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Good changes tomorrow in the patch

mimey2mimey2 Member Posts: 0 Arc User
edited January 2013 in PvP Gameplay
So, seems we're getting some nice fixes that were needing to get done.

In particular...

Elite Fleet Shields took a good hit.

Tric mines had their nerf we were told about recently.



Anything else worth mentioning?
I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
I must admit, respect points to Trendy for laying down the law like that.
Post edited by mimey2 on

Comments

  • daveynydaveyny Member Posts: 8,227 Arc User
    edited January 2013
    Weeellll, Since you ASKED......


    The DROIDS..., THE DROIDS... :D


    Let the joyous news be clicked...

    The Old BOff Droids, have now been fixed!


    Ding, Dong, the Droids are fixed...

    Which old Droids...?

    The BOff old Droids.

    Hi-Ho the merry oh...

    Sing it high and sing it low...

    Ding, Dong, the Old BOff Droids are fixed!

    We longed..., for oh so long, to have, them fixed and yet, They couldn't fix them with.., just an-ny common fix.

    Ding, Dong, the Old BOff Droids are fixed.


    We know, oh yes we know, by this time, in a day or so...

    the old, Doff Droids, will work, just-like-they-should.


    Hi-Ho the merry oh, off we go, to patch and show,

    ...the Old BOff Droids have finally been fixed.

    Ding, Dong, the Old BOff Droids are fiiixed.



    (and all we had to do was click our magic keyboards together..., about a thousand times.)

    :cool:
    STO Member since February 2009.
    I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
    Forever a STO Veteran-Minion
    upside-down-banana-smiley-emoticon.gif
  • snoge00fsnoge00f Member Posts: 1,812 Arc User
    edited January 2013
    Yeah, like he said.

    Android variety, ftw. :D
    [SIGPIC][/SIGPIC]
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited January 2013
    The 700-day android engineering bridge officer is now available as a synthetic female or male.
    -Also added science and tactical versions of the android Bridge Officers, both male and female.
    --The female versions of the androids have the same skills.
    --You may still only have one android per captain.
    --If you discharge an android officer, you may claim a replacement at no cost.
    ---Go to the Bridge Officer Requisitions at Earth Spacedock/Qo'noS to claim an android officer.

    The Assimilated Tractor Beam, from the Borg Space Set - 3pc Bonus, has had its cooldown reduced from 4 minutes to 3 minutes.

    Updated the Adaptive Shielding proc on Elite Fleet Space Shields.
    -This now has a stack limit of 10, but offers much less resistance per stack.
    -Updated the tooltip with better information on the functionality of the proc.

    The Omega Plasma Torpedo Launcher no longer triggers the cooldown reduction procs of Projectile Weapons Duty Officers.

    Duty Officer Warp Theorists' Tachyon Beam turn-rate debuff now lasts the full intended duration.
    -The magnitude of the associated debuff can now be reduced with the appropriate resistances.

    Tricobalt Mines updated:
    -The damage dealt by Tricobalt Mine Explosions have been reduced by 10% across-the-board.
    -The damage variance of Tricobalt Mine Explosions has been reduced from 20% to 5%.
    --This will lead to more predictable damage - fewer highs, fewer lows.
    -The stealth value on Tricobalt Mines has been reduced by approximately 25%.
    --This should allow them to be seen from about 1k further than previous.

    The Tachyon Mine Launcher no longer shares a cooldown with Tachyon Beam.

    Significantly increased the damage of the Kinetic Cutting Beam, but drastically reduced the damage and crew damage of the combo with the Assimilated Tractor Beam.

    Omega Graviton Amplifier will no longer damage the player if the player deploys mines.
    -It will now properly damage enemies that are hit by the mines.

    All Set Powers now scale with the set's Mark instead of using the player's level.
    -This will result in a slight boost to Mk XI Set Powers, and a larger boost to Mk XII Set Powers.
    -This change does not affect sets that are made up of items that do not have a level, such as the Aegis Space Set.

