test content
What is the Arc Client?
Install Arc

This is no Time to talk about Time

flash525flash525 Member Posts: 5,441 Arc User
With the latest January Ask Cryptic and the mention of additional TOS-style designs potentially finding their way to the game, I've been doing some thinking (damaging to the brain, I know). Most of what I had to say is probably past-tense now (as the game has passed the point at which this could have worked) but I suppose there is always hope that the game can move on and restructure at a later date.

Anyway, in short, I think it would be ideal to have the game centered more around time than a single year (2409). We should always start in 2409; that is the main setting of the game and I wouldn't wish to change it, but TOS-style ships along with TMP-style and even the ENT-era designs should have forever remained specific to those time periods.

Firstly, we'd have more time-travel orientated campaign episodes; something that allows travel from the future and the past. If needs be, a 30th century assistant could pop in occasionally to give you select missions. We could revisit some incidents from Trek past, retell some stories or, if the creative department is up for it, introduce new stories. We could always find ourselves having to change the past in order to save the past (how that would work, I don't know; time travel is a tricky thing, just as the Doctor).

Furthermore, if you're a tactical captain and jump back to the early 23rd century, you find yourself in a 23rd century tactical vessel rather than a standard cruiser. Lets argue here that the Miranda would serve for Tactical players, the Constitution for Engineers and the Oberth for Science players (just as an example so you know what I'm getting at). Obviously this would be the FED setup. KDF players would get a Raptor (Tac), D7/K't'inga (Eng) and... Bird of Prey? for Sci/Uni. I suppose the only problem here is that those ships are already implemented as 2409 Tier 5 designs.

In addition, we could have had era-specific PvP and PvE content. Select an era, each era having 4 - 6 ships specific to a skill (Tac/Eng/Sci) and weapons etc to suit. Remove STF's against the Borg, have them against the Tholian or something instead? ENT-era STF's could be against the Xindi? TMP could be against the Klingons (and Federation if you are playing as a Klingon). Not only would this break the game up a bit, but it would also have older ships being used where they belong; in the past. They'd be top of the range (tier 5) in the past, but obviously not on par with the 2409 ships. Such a time jump-feature could easily be another one of those things that you unlock once you hit level 50 too.

Whether this (or something like it) can ever be made to work, I don't know, but it would have been interesting if something like this had been thought of right at the start.
attachment.php?attachmentid=42556&d=1518094222
Post edited by flash525 on

Comments

  • collegepark2151collegepark2151 Member Posts: 0 Arc User
    edited January 2013
    "You're drunk..."

    (sorry, couldn't resist. ;) )
    [SIGPIC][/SIGPIC]

    Porthos is not amused.
  • edited January 2013
    This content has been removed.
  • robeasomrobeasom Member Posts: 1,911 Arc User
    edited January 2013
    This would never be done because Cryptic have this awful thing with wanting our money and if they made the game more time centered in the ?TOS era as you suggest. Cryptic will then have to remove a lot of ships from the C store (Dreadnaught, Oddysey etc) Now I wish the game was more TOS myself as I would love to team up with the original TOS crew. However it will never happen and it is unlikly that we will also have a tier 5 connie in game.

    So to summarise it would not be financially Viable for Cryptic to make the game centered to the TOS timeline
    NO TO ARC
    Vice Admiral Volmack ISS Thundermole
    Brigadier General Jokag IKS Gorkan
    Centurion Kares RRW Tomalak
    [SIGPIC][/SIGPIC]
  • captainwestbrookcaptainwestbrook Member Posts: 233 Arc User
    edited January 2013
    To be honest if Cryptic begins releasing "DLCs" which ACTUALlY had story content, maybe new ship commissions, more stf sort of stuffs, increased level cap - all that for a reasonable price for maybe around 10$ (like how the other games have) - I will happily buy that stuff.

    Whether that DLC is a TOS era episode, or whatever really. If it's good, people like me will buy it and thats what Cryptic needs to up their game first. Make things "good", "more story content" - if they satisfy these basic things, no one will criticize them I think no matter what the zen store rates are.

    And if they lack imagination or creativity, they need to straight up open a forum topic "Guys, give us suggestions or comments with what you'd like to see in the next dlc or episode release" - I'm sure half of the community would type in with flooding ideas really.

    This has been said millions of time, but I'll say it again anyway. This game has HEAPS of potential - but Cryptic/PWE need to know that only if they take advantage of that, make good story filled content and not just grinding - they will rock. They know this somewhere but still each season ends out to be a grinding one. It's time to bring back those episodes people, even if it means bringing back in form of DLCs.
    @captainwestbrook
    EPG builds / SCI ground enthusiast
  • edited January 2013
    This content has been removed.
  • edited January 2013
    This content has been removed.
  • starkaosstarkaos Member Posts: 11,557 Arc User
    edited January 2013
    I think those ships will be for time travel content and foundry missions not for our own personal use. For example, make a foundry mission about a 23rd Century ship coming to the 25th Century and it is your job to send it back without revealing information about the 25th Century. Creating time periods seems to be too much work for Cryptic.
Sign In or Register to comment.