Who here thinks the Bortaque ships or pack is a rip off.I was trying mine in elite STF and it is no good compared to the Odessy which have better turn rates.
I found it easy to get destoyed moreso than on my Vorcha retro.This make it tougher for KDF engineer to do elite STFs compared to a Fed engineer.I even tried my Fed geer in a Defiant.It worked wonders.
Who thinks this way about these ships or pack.there turn rate is just so bad to what klingon ships are suppose to be.
[SIGPIC][/SIGPIC]Age StarTrek-Gamers Administrator
USS WARRIOR NCC 1720 Commanding Officer Star Trek Gamers
Who here thinks the Bortaque ships or pack is a rip off.I was trying mine in elite STF and it is no good compared to the Odessy which have better turn rates.
I found it easy to get destoyed moreso than on my Vorcha retro.This make it tougher for KDF engineer to do elite STFs compared to a Fed engineer.I even tried my Fed geer in a Defiant.It worked wonders.
Who thinks this way about these ships or pack.there turn rate is just so bad to what klingon ships are suppose to be.
With all do respect, I do not believe they are anything along the lines of a ripoff.
Would you kindly post your Bortas'qu's BOff's, DOff's, and gear? It's quite likely that these forums can help you come up with a setup that'll keep you from feeling hamstrung by it.
Consequently, when you use the Odyssey, do you also use the Chevron Seperation console?
If you feel Keel'el's effect is well designed, please, for your own safety, be very careful around shallow pools of water.
I think the bortasqu' command cruiser would be a worthwhile ... free ship.
Overall, though, I think the bortasqu' ships are just not worth the cash. Waste of money.
Too slow, the unique consoles are novelties, at best. Command cruiser at least gets the uunusual sensor analysis ability.
Campaign: The Fenwick Cycle NWS-DKR9GB7KH
Wicks and Things: NW-DI4FMZRR4 : The Fenwick merchant family has lost a caravan! Can you help?
Beggar's Hollow: NW-DR6YG4J2L : Someone, or something, has stolen away many of the Fenwicks' children! Can you find out what happened to them?
Into the Fen Wood: NW-DL89DRG7B : Enter the heart of the forest. Can you discover the secret of the Fen Wood?
I can put out insane dps in my tac bortasqu with tac captain pilot in elite STFs, out DPSing most escorts. I have no problem getting DHC on target with it, stuff in pve doesnt move fast, especially in STFs and I spec for max impulse thrusters and engine performance and run 50 engine power to help turn also. Its very easy to solo cubes with it, as you can rip it to shreds in seconds using all DHC and turrets buffed by 5 tac consoles and the disruptor autocannon, while shrugging off heavy plasma torps that hit you. I have a Fleet Torhkat and while it is a great ship I dont need its maneuverability in stf that much so I go with the ship that is tankier and has more firepower, the Bortasqu. It does take practice to pilot it, but is great if you are able to.
And that is all common quality items. Except the deflector, shields, and engines. Those were very rares purchased off the exchange. 500k total maybe I spent including doffs.
I've used it in Hive Elite as well. And yah I have pics. Just haven't uploaded the vid. Hive is a pretty rugged one when it comes to manueverability. If you can do that one, you can do any of em.
The originals are cake by comparison. Just saying.
I really like the Bortas as well. I have my KDF tac in it, and it's a blast. I have it loaded up with Polarized Disruptor DHCs and Turrets (no torpedoes) along with lots of cheese consoles. I don't use it in PvP, but in PvE stuff, I have a lot of fun with it.
It's kind of a 'sleeping giant'. I get around slowly, using Aux to Dampeners and APO 1 to help 'make it go'.
When I make it 'wake up', I start buffing up completely for an alpha strike (especially if under cloak), then I hit Subspace Jump, and begin unloading with an Isometric Charge and the Disruptor Autocannon, followed by a CRF 1 at the minimum before all my buffs start wearing off.
