I'm not sure if it's lag or a UI error but I just clicked on "Sensor Targeting Assault" after glancing at "Emergency Secondary Shielding" and I wound up with "Emergency Secondary Shielding."
I'm not sure if it's lag or a UI error but I just clicked on "Sensor Targeting Assault" after glancing at "Emergency Secondary Shielding" and I wound up with "Emergency Secondary Shielding."
Although I haven't had that particular issue - I have had it start projects I had not selected after selecting to start some other project. Have had it start a project when I've selected collect reward with no next project selected.
If I notice that I'm lagging in the least, I stay away from it - it does...random things.
Really? That's good to know. Learned something new today.
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STO Forum member since before February 2010. STO Academy's excellent skill planner here: Link I actually avoid success entirely. It doesn't get me what I want, and the consequences for failure are slim. -- markhawman
What's even better is that despite huge changes to the rep trees tomorrow, players are being forced to spend cash on a respec because Cryptic is too lazy or cheap to give one out when they make fundamental changes to how permanent abilities function.
What's even better is that despite huge changes to the rep trees tomorrow, players are being forced to spend cash on a respec because Cryptic is too lazy or cheap to give one out when they make fundamental changes to how permanent abilities function.
While I think respecs should be earnable in game, I'm also in the camp that thinks more than one respec every six months seems excessive.
What's even better is that despite huge changes to the rep trees tomorrow, players are being forced to spend cash on a respec because Cryptic is too lazy or cheap to give one out when they make fundamental changes to how permanent abilities function.
While I think respecs should be earnable in game, I'm also in the camp that thinks more than one respec every six months seems excessive.
It's one thing if it's a respec that you choose for yourself.
It's quite another when a game mechanic is changed and you want to redo a choice that is made less viable or functional because someone at Cryptic altered things.
where are the details on these changes?
From tomorrows patch notes. Now I'm not saying tweaks weren't needed (perma placate and invincible shields were borked), but the Omega T4 shield rep is by all accounts completely useless in the form that's currently on tribble.
While I think respecs should be earnable in game, I'm also in the camp that thinks more than one respec every six months seems excessive.
Pretty much what Stirling said. Sure, if you're just casual PvEing, the minute details don't make such a crucial difference. But if you're shooting for higher efficiency in your build, or you do any PvP at all (where every factor of your build is important). . .respeccing every time the devs change a game mechanic is a pain in the butt. It's 500 zen every time, and they make lots of changes.
At the very least, lower the price of a respec to 100-150 zen or something.
My PvP toon is Krov, of The House of Snoo. Beware of my Hegh'ta of doom.
It would cost Dilithium, so yes, it the hell would.
A respec token currently costs 500 Zen, or $5 US. Currently the dilith exchange is holding at about 102 dilith per zen, or roughly 50000 dilithium for a respec token.
If the Rep dilith respec cost is too low, no-one will purchase a token. Thusly, PWE won't make money off of the full tokens if it's a "small dilithium cost" as you suggested.
What I see them doing is creating a Rep only respec token and charging a bit less. Then whenever some moron decides they're going to tweak something and ends up drastically changing how an ability works, one of the talking heads can turn around and say "we don't need to give you a respec, just go buy one!".
Comments
Although I haven't had that particular issue - I have had it start projects I had not selected after selecting to start some other project. Have had it start a project when I've selected collect reward with no next project selected.
If I notice that I'm lagging in the least, I stay away from it - it does...random things.
STO Forum member since before February 2010.
STO Academy's excellent skill planner here: Link
I actually avoid success entirely. It doesn't get me what I want, and the consequences for failure are slim. -- markhawman
While I think respecs should be earnable in game, I'm also in the camp that thinks more than one respec every six months seems excessive.
where are the details on these changes?
It's one thing if it's a respec that you choose for yourself.
It's quite another when a game mechanic is changed and you want to redo a choice that is made less viable or functional because someone at Cryptic altered things.
From tomorrows patch notes. Now I'm not saying tweaks weren't needed (perma placate and invincible shields were borked), but the Omega T4 shield rep is by all accounts completely useless in the form that's currently on tribble.
Pretty much what Stirling said. Sure, if you're just casual PvEing, the minute details don't make such a crucial difference. But if you're shooting for higher efficiency in your build, or you do any PvP at all (where every factor of your build is important). . .respeccing every time the devs change a game mechanic is a pain in the butt. It's 500 zen every time, and they make lots of changes.
At the very least, lower the price of a respec to 100-150 zen or something.
Because that doesn't make PWE money.
It would cost Dilithium, so yes, it the hell would.
A respec token currently costs 500 Zen, or $5 US. Currently the dilith exchange is holding at about 102 dilith per zen, or roughly 50000 dilithium for a respec token.
If the Rep dilith respec cost is too low, no-one will purchase a token. Thusly, PWE won't make money off of the full tokens if it's a "small dilithium cost" as you suggested.
What I see them doing is creating a Rep only respec token and charging a bit less. Then whenever some moron decides they're going to tweak something and ends up drastically changing how an ability works, one of the talking heads can turn around and say "we don't need to give you a respec, just go buy one!".