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borgresearcherborgresearcher Member Posts: 451 Arc User
edited February 2013 in PvP Gameplay
just comparing skills, and eattin cookies


Boarding Party 3
( Removed with tactical team (so this is a skill everybody is using because nobody has tactical team, extremelly usefull))

Creates 3 level X+1 Boarding Party shuttles.
To self: -10 Crew per shuttle (Return if successful)
To target: 83% chance to Disable either Weapons, Shields, Impulse Engines or Auxiliary Subsystem for 10 sec.
To target: 90% chance to kill 8% or 4 crew (Whichever is less) per shuttle every 3 sec for 10 sec.
To target: 83% chance to add +4 sec (Delay) to recharge time to one of the following systems: Energy Weapons, Projectiles, Tactical, Engineering or Science abilities.


Photonic Officer 3
( Best cooldown you can get is 3 minutes so its really nice, lets use a photonic officer and not a gravity well, a viral matrix or a feedbackpulse! photonic officer rules the game, because it has a voice on it, nice)

28.6% recharge time reduction to Bridge Officer abilities for 60 Sec.


Attack Pattern Omega 3
( Not removable by any skill, but subnuke, minimum cooldown you can get ... no cooldown ! DOFFFF INNA HOUSE !!!)

+25% All Damage strength for 15 sec
+[25-37] All Damage resistance for 15 sec
+[132-152]% Flight Speed strength for 5 sec
+[132-152]% Flight Turn Rate strength for 5 sec
Immunity to Movement Debuffs for 15 sec
Immunity to Disable Debuffs for 15 sec
+[30-45]% Defense strength for 5 sec
Immunity to Teleport for 15 sec


Definitely there's nothing wrong with Attack pattern Omega beacuse it gives damage, resistance, defense, speed, turn rate, immunity to disable, immunity to teleport, and immunity to movement debuffs, plus a doff to reduce drastically its cooldown! but i dont want an underpowered skill like that on my ship :mad:
id rather use a sci officer and use the overpowered tachyon beam and charged particle burst set, it works fine :D


HATE ME HATERS ! :P
Post edited by Unknown User on

Comments

  • doomiciledoomicile Member Posts: 3 Arc User
    edited February 2013
    I prefer Aceton Beam III, myself.
    [SIGPIC][/SIGPIC]
  • thisslerthissler Member Posts: 2,055 Arc User
    edited February 2013

    Snippety snap snip!

    HATE ME HATERS ! :P

    Oh I dunno. Seems pretty balanced to me. And besides he's right. ALL the cool kids use Aceton. Takes that nail polish right off!


    Oh wait......
  • shimmerlessshimmerless Member Posts: 0 Arc User
    edited February 2013
    You cannot 'chain' Omegas even with DOffs, and the teleport immunity is rather pointless since there are basically one or two teleport skills in the entire game and they're seen extremely seldom still.
    [SIGPIC][/SIGPIC]
    vids and guides and stuff

    [9:52] [Zone #11] Neal@trapper1532: im a omega force shadow oprative and a maoc elite camander and here i am taking water samples
  • playhard88playhard88 Member Posts: 733 Arc User
    edited February 2013
    jem"hadar is op, omega is op, escorts are op, crusiers are underpower...for god sake stop crying about everything kid, less QQ more pew pew

    and god choice of skills, the best tac skill vs the 2 worst skills for sci and eng. Why u didn't take fbp or ewp
    John Sheridan@playhard88 - FED Tactical
    Vin Naftero@playhard88 - FED Sciencie
    K'tan@playhard88 - KDF Tactical
    Argento@playhard88 - RRF Tactical (FED)
  • p2wsucksp2wsucks Member Posts: 0 Arc User
    edited February 2013
    APO doesn't give immunity to disables. VMs will disable its movement or nuking its engine power in general.

    It's a false comparison btw. You should compare high end Sci and Eng skills to APO, eg ES3/A2Sif3, VM3/PSW3.
    [Zone] Dack@****: cowards can't take a fed 1 on 1 crinckley cowards Hahahaha you smell like flowers
    Random Quote from Kerrat
    "Sumlobus@****: your mums eat Iced Targ Poo"
    C&H Fed banter
  • devorasxdevorasx Member Posts: 693
    edited February 2013
    Dont underestimate Boarding party 3.

    This part of it is evil beyond recount:

    To target: 83% chance to add +4 sec (Delay) to recharge time to one of the following systems: Energy Weapons, Projectiles, Tactical, Engineering or Science abilities.

    And it cant be reset, removed or undone even after the boarding party is removed. Another thing which gives it advantage is that tac team wont work (correct me if im wrong) if you have no crew, so the Boarding team effect persists. I had saxfire use this on me, and my skills were reset to 3-4 mins and i couldnt shoot my beams cause they were on a 2 min cd.
    Co-founder of The Spanish Inquisition TSI - Cause no one expects it!

