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New weapons and shield ideas. Devs please read.

chaz200565chaz200565 Member Posts: 0 Arc User
We have seen batleths and lirpa's.
How about one from earth itself. A samurai sword,so sharp that it kills a borg soldier in one go. Heres another one,explosive bo and arrows that instantly make a target explode on being hit,even a borg too.
As for borg weapons,theres the cutting beam and omega torpedo,how about a ground weapon of a type that the borg can not adapt to? and i mean explosive or energy weapon and not melee.
In voyager "