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MMSE experiment

andoriansrusandoriansrus Member Posts: 4 Arc User
edited December 2012 in PvP Gameplay
now before you yell at me for using the Vesta WITHOUT my Aux DHC's hear me out I did some experimenting last night....

I got myself a couple of threat scaling consoles (plasma proc)
replaced all Phasers with mk XII Polarized Disruptors, Strapped on a Full MACO mk XII set, the Full Vesta Console Set, and the full Omega Borg Assimilated set....

respecced (I bought a respec last night) and made a few changes and respecced my reputation abilities so at T4 Rep I have the Omega Graviton passive that has a chance to bypass shields, and the T4 Romulan Sensor Assault Passive that has a chance to placate

essentially what I have come up with is a ship that 5 Procs on the weapons 6 if you count each threat scaling science console.... so instead of pet spam and mine spam I'm looking into Proc spam...

yes I am pretty sure this is not going to be AS efficient as say the Aux DHC, but from a numbers point of view it looks like I set things on fire regularly... occasionally bypass their shields occasionally placate them and occasionally mess with their power settings..... oh and its nice if I get passed the shields with an Omega Plasma torpedo Mk XII with High Yield II, it will take most of your hull away..... nice little experiment for the Tactical Vesta drivers out there to look into I will bet

so thoughts on what I have done are welcome please ask intelligent questions and please avoid completely torching me like I said this was an experiment....
Major Xi'Zzin
I.R.W. Raptor's Claw
Storm Eagle Class Warbird Fleet Ha'feh
I have never trusted humans, and I never will
Post edited by andoriansrus on

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  • andoriansrusandoriansrus Member Posts: 4 Arc User
    edited December 2012
    ok after testing the build SEEMS to work well under various environments... so I give you the U.S.S. Wasp Version 1.3

    USS Wasp V1.3 MMSE

    Forward weapons:
    2x Polarized Disruptor Dual Heavy Cannons Mk XII [Acc] [CrtD]
    Omega Plasma Torpedo Mk XII [Dmg]x2 [CrtH]
    Aft Weapons:
    2x Polarized Disruptor Array Mk XII [CrtD] [CrtH]
    Kinetic Cutting Beam Mk XII [Dmg]x3

    Deflector, Engine, and Shields:
    Omega Force Tachyon Deflector Mk XII
    Omega Force Hyper-Impulse Engine Mk XII
    Omega Force Shield Array Mk XII

    Consoles:
    Engineering Consoles: Multidimensional Wave-Function Analysis Module, Neutronium Alloy Mk XII,

    Assimilated Module
    Science Consoles: Synpathetic Fermion Transceiver, Shield Emitter Amplifier Mk XII,
    Particle Generator Mk X [-Th] [Pla], Emitter Array Mk X [-Th] [Pla]
    Tactical Consoles: Quantum Field Focus Controller, Disruptor Induction Coil Mk II,
    Ambiplasma Envelope Mk XII

    Hangar Options:
    Advanced Delta Flyers, Advanced Perigrines, Advanced Danubes, or Advanced Scorpions

    Power Settings:

    Weapons 85/75, Shields 75/50, Engines 49/25, Auxiliary 80/50

    Bridge Officers:
    CMDR. Science: Tractor Beam I, Science Team II, Hazard Emitters III, Gravity Well III
    LCMDR. Tactical: Tactical Team I, Attack Pattern Delta I, Cannon Rapid Fire II
    LT. Tactical: Beam Fire At Will I, Torpedo High Yield II
    LT. Engineer: Emergency Power to Shields I, Reverse Shield Polarity I
    ENS. Engineer: Emergency power to Shields I

    Duty Officers: Energy Weapoms Officer(sub-nucleonic), Projectile Weapons Officer, Sensors officer,
    Gravimetric Scientist, Development Lab Scientist

    Captain Skills:
    Tactical Systems: Attack Patterns 6, Starship Weapons Training 6, Starship Energy Weapons 6, Starship

    Projectile Weapons 6, Starship Maneuvers 6, Starship Targeting Systems 6,
    Starship Threat Control 6

    Engineering Systems: Starship Hull Repair 9, Structural Integrity 6, Starship Warp Core Efficiency 9,
    Starship Impulse Thrusters 6, Starship Warp Core Potential 9, Starship Engine Performance 6,
    Starship Hull Plating 6, Starship Shield Performance 9, Starship Auxiliary Performance 9

    Science and Operations Systems: Starship Flow Capacitors 6, Starship Shield Emitters 9,
    Starship Power Insulators 6, Starship Shield Systems 9, Starship Graviton Generators 6,
    Starship Particle Generators 6, Starship Sensors 6, Starship Subspace Decompiler 6

    Ground Skills Science Officer: Medic 6, Weapons Proficiency 6, PS Generator 6, Scientist 6,

    Probability Logistics 6, Particle Physics 6

    Romulan/Omega Reputation:
    Romulan: Enhanced Personal Shields, Enhanced Shield Systems, Reactive Shielding,
    Sensor Targeting Assault
    Omega: Medical Nanites, Hull Repairing Nanites, Regenerative Shield Augmentation,
    Omega Graviton Amplifier
    Major Xi'Zzin
    I.R.W. Raptor's Claw
    Storm Eagle Class Warbird Fleet Ha'feh
    I have never trusted humans, and I never will
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