    PaxOttomana: gawd mirror event is like fighting a tsi premade, they keep comin and comin!
  • polie05polie05 Member Posts: 0 Arc User
    edited February 2013


    Boarding Party 3
    ( Removed with tactical team (so this is a skill everybody is using because nobody has tactical team, extremelly usefull))


    WAT?!?!?! Glad someone told me, I better take my tac team off all my ships including my pure sci healer in a recluse!!!!
  • devorasxdevorasx Member Posts: 693
    edited February 2013
    You cannot 'chain' Omegas even with DOffs, and the teleport immunity is rather pointless since there are basically one or two teleport skills in the entire game and they're seen extremely seldom still.

    With 2 copies of APO and 2 doffs you can.
    Co-founder of The Spanish Inquisition TSI - Cause no one expects it!

    PaxOttomana: gawd mirror event is like fighting a tsi premade, they keep comin and comin!
  • shimmerlessshimmerless Member Posts: 0 Arc User
    edited February 2013
    devorasx wrote: »
    With 2 copies of APO and 2 doffs you can.

    No... two copies and two DOffs will leave a 15 second window. You can sort of chain the higher-ranking version with double DOffs by going AP:O -> Delta -> AP:O -> Delta [...] but frankly this is of very limited usefulness for obvious reasons.
    [SIGPIC][/SIGPIC]
    vids and guides and stuff

    [9:52] [Zone #11] Neal@trapper1532: im a omega force shadow oprative and a maoc elite camander and here i am taking water samples
  • doomiciledoomicile Member Posts: 3 Arc User
    edited February 2013
    ES III is awesome, assuming your target isn't a complete dumb@ss and fly out of range.
    [SIGPIC][/SIGPIC]
  • mimey2mimey2 Member Posts: 0 Arc User
    edited February 2013
    You cannot 'chain' Omegas even with DOffs, and the teleport immunity is rather pointless since there are basically one or two teleport skills in the entire game and they're seen extremely seldom still.

    I believe there's only one:

    The Bortas' Subspace Snare. (Tholian Tarantulas in PvE use this as well)
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
  • devorasxdevorasx Member Posts: 693
    edited February 2013
    No... two copies and two DOffs will leave a 15 second window. You can sort of chain the higher-ranking version with double DOffs by going AP:O -> Delta -> AP:O -> Delta [...] but frankly this is of very limited usefulness for obvious reasons.

    3 Doffs then? Even if were talking a few secs of, it is virtually constant uptime.
    Co-founder of The Spanish Inquisition TSI - Cause no one expects it!

    PaxOttomana: gawd mirror event is like fighting a tsi premade, they keep comin and comin!
  • [Deleted User][Deleted User] Posts: 0 Arc User
    edited February 2013
    You cannot 'chain' Omegas even with DOffs, and the teleport immunity is rather pointless since there are basically one or two teleport skills in the entire game and they're seen extremely seldom still.

    yeah i was going to quote that teleport, but since you did bring it up rsp has it as well. lmao? few skills have it. to be honest i dont see why people hate on omega doffs or even omega. i say fix omega because it is doing more then it should. besides that what ever. sci and engys are always going to be mad about omega. let them. they have higher tier skills as well.

    shim its not that people are so stupid they think tacts are chaining omegas even tho they use that term. they are made because they think tacts using 2x omegas is new. then when you tell them tacts have always done this, then they say well look you got to free up a slot now. yeah like sci and engys did not free up a slot. give me a break.

    now you do see alot of tacts using omega x2 due to doffs, thats true. when we did not have these doffs most noobs ran omega 1 with ph. using both to break holds like nubs they are. omega is an attack skill. if anything the doffs to bring omega to global is a good thing. makes people have less fail builds even tho they dont understand 2x omega was always a good thing.
  • sylverwolfiesylverwolfie Member Posts: 0 Arc User
    edited February 2013
    devorasx wrote: »
    3 Doffs then? Even if were talking a few secs of, it is virtually constant uptime.

    No, that still won't work. APO and APD both have 30 second global cooldowns, so the best you can get with either APO or APD is 15 seconds up, 15 seconds down. That's why you do APO --> APD --> APO --> APD --> etc.
  • [Deleted User][Deleted User] Posts: 0 Arc User
    edited February 2013
    devorasx wrote: »
    Another thing which gives it advantage is that tac team wont work (correct me if im wrong) if you have no crew

    you are wrong. with no crew you can still use tt. its just that tt will not give a "good" dps boost. think with little to no crew 6.1 or 6.9.
  • [Deleted User][Deleted User] Posts: 0 Arc User
    edited February 2013
    devorasx wrote: »
    3 Doffs then? Even if were talking a few secs of, it is virtually constant uptime.

    no again you are wrong. you cant bring omega lower then global. and if your trying to kill an escourt on an omega ur doing it wrong. sub nuke or wait. most tacts only slot 2 of these doffs. just be happy most people use omega wrong. just spam tractor and watch tacts use omega to break. most dont use it asa buff to attacks. some will as you had even said you noticed tacts just drifting very slow shooting.

