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Fleet Nova

adamkafeiadamkafei Member Posts: 6,539 Arc User
edited March 2013 in PvP Gameplay
Hey guys, I've looked up the pvp build thread for the Fleet Nova but the build doesn't look to do well in a one on one encounter so I decided to start a thread to ask for advice, what skills can I put together to render an enemy ship as helpless as one can?

My character is a science Vice admiral flying a Fleet Science Vessel Retrofit, stats can be found here

My objective with this build is to cause as much hardship as possible for my opponents So myself and/or an assistant (if I have one) can take them out with ease.

Any help is much appreciated
ZiOfChe.png?1
Post edited by Unknown User on

Comments

  • thishorizonthishorizon Member Posts: 1,158
    edited February 2013
    i love this ship. its my favorite ship style from the trek universe.

    in game i find it a bit blah.... it's close but no cigar kind of thing.

    a small, agile, tac heavy sci ship....but.... the Vesta just does the same job better.

    my suggestions would be to run a standard sci ship layout...CC and heal heavy. tractors and a PSW would be a great stall/interrupt game plan. a sci team, and a tss or 2 and of course a hazzards.

    i'd use the ltcm tac for...well.... based on what you want to do with weapons....

    TT1, DPB1, TSP3
    TT1, TSP2, APO1
    TSP1, DPB1, TSP3 (no TT build)
    TT1, BO2, APO1 (with a dual beam bank and weapons battery)
    TT1, CRF1, CRF2 (1 single array on the back for sensor analysis, 3 single cannons, 2 turrets)

    so, yeah... with that last one you may want to be full energy and spike your aux heals with an aux battery.

    tac consoles of all the same weapons type.....load up an shield capacity and boost maybe flow caps if you run tet glider.....and a neutronium or 2.....

    either way, it will always depend on your piloting.... nothing wrong with a little nuke scan combo followed by a PSW and CRF as a setup for the escort to deliver a nice stunned blow......anywho... good luck man...

    have fun kill bad guys

    -thrusters on full-
  • praxi5praxi5 Member Posts: 1,562 Arc User
    edited February 2013
    Tac: TT1, HYT 2, CRF 2
    Sci: Heals + TachBeam 3 + CPB 3. Maybe a VM (with DOffs) or PSW if you can spare it.

    Sci consoles: As many Flow Caps as you can.

    Gear: Whatever combo works for you, just get the Tet Glider.

    Weapons: 2 Phased Tet Cannons fore + 1 Quantum Torp. Aft: 3x Phased Tet Turrets or 2x Turrets + 1x Beam Array.

    Enjoy the lulz.
  • maicake716maicake716 Member Posts: 0 Arc User
    edited February 2013
    anything this ship can do ,the wells or vesta can do better and live longer.

    its sad, ireally enjoy my nova look too :/
    mancom wrote: »
    Frankly, I think the only sound advice that one can give new players at this time is to stay away from PVP in STO.
    Science pvp at its best-http://www.youtube.com/user/matteo716
    Do you even Science Bro?
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited February 2013
    Who cares about the vesta or wells and there super p2w ways.

    I'll take my fleet sci ship anyway... its the best looking ship in this game.
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited February 2013
    maicake716 wrote: »
    anything this ship can do ,the wells or vesta can do better and live longer.

    its sad, ireally enjoy my nova look too :/

    well compared to the vesta, if you put a LTC tac on it, you would also have to have a LT tac. on the nove that LT is a sci instead, and on a sci ship thats probably a better spread of abilities
  • maicake716maicake716 Member Posts: 0 Arc User
    edited February 2013
    well compared to the vesta, if you put a LTC tac on it, you would also have to have a LT tac. on the nove that LT is a sci instead, and on a sci ship thats probably a better spread of abilities

    youd then have more hull/shields and pets on the vesta.
    mancom wrote: »
    Frankly, I think the only sound advice that one can give new players at this time is to stay away from PVP in STO.
    Science pvp at its best-http://www.youtube.com/user/matteo716
    Do you even Science Bro?
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited February 2013
    maicake716 wrote: »
    youd then have more hull/shields and pets on the vesta.

