Hey guys, I've looked up the pvp build thread for the Fleet Nova but the build doesn't look to do well in a one on one encounter so I decided to start a thread to ask for advice, what skills can I put together to render an enemy ship as helpless as one can?
My character is a science Vice admiral flying a Fleet Science Vessel Retrofit, stats can be found
here
My objective with this build is to cause as much hardship as possible for my opponents So myself and/or an assistant (if I have one) can take them out with ease.
Any help is much appreciated
Comments
in game i find it a bit blah.... it's close but no cigar kind of thing.
a small, agile, tac heavy sci ship....but.... the Vesta just does the same job better.
my suggestions would be to run a standard sci ship layout...CC and heal heavy. tractors and a PSW would be a great stall/interrupt game plan. a sci team, and a tss or 2 and of course a hazzards.
i'd use the ltcm tac for...well.... based on what you want to do with weapons....
TT1, DPB1, TSP3
TT1, TSP2, APO1
TSP1, DPB1, TSP3 (no TT build)
TT1, BO2, APO1 (with a dual beam bank and weapons battery)
TT1, CRF1, CRF2 (1 single array on the back for sensor analysis, 3 single cannons, 2 turrets)
so, yeah... with that last one you may want to be full energy and spike your aux heals with an aux battery.
tac consoles of all the same weapons type.....load up an shield capacity and boost maybe flow caps if you run tet glider.....and a neutronium or 2.....
either way, it will always depend on your piloting.... nothing wrong with a little nuke scan combo followed by a PSW and CRF as a setup for the escort to deliver a nice stunned blow......anywho... good luck man...
have fun kill bad guys
-thrusters on full-
Sci: Heals + TachBeam 3 + CPB 3. Maybe a VM (with DOffs) or PSW if you can spare it.
Sci consoles: As many Flow Caps as you can.
Gear: Whatever combo works for you, just get the Tet Glider.
Weapons: 2 Phased Tet Cannons fore + 1 Quantum Torp. Aft: 3x Phased Tet Turrets or 2x Turrets + 1x Beam Array.
Enjoy the lulz.
its sad, ireally enjoy my nova look too
Do you even Science Bro?
I'll take my fleet sci ship anyway... its the best looking ship in this game.
well compared to the vesta, if you put a LTC tac on it, you would also have to have a LT tac. on the nove that LT is a sci instead, and on a sci ship thats probably a better spread of abilities
youd then have more hull/shields and pets on the vesta.
Do you even Science Bro?
the nova has a 1.43 shield mod, and 15 turn too. the hull is proboly less though, and no pets save for photonic fleet. a few sci can fill the screen with that TRIBBLE.
only a tac captain could proboly make decent use of a LTC tac on a vesta, on a nova it just means you can have APO once in a wile, like when you use TBR or something. it would be able to speed tank like an escort part of the time too. its one of the few ships the vesta and wells haven't made completely redundant
That spot is already reserved by the Galaxy :P
Its a good point its likely the only sci ship not to be replaced by Cryptics p2w junk. (yes I know its a fleet ship and p2w itself lol)
It is hands down the best tac sci ship... which I know people like to hate on... still my favorite ship to fly at the moment.
Spam and heavy projectile denial w/ 2 CSV's and a Target: Engines 3 that makes even the manliest bugs question their... fortitude... gives the LTC+LT Tac some legs for a Sci-guy.
Also, yes, the Nova's about 400 points behind the Vesta in base hull with a superior shield mod and turn rate.
The War Wizard
http://pvp-boot.camp.shivtr.com/forum_threads/1370673?post=7451204#forum_post_7451204
~The Eleventh Order~
11thOrder Youtube
Fleet Nova w/Sci Captain
- another flaky VD build -
Passives
New Rom - Precision, Sensor Targeting Assault
Omega - Omega Weapon Training, Superior Shield Repair
TT1, THY2, DPB2
EPtS1, AtS1
JS1, HE2, VM1, PSW3
ST1, TSS2
PH1
1x Rom Tac BOFF & 4x Human BOFF
DOFFs - SDO(BFI), DCE(AtS), 2x PHO(Shock), SE(VM+)
Weapons
Fore - Experimental Beam Array, Plasma Torp, Omega Torp
Aft - Cutting Beam, Plasma Mines, Hyper-Plasma Torp
Deflector - Axion [SciCdr]
Engine - MACO
Shield - MACO
Consoles
Tac - 3x Ambiplasma
Eng - Borg, Tachyo, Neut
Sci - 0Point, Nadeon, 2x Rom Part [Pla]
It's an annoying attrition build. Don't expect to charge in with guns blazing, melt a shield facing, and chew through hull. Those people are a dime a dozen and easily forgotten. No, you'll be smacking them on the back of the head repeatedly while broiling their hull...they'll die with full shields and remember the person that was just such a completely annoying lil' fu...er...opponent.
