I personally save my torpedo spreads if I'm fighting an enemy that uses them. Just target the plasma bolt and fire away...
But if I'm flying a ship capable of equipping Danube Runabout hangars, I just let them loose and set them to intercept mode. With the right DOFF they're so effective I hardly worry about them... unless the enemy lets loose its own torpedo spread to shoot them down.
*sings* "I like Gammera! He's so neat!!! He is full of turtle meat!!!"
"Hah! You are doomed! You're only armed with that pathetic excuse for a musical instrument!!!" *the Savage Beast moments before Lonnehart the Bard used music to soothe him... then beat him to death with his Fat Lute*
Actually the best option against Borg HY plasma torpedos seems to be getting aggro by the cube and make its torpedo explode in close range of the cube by just spamming Romulan hyper torpedos in its way. When the borg torpedo goes boom when hitting a hyper torpedo it also inflicts massive damage and DoT on the Borg cube, effectively giving it a taste of its own medicine. I managed to bring down a cubes hitpoints by 80% this way, destroying it in a matter of seconds
Point Defense console that you can get from the Thunderchild Heavy Escort Refit.
Yes. Good idea. Better to press one button, than trying to hit several in a dire situation.
Thanks.
Plenty of other options too. I am usually doing a mix of the others, but i DO prefer to use my torpspread and cannonscatter for the main targets.
With this console, i should be able to drink my prune juice without spilling it on my uniform.
If I see a volley of them coming my way I usually hit Evasive Manoeuvres, Beam Fire at Will, Brace for Impact, sometimes a shield buffing power if there's one available. If it still gets through, I hit Hazard Emitters to get rid of the plasma burn.
[SIGPIC][/SIGPIC]
This character is why I don't play my Romulan any more. Tovan Khev is NOT my BFF! Get him off my bridge!
or if you have the hull for it and are capable of hull clearance
touch the launching ship and let him burn himself
WARNING this option does not work on the borg
Yeah. I have done this quite a few times. It is fun when it works. A little bit gambling there. Can quickly turn into an 'Oops'/*facepalm*-moment. :eek:
Evasive manouver is practical, until i run out of steam, and another green balloon is facing me.. Happens to me quite often. Being quick about it gives me a chance to target it and shoot it down. Sadly the UI is to often funky/buggy, and won't let me target it, leading to a prune juice accident. I think the Point Defence System will benefit me a lot in such a situation.
I try just shooting them down. Sadly, even though I endeavor to equip weapons with acc modifiers and have full points in Starship Targeting Sensors , I tend to miss them a lot.
I try just shooting them down. Sadly, even though I endeavor to equip weapons with acc modifiers and have full points in Starship Targeting Sensors , I tend to miss them a lot.
Stay in close quarters combat. Pretty much puts plasma torpedoes down for the count and they'll do some of the kill work for you if you stay close enough to the opposing player.
I don't much care about high yield plasma torps, I'm KDF 90% of the time so I have aceton assims to take care of all the smallcraft mines and torps for me, aceton is only viable option to take them down in my opinion, fire at will is another, but that's not suitable in every ship. in fed side.. just make sure you roll with some1 that has fire at will. I dunno how mines work against them, you could pack photon mines with you just in case to try it out.
Say the word, it saves the world. CUUCUUMBEER!"-With slight partigen with it." Proud member or DPS-800"-We kill dem mines with our scitter turrets."
Mines will do it as well. My favorite tactic when I get a cube's attention is to hit reverse and keep firing everything. Between the minefield I leave between us and the torp spreads, they very seldom get through.
Another good option is fighter squadrons on intercept mode. Honestly, besides the Thunderchild console, this is the most effective defense screen you can have.
People easily forget about the Defense Turret that came with the Collector's Edition, that was always a good way of destroying High Yield Plasma Torpedoes.
But when it comes to Romulan Plasma Torpedoes, don't run from it, go towards the Romulans, they end up blowing themselves up with their own attacks.
Why shoot the torp down? its the best weapon to use against the borg. The best defense is to get into point blank range, then let them hit you on purpose. You still have a few seconds at point blank range to prpare for the impact, having a few buffs active at the time it hits will save you from taking most of the damage, I use BFI, aux2sif, subspace field modulater, and if i have time, hazzrds and tss to but usually isnt necessary.
The cube will lose around half its health sometimes from the impact, then the plasma burn will take another chunk of it out. Its possible to kill cubes in a few seconds on elite even with low dps setups like engineer in a beam cruiser or sci ship. I have done this on all types of ships and survived, even as a B'rel or Defiant I still survive.
"Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them." -Thomas Marrone
I second Grav Well, Tyken's Rift, Photonic Shockwave as useful choices, (Tyken's being the most easily accessible) for stopping at least some destructible torps. If you can keep at least 1 aoe going at all times, those torps aren't much threat. I think I've seen a couple die when the parent ship was tractored (not sure though).
A heavy torpedo detonates by proximity to a hostile, this is true of your own heavy torpedoes. If you fire one at an incoming heavy they will in hit each other can take each other out without needing to worry about accuaracy thus making a heavy torpedo an excellent decoy for these threats. The Romulan hyper plasma torpedo by default fires 3 destructible plasma torpedoes so if you fire them at an incoming heavy torpedo that will take it out and leave the last 2 torpedoes from your shot change to a new target.
Not sure if I should put this out there either, but as heavy torps detonate by proximity you could always um... move your ship so someone else ends up between you and the incoming heavy torpedo.:D
A heavy torpedo detonates by proximity to a hostile, this is true of your own heavy torpedoes. If you fire one at an incoming heavy they will in hit each other can take each other out without needing to worry about accuaracy thus making a heavy torpedo an excellent decoy for these threats. The Romulan hyper plasma torpedo by default fires 3 destructible plasma torpedoes so if you fire them at an incoming heavy torpedo that will take it out and leave the last 2 torpedoes from your shot change to a new target.
Not sure if I should put this out there either, but as heavy torps detonate by proximity you could always um... move your ship so someone else ends up between you and the incoming heavy torpedo.:D
I of course would never drag a tac cube back onto an idling player and let myself explode next to them. Never.
Comments
But if I'm flying a ship capable of equipping Danube Runabout hangars, I just let them loose and set them to intercept mode. With the right DOFF they're so effective I hardly worry about them... unless the enemy lets loose its own torpedo spread to shoot them down.
"Hah! You are doomed! You're only armed with that pathetic excuse for a musical instrument!!!" *the Savage Beast moments before Lonnehart the Bard used music to soothe him... then beat him to death with his Fat Lute*
Yes. Good idea. Better to press one button, than trying to hit several in a dire situation.
Thanks.
Plenty of other options too. I am usually doing a mix of the others, but i DO prefer to use my torpspread and cannonscatter for the main targets.
With this console, i should be able to drink my prune juice without spilling it on my uniform.
This character is why I don't play my Romulan any more. Tovan Khev is NOT my BFF! Get him off my bridge!
Helps with Defense %, too.
Of course that doesn't work with every ship. With some my strategy is just taking the hit.
As close to the enemy as possible.
He's dead, Jim.
Repulsors
ANY FAW or similar
Evade
or if you have the hull for it and are capable of hull clearance
touch the launching ship and let him burn himself
WARNING this option does not work on the borg
Yeah. I have done this quite a few times. It is fun when it works. A little bit gambling there. Can quickly turn into an 'Oops'/*facepalm*-moment. :eek:
Evasive manouver is practical, until i run out of steam, and another green balloon is facing me.. Happens to me quite often. Being quick about it gives me a chance to target it and shoot it down. Sadly the UI is to often funky/buggy, and won't let me target it, leading to a prune juice accident. I think the Point Defence System will benefit me a lot in such a situation.
Tricky buggers, they are.
ROLL TIDE ROLL
Aye, you need lots of shots, or huge accuracy.
As others have suggested - BRACE FOR IMPACT
(Oh and Hazard Emitters to clean the burn)
CUUCUUMBEER! "-With slight partigen with it."
Proud member or DPS-800 "-We kill dem mines with our scitter turrets."
My character Tsin'xing
Another good option is fighter squadrons on intercept mode. Honestly, besides the Thunderchild console, this is the most effective defense screen you can have.
But when it comes to Romulan Plasma Torpedoes, don't run from it, go towards the Romulans, they end up blowing themselves up with their own attacks.
The cube will lose around half its health sometimes from the impact, then the plasma burn will take another chunk of it out. Its possible to kill cubes in a few seconds on elite even with low dps setups like engineer in a beam cruiser or sci ship. I have done this on all types of ships and survived, even as a B'rel or Defiant I still survive.
Romulan? Wait a second for the torps to change direction and kill the ship that fired it.
Borg? Respawn.
"Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
-Thomas Marrone
Not sure if I should put this out there either, but as heavy torps detonate by proximity you could always um... move your ship so someone else ends up between you and the incoming heavy torpedo.:D
I of course would never drag a tac cube back onto an idling player and let myself explode next to them. Never.
My character Tsin'xing