unrelated to what I was posting on, as in #1. Congrats.

    Let me help. This guy is saying he's using a BO3. There will be no enhanced battlecloaking afterwards. It will be 20 seconds. That's what we're discussing.
  • thisslerthissler Member Posts: 2,055 Arc User
    edited March 2013
    FOMM does not drop an EBC; i should know, i've used it several times in both PvE and PvP and never gotten fired on


    And you're wrong. Get over it. Log in now, use FOMM and watch your ship go in and out of cloak in exactly the same way as if you had fire torpedoes.

    You're right though. You should have known. And you didn't.
  • thisslerthissler Member Posts: 2,055 Arc User
    edited March 2013
    twam wrote: »
    Oh, definitely, you're absolutely right. It's mostly FOMM, TB and I *think* tac fleet when attacking, and the occasional cloaked HE other than that. I use a DBB with preloaded BO3 + BO2 on 125+ weapon power (plus a gratuitus DHC), so yup, energy weapons. Sometimes I swap some sci skills in, but yeah, the B'rel is an account unlock, so I tend to use it on a sci character when I feel like that.

    I really do like that style, and I suspect I'd like the Fleet Hoh'sus even more, seeing as it has the extra tac console and the extra hull & shields (I sometimes fall to dogfighting when my mark survives, against my better judgement. It's just too much fun.). The thing is, though, that I don't have access to a T4 fleetyard, and do have a B'rel :)

    The fleet my pvp tac is in is at T2,5-ish, so I hope to get the Fleet Norgh sometime soon. That should be nice, then I can keep my B'rel for when I feel like running science-heavy.

    Yah science heavy no energy mayhem on a brel is good times.

    Fleet Norgh is the best for the TB/BO method. My build is somewhere up on that channel. Having a LtCmder sci makes that work very well.

    I think a lot of us give into that dogfighting temptation....its...to...strong!

    Peace and happy flying!!
  • legendarylycan#5411 legendarylycan Member Posts: 37,284 Arc User
    edited March 2013
    thissler wrote: »
    And you're wrong. Get over it. Log in now, use FOMM and watch your ship go in and out of cloak in exactly the same way as if you had fire torpedoes.

    You're right though. You should have known. And you didn't.

    i just did; it didn't drop me out of cloak

    check your own facts before you go spouting arrogance
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • p2wsucksp2wsucks Member Posts: 0 Arc User
    edited March 2013
    There are slight benefits for B'rel over the base raider depending on playstyle when using cannon energy weapons.

    A normal BC will stop TB when you activate cloak. An EBC will keep the TB active. For example, when uncloaked mid fight use Boff abilities, TB target, then quick cloak/decloak and the TB stays active throughout and you get cloak damage boost. A BC will deactive the TB when a pilot cloaks. That said, it's not enough anymore as I expand on this a bit later.

    While the ship does a "decloak" when using sci/torp abilities it's not a full decloak. Yes the ship would have no shields, but the ship maintains the defense/movement buffs as if it were still cloaked.

    B'rels also have an agility bonus over other raiders, the ability to use Sci boff skills et al while cloaked makes this even greater w/the cloak movement bonuses.

    That said the 3 omni console layout has it's drawback in terms of damage potential/sci debuffing potential. Personally, I'd prefered the Fleet varient have 4 Sci consoles since there are other raiders w/4 tac consoles and this really is a ship that leans toward a Sci hit&run playstyle which the KDF really could use.

    There was a time when B'rels were decent dog fighters w/energy weapons, but that time has passed. It's too far behind in the damage potential, most of the @one time unique Boff layouts other ships have but better (since they have the extra ensign), and it's still on the squishy side of the scale compared to escorts/destroyers.

    It's more regulated to a torp, mine, Sci boat now.
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  • moronwmachinegunmoronwmachinegun Member Posts: 0 Arc User
    edited March 2013
    is as a healer. A healer that can't be seen or targetted by the enemy, except for 1 second when casting heals. With the KHG shield, and zero threat, you'll never die. You can stay at 125 Aux, boosting your stealth. If you get decloaked, pop a barrier shield and scurry away to recloak.

    Ironic, isn't it? One of the iconic ships for the Klingons is best used as a medic!
  • cmdrskyfallercmdrskyfaller Member Posts: 0 Arc User
    edited March 2013
    fire on my mark will decloak you but not break the enhanced battle cloak.

    just want to make it clear.
  • marshalericdavidmarshalericdavid Member Posts: 0 Arc User
    edited March 2013
    I love it. I have a Engineer a Tactical and a Science Officer that each use it. I use different Bridge Officer setups for each one. I love being able to use abilities wile Cloaked.
  • benovidebenovide Member Posts: 397
    edited March 2013
    B'Rel is good for PVE, but any set up relying on cloak, unless you have several of them. You're going to die without contest, I've PVP'd several B'Rel's, and they had tractor beam set ups, another had a tachyon beam+high yield torps and nadian set up, failed miserably.

    It doesn't take much at all to kill the B'rel after it decloaks, all YOU need to do is tractor it YOURSELF, and pound it to kingdom kum!

    It has ZERO survivability once it decloaks.
  • zeuxidemus001zeuxidemus001 Member Posts: 3,357 Arc User
    edited March 2013
    benovide wrote: »
    B'Rel is good for PVE, but any set up relying on cloak, unless you have several of them. You're going to die without contest, I've PVP'd several B'Rel's, and they had tractor beam set ups, another had a tachyon beam+high yield torps and nadian set up, failed miserably.

    It doesn't take much at all to kill the B'rel after it decloaks, all YOU need to do is tractor it YOURSELF, and pound it to kingdom kum!

    It has ZERO survivability once it decloaks.

    You would think that if say you give a faction the option to get a console that will seek out cloaked targets (which i believe only seeks out klingon ships) that being there are already so many ways to decloak a ship already that they would buff the b'rel in order to instill value in both products. Sad thing is when they talk about their *VISION* I think they are the only ones who see it because there is so much that can be done in this game but they refuse to do it. Also this is why I'm hoping to find some other game or something to do its just been too long playing this game without much results especially when it comes to the KDF...
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