    Race-specific Bridge Officer traits should now work as intended.
    -This includes the following:
    --Subterfuge
    --Covert Operative
    --Leadership


    There might have been a few things...
  • daveynydaveyny Member Posts: 8,227 Arc User
    edited January 2013
    Just outta curiosity... what tune is that Yellow Book set to? :D
    STO Member since February 2009.
    I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
    Forever a STO Veteran-Minion
    upside-down-banana-smiley-emoticon.gif
  • tatyanasergeitatyanasergei Member Posts: 186 Arc User
    edited January 2013
    ...I haven't been this excited about an STO patch in ages. Things fixed that will make PVP more fun AND additional options for the android BOFFs that we've been asking for for ages? It's like a belated Christmas present!
    Centurion Tenir - R.R.W. Taldor
    Legacy of Romulus, Round One Closed Beta Tester
    "The Republic may need to work with Starfleet and the Klingons now, but trust neither of them."
  • edited January 2013
    This content has been removed.
  • devorasxdevorasx Member Posts: 693
    edited January 2013
    I wont be satisfied til i see the results and changes first hand.
    Co-founder of The Spanish Inquisition TSI - Cause no one expects it!

    PaxOttomana: gawd mirror event is like fighting a tsi premade, they keep comin and comin!
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited January 2013
    Indeed lets hold the praise till we see whats happening tommorow... A boost to set bonuses eh... well as long as my glider doesn't all of a sudden jump to 90 per... or my KHG bonus on my brel doesn't boost my base quantum dmg over 10k we should be all good. lol
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • bobtheyakbobtheyak Member Posts: 374 Arc User
    edited January 2013
    daveyny wrote: »
    Just outta curiosity... what tune is that set too? :D

    I think it's this http://www.youtube.com/watch?v=9Jn8K8EA7-Q
    Wizard of Oz
  • snoge00fsnoge00f Member Posts: 1,812 Arc User
    edited January 2013
    :eek:

    "Race-specific Bridge Officer traits should now work as intended.
    -This includes the following:
    --Subterfuge
    --Covert Operative
    --Leadership"

    Wow, so my Human boffs are now useful.
    [SIGPIC][/SIGPIC]
  • snoge00fsnoge00f Member Posts: 1,812 Arc User
    edited January 2013
    And they held back maintenance another day, btw.
    [SIGPIC][/SIGPIC]
  • mimey2mimey2 Member Posts: 0 Arc User
    edited January 2013
    bobtheyak wrote: »
    I think it's this http://www.youtube.com/watch?v=9Jn8K8EA7-Q
    Wizard of Oz

    As Mayor of Pugland City, in the county of the land of STO, I welcome these changes most regally.

    "But we've got to verify them legally!...To see..." (To see)
    "If they..." (If they)
    "Morally, ethically"
    "Spiritually, physically"
    "Positively, absolutely"
    "Undeniably, and reliably, DEAD!"
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
  • daveynydaveyny Member Posts: 8,227 Arc User
    edited January 2013
    bobtheyak wrote: »
    I think it's this http://www.youtube.com/watch?v=9Jn8K8EA7-Q
    Wizard of Oz

    Uuuummmm...

    I'm pretty sure I know which song my post is set to...,

    I was making a joke about post number 4.



    <running hand quickly though hair> ...NEEEeeeeOoowwww

    :cool:
    STO Member since February 2009.
    I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
    Forever a STO Veteran-Minion
    upside-down-banana-smiley-emoticon.gif
  • kalvorax#3775 kalvorax Member Posts: 1,663 Arc User
    edited January 2013
    so they made the borg tractor inline with the other set CDs...they lowered the damage output combo by nearly 2/3rds of what it was before....but they buffed the KCB a bunch :D yay....

    i dont know if it was in a recent patch or not...but i was flying my atrox earlier today and noticed the base turn rate is at 5 (it was originally 3)...with ONE RCS mk 11 rare console it goes up to 7.2 i think :D finally its isn't a flying brick....but its STILL a graveyard XD....i wonder if the reman space set will affect the speed of the hyper torpedo and the omega plasma bolt at all...
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited January 2013
    snoge00f wrote: »
    And they held back maintenance another day, btw.

