This bug that was fixed was a silly one.. But the bug that they fixed was:
Ker'rat now has its Walls, Ceiling, and Floor.
No more flying off past the Edge of the map and into "Blue" space.
No more hiding from the reset.
I'd have to say, as much as I'll miss this little "Glitch"..I'm glad they fixed SOMETHING there!

Good Job.. only took 2+ years.. but good job.
You think that your beta test was bad?
Think about this:
American Football has been in open beta for 144 years. ~
Kotaku
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That said, I don't see how a Dev could look at Kerrat ago go "Yep, I see the main problem here, Magic Space!" Fixed it, but not look into any of the other ones? It seems more likely it was fixed in relation to something else elsewhere in the game. Sort of a broken fix?
@Aquitaine985
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I think the Fix might have been belonging to a different department then usual, which was why it got fixed. Or maybe they noticed a Flag not turned on properly and fixed it. Or something to do with the Borders.
What ever the reason, I am glad they fixed that. Helps make it at least feel less Closed Beta, and more Open Beta buggy. :P
Think about this:
American Football has been in open beta for 144 years. ~Kotaku
Probably because it was the easiest to fix first. :rolleyes:
Think about this:
American Football has been in open beta for 144 years. ~Kotaku
Cryptic Devs have a contractual obligation never to touch Kerrat . DStahl still has a nuke-it button, which he touches in the lone hours in the office,behind closed curtains it is rumored.
a history of sto pvp: 2010 - 2011
a history of sto pvp: 2012 - 2013
It also could have been Taco related. lol
Think about this:
American Football has been in open beta for 144 years. ~Kotaku
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And maybe alter the auto-respawn so that everyone doesn't end up on the same spawnpoint? Or just get rid of the auto-respawn entirely. . .it's not in N'Vak, why is it in Ker'rat?