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Simple Balance Suggestions

bareelbareel Member Posts: 3 Arc User
edited January 2013 in PvP Gameplay
- Allow Science team to grant immunity to placate effects for 10 seconds.

- Allow Polarize Hull, Auxiliary to Dampeners, and Attack Pattern Delta to give immunity to Critical Hits.

- Allow Aceton Beam and Tachyon Beam to inflict a Heal Debuff so heals are less effective on the target for hull and shield respectively.

- Make all pets take 5x damage from AoE abilities including but not limited to FaW, CSV, PS, TBR, EWP.
Post edited by bareel on

Comments

  • aquitaine985aquitaine985 Member Posts: 0 Arc User
    edited January 2013
    I certainly like the idea of #1, it's still too early in the morning to read #2, #3 or #4 lol.
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  • webdeathwebdeath Member Posts: 1,570 Arc User
    edited January 2013
    I like 1 and 4.. since 3 can get cleared via Hazard Emitters it wouldn't be that useful on paper. But I could see it's uses. As for 2... Eh... Maybe?

    Perhaps if gave a Resistance vs Crits.. where the Higher the Version of the power your using, the better chance to avoid getting hit with a Crit?
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  • dalnar83dalnar83 Member Posts: 2,420 Arc User
    edited January 2013
    Aceton beam healing debuff is a no no, those frigate pets of that garbage hauler ship spam it like crazy.
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  • doomiciledoomicile Member Posts: 3 Arc User
    edited January 2013
    Disable Doffs in PvP. Balance doesn't get any more simple than that.
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  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited January 2013
    Aux to Damp and Delta giving resists to crits ?

    You said balance right ?

    I don't think giving escorts 100% immunity to critical hits would be balanced.... do you ?
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  • captainbmoneycaptainbmoney Member Posts: 1,323 Arc User
    edited January 2013
    5x times more damage to fighters with AOE would be bull**** and make fighters and other stuff that come out of carriers completely useless.

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  • hroothvitnirhroothvitnir Member Posts: 322
    edited January 2013
    Disabling boffs sounds good until I think of what that would do to my Ax2bat tech build.:eek:
    So much for the caffeine fueled ships.
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