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Mirror Vo'Quv

captainbmoneycaptainbmoney Member Posts: 1,323 Arc User
edited January 2013 in Klingon Discussion
Please tell me it has the exact same boff slots as the Atrox. <3

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Post edited by captainbmoney on

Comments

  • thepopeofbeersthepopeofbeers Member Posts: 118 Arc User
    edited January 2013
    Based on the previous KDF mirror ships:

    Mirror Vor'cha

    Comm Eng
    LtC Eng
    Lt Tac
    Lt Sci
    Ens Sci instead of Ens Tac

    Mirror Qin

    Comm Tac
    LtC Tac
    Lt Sci
    Lt Eng
    Ens Eng instead of Ens Tac

    The Mirror Vo'quv will probably look something like:

    Comm Sci
    LtC Eng
    LtC Tac
    Lt Tac instead of Lt Sci
    [SIGPIC][/SIGPIC]
  • mandoknight89mandoknight89 Member Posts: 1,687 Arc User
    edited January 2013
    Please tell me it has the exact same boff slots as the Atrox. <3
    I think it's more likely than
    The Mirror Vo'quv will probably look something like:

    Comm Sci
    LtC Eng
    LtC Tac
    Lt Tac instead of Lt Sci
    Which is similar to, but not quite the same as, the Kar'Fi's setup (which has a Lt Eng and En Sci rather than a LtC Eng)
  • futurepastnowfuturepastnow Member Posts: 3,660 Arc User
    edited January 2013
    I'd rather see a Commander engineer and Lt. Commander science (so those two slots switched).
  • marc8219marc8219 Member Posts: 0 Arc User
    edited January 2013
    I hope it gets more engineering. Maybe they can switch the Commander sci and the Lt Cmdr eng stations around. Or just move the Lt sci station over to eng. Either of these choices will be a better layout for me. I hope tactical gets left alone and stays as it is.
    Tala -KDF Tac- House of Beautiful Orions
  • lordgyorlordgyor Member Posts: 2,820 Arc User
    edited January 2013
    Will it have mirror fighters? Mirror BoP?
  • cmdrskyfallercmdrskyfaller Member Posts: 0 Arc User
    edited January 2013
    Comm Eng
    LtC Sci
    LtC Tac
    Lt Sci

    I think this would be a great mirror voquv setup.
  • erraberrab Member Posts: 1,434 Arc User
    edited January 2013
    lordgyor wrote: »
    Will it have mirror fighters? Mirror BoP?

    I'm hoping that it will come loaded with raptors for hanger support :D

    Has for the BO Setup I'd like to see it be given a universal Commnader slot instead of Commnader Science.
    [SIGPIC][/SIGPIC]
  • tarsudotarsudo Member Posts: 343 Arc User
    edited January 2013
    errab wrote: »
    Has for the BO Setup I'd like to see it be given a universal Commnader slot instead of Commnader Science.


    That is a good idea
  • sulfrustriplesulfrustriple Member Posts: 0 Arc User
    edited January 2013
    From the Dev Blog:

    Mirror Universe Vo?Quv Carrier

    The Mirror Vo'quv Carrier favors Engineering Officer Seating and Console Slots more than the non-Fleet Prime Universe version does.

    Faction: Klingon
    Rank Required: Brigadier General
    Availability: Dominion Lockbox
    Hull Strength: 42,000
    Shield Modifier: 1
    Crew: 4000
    Weapons: 3 Fore, 3 Aft
    Device Slots: 4
    Bridge Officer Stations: 1 Lieutenant Commander Tactical, 1 Lieutenant Commander Engineering, 1 Lieutenant Engineering, 1 Commander Science
    Console Modifications: 2 Tactical, 4 Engineering, 3 Science
    Base Turn Rate: 5 degrees per second
    Impulse Modifier: 0.15
    +10 Auxiliary Power
  • oldkhemaraaoldkhemaraa Member Posts: 1,039 Arc User
    edited January 2013
    from the b log post today:

    Mirror Universe Vo?Quv Carrier

    The Mirror Vo'quv Carrier favors Engineering Officer Seating and Console Slots more than the non-Fleet Prime Universe version does.