    the nova has a 1.43 shield mod, and 15 turn too. the hull is proboly less though, and no pets save for photonic fleet. a few sci can fill the screen with that TRIBBLE.

    only a tac captain could proboly make decent use of a LTC tac on a vesta, on a nova it just means you can have APO once in a wile, like when you use TBR or something. it would be able to speed tank like an escort part of the time too. its one of the few ships the vesta and wells haven't made completely redundant
  • dalnar83dalnar83 Member Posts: 2,420 Arc User
    edited February 2013
    .. its the best looking ship in this game.

    That spot is already reserved by the Galaxy :P
    "Cryptic Studio’s Jack Emmert (2010): Microtransactions are the biggest bunch of nonsense. I like paying one fee and not worrying about it – like my cellphone. The world’s biggest MMO isn’t item based, even though the black market item GDP is bigger than Russia … microtransactions make me want to die.”
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited February 2013
    the nova has a 1.43 shield mod, and 15 turn too. the hull is proboly less though, and no pets save for photonic fleet. a few sci can fill the screen with that TRIBBLE.

    only a tac captain could proboly make decent use of a LTC tac on a vesta, on a nova it just means you can have APO once in a wile, like when you use TBR or something. it would be able to speed tank like an escort part of the time too. its one of the few ships the vesta and wells haven't made completely redundant

    Its a good point its likely the only sci ship not to be replaced by Cryptics p2w junk. (yes I know its a fleet ship and p2w itself lol)

    It is hands down the best tac sci ship... which I know people like to hate on... still my favorite ship to fly at the moment.
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • thegrimcorsairthegrimcorsair Member Posts: 0 Arc User
    edited February 2013
    the nova has a 1.43 shield mod, and 15 turn too. the hull is proboly less though, and no pets save for photonic fleet. a few sci can fill the screen with that TRIBBLE.

    only a tac captain could proboly make decent use of a LTC tac on a vesta, on a nova it just means you can have APO once in a wile, like when you use TBR or something. it would be able to speed tank like an escort part of the time too. its one of the few ships the vesta and wells haven't made completely redundant


    Spam and heavy projectile denial w/ 2 CSV's and a Target: Engines 3 that makes even the manliest bugs question their... fortitude... gives the LTC+LT Tac some legs for a Sci-guy.

    Also, yes, the Nova's about 400 points behind the Vesta in base hull with a superior shield mod and turn rate.
    If you feel Keel'el's effect is well designed, please, for your own safety, be very careful around shallow pools of water.
  • livinrtblivinrtb Member Posts: 0 Arc User
    edited February 2013
    I love my Nova and yes there are other ships that do better but like pile said in FMJ This is my ship there are many like it but this one is mine...

    The War Wizard
    http://pvp-boot.camp.shivtr.com/forum_threads/1370673?post=7451204#forum_post_7451204
  • adamkafeiadamkafei Member Posts: 6,539 Arc User
    edited February 2013
    Of these I have so far only seen one I can use properly, this is my main ship and as such needs to stand on its own as well as being able to make a contribution to a team (even if this involves swapping boffs which I am willing to do) the main criteria here is that is can win a fight without help...
    ZiOfChe.png?1
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited February 2013
    Hrmmm, I had this open in a tab to post from earlier today (when the post was first made), but I never hit reply...curious...but still, tada!

