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Aegis set needs to be looked at

naz4naz4 Member Posts: 1,373 Arc User
edited January 2013 in PvP Gameplay
Can the devs possibly look at the Aegis set to make it comparable to the current crop of items and sets?

Feels like a relic now ;)
Post edited by naz4 on

Comments

  • nodia2055nodia2055 Member Posts: 0 Arc User
    edited January 2013
    or give us a way to upgrade/retrofit though crafting
    [SIGPIC][/SIGPIC]
  • omgrandalthoromgrandalthor Member Posts: 364 Arc User
    edited January 2013
    yea i would support this they can make a mkxii version to compete with the others maybe...
  • linkdown1linkdown1 Member Posts: 0 Arc User
    edited January 2013
    Not to long ago they did say aegis is not engame and will not compare to engame stuff
  • phantomeightphantomeight Member Posts: 567 Bug Hunter
    edited January 2013
    Correct it's supposed to be a bridge set between just hitting Rear Admiral Lower to earning your first endgame set. IE... it gets you through Normal STFs until you can earn enough marks to get a Mk X Assimilated, M.A.C.O., Omega, or Honor Guard set. Or a Romulan/Reman set in their rep track. This is why you can craft and equip the Aegis set at such a low level.
    join Date: Sep 2009 - I want my changeling lava lamp!
  • darkjeffdarkjeff Member Posts: 2,590 Arc User
    edited January 2013
    You can also just buy it off the Exchange. Easiest set to acquire by far.
  • pottsey5gpottsey5g Member Posts: 4,326 Arc User
    edited January 2013
    The set is border line overpowered with the new leadership changes. It hardly needs boosting.
  • [Deleted User][Deleted User] Posts: 0 Arc User
    edited January 2013
    naz4 wrote: »
    Can the devs possibly look at the Aegis set to make it comparable to the current crop of items and sets?

    Feels like a relic now ;)

    i fully agree. ive been saying this for some time now. it still does not hold up. looks cool at ***** lol:D. thats the only reason i might use it.
  • [Deleted User][Deleted User] Posts: 0 Arc User
    edited January 2013
    pottsey5g wrote: »
    The set is border line overpowered with the new leadership changes. It hardly needs boosting.

    wtf???????? lol dude i like you we talked on ts but dude you really need to learn this game.
  • deyvaddeyvad Member Posts: 0 Arc User
    edited January 2013
    It's in the works, in a upcoming Crafting rep system :p
  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited January 2013
    naz4 wrote: »
    Can the devs possibly look at the Aegis set to make it comparable to the current crop of items and sets?

    Feels like a relic now ;)

    i agree even though I currently use two pieces of it at the moment.
    Leonard Nimoy, Spock.....:(

    R.I.P
  • ussultimatumussultimatum Member Posts: 0 Arc User
    edited January 2013
    naz4 wrote: »
    Can the devs possibly look at the Aegis set to make it comparable to the current crop of items and sets?

    Feels like a relic now ;)
    deyvad wrote: »
    It's in the works, in a upcoming Crafting rep system :p

    Yeah, I think it's a given that since they've mentioned crafting rep a few times that this set will probably get a facelift and a multiple tiers when that is, eventually, brought into the game.
  • borticuscrypticborticuscryptic Member Posts: 2,478 Cryptic Developer
    edited January 2013
    nodia2055 wrote: »
    or give us a way to upgrade/retrofit though crafting

    This is honestly the most likely outcome.

    Quite honestly, we've been keeping it up our sleeves in case we implement an appropriate Reputation. Not sure if that'll be a "Crafting" Rep, or a Crafting Revamp, or something totally different. Those plans aren't yet set in stone.
    Jeremy Randall
    Cryptic - Lead Systems Designer
    "Play smart!"
  • icegavelicegavel Member Posts: 991 Arc User
    edited January 2013
    This is honestly the most likely outcome.

    Quite honestly, we've been keeping it up our sleeves in case we implement an appropriate Reputation. Not sure if that'll be a "Crafting" Rep, or a Crafting Revamp, or something totally different. Those plans aren't yet set in stone.