    Hmmm perhaps this is a good change.

    Previously when someone said "Hey did we test this at all?" they would all just have a good belly laugh and go back to playing WOW... I guess this time someone really said hey perhaps we should at least take a look. ;)
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • polie05polie05 Member Posts: 0 Arc User
    edited January 2013
    snoge00f wrote: »
    :eek:

    "Race-specific Bridge Officer traits should now work as intended.
    -This includes the following:
    --Subterfuge
    --Covert Operative
    --Leadership"

    Wow, so my Human boffs are now useful.

    I take it as they now work, because they haven't been working.
  • shimmerlessshimmerless Member Posts: 0 Arc User
    edited January 2013
    I don't think the tric nerf was an intelligently-aimed one and it won't appreciably change anything, but oh well.
    [SIGPIC][/SIGPIC]
    vids and guides and stuff

    [9:52] [Zone #11] Neal@trapper1532: im a omega force shadow oprative and a maoc elite camander and here i am taking water samples
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited January 2013
    I don't think the tric nerf was an intelligently-aimed one and it won't appreciably change anything, but oh well.

    The flaw's an engine flaw, no? Same problem applies to other mines, Breen Clusters, Plasma DoTs, and other stuff too - no?
  • naz4naz4 Member Posts: 1,373 Arc User
    edited January 2013
    If this patch works out as described for 75% of the fixes/updates and they maintain this type of continuous improvement on a regular interval, I can see a very positive effect to the PvP community as a whole.

    Imagine the reduction in arguments over rules before a match / tournament or the reduction in qq during a match..... Definitely for the better.
    In conjunction cryptic should eek up the pve difficulty levels slowly over time forcing the rest of the sto community to truly learn how to pilot the ship thus reducing the skill gap between pve and PvP.

    Maybe the winds are finally changing for the better.
  • shimmerlessshimmerless Member Posts: 0 Arc User
    edited January 2013
    The flaw's an engine flaw, no? Same problem applies to other mines, Breen Clusters, Plasma DoTs, and other stuff too - no?

    It's partly an engine flaw (pouring one out for FAW right now) but it's also just that trics don't have a well-designed interaction with Patterns. The amount of base damage that's spread out with a DPB3 is just far too high, and it's that interaction that really needs attention. (From what I understand, the same is true of the Ferengi mines).
    [SIGPIC][/SIGPIC]
    vids and guides and stuff

    [9:52] [Zone #11] Neal@trapper1532: im a omega force shadow oprative and a maoc elite camander and here i am taking water samples
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited January 2013
    naz4 wrote: »
    In conjunction cryptic should eek up the pve difficulty levels slowly over time forcing the rest of the sto community to truly learn how to pilot the ship thus reducing the skill gap between pve and PvP.

    It's still a casual game. I doubt they're going to touch that major chunk of the playerbase. How many players touch the difficulty and adjust that though?

    Normal, Advanced, Elite

    Outside of ESTFs, most folks are likely just playing the game on Normal. Certain things are treated as "Advanced" and "Elite" by default.

    With STFs, it might be a case of wanting to change ESTFs to ASTFs and adding ESTFs as more difficult than current ESTFs.

    Something they might even look at it is gear adjusted levels/rewards, eh?

    If you're in regular ol' just dinged 50, maybe did some replays - then you're looking at the standard Normal. If you're sporting some decent medium gear, then you'd actually get reduced rewards for doing Normal - because you should be doing Advanced. If you're sporting high end gear, then you're seriously looking at reduced rewards for Normal and reduced rewards for Advanced - you should be doing Elite. This doesn't remove the option for players to do Normal and Advanced, playing more casually, but it would reflect the reduced difficulty of doing such content in how rewards are distributed.

    Basically a guy in full Mk XII shouldn't expect the same rewards as the guy doing it in Mk IX/X gear...

    ...heck, they could even treat that from the other side - folks undergearing for a level of difficulty should be able to expect better rewards.

