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Any word on Rep Respecs?

leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
I'm not sure if it's lag or a UI error but I just clicked on "Sensor Targeting Assault" after glancing at "Emergency Secondary Shielding" and I wound up with "Emergency Secondary Shielding."
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Comments

  • mandoknight89mandoknight89 Member Posts: 1,687 Arc User
    edited December 2012
    A normal skill respec resets reputation bonuses, as well.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited December 2012
    I'm not sure if it's lag or a UI error but I just clicked on "Sensor Targeting Assault" after glancing at "Emergency Secondary Shielding" and I wound up with "Emergency Secondary Shielding."

    Although I haven't had that particular issue - I have had it start projects I had not selected after selecting to start some other project. Have had it start a project when I've selected collect reward with no next project selected.

    If I notice that I'm lagging in the least, I stay away from it - it does...random things.
  • claransaclaransa Member Posts: 1 Arc User
    edited December 2012
    Respeccing your skills also resets your rep traits.
  • crusty8maccrusty8mac Member Posts: 1,381 Arc User
    edited December 2012
    Really? That's good to know. Learned something new today.
    __________________________________
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  • stirling191stirling191 Member Posts: 0 Arc User
    edited December 2012
    What's even better is that despite huge changes to the rep trees tomorrow, players are being forced to spend cash on a respec because Cryptic is too lazy or cheap to give one out when they make fundamental changes to how permanent abilities function.
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited December 2012
    What's even better is that despite huge changes to the rep trees tomorrow, players are being forced to spend cash on a respec because Cryptic is too lazy or cheap to give one out when they make fundamental changes to how permanent abilities function.

    While I think respecs should be earnable in game, I'm also in the camp that thinks more than one respec every six months seems excessive.
  • bubblygumsworthbubblygumsworth Member Posts: 0 Arc User
    edited December 2012
    What's even better is that despite huge changes to the rep trees tomorrow, players are being forced to spend cash on a respec because Cryptic is too lazy or cheap to give one out when they make fundamental changes to how permanent abilities function.

    where are the details on these changes? D:
    [SIGPIC][/SIGPIC]
    I drink, I vote, and I PvP!
  • edited December 2012
    This content has been removed.
  • stirling191stirling191 Member Posts: 0 Arc User
    edited December 2012
    While I think respecs should be earnable in game, I'm also in the camp that thinks more than one respec every six months seems excessive.

    It's one thing if it's a respec that you choose for yourself.

    It's quite another when a game mechanic is changed and you want to redo a choice that is made less viable or functional because someone at Cryptic altered things.
    where are the details on these changes? D:

    From tomorrows patch notes. Now I'm not saying tweaks weren't needed (perma placate and invincible shields were borked), but the Omega T4 shield rep is by all accounts completely useless in the form that's currently on tribble.
  • travelingmastertravelingmaster Member Posts: 0 Arc User
    edited December 2012
    While I think respecs should be earnable in game, I'm also in the camp that thinks more than one respec every six months seems excessive.

    Pretty much what Stirling said. Sure, if you're just casual PvEing, the minute details don't make such a crucial difference. But if you're shooting for higher efficiency in your build, or you do any PvP at all (where every factor of your build is important). . .respeccing every time the devs change a game mechanic is a pain in the butt. It's 500 zen every time, and they make lots of changes.

    At the very least, lower the price of a respec to 100-150 zen or something.
    My PvP toon is Krov, of The House of Snoo. Beware of my Hegh'ta of doom.
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited December 2012
    Honestly, why couldn't there be a button in the middle of each one that swaps them around for a small Dilithium cost? :confused::confused::confused:
  • stirling191stirling191 Member Posts: 0 Arc User
    edited December 2012
    Honestly, why couldn't there be a button in the middle of each one that swaps them around for a small Dilithium cost? :confused::confused::confused:

    Because that doesn't make PWE money.
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited December 2012
    Because that doesn't make PWE money.

    It would cost Dilithium, so yes, it the hell would.
  • stirling191stirling191 Member Posts: 0 Arc User
    edited December 2012
    It would cost Dilithium, so yes, it the hell would.

    A respec token currently costs 500 Zen, or $5 US. Currently the dilith exchange is holding at about 102 dilith per zen, or roughly 50000 dilithium for a respec token.

    If the Rep dilith respec cost is too low, no-one will purchase a token. Thusly, PWE won't make money off of the full tokens if it's a "small dilithium cost" as you suggested.

    What I see them doing is creating a Rep only respec token and charging a bit less. Then whenever some moron decides they're going to tweak something and ends up drastically changing how an ability works, one of the talking heads can turn around and say "we don't need to give you a respec, just go buy one!".
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