I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
I must admit, respect points to Trendy for laying down the law like that.
I would but I can't the UI to show up even using the command /screenshot_ui.I am using rge War Cruiser with the Hos module.I use nothing but disruptor beams and photons.I have 3 disruptor consols 1 photon consol.shield emitter,1 montonium alloy and 1 neutronium alloy along with an rcs and the Hos consol.
I use the subspace field mudulator the rest batterier or turrets.I would have to get my boff and doffs that use.This is for an engineer not a tac.
Yes I do remove the saucer of the Oddy close to the end but not in the beginning or middle of any elite STF.
You always make interesting vids thissler .
[SIGPIC][/SIGPIC]Age StarTrek-Gamers Administrator
USS WARRIOR NCC 1720 Commanding Officer Star Trek Gamers
I prefer using disruptor beams rather than cannons, i have more arc attack angle and i dont need to be straight front of the target to engage, and of course a photon spread 3. Its hard to get used to the bortasqu and yes they kill me even more times than when i had the negh var, maybe couse its a bigger and slower ship and hull is not a big difference from negh vars.
I also use the borg full set, the borg tractor beam is devastator, but time of recharge is toooo long..
The Bort is a dreadnought-style ship, IMHO; it is designed for maximum forward firepower, at the expense of turning speed or versatility (and, to an extent, durability, although it can kill things quickly enough that it often doesn't need any real tank); it needs to keep its distance when smaller enemies are around, and only pull in closer against large, cumbersome targets (or stationary ones). If you get the set, with the Disruptor Autocannon, it is even moreso.
So, while your line of thought is comparing it to the Odyssey, my line of thought is comparing it to the Federation's Galaxy-X Dreadnought. And this, IMHO, is a better dreadnought than that one.
Build suggestion: (the 5-tac version)
Fore: 4 x Mk XII Disruptor Dual Heavy Cannons
Rear: 4 x Mk XII Disruptor Turret
Shield/Engine/Deflector: Whatever you want, but get something durable
Devices: Weapon batteries (to recover from the Disruptor Autocannon's power drain), the device you get from the Devidian series, and whatever else you want
Engineering Consoles: 1 x EPS Flow Regulator, 1 x Neutronium, 1 x Tachyokinetic Converter, 1 x Borg console
Science Console: Disruptor Autocannon console
Tactical Consoles: 5 x Disruptor Induction Coil Mk XII
Use:
You're essentially a siege engine. Keep your distance from the fast-movers, and hit the big stuff while the rest of your team deals with the little ones. Save your autocannon for the times you need to solo cubes, or when you're short on time and need to finish off a large target quickly (like a gate or transformer). The quality of your tactical consoles is important, because they buff all your cannons and turrets as well as your Disruptor Autocannon. Using a tactical officer with this ship would probably be best, as you can pop all your tactical buffs right before you trigger the autocannon; I've only seen someone do this once, but the guy scrapped a Borg cube in record time, before I could even get there.
Anyway...I hope this helps; I've only flown the free version that isn't as good as yours, but I've seen them in action enough to know that they're extremely effective in STF's and other time-limited events, especially when they're set up just right (beams probably work just fine for normal solo PVE content, but bringing a beam Bortie to an Elite STF is wasted potential, IMHO).
The bortasqu is VERY good in Borg STFs because the targets don't move much. But it's poor in nearly every other situation, and it's not better in Borg STFs than other (often free) ships.
So... it's not useless for $25, but there are a lot better uses of your money (Guramba, for example).
When I was actively using my bortasqu, I used to have two sets of weapons -- a set of cannons/turrets for STFs, and then beams for other content (such as pvp).
If you're willing to swap stuff around depending on mission, that will leverage your abilities.
Campaign: The Fenwick Cycle NWS-DKR9GB7KH
Wicks and Things: NW-DI4FMZRR4 : The Fenwick merchant family has lost a caravan! Can you help?
