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Rescue Deferi Captives (KDF Version) Daily

sentinel64sentinel64 Member Posts: 901 Arc User
The current version of this daily only allows the KDF to either pay the ransom (latinum) or destroy the Breen ship with the captives on board. The FED version allows the player to rescue the captive using a trick.

I think a good change to the daily for KDF is for the KDF to either destroy the ship or disable and launch rescue party (the rescue would be a 15 sec Doff Mission). A Doff mission could also be added to the FED version in which a transporter Doff needs to lock on and beam the captives on board. If the Doff mission is a success (which should be 95% of the time with uncommon Doff) then the mission adds a bonus reward (25% more dilith and expertise).

Right now, the KDF version does not allow for rescue like the FED version, which makes the KDF version quite cowardly (destroy ship with captive and call it done); this is not up to the standards you would expect from the KDF.
Post edited by Unknown User on

Comments

  • hereticknight085hereticknight085 Member Posts: 3,783 Arc User
    edited December 2012
    sentinel64 wrote: »
    Right now, the KDF version does not allow for rescue like the FED version, which makes the KDF version quite cowardly (destroy ship with captive and call it done); this is not up to the standards you would expect from the KDF.

    Killing your enemy is cowardly? Giving captives an honorable death is cowardly? Saving them from a life of slavery and sending them to Sto'vo'kor is cowardly? Killing honorless dogs and giving them the honor of death at your hands is cowardly? I don't think you know anything about Klingons at all. In fact your title under your name says it even more.

    No. What Starfleet does is cowardly. Bluff your enemy and then sneak their captives out and then walk away. There is no honor there. And besides, the breen can shoot back. And they do. You slaughter those pe'taq and then kill their bu'nich reinforcements as well. The captives are merely collateral damage. Their deaths as slaves would be meaningless. But their deaths also resulting in the death of slavers and their allies means far.
    It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once. B)
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited December 2012
    And besides, who wants to save the Deferi anyway? :D
  • laetans1laetans1 Member Posts: 0 Arc User
    edited December 2012
    it is after all about balance, me balancing my disruptors and torps all over the breen hull :D - the deferi would approve :D
    Being first at any cost is not always the point.
  • dirlettiadirlettia Member Posts: 1,632 Arc User
    edited December 2012
    And besides, who wants to save the Deferi anyway? :D

    Absolutely this is the crux of the matter. If we rescue them they will only let themselves get caught again anyway. Balance requires casualties on both the side of the defari and Breen so the ship and captives have to be destroyed. balance is thus preserved, and my crew are happy :D

    Still waiting to be able to use forum titles
  • reginamala78reginamala78 Member Posts: 4,593 Arc User
    edited December 2012
    A boarding operation might be an appropriately Klingon alternative. Why shoot the Breen from kilometers away when you can stab them up close and personal?
  • hereticknight085hereticknight085 Member Posts: 3,783 Arc User
    edited January 2013
    A boarding operation might be an appropriately Klingon alternative. Why shoot the Breen from kilometers away when you can stab them up close and personal?

    Except that according to Canon, nothing can survive aboard a breen ship other than breen (barring of course their slave pens). Something about sub-zero temperatures?
    It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once. B)
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited January 2013
    dirlettia wrote: »
    Absolutely this is the crux of the matter. If we rescue them they will only let themselves get caught again anyway. Balance requires casualties on both the side of the defari and Breen so the ship and captives have to be destroyed. balance is thus preserved, and my crew are happy :D

    Everyone wins! :D

    Except for the Breen... but who cares? :P
  • lordagamemnonb5lordagamemnonb5 Member Posts: 0 Arc User
    edited January 2013
    Except that according to Canon, nothing can survive aboard a breen ship other than breen (barring of course their slave pens). Something about sub-zero temperatures?

    That was never established in canon, only assumed by fans. The only canon in regards to the interior of Breen ships are the scenes in Deep Space 9 season 7 with Dax and Worf being held prisoner and being taken in and out of the holding area for interrogations.
    How the Devs see Star Trek, apparently:
    Star Trek: The Original Grind
    Star Trek: The Next Grind
    Star Trek: Deep Space Grind
    Star Trek: Voyage to the Grind
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