    the problem is tt is just not a buff to cannons. its a pure defense related skill. omega is the buff to crf. i do feel tt should be the buff while omega should be defense.
  • borgresearcherborgresearcher Member Posts: 451 Arc User
    edited February 2013
    aceton beam is removed by he, you need to time it very well, its not hard though, its a good skill,
    i chose the best tac skill and the worse other skills ? those are lvl 3 commander skills, and you say there are better skills than anothers on the same class? thanks for giving me the answer i wanted. i like your intelligence

    make apo doffs limited to 1.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited February 2013
    Would have been better to list BP2 than BP3. BP1 and BP3 will at least launch the shuttles. The majority of the time, BP2 just triggers the recharge without launching them. Or so I've heard...uh...yeah. :)
  • shimmerlessshimmerless Member Posts: 0 Arc User
    edited February 2013
    broken1981 wrote: »
    yeah i was going to quote that teleport, but since you did bring it up rsp has it as well. lmao? few skills have it. to be honest i dont see why people hate on omega doffs or even omega. i say fix omega because it is doing more then it should. besides that what ever. sci and engys are always going to be mad about omega. let them. they have higher tier skills as well.

    shim its not that people are so stupid they think tacts are chaining omegas even tho they use that term. they are made because they think tacts using 2x omegas is new. then when you tell them tacts have always done this, then they say well look you got to free up a slot now. yeah like sci and engys did not free up a slot. give me a break.

    Well yeah, exactly... every 'scort layout worth its salt already took double Omega. You'd be nuts not to.

    AP DOffs don't really have anything to do with the cooldowns, it's just that you can get more uptime out of the higher AP:O rank so you're getting a bit of a burst and defense increase overall. In all honesty you can already emulate having AP DOffs without actually using them because like you said, it's always been possible to slot double Omegas. Play smart and use your copies appropriately and the DOffs aren't even really necessary.

    There's also the option to free up one of the Omega slots, but to be honest that's quite a massive opportunity cost in terms of DOffs on the part of the 'scort that you can take advantage of. He still doesn't have more Omega uptime than he ever did (just more cannons) and now he's eating into his SDOs.
    [SIGPIC][/SIGPIC]
    vids and guides and stuff

    [9:52] [Zone #11] Neal@trapper1532: im a omega force shadow oprative and a maoc elite camander and here i am taking water samples
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited February 2013
    Well yeah, exactly... every 'scort layout worth its salt already took double Omega. You'd be nuts not to.

    AP DOffs don't really have anything to do with the cooldowns, it's just that you can get more uptime out of the higher AP:O rank so you're getting a bit of a burst and defense increase overall. In all honesty you can already emulate having AP DOffs without actually using them because like you said, it's always been possible to slot double Omegas. Play smart and use your copies appropriately and the DOffs aren't even really necessary.

    There's also the option to free up one of the Omega slots, but to be honest that's quite a massive opportunity cost in terms of DOffs on the part of the 'scort that you can take advantage of. He still doesn't have more Omega uptime than he ever did (just more cannons) and now he's eating into his SDOs.

    in my opinion, its EPtX damage control doffs, AP doffs, or BFI doffs on a escort. pick 2 basically, there is an opportunity cost
  • shimmerlessshimmerless Member Posts: 0 Arc User
    edited February 2013
    in my opinion, its EPtX damage control doffs, AP doffs, or BFI doffs on a escort. pick 2 basically, there is an opportunity cost

    Oh trust me, in an MVAM it's basically Sophie's choice, lol
    [SIGPIC][/SIGPIC]
    vids and guides and stuff

    [9:52] [Zone #11] Neal@trapper1532: im a omega force shadow oprative and a maoc elite camander and here i am taking water samples
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited February 2013
    Oh trust me, in an MVAM it's basically Sophie's choice, lol

    something like the MVAM escort, depending on your sci skills adds other doffs to consider of course
  • [Deleted User][Deleted User] Posts: 0 Arc User
    edited February 2013
    testing testing testing
  • [Deleted User][Deleted User] Posts: 0 Arc User
    edited February 2013
    testing testing testing

    sorry trying to edit sig
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited February 2013
    broken1981 wrote: »
    testing testing testing

    sorry trying to edit sig

    1) User CP.
    2) Edit Signature.
    3) Preview Signature.
    4) Save Signature.
    5) View any post you've already made.
    6) If not acceptable, go back to 1.
    7) Do a happy dance.
  • [Deleted User][Deleted User] Posts: 0 Arc User
    edited February 2013
    i dont know how to make the quote like a box. and not its coming out with posted by skull? what am i doing wrong?
  • thegrimcorsairthegrimcorsair Member Posts: 0 Arc User
    edited February 2013
    broken1981 wrote: »
    i dont know how to make the quote like a box. and not its coming out with posted by skull? what am i doing wrong?

    You had a typo in the lead quote tag, one which is apparently corrected.
    If you feel Keel'el's effect is well designed, please, for your own safety, be very careful around shallow pools of water.
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