Beggar's Hollow: NW-DR6YG4J2L : Someone, or something, has stolen away many of the Fenwicks' children! Can you find out what happened to them?
Into the Fen Wood: NW-DL89DRG7B : Enter the heart of the forest. Can you discover the secret of the Fen Wood?
Devices: Weapon batteries (to recover from the Disruptor Autocannon's power drain)
A point I'd like to make:
Disruptor Autocannon, if firing only that, doesn't drain weapon power. If you are firing other stuff, it's treated like a normal weapon in that it will drain 10 weapon power because of that. But if by itself, doesn't drain at thing.
In other words, it doesn't follow the same thing as the Phaser Lance, the Lotus attacks, etc.
I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
I must admit, respect points to Trendy for laying down the law like that.
The bortasqu is a beast beams for pvp and cannons for stf
Don't give up on it just because its a tad slow learn to work around that stfs are scripted which means 90percent of the time all the ships will move the same way and follow the same route
In pvp strap some beams on or some single cannons
This is the only 5 tac console ship we get therefore its no waste of money just needs practice
----=====This is my opinion you don't have to listen and no one else has to read them these "OPINIONS" are based on my exploits and my learning other people will have their opinions and that's fine just don't knock my way of doing things thanks=====---- :cool:
ok.I was porbably a little harsh on this as i tried a few other worked ok.I did them the same as in the vid and seemed to work ok although I got destroyed a 2 times maybe in the groups I ma in.
I ma still having problems taking a SS using /screehshot_ui.
[SIGPIC][/SIGPIC]Age StarTrek-Gamers Administrator
USS WARRIOR NCC 1720 Commanding Officer Star Trek Gamers
I uploaded the Elite video. I died a couple times too. And if you watch you can see I'm pretty awful, even about activating the abilities that I PLANNED ahead of time to use. Ok so it was one of the first times I was in Elite but still.
OK.I went out and got another oe this time the tactical version with some cannons,2 beams.q torps and mines.I did it up sort of like your first one with 2 netronium alloys and 2 sifs seems to work better.It is just different than my Vorchas which move faster as well as my Fed Tacs ecorts.
[SIGPIC][/SIGPIC]Age StarTrek-Gamers Administrator
USS WARRIOR NCC 1720 Commanding Officer Star Trek Gamers
im saving dil to buy the ship that comes with the quad cannons to wear on my command bortas....these are gonna be the most expensive quad cannons ever:), hope they worth it
You're essentially a siege engine. Keep your distance from the fast-movers, and hit the big stuff while the rest of your team deals with the little ones.
You see? What a simple, yet intelligent & articulate description of the Bortaqu' Hand clap to you Aethon.
Frankly, instead of buying a ship first because you think it looks cool or w/e the reason may be, why did you not do your homework on it before spending the zen? There is STOwiki; you could've posted on the forums asking questions on the ship before buying it, and also asking people, friends, fleetmates in the game itself. All can provide you with valuable info before committing to buy something.
Honestly, buying a ship and then posting on the forums, 'bashing' it up, won't take away the fact that you probably make a mistake and jumped the gun too soon on a ship you had no clue about. This is poor judgment on your part, guess you'll have to live with it.
The Bortaqu' is exactly as Aethon describes it, I couldn't say it better myself. Using his example cannon build, stay at maximum weapons range and send a barrage of hurt from a safe distance. I would only close on a target if I'm confident that I will kill it before it lurks out of my 45 degree arc.
Also note that this ship is capable of withstanding a huge amount of damage, with the exception of huge spike damage hitting you more than once very quickly. Aside from this, with the correct Engineering boff abilities you should be able to resist and heal, and enough so just in case to facilate an escape with evasive maneuvers, reposition at max range and repeat.
I have tactical toons on both fed and KDF side, I pilot escorts, cruisers, and carriers very well, and I see no exception here with this magnificent ship.
