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Tricobalts DEFINITLY Arnt OP

brokenmirror2012brokenmirror2012 Member Posts: 0 Arc User
[3:53] [Combat (Self)] Your Mine Explosion deals 208875 (105207) Kinetic Damage to Vegetable0.

[3:53] [Combat (Self)] Your Mine Explosion deals 273555 (137784) Kinetic Damage to Vegetable0.

[3:53] [Combat (Self)] Your Mine Explosion deals 236523 (119132) Kinetic Damage to Vegetable0.

Nope.... NOT AT ALL
Heres some moar
[3:42] [Combat (Self)] Your Mine Explosion deals 96582 (115341) Kinetic Damage to Vegetable0.

[3:42] [Combat (Self)] Your Mine Explosion deals 105068 (125475) Kinetic Damage to Vegetable0.


This is him buffed up.... Ababtive armor at ~93%

[3:35] [Combat (Self)] Your Mine Explosion deals 14657 (175034) Kinetic Damage(Critical) to Vegetable0.

[3:35] [Combat (Self)] Your Mine Explosion deals 12233 (146086) Kinetic Damage(Critical) to Vegetable0.

[3:35] [Combat (Self)] Your Mine Explosion deals 13808 (164903) Kinetic Damage(Critical) to Vegetable0.

[3:35] [Combat (Self)] Your Mine Explosion deals 13130 (156804) Kinetic Damage(Critical) to Vegetable0.


Still Died.

I mean u know. This is Obviously not OP, I can instakill u thru 93% Hull Resistance right?/
</sarcasm>

Well If you wanna complain they ARE NOT OP. Go ahead, but these numbers beg to differ. And theres no way u can say that they aren't. Why? Because those are instakills. And when they are used in pvp. It isn't Oh hey 1 guy is using 1, they get shot down. Its 5 guys are using 2 with DPB 3, with pets, so u cant even see them let alone defend urself.
[SIGPIC][/SIGPIC]
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