    Well, until we get the crafting revamp/rep, can we get a quality-of-life improvement for crafters and remove/tone down the OUT-BLOODY-RAGEOUS Di tax on anything WORTH crafting (except Kits - Crafted Kits don't cost Di, which is the reason I still craft Kits at all)? It take's a week's worth of Di nearly to craft the Aegis set, and it takes DAYS to craft what is now mediocre equipment. Crafting all-but died because of the Di Tax.
  • sean2448sean2448 Member Posts: 815 Arc User
    edited January 2013
    be nice to have more craftable space sets.
    thank you for moving up the retro set to 12 just got the engine today
    have the shield selected but will be a bit working on 4th maco claim

    took me awhile on 900 marks 32000 dilithium
    but atleast now I have all dilthium for 4 thclaim waiting on clock and 250
    I like the new maco pulsewave gun with laucher
    got 2 noffs all outfited in omega and maco gear
  • hurleybirdhurleybird Member Posts: 909
    edited January 2013
    This is honestly the most likely outcome.

    Quite honestly, we've been keeping it up our sleeves in case we implement an appropriate Reputation. Not sure if that'll be a "Crafting" Rep, or a Crafting Revamp, or something totally different. Those plans aren't yet set in stone.

    Crafting already has a progression system. Adding reputation on top of it would be redundant, convoluted, poor design.
  • futurepastnowfuturepastnow Member Posts: 3,660 Arc User
    edited January 2013
    icegavel wrote: »
    Well, until we get the crafting revamp/rep, can we get a quality-of-life improvement for crafters and remove/tone down the OUT-BLOODY-RAGEOUS Di tax on anything WORTH crafting (except Kits - Crafted Kits don't cost Di, which is the reason I still craft Kits at all)? It take's a week's worth of Di nearly to craft the Aegis set, and it takes DAYS to craft what is now mediocre equipment. Crafting all-but died because of the Di Tax.

    Or, better yet, remove the dil cost from Mk XI equipment altogether and add Mk XII equipment to the crafting table. Doesn't have to be much, just a purple Mk XII version of each type of weapon and a blue Mk XII version of each console. Heck, make them bind-on-pickup if Cryptic is worried about such gear being crafted for sale.
  • stirling191stirling191 Member Posts: 0 Arc User
    edited January 2013
    hurleybird wrote: »
    Crafting already has a progression system. Adding reputation on top of it would be redundant, convoluted, poor design.

    That's never stopped Cryptic before.
  • icegavelicegavel Member Posts: 991 Arc User
    edited January 2013
    Or, better yet, remove the dil cost from Mk XI equipment altogether and add Mk XII equipment to the crafting table. Doesn't have to be much, just a purple Mk XII version of each type of weapon and a blue Mk XII version of each console. Heck, make them bind-on-pickup if Cryptic is worried about such gear being crafted for sale.

    They'll probably do that anyway when the Crafting revamp hits. What I was proposing was an "in the mean time" thing to make Crafting halfway plausible again. Except for Kits, there's nothing you can craft worth the cost. I say that because Kits, as stated earlier, have no Di cost (they're all Mk X - There's only Di costs on odd-Mark gear and Aegis).
  • snoge00fsnoge00f Member Posts: 1,812 Arc User
    edited January 2013
    This is honestly the most likely outcome.

    Quite honestly, we've been keeping it up our sleeves in case we implement an appropriate Reputation. Not sure if that'll be a "Crafting" Rep, or a Crafting Revamp, or something totally different. Those plans aren't yet set in stone.

    Nice, can't wait for the buff to my Aegis sets. ;)
    [SIGPIC][/SIGPIC]
  • edited January 2013
    This content has been removed.
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited January 2013
    This is honestly the most likely outcome.

    Quite honestly, we've been keeping it up our sleeves in case we implement an appropriate Reputation. Not sure if that'll be a "Crafting" Rep, or a Crafting Revamp, or something totally different. Those plans aren't yet set in stone.

    So a grind component added to a grind component, ok. I guess at this point its about the best we could hope for as far as an updated aegis set goes. lol

    I am being 100% serious when I say this... just add a required component as a random drop into a lockbox. Really add a "Crafting Supplies" bundle as one of the rewards in a lock box... it would be no worse then a mini pack of 4 lowbie doffs. The bundles could include a min of 4 rare particle traces... 10-50 particles... and a chance to include a special goodie that allows the crarfting of a MK XII aegis piece by combining an existing aegis piece with the special goodie.

    OR better yet just throw an "Upgraded Set Gear" bundle into the next box.... and then you can include in there the chance to pull MK XII set pieces for Aegis / Breen / Jem Sets.
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited January 2013
    For the Rep Crafting thing - you can kind of look at something that another game out there did with it over the years...

