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Kumari Line issues

pug02pug02 Member Posts: 17 Arc User
edited February 2013 in PvP Gameplay
The shield modifier is not correct. It's not 0.9 but is in fact 0.65.

Hazard Emitters is not working correctly. Hazard Emitters 1 only heals for ~4100 where as on a defiant it would be +12000.

Emergency Power to Shields is not working correctly. Emergency Power to Shields 1 only heals for 448 where as on a regular escort it is ~1300.

Transfer Shield Strength is not working correctly. Transfer Shield Strength 2 heals for 331 instantly with full aux power where as the regular escort it is ~1000.

I will be honest. I really really want my zen back at this point. :eek:
[SIGPIC][/SIGPIC]
Post edited by pug02 on

Comments

  • doffing2doffing2 Member Posts: 9 Arc User
    edited February 2013
    seems like the same issue they had when they brought out the steam runner the first time
  • thegrimcorsairthegrimcorsair Member Posts: 0 Arc User
    edited February 2013
    pug02 wrote: »
    The shield modifier is not correct. It's not 0.9 but is in fact 0.65.

    Hazard Emitters is not working correctly. Hazard Emitters 1 only heals for ~4100 where as on a defiant it would be +12000.

    Emergency Power to Shields is not working correctly. Emergency Power to Shields 1 only heals for 448 where as on a regular escort it is ~1300.

    Transfer Shield Strength is not working correctly. Transfer Shield Strength 2 heals for 331 instantly with full aux power where as the regular escort it is ~1000.

    I will be honest. I really really want my zen back at this point. :eek:



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    If you feel Keel'el's effect is well designed, please, for your own safety, be very careful around shallow pools of water.
  • pug02pug02 Member Posts: 17 Arc User
    edited February 2013

    How many people check the bug section, before buying the ship? I didn't and I regret it now. I did log onto the PvP forums though, and all I saw was praises.
    [SIGPIC][/SIGPIC]
  • thegrimcorsairthegrimcorsair Member Posts: 0 Arc User
    edited February 2013
    pug02 wrote: »
    How many people check the bug section, before buying the ship? I didn't and I regret it now. I did log onto the PvP forums though, and all I saw was praises.

    I'd imagine most folks don't do it more than once or twice. At least the bug'll be fixed no later than next week.
    If you feel Keel'el's effect is well designed, please, for your own safety, be very careful around shallow pools of water.
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited February 2013
    information about this is impossible to miss on the dev tracker
  • webdeathwebdeath Member Posts: 1,570 Arc User
    edited February 2013
    Yeah. It stunk to see my Miracle worker in that ship only healing like.. 2%..maybe 5% on my Engi. Didn't risk getting into it with my Tac lol.



    EDIT: Continue discussion here: http://sto-forum.perfectworld.com/showthread.php?t=561811 Thanks! ~Brandon
    You think that your beta test was bad?
    Think about this:
    American Football has been in open beta for 144 years. ~Kotaku
    [SIGPIC][/SIGPIC]
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