    Fleet Nova w/Sci Captain
    - another flaky VD build -

    Passives
    New Rom - Precision, Sensor Targeting Assault
    Omega - Omega Weapon Training, Superior Shield Repair

    TT1, THY2, DPB2
    EPtS1, AtS1
    JS1, HE2, VM1, PSW3
    ST1, TSS2
    PH1


    1x Rom Tac BOFF & 4x Human BOFF

    DOFFs - SDO(BFI), DCE(AtS), 2x PHO(Shock), SE(VM+)

    Weapons
    Fore - Experimental Beam Array, Plasma Torp, Omega Torp
    Aft - Cutting Beam, Plasma Mines, Hyper-Plasma Torp

    Deflector - Axion [SciCdr]
    Engine - MACO
    Shield - MACO

    Consoles
    Tac - 3x Ambiplasma
    Eng - Borg, Tachyo, Neut
    Sci - 0Point, Nadeon, 2x Rom Part [Pla]

    It's an annoying attrition build. Don't expect to charge in with guns blazing, melt a shield facing, and chew through hull. Those people are a dime a dozen and easily forgotten. No, you'll be smacking them on the back of the head repeatedly while broiling their hull...they'll die with full shields and remember the person that was just such a completely annoying lil' fu...er...opponent.
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited February 2013
    adamkafei wrote: »
    Of these I have so far only seen one I can use properly, this is my main ship and as such needs to stand on its own as well as being able to make a contribution to a team (even if this involves swapping boffs which I am willing to do) the main criteria here is that is can win a fight without help...

    sci ships... they are not solo warrior ships, they just arent. not since shield striping stoped working. tac/sci can sorta pull it off with shield bypassing TBR, FBP, transphasics, stuff like that.

    go watch some vids of maicake716's vesta, thats probably the closes a sci/sci can get to being deadly solo. and its partly because it focuses n shield striping a lot of the time. at its most extreme it will work ok on folks foolish enough not to have 100 or more in power insulators.
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited February 2013
    Ok...

    Tac Nova... :)

    Tac Team 1 - HY 2 - Overload 3

    EPTE 1 - EPTS 2

    Polarized 1 - hazards 2 - Repulsors 2 - Shockwave 3

    Sci Team 1 - Transfer Shield strength 2

    Jam 1

    One Dual Beam - 2 Torps

    2 Mines 1 Torp

    3 Torp Doffs... 2 Photonic doffs. (if you really want to be a **** swap the HY 2 for a Beta... and add the Nadion Detector console with plasma torps lol)


    Other options

    2 Single cannons with a Dual beam and 3 turrets in rear... with a Rapid fire 1 and a Overload 3.

    Another Option...
    3 Phasic torps in front... 1 mine 1 cluster and 1 single beam in back. With Spread 3 and 2.
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • adamkafeiadamkafei Member Posts: 6,539 Arc User
    edited February 2013
    Ok...

    Tac Nova... :)

    Tac Team 1 - HY 2 - Overload 3

    EPTE 1 - EPTS 2

    Polarized 1 - hazards 2 - Repulsors 2 - Shockwave 3

    Sci Team 1 - Transfer Shield strength 2

    Jam 1

    One Dual Beam - 2 Torps

    2 Mines 1 Torp

    3 Torp Doffs... 2 Photonic doffs. (if you really want to be a **** swap the HY 2 for a Beta... and add the Nadion Detector console with plasma torps lol)


    Other options

    2 Single cannons with a Dual beam and 3 turrets in rear... with a Rapid fire 1 and a Overload 3.

    Another Option...
    3 Phasic torps in front... 1 mine 1 cluster and 1 single beam in back. With Spread 3 and 2.

    I will give a DBB build a go, it sounds better than my current dual beam array build I have currently, I might run it with BO2 and CRF2 to get more damage between BOs and will take bits and bobs from the sci layout and mix it with bits and bobs from others to come out with something unique but very nasty, at the moment I'm running a hold build with GW3 and PSW1 to push any escapees back into the grav well.

    Though that does look a nice zone denial, I will give it a go if I put it into a group match :)
    ZiOfChe.png?1
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited February 2013
    adamkafei wrote: »
    I will give a DBB build a go, it sounds better than my current dual beam array build I have currently, I might run it with BO2 and CRF2 to get more damage between BOs and will take bits and bobs from the sci layout and mix it with bits and bobs from others to come out with something unique but very nasty, at the moment I'm running a hold build with GW3 and PSW1 to push any escapees back into the grav well.