sci ships... they are not solo warrior ships, they just arent. not since shield striping stoped working. tac/sci can sorta pull it off with shield bypassing TBR, FBP, transphasics, stuff like that.
go watch some vids of maicake716's vesta, thats probably the closes a sci/sci can get to being deadly solo. and its partly because it focuses n shield striping a lot of the time. at its most extreme it will work ok on folks foolish enough not to have 100 or more in power insulators.
Tac Nova...
Tac Team 1 - HY 2 - Overload 3
EPTE 1 - EPTS 2
Polarized 1 - hazards 2 - Repulsors 2 - Shockwave 3
Sci Team 1 - Transfer Shield strength 2
Jam 1
One Dual Beam - 2 Torps
2 Mines 1 Torp
3 Torp Doffs... 2 Photonic doffs. (if you really want to be a **** swap the HY 2 for a Beta... and add the Nadion Detector console with plasma torps lol)
Other options
2 Single cannons with a Dual beam and 3 turrets in rear... with a Rapid fire 1 and a Overload 3.
Another Option...
3 Phasic torps in front... 1 mine 1 cluster and 1 single beam in back. With Spread 3 and 2.
I will give a DBB build a go, it sounds better than my current dual beam array build I have currently, I might run it with BO2 and CRF2 to get more damage between BOs and will take bits and bobs from the sci layout and mix it with bits and bobs from others to come out with something unique but very nasty, at the moment I'm running a hold build with GW3 and PSW1 to push any escapees back into the grav well.
Though that does look a nice zone denial, I will give it a go if I put it into a group match
Ya I love that ship for that ... you have enough sci to pretty much do anything you need sci wise. I find that ensign sci is nice. It allows me to put in just enough healing and utility.
Ya DBB with 2 singles and 3 turrets could be interesting with Rapid 2 and Overload 2...
Another thing I just though of that might be worth trying (I might try it later to test out the theory)... Beam overload 3 and 2... with 3 DBB front.
You should always be able to preload one... for the double tap. You might need weapon bats slotted.
And one other caazy idea on the 3 beams... if you time it very very right... I think you could preload your target shields 1... and a beam overload... and if you fire it close to the expire time of the first buff, you should be able to double pump the overload still with in a few seconds anyway. I doubt you would get the shield proc often... but if you did it would be funny as heck to make someone go WTF.
@rudiefix Feds: Rudiefix / Thron / Opa
@rudiefix KDFs: Lill / Xifeidur / Dehr / Ugly
@rudiefix Roms (KDF alligned): Chicita
Do different levels of TB actually make any difference? I thought the relatively trivial Kinetic Damage got boosted.
Weapons
Fore 2x Polaron Cannon Mk XI [Acc] [CrtD] [CrtH], Polaron DBB Mk XI [Acc] [CrtD] [CrtH]
Aft: 3x Polaron turret Mk XI [Acc] [CrtH]
Equipment
Full Aegis set
Consoles
Eng: 3x Neutronium Mk XI (Rare)
Sci: Biofunction Monitor Mk XI (Rare, will swap for a field generator when I get the dilithium), Emitter Array Mk XI (Rare), Particle Generator Mk XI (Rare, not sure if it's useful anymore), Sensor probes Mk XI (Rare, will replace with borg when able)
Tac: 3x Polaron phase modulator Mk XI (Rare)
Boffs
LTC Tac: TT1, BO2, CRF2
LT Eng: EPtS1, EPtS2
CMDR Sci: PH1, TBR2, PSW1, GW3
LT Sci: HE1, TSS2
Ens Sci: TB1
Doffs
Sensors Officer (Rare), 2x Deflector Officer (Rare), Tractor Beam Officer (VRare), Gravimetric Scientist (Rare)
Your thoughts?
According to Stowiki, rank 2 does 50% more kinetic hull damage than rank 1. But of course, the kinetic dmg is way lower than TBR.
@rudiefix Feds: Rudiefix / Thron / Opa
@rudiefix KDFs: Lill / Xifeidur / Dehr / Ugly
@rudiefix Roms (KDF alligned): Chicita