    Lots of folks complain about how easy PvE tends to be - while being massively overgeared for those encounters. I'm surprised I haven't seen more of a minimalist movement - what's the minimum gear folks are able to run certain things - what tier ships - what tier gear, etc, etc, etc. Heh, I know an Oberth can only take you so far before it becomes instapop and you'd actually be better off flying a shuttle...lol.

    And face it, there's a large "efficiency" crowd out there - that want to zip-zoom through stuff with 5 overgeared tacscorts to wham, bam, thank you ma'am it as fast as possible to farm/grind... look at all the complaints about OP/broken stuff getting fixed. There are some of us that want more difficult PvE...but there's a Hell of a lot of folks out there that want to push the spacebar once and get their shiny reward.
  • stevehalestevehale Member Posts: 437
    edited January 2013
    I'm looking forward to seeing how some of these things work out. I'm also optimistic about maintenance being moved for the possibility that they might be fixing something rather than simply pushing a problem through (purely speculation).

    The effect on set powers will be interesting to see. I do hope they are working out a way to allow Tric splash damage to harm the user if they get too close at detonation.

    I am curious about the change to elite fleet shields. If originally the proc stacked to 5 with let's say 10% resistance per stack that means 50% resistance just from being shot. Now the fix doubles the number of proc stacks but reduces the resistance per stack. So if they only halved the resistance to 5% then you still reach 50% resistance it just takes an extra second or so. My question is, when they doubled one thing and reduced another did they do it in such a way that actually fixes the high, easy resist rate? If not then it doesn't help PvP one bit and might actually hurt PvE since there enemies have fewer weapons and lower firing rates.

    Again, I don't have a clue. Just trying to understand the impact this will have.
    __________________________________________
    Foundry: Yet Another Borg Mission
    It's terrible but easy, and these Borg are way cooler than the mess STO and Voyager left us.
    May not actually be "way" cooler or even "slightly" cooler.
  • naz4naz4 Member Posts: 1,373 Arc User
    edited January 2013
    stevehale wrote: »
    I'm looking forward to seeing how some of these things work out. I'm also optimistic about maintenance being moved for the possibility that they might be fixing something rather than simply pushing a problem through (purely speculation).

    The effect on set powers will be interesting to see. I do hope they are working out a way to allow Tric splash damage to harm the user if they get too close at detonation.

    I am curious about the change to elite fleet shields. If originally the proc stacked to 5 with let's say 10% resistance per stack that means 50% resistance just from being shot. Now the fix doubles the number of proc stacks but reduces the resistance per stack. So if they only halved the resistance to 5% then you still reach 50% resistance it just takes an extra second or so. My question is, when they doubled one thing and reduced another did they do it in such a way that actually fixes the high, easy resist rate? If not then it doesn't help PvP one bit and might actually hurt PvE since there enemies have fewer weapons and lower firing rates.

    Again, I don't have a clue. Just trying to understand the impact this will have.

    Someone mentioned 10 stacks of 2% I think - please correct if you know best
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited January 2013
    I'm still trying to think of how to work the Omega torp in with my KDF Eng Torp guy now...

    I agree that it shouldn't have triggered off of each shot, but it should still trigger for at least 1/5 and for THY/TS...
  • shookyangshookyang Member Posts: 1,122
    edited January 2013
    Anyone know if the Leadership skill stacks?

    I believe someone said a very long time ago that it was supposed up to 2 or 3? But, then it was broken, so....
  • dalnar83dalnar83 Member Posts: 2,420 Arc User
    edited January 2013
    I'm rather curious if they fixed tachyon beam. Seems like they fixed minor stuff, but let the obvious bugs be. Like when you drop tachyon mines, you eat the tachyon doff debuff. That the tachyon doff does not work, and such. :confused:

    Wish I had the energy to actually test something in STO again.
    "Cryptic Studio’s Jack Emmert (2010): Microtransactions are the biggest bunch of nonsense. I like paying one fee and not worrying about it – like my cellphone. The world’s biggest MMO isn’t item based, even though the black market item GDP is bigger than Russia … microtransactions make me want to die.”
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