I suggest keep up your practicing. It's the only way you'll get better. With every victory you'll yield the rewards and with every defeat a new lesson learned.
im saving dil to buy the ship that comes with the quad cannons to wear on my command bortas....these are gonna be the most expensive quad cannons ever:), hope they worth it
I can not say if they are even though I bought them myself. I always felt that for a unique weapon they should hit harder than DHCs, which I do not feel they do.
On that note I feel the Disruptor Autocannons should hit even harder than Quads.
I can not say if they are even though I bought them myself. I always felt that for a unique weapon they should hit harder than DHCs, which I do not feel they do.
On that note I feel the Disruptor Autocannons should hit even harder than Quads.
The quad cannons are good enough for PvE stuff if you have no other purple gear to use with it. Basically a harder hitting Disruptor Dual Cannons.
And we oughta meet up together in game sometime Roach. The Disruptor Autocannon DOES hit harder than the Quads when I use my KDF tac in that bad boy. The power of 5 Disruptor consoles, tac buffs, CRF 1, Omega 1, and the Autocannon all at once is pretty damn wicked.
I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
I must admit, respect points to Trendy for laying down the law like that.
OK, here we go again.. I agree with the post above me.
I wouldn't be suprised if they rain on me again for saying so, but the Bortasqu' for me is the best damn ship in game. Veeery far away from a rip-off, millions of light years away
It just takes time and effort to get used to it and like the post above says - it caters for a specific style of play. I personally love the Bortasqu', but I always loved big, slow, supertanky cruisers. It's a mean killing machine that can outlive anything. Sometimes the amounts of beating it can take are silly.
You compared it with the Oddy., but the Oddy is more defensive oriented. I still find that Bortasqu' can outlive the Oddy. because of raw firepower. And I rarely have a problem getting those DHC in line to devastate everything in front of the Bortas. Disruptor autocannon? Yes, please!
The thing is, the Bortasqu' caters for a specific crowd of players. There are people that will never find it usefull and that's ok. It also takes some time to get used to. It requires dedication and experimenting to see what works for her as a ship and you as a player. But once you solve that, you fall in love with the ship. I did. Don't intend to ever step out of it, not even if they invent 15 console ships. I could only change it if they ever make a Bortasqu' 3.0 that follows the design of it's predecessor.
Not necessarily a "rip off", but it is incongruous with other KDF cruisers. Every other Klingon cruiser is a reasonably agile thing that can shoot and fly... The Bortas is a copy of a Federation cruiser design, i.e. slow as hell. To fit with Klingon cruiser design ideaology, and to avoid player feelings of being cheated, it needs a somewhat reduced hull strength and a turn rate of 9.
Then it would just be another kdf cruiser at least the set up it offers now offers something different to anything we have
----=====This is my opinion you don't have to listen and no one else has to read them these "OPINIONS" are based on my exploits and my learning other people will have their opinions and that's fine just don't knock my way of doing things thanks=====---- :cool:
I won't be getting one anytime soon. Since I already have a Negh'Var, Breen ship, and the Kamarag ships now. With the chance for a future K'vort and a chance at the Jem'Hadar ship. I will have my KDF fill of ships for now.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
I was just fustrated after a bad group I was in and took it on the ship as i said being to harsh.
I am getting into more bad groups maybe because they haven't done normals yet.
Nothing worse
I actually fell into a pug the other day that nearly failed Kase I had to go to probe duty it was 9 out of 10 probes through
Some people really need to do normals before jumping into the deep end
----=====This is my opinion you don't have to listen and no one else has to read them these "OPINIONS" are based on my exploits and my learning other people will have their opinions and that's fine just don't knock my way of doing things thanks=====---- :cool:
They are a rip off to me.
They are not designed well enough for me.
But that may be my fault. I just don't get it.
If canons are considered a feature for a ship, but the ship can't use effectively, it is a problem.
The pet is a problem. Dies faster than the voq bop's and has a lower respawn. Plus you can't control. (Doesn't matter with oddy because you can use your other pet).