    Faction: Klingon
    Rank Required: Brigadier General
    Availability: Dominion Lockbox
    Hull Strength: 42,000
    Shield Modifier: 1
    Crew: 4000
    Weapons: 3 Fore, 3 Aft
    Device Slots: 4
    Bridge Officer Stations: 1 Lieutenant Commander Tactical, 1 Lieutenant Commander Engineering, 1 Lieutenant Engineering, 1 Commander Science
    Console Modifications: 2 Tactical, 4 Engineering, 3 Science
    Base Turn Rate: 5 degrees per second
    Impulse Modifier: 0.15
    +10 Auxiliary Power

    weapons and device slot no surprise, nor really any surprise on the console slots..

    BOFF layout though is going to be a hummer!
    the LtC TAC will definatly be a welcome addition, while retaining a CMDR Sci boff. Shields are strait up, as are hull points, but with both a LtC and LT end boff keeping the ship more or less healthy shouldn't be to terribly difficult. The description does not state if the carrier gets to keep it sci abilities..may need some clarification there. Still the same gowd awefull turn rate (if the mirror klingons apparently couldn't figure out a way to improve its turn rate). Just remember your main "battery" is the carrier pets. Ideal candidate for some of the more defensive consoles to be mounted, toss in some high end "fleet" fighter pets and this is going to turn into a real monster of a ship.

    Let see some builds sugestions here now that we know what her stats are going to be, and someone slap up a comparison to the fleet Vo'qov.

    Khemaraa sends.

    P.S. the JH Dreadnaught carrer is a monster. Fortunatly we wont see a great many of those. and only a few of the players that are able to get one will likely have the bug ship allready so that they're qualified to carry the bug ship analog to the BOP.. those that do though can be expected to be seriously nasty.
    "I aim to misbehave" - Malcolm Reynolds
  • tarsudotarsudo Member Posts: 343 Arc User
    edited January 2013
    i read twice the blog and the last post... and i have 1 question: Where are the hangar bay??

    I dont saw in any link... this VoQuv no have pets!!! :confused::confused::confused:
  • mandoknight89mandoknight89 Member Posts: 1,687 Arc User
    edited January 2013
    BOFF layout though is going to be a hummer!
    the LtC TAC will definatly be a welcome addition, while retaining a CMDR Sci boff. Shields are strait up, as are hull points, but with both a LtC and LT end boff keeping the ship more or less healthy shouldn't be to terribly difficult.
    The LtC Tac isn't an addition: the change from the standard Vo'Quv to the Mirror is switching the Lt from Sci to Eng and moving one console from Sci to Eng as well.
  • ooiueooiue Member Posts: 0 Arc User
    edited January 2013
    We all know its a typo guys relax! The Mirror Vo'Quv has Hanger Bays! xD

    I like that more Engineering orientation, I will definatly fly this ship rather than my normal Vo'Quv :)
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  • burstorionburstorion Member Posts: 1,750 Arc User
    edited January 2013
    Hmm...I like the look of this Vo'quv (well, I'll like it more when the lockbox addicts go broke and need to put up the carrier for more ec to feed their addiction^^) - Its got some real potential for a mix between shield and hull tanking that will give the ship an absurd level of survivability

    I'm thinking (I pve mainly, hence why I have two hes..sodding borg - oh..its a torp boat too):

    Tac - Tac team, apbeta 1 and apbeta 2
    Eng - Engineering team, epte1 (just to fill the slot and to add an extra 'gtfo' option), epts2 x2, aux2sif 2 (its a quick heal thats good for keybinding to tac team with a hefty resist bonus too - dropping epts2 to 1 and adding an aux to dampner 1 is tempting with the turn rate...)
    sci - hazard emmiter 1 and 2, tts3, grav well 3

    Tac console - impulse burst (when you need to get there asap..in reverse (as its quicker than turning, I've found..plus its hilarious to fly past an escort going at full speed while in reverse :)), assimilated borg console
    Sci console - Graviton generator x2, Zero point
    Eng - Sif generatorx2 , monotanium, Neutronium

    Lots of healing, aux2sif2 ought to heal near 5k per use with a purple and blue xii sif gen and plenty of 'oomph' for shield tanking in tandem with hull tanking - as your pets do the damage, the carrier itself really just has to not pop
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