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Tholian recluse carrier tanky dps

alanthoralanthor Member Posts: 0 Arc User
edited December 2012 in Federation Discussion
hello guys i need some help with my setup (skills and boff layout) for my tholian recluse carrier i am an engineer and want to play it in a tanky/dps way for solo play and stfs (sometimes pvp)

ive got some intentions but i want to read other peoples opinions too

Ensign Tac: Fire at Will I
Ensign Science: science team 1
Lt. Com. Science: Polarize Hull I,feedback pulse I , Hazard Emitters III
Lt. Com. Eng: EPtW I, Reverse Shield Polarity I, EPtS III
Com. Eng: EPtW I, Eng. Team II, EPtS III, A2SIF III
Post edited by alanthor on

Comments

  • alanthoralanthor Member Posts: 0 Arc User
    edited December 2012
    more than 100 visits and no ideas ?
  • coffeemikecoffeemike Member Posts: 942 Arc User
    edited December 2012
    What Space Set are you using?
  • alanthoralanthor Member Posts: 0 Arc User
    edited December 2012
    skills or equipment ?
  • kylesal24kylesal24 Member Posts: 312
    edited December 2012
    If you want us to help then could you give us the setup you are using now. Because I cant help you with BOFF without knowing what weapons you have, what set you have, and what consoles you have.

    Kyle
    Delta Fleet Command
  • mal00mal00 Member Posts: 43 Arc User
    edited December 2012
    you need to post more details such as ur equipment (shield, weapons, consoles, hangar pets and devices) and any assigned space DOFFs
  • alanthoralanthor Member Posts: 0 Arc User
    edited December 2012
    come on i will do it on my own than you guys dont want to through some ideas in the pot its a recluse carrier my boff layout is in the first post the only weapons to use are tetryon beams cause of the tetryon grid console that makes the question for the pets obsolete

    and btw i start from the scratch i dont have anything of the high shiny stuff i just wanted some ideas where to set my goals
  • erkyss2erkyss2 Member Posts: 0 Arc User
    edited December 2012
    Hi i`m flyin recluse as well, and this is how i run it foe stf`s:

    Ensign Tac: Tactical team1
    Ensign Science: science team1
    Lt. Com.Eng: EPtS1, RSP1, aux2sif2
    Lt. Com. sci : TB1, TSS2, HE3
    Com. sci: HE1, TSS2, TBR2, GW3

    In pvp tho, i fly different boff layout offcourse witch looks like this;

    Ensign Tac: TT1
    Ensign Science: ST1
    Lt. Com. Science: HE1, HE2 , TSS3
    Lt. Com. Eng: EPtA1, ES1, ES2
    Com. Eng: EPtS1, RSP1, EPtS III, A2SIF III

    The only difference is i`m sci not an eng, I hope this set ups might work for u :)

    For consoles, i would throw off that tatryon thingie console, tbh I dont see it rly ussefull.
    Engi consoles: 2 neutroniums, 2 SIF generators
    Sci consoles: 2 field generators 2 shield emitters (not the regen ones)
    Tac consoles: 2 pulse gens

    In PvP i put up some chorniton mines in back, and torp lancher in front so i have only 3 beams, that allows me to run ful aux power.
  • mal00mal00 Member Posts: 43 Arc User
    edited December 2012
    For OP Assuming ur starting from scratch then for a tanky build i would use the following console setup

    Eng: Neutronium x2, RCSx2
    (note if ur not worried about ur turnrate then u can take 4 neutronium)
    Sci: Assimilated console, zero pt E conduit, tet glider and shield emitter amp or field generator depending on the shield ur using (if ur using MACO shield then drop 1 or both neutronium move one of the universal console to eng slot and take extra shield console)
    Tac: tet console or quantum (since the tholian fighters have tet and quantums)

    For Boff I would drop FAW since u have 4 innate target subsystems and the have joint CD take TS1 or HY1 instead, also drop feedback pulse and take maybe tractor beam, tract repulsors or grav well
  • erkyss2erkyss2 Member Posts: 0 Arc User
    edited December 2012
    mal00 wrote: »
    Eng: Neutronium x2, RCSx2
    (note if ur not worried about ur turnrate then u can take 4 neutronium)
    Sci: Assimilated console, zero pt E conduit, tet glider and shield emitter amp or field generator depending on the shield ur using (if ur using MACO shield then drop 1 or both neutronium move one of the universal console to eng slot and take extra shield console)
    Tac: tet console or quantum (since the tholian fighters have tet and quantums)

    For Boff I would drop FAW since u have 4 innate target subsystems and the have joint CD take TS1 or HY1 instead, also drop feedback pulse and take maybe tractor beam, tract repulsors or grav well

    Forget RCS`s on carrier, thats just wasted slot, u dont benefit from it at all, also tac consoles DON`T boost your pets dmg, so it rly doesnt matter, altho i would suggest to use tetryon wps and tholian fighters. Tac team is one off the most important abilities in the game, if u are not distributing your shields, you will melt like butter.
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