    You have different specialties - different reps - allowing access to crafting certain "special" things that can't be crafted without having gone down that rep path, etc, etc, etc.

    Also like other games, I'm surprised they haven't added a "gemming" element to ships/crafting/DOFFing...
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited January 2013
    the problem with the aegis set is the shield, its unusably weak. its a cap 2 mkx cov, with a tiny amount of power boost. its terrible.
  • pottsey5gpottsey5g Member Posts: 4,326 Arc User
    edited January 2013
    broken1981 wrote: »
    wtf???????? lol dude i like you we talked on ts but dude you really need to learn this game.
    I have leant the game I got my torpedo boat hitting for up to 50k a shot crit, up to 10k none crit and doing around 8k dps in STF's. Anyway I said with the upcoming leadership changes. Have you seen them?

    You can have a ship with a massive 60k hitpoint pool. 60%+ hull resistance that is adaptive to incoming damage type, reduce incomeing damage by around 99% for 2 seconds every so often passive, passive boosted defense, heals 1000's of damage per second passively from leadership, passive hull heal from Rom consoles. On top of all that you have Aux2Sif heal DoT via Doffs not that I used them in testing.

    My passive regen while quickly testing was something like 1k hull every second without boff heal skills and I was not maxed out and did not have the reputation hull heal.

    My 2nd quick test had the passive heal rate and resistance boost so high I could go afk and come back alive against some NPC's without a shield fitted. (well I put my ship in reverse so shields did not regen at sub 25 shield power)

    EDIT: I was on something like 300% passive hull heal with crew and 280% without crew. I need to test more but I stand by saying the set looks borderline OP with the new leadership changes.

    EDIT2: Just doing more testing. To put it another way, you know how fast your hull heals outside combat? Well with leadership you can heal more than double if not triple as fast as that in combat. Mix that in with Aegis adaptive hull resistance.
  • zarathos1978zarathos1978 Member Posts: 0 Arc User
    edited January 2013
    the problem with the aegis set is the shield, its unusably weak. its a cap 2 mkx cov, with a tiny amount of power boost. its terrible.

    Turn Aegis from "Mk X" into "∞". Cov Mk X [cap]x2 is ok for RA. But it's native cap and bonuses should scale up as you level up.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited January 2013
    the problem with the aegis set is the shield, its unusably weak. its a cap 2 mkx cov, with a tiny amount of power boost. its terrible.

    On my guy with Aegis...

    Aegis: 9,649, 131.2 regen
    Rare Cov Mk X [Cap]x2: 9,603, 130.6 regen

    From the 2pc, he's at 90% bonus Defense at Full Impulse (24.61 - 51/25 Eng). 78% w/o.

    With the 3pc, a 5 stack will take him from his base 27 (1 Neut) to 39.3 hull resist.
  • futurepastnowfuturepastnow Member Posts: 3,660 Arc User
    edited January 2013
    the problem with the aegis set is the shield, its unusably weak. its a cap 2 mkx cov, with a tiny amount of power boost. its terrible.

    You can also match an Elite Fleet Adaptive shield to the Aegis engine and deflector for effectively the same set bonuses. You just lose the Tron lines on the ship, sadly.
  • zeuxidemus001zeuxidemus001 Member Posts: 3,357 Arc User
    edited January 2013
    This is honestly the most likely outcome.

    Quite honestly, we've been keeping it up our sleeves in case we implement an appropriate Reputation. Not sure if that'll be a "Crafting" Rep, or a Crafting Revamp, or something totally different. Those plans aren't yet set in stone.

    One suggestion is if its ever revamped if there is tech to do it make the type of ship you are in have different set powers based on the kind of ship you are in command of. Odds are to do that you'd have to say make a defiant aegis or raptor aegis as specific sets that only can be equipped on a ship class. For anyone who would like to play both factions it would be a cool way to allow our fed defiants and kdf raptors to have battle cloaks. I'd just say if it were going to happen they would just have longer cd's than bops due to their size.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited January 2013
    You can also match an Elite Fleet Adaptive shield to the Aegis engine and deflector for effectively the same set bonuses. You just lose the Tron lines on the ship, sadly.

    Aegis gives hull resists. Elite gives shield damage reduction.
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