    Though that does look a nice zone denial, I will give it a go if I put it into a group match :)

    Ya I love that ship for that ... you have enough sci to pretty much do anything you need sci wise. I find that ensign sci is nice. It allows me to put in just enough healing and utility.

    Ya DBB with 2 singles and 3 turrets could be interesting with Rapid 2 and Overload 2...

    Another thing I just though of that might be worth trying (I might try it later to test out the theory)... Beam overload 3 and 2... with 3 DBB front.

    You should always be able to preload one... for the double tap. You might need weapon bats slotted.
    And one other caazy idea on the 3 beams... if you time it very very right... I think you could preload your target shields 1... and a beam overload... and if you fire it close to the expire time of the first buff, you should be able to double pump the overload still with in a few seconds anyway. I doubt you would get the shield proc often... but if you did it would be funny as heck to make someone go WTF. :)
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • rudiefix1rudiefix1 Member Posts: 420
    edited March 2013
    If you want to use DBB's with BO. you have the possibility to equip tractor beam 3. Then the defence is lower, and the BO hits harder (and misses less, so you can use a [crtH]x3 one). With MES you can even do a kind of a alpha bop strike
    [SIGPIC][/SIGPIC]

    @rudiefix Feds: Rudiefix / Thron / Opa
    @rudiefix KDFs: Lill / Xifeidur / Dehr / Ugly
    @rudiefix Roms (KDF alligned): Chicita
  • praxi5praxi5 Member Posts: 1,562 Arc User
    edited March 2013
    rudiefix1 wrote: »
    If you want to use DBB's with BO. you have the possibility to equip tractor beam 3. Then the defence is lower, and the BO hits harder (and misses less, so you can use a [crtH]x3 one). With MES you can even do a kind of a alpha bop strike

    Do different levels of TB actually make any difference? I thought the relatively trivial Kinetic Damage got boosted.
  • adamkafeiadamkafei Member Posts: 6,539 Arc User
    edited March 2013
    Well at the moment I am running this build

    Weapons
    Fore 2x Polaron Cannon Mk XI [Acc] [CrtD] [CrtH], Polaron DBB Mk XI [Acc] [CrtD] [CrtH]
    Aft: 3x Polaron turret Mk XI [Acc] [CrtH]

    Equipment
    Full Aegis set

    Consoles
    Eng: 3x Neutronium Mk XI (Rare)
    Sci: Biofunction Monitor Mk XI (Rare, will swap for a field generator when I get the dilithium), Emitter Array Mk XI (Rare), Particle Generator Mk XI (Rare, not sure if it's useful anymore), Sensor probes Mk XI (Rare, will replace with borg when able)
    Tac: 3x Polaron phase modulator Mk XI (Rare)

    Boffs
    LTC Tac: TT1, BO2, CRF2
    LT Eng: EPtS1, EPtS2
    CMDR Sci: PH1, TBR2, PSW1, GW3
    LT Sci: HE1, TSS2
    Ens Sci: TB1

    Doffs
    Sensors Officer (Rare), 2x Deflector Officer (Rare), Tractor Beam Officer (VRare), Gravimetric Scientist (Rare)

    Your thoughts?
    ZiOfChe.png?1
  • rudiefix1rudiefix1 Member Posts: 420
    edited March 2013
    For sure the duration is way longer with TrB3. Combined with the shield drain tractor doff, it will make a difference. Also duration can be increased by spending skill points into subspace decompiler. That would also improve PSW3 (if you would be using it). Longer duration = longer -defence = longer (higher) damage by increased hit chance.
    According to Stowiki, rank 2 does 50% more kinetic hull damage than rank 1. But of course, the kinetic dmg is way lower than TBR.
    [SIGPIC][/SIGPIC]

    @rudiefix Feds: Rudiefix / Thron / Opa
    @rudiefix KDFs: Lill / Xifeidur / Dehr / Ugly
    @rudiefix Roms (KDF alligned): Chicita
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