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A Polite Request

magnumstarmagnumstar Member Posts: 269 Arc User
edited February 2013 in Klingon Discussion
Before the game went F2P we had these cool signs in 1st City that were in Klingonese but as you got closer to them they would shift to english. I thought this was one of the cooler features the Dev team came up with and it gave 1st City a unique look. Since there is a major update in the works for May I humbly request that these signs are reinstated into the game.
Post edited by magnumstar on

Comments

  • jaadorjaador Member Posts: 52 Arc User
    edited February 2013
    I liked that feature, too. Having everything just automatically be written in english in the Klingon capital feels weird.
  • starfish1701starfish1701 Member Posts: 782 Arc User
    edited February 2013
    /signed

    I miss that feature too. :o

    It really added to the unique atmosphere of Qo'nos.
  • doffingcomradedoffingcomrade Member Posts: 0 Arc User
    edited February 2013
    They were written in English after the new alien recruits kept getting lost and falling into bottomless pits. While a Klingon would not really care about this, when this happens to half your crew, it gets annoying.
    [SIGPIC][/SIGPIC]
  • captainbmoneycaptainbmoney Member Posts: 1,323 Arc User
    edited February 2013
    Yeah and While you're at it I'd love to see KDF ships flying above.

    Like my fanpage!
    https://www.facebook.com/CaptainBMoney913
    Join Date: August 29th 2010
  • notapwefannotapwefan Member Posts: 1,138 Arc User
    edited February 2013
    Most likely the assignmend developer wasn't getting enough sleep
    Grinding for MkIV epic gear?
    Ain't Nobody Got Time for That


    [SIGPIC][/SIGPIC]
  • misterde3misterde3 Member Posts: 4,195 Arc User
    edited February 2013
    UMMM...folks...the feature is still there.

    But when you have a high-end system you won't actually see it because the systems switches to the english writing too early to notice it.

    Pretty much every 3-d object in this game has a high and a low resolution model.
    Only objects close enough are displayed in high-res.
    On a high-end system with high-end settings the system will display the high-res model at such a distance that the transition from the low-res version is not visible.
    Hence you hardly see the Klingon writing.
    So it's not actually the DEVs fault this time.
  • jawz786jawz786 Member Posts: 29 Arc User
    edited February 2013
    magnumstar wrote: »
    Before the game went F2P we had these cool signs in 1st City that were in Klingonese but as you got closer to them they would shift to english. I thought this was one of the cooler features the Dev team came up with and it gave 1st City a unique look. Since there is a major update in the works for May I humbly request that these signs are reinstated into the game.

    LOL that explains that. I have ran back and forward from the signs thinking I had imagined the whole thing and maybe the original text change was a bug.

    I think it was a great feature that added to the immersion play.
  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    edited February 2013
    They were written in English after the new alien recruits kept getting lost and falling into bottomless pits. While a Klingon would not really care about this, when this happens to half your crew, it gets annoying.

    Pfft, 2/3 of my crew are changelings, mutineers, and incompetent. If I only lose half of them I'd call it a good day.
  • zipagatzipagat Member Posts: 1,204 Arc User
    edited February 2013
    misterde3 wrote: »
    UMMM...folks...the feature is still there.

    But when you have a high-end system you won't actually see it because the systems switches to the english writing too early to notice it.

    Pretty much every 3-d object in this game has a high and a low resolution model.
    Only objects close enough are displayed in high-res.
    On a high-end system with high-end settings the system will display the high-res model at such a distance that the transition from the low-res version is not visible.
    Hence you hardly see the Klingon writing.
    So it's not actually the DEVs fault this time.

    It doesn't happen to me now and it used to, my PC hasn't changed at all its still high end.
    So something has changed.
  • purvee1purvee1 Member Posts: 360 Arc User
    edited February 2013
    Pfft, 2/3 of my crew are changelings, mutineers, and incompetent.
    And thats just on your Fed captain...

    Now you know why I'm making sure I have 100% Gorn crew...
  • jcswwjcsww Member Posts: 6,868 Arc User
    edited February 2013
    misterde3 wrote: »
    UMMM...folks...the feature is still there.

    But when you have a high-end system you won't actually see it because the systems switches to the english writing too early to notice it.

    Pretty much every 3-d object in this game has a high and a low resolution model.
    Only objects close enough are displayed in high-res.
    On a high-end system with high-end settings the system will display the high-res model at such a distance that the transition from the low-res version is not visible.
    Hence you hardly see the Klingon writing.
    So it's not actually the DEVs fault this time.

    How is that not a Dev's fault? Clearly, they didn't test the game on a high end setting to make sure there was consistancy. I haven't looked at the signs in ages but I will the next time i am in First City.
  • misterde3misterde3 Member Posts: 4,195 Arc User
    edited February 2013
    jcsww wrote: »
    How is that not a Dev's fault? Clearly, they didn't test the game on a high end setting to make sure there was consistancy. I haven't looked at the signs in ages but I will the next time i am in First City.

    Because there are only 2 levels of detail.
    High and low.
  • ironmakoironmako Member Posts: 770 Arc User
    edited February 2013
    Yep, its still there for me too.
  • misterde3misterde3 Member Posts: 4,195 Arc User
    edited February 2013
    I finally got a chance to take a pair of screenies just now:


    Admittedly it's very far away, but look closely how the sign for "Forge" is still in Klingon (rather long word) here:

    http://img13.imageshack.us/img13/2100/screenshot2013022813005.jpg

    and how it changes here:

    http://img812.imageshack.us/img812/6238/screenshot2013022813010.jpg
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