Console Canon is a problem because it isn't as useful as you would think. If you can get a ship in front of you he is dead anyways.
My idea: allow it to have a hanger pet like the voq but only allow bop's. get rid of console canon and just allow it a better turn rate.
But in all honesty cryptic would just respond with "it wasn't our intention with the ship" and they would be correct.
IMHO, fleet torkang (?) is a better capital ship and fleet corsair is better all around.
And both are cheaper.
Has much has I dislike the Bort setup this past weekend I bought the bundel
It cost me no out of pocket RLM and I was beginning to get hooked on buying Lock Box Key 10 packs.
I dropped 3k worth of Zen into 30 Keys and got a nothing out of the new lock boxs so before I wasted my last 5k worth of Zen on keys (they were calling me), I grabbed the Bort Pack.
With time I'm sure I'll find a way to make the Bort work for me.
Comments
With all do respect, I do not believe they are anything along the lines of a ripoff.
Would you kindly post your Bortas'qu's BOff's, DOff's, and gear? It's quite likely that these forums can help you come up with a setup that'll keep you from feeling hamstrung by it.
Consequently, when you use the Odyssey, do you also use the Chevron Seperation console?
Overall, though, I think the bortasqu' ships are just not worth the cash. Waste of money.
Too slow, the unique consoles are novelties, at best. Command cruiser at least gets the uunusual sensor analysis ability.
Wicks and Things: NW-DI4FMZRR4 : The Fenwick merchant family has lost a caravan! Can you help?
Beggar's Hollow: NW-DR6YG4J2L : Someone, or something, has stolen away many of the Fenwicks' children! Can you find out what happened to them?
Into the Fen Wood: NW-DL89DRG7B : Enter the heart of the forest. Can you discover the secret of the Fen Wood?
https://www.youtube.com/watch?v=erPP8gt4X7M
And that is all common quality items. Except the deflector, shields, and engines. Those were very rares purchased off the exchange. 500k total maybe I spent including doffs.
I've used it in Hive Elite as well. And yah I have pics. Just haven't uploaded the vid. Hive is a pretty rugged one when it comes to manueverability. If you can do that one, you can do any of em.
The originals are cake by comparison. Just saying.
Cheers happy flying!
It's kind of a 'sleeping giant'. I get around slowly, using Aux to Dampeners and APO 1 to help 'make it go'.
When I make it 'wake up', I start buffing up completely for an alpha strike (especially if under cloak), then I hit Subspace Jump, and begin unloading with an Isometric Charge and the Disruptor Autocannon, followed by a CRF 1 at the minimum before all my buffs start wearing off.
I use the subspace field mudulator the rest batterier or turrets.I would have to get my boff and doffs that use.This is for an engineer not a tac.
Yes I do remove the saucer of the Oddy close to the end but not in the beginning or middle of any elite STF.
You always make interesting vids thissler
USS WARRIOR NCC 1720 Commanding Officer
Star Trek Gamers
I also use the borg full set, the borg tractor beam is devastator, but time of recharge is toooo long..
So, while your line of thought is comparing it to the Odyssey, my line of thought is comparing it to the Federation's Galaxy-X Dreadnought. And this, IMHO, is a better dreadnought than that one.
Build suggestion: (the 5-tac version)
Fore: 4 x Mk XII Disruptor Dual Heavy Cannons
Rear: 4 x Mk XII Disruptor Turret
Shield/Engine/Deflector: Whatever you want, but get something durable
Devices: Weapon batteries (to recover from the Disruptor Autocannon's power drain), the device you get from the Devidian series, and whatever else you want
Engineering Consoles: 1 x EPS Flow Regulator, 1 x Neutronium, 1 x Tachyokinetic Converter, 1 x Borg console
Science Console: Disruptor Autocannon console
Tactical Consoles: 5 x Disruptor Induction Coil Mk XII
Use:
You're essentially a siege engine. Keep your distance from the fast-movers, and hit the big stuff while the rest of your team deals with the little ones. Save your autocannon for the times you need to solo cubes, or when you're short on time and need to finish off a large target quickly (like a gate or transformer). The quality of your tactical consoles is important, because they buff all your cannons and turrets as well as your Disruptor Autocannon. Using a tactical officer with this ship would probably be best, as you can pop all your tactical buffs right before you trigger the autocannon; I've only seen someone do this once, but the guy scrapped a Borg cube in record time, before I could even get there.
