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Success vs. Crit...

zerobangzerobang Member Posts: 0 Arc User
edited December 2012 in Duty Officer System and R&D
i know, i know, it's because of (bad) MATH that success eats away from crit chance if there is no option for failure (and that this will not change).

but this is just getting silly now:

http://i.imagebanana.com/img/tvq7c5ny/critchances.png



can you (Dev's / Borticus / Archon) at least change these no-fail assignments (all of them plz) so that the Profession of the Officer is not a *negative success modifier* but a crit trait instead?

it just makes no sense what so ever that the correct profession for a job reduces the crit chance.
[SIGPIC][/SIGPIC]
Post edited by zerobang on

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