Anyway...I hope this helps; I've only flown the free version that isn't as good as yours, but I've seen them in action enough to know that they're extremely effective in STF's and other time-limited events, especially when they're set up just right (beams probably work just fine for normal solo PVE content, but bringing a beam Bortie to an Elite STF is wasted potential, IMHO).
So... it's not useless for $25, but there are a lot better uses of your money (Guramba, for example).
When I was actively using my bortasqu, I used to have two sets of weapons -- a set of cannons/turrets for STFs, and then beams for other content (such as pvp).
If you're willing to swap stuff around depending on mission, that will leverage your abilities.
Wicks and Things: NW-DI4FMZRR4 : The Fenwick merchant family has lost a caravan! Can you help?
Beggar's Hollow: NW-DR6YG4J2L : Someone, or something, has stolen away many of the Fenwicks' children! Can you find out what happened to them?
Into the Fen Wood: NW-DL89DRG7B : Enter the heart of the forest. Can you discover the secret of the Fen Wood?
A point I'd like to make:
Disruptor Autocannon, if firing only that, doesn't drain weapon power. If you are firing other stuff, it's treated like a normal weapon in that it will drain 10 weapon power because of that. But if by itself, doesn't drain at thing.
In other words, it doesn't follow the same thing as the Phaser Lance, the Lotus attacks, etc.
Don't give up on it just because its a tad slow learn to work around that stfs are scripted which means 90percent of the time all the ships will move the same way and follow the same route
In pvp strap some beams on or some single cannons
This is the only 5 tac console ship we get therefore its no waste of money just needs practice
I ma still having problems taking a SS using /screehshot_ui.
USS WARRIOR NCC 1720 Commanding Officer
Star Trek Gamers
https://www.youtube.com/watch?v=GPZOkFhi91E
I uploaded the Elite video. I died a couple times too. And if you watch you can see I'm pretty awful, even about activating the abilities that I PLANNED ahead of time to use. Ok so it was one of the first times I was in Elite but still.
Guess I need practice!!
OK.I went out and got another oe this time the tactical version with some cannons,2 beams.q torps and mines.I did it up sort of like your first one with 2 netronium alloys and 2 sifs seems to work better.It is just different than my Vorchas which move faster as well as my Fed Tacs ecorts.
USS WARRIOR NCC 1720 Commanding Officer
Star Trek Gamers
You see? What a simple, yet intelligent & articulate description of the Bortaqu' Hand clap to you Aethon.
Frankly, instead of buying a ship first because you think it looks cool or w/e the reason may be, why did you not do your homework on it before spending the zen? There is STOwiki; you could've posted on the forums asking questions on the ship before buying it, and also asking people, friends, fleetmates in the game itself. All can provide you with valuable info before committing to buy something.
Honestly, buying a ship and then posting on the forums, 'bashing' it up, won't take away the fact that you probably make a mistake and jumped the gun too soon on a ship you had no clue about. This is poor judgment on your part, guess you'll have to live with it.
The Bortaqu' is exactly as Aethon describes it, I couldn't say it better myself. Using his example cannon build, stay at maximum weapons range and send a barrage of hurt from a safe distance. I would only close on a target if I'm confident that I will kill it before it lurks out of my 45 degree arc.
Also note that this ship is capable of withstanding a huge amount of damage, with the exception of huge spike damage hitting you more than once very quickly. Aside from this, with the correct Engineering boff abilities you should be able to resist and heal, and enough so just in case to facilate an escape with evasive maneuvers, reposition at max range and repeat.
I have tactical toons on both fed and KDF side, I pilot escorts, cruisers, and carriers very well, and I see no exception here with this magnificent ship.
I suggest keep up your practicing. It's the only way you'll get better. With every victory you'll yield the rewards and with every defeat a new lesson learned.
Cheers
I can not say if they are even though I bought them myself. I always felt that for a unique weapon they should hit harder than DHCs, which I do not feel they do.
On that note I feel the Disruptor Autocannons should hit even harder than Quads.
R.I.P
The quad cannons are good enough for PvE stuff if you have no other purple gear to use with it. Basically a harder hitting Disruptor Dual Cannons.
And we oughta meet up together in game sometime Roach. The Disruptor Autocannon DOES hit harder than the Quads when I use my KDF tac in that bad boy. The power of 5 Disruptor consoles, tac buffs, CRF 1, Omega 1, and the Autocannon all at once is pretty damn wicked.
I wouldn't be suprised if they rain on me again for saying so, but the Bortasqu' for me is the best damn ship in game. Veeery far away from a rip-off, millions of light years away
It just takes time and effort to get used to it and like the post above says - it caters for a specific style of play. I personally love the Bortasqu', but I always loved big, slow, supertanky cruisers. It's a mean killing machine that can outlive anything. Sometimes the amounts of beating it can take are silly.
You compared it with the Oddy., but the Oddy is more defensive oriented. I still find that Bortasqu' can outlive the Oddy. because of raw firepower. And I rarely have a problem getting those DHC in line to devastate everything in front of the Bortas. Disruptor autocannon? Yes, please!
The thing is, the Bortasqu' caters for a specific crowd of players. There are people that will never find it usefull and that's ok. It also takes some time to get used to. It requires dedication and experimenting to see what works for her as a ship and you as a player. But once you solve that, you fall in love with the ship. I did. Don't intend to ever step out of it, not even if they invent 15 console ships. I could only change it if they ever make a Bortasqu' 3.0 that follows the design of it's predecessor.
I am getting into more bad groups maybe because they haven't done normals yet.
USS WARRIOR NCC 1720 Commanding Officer
Star Trek Gamers
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
Nothing worse
I actually fell into a pug the other day that nearly failed Kase I had to go to probe duty it was 9 out of 10 probes through
Some people really need to do normals before jumping into the deep end
They are not designed well enough for me.
But that may be my fault. I just don't get it.
If canons are considered a feature for a ship, but the ship can't use effectively, it is a problem.
The pet is a problem. Dies faster than the voq bop's and has a lower respawn. Plus you can't control. (Doesn't matter with oddy because you can use your other pet).
Console Canon is a problem because it isn't as useful as you would think. If you can get a ship in front of you he is dead anyways.
My idea: allow it to have a hanger pet like the voq but only allow bop's. get rid of console canon and just allow it a better turn rate.
But in all honesty cryptic would just respond with "it wasn't our intention with the ship" and they would be correct.
IMHO, fleet torkang (?) is a better capital ship and fleet corsair is better all around.
And both are cheaper.
But again, that is my opinion.
My Layout is:
Comm. Eng. EPTW1, Aux2Damp, EPTS3, Aux2SIFIII
Lt. Com. Tac.: TT1, CRF1, ATP-O1
Lt. Tac.: TT1, CRF1
Lt. Sci.: He, TBR1
Ens. Sci: TSS1
Plays quite good for Borg PvE.
It cost me no out of pocket RLM and I was beginning to get hooked on buying Lock Box Key 10 packs.
I dropped 3k worth of Zen into 30 Keys and got a nothing out of the new lock boxs so before I wasted my last 5k worth of Zen on keys (they were calling me), I grabbed the Bort Pack.
With time I'm sure I'll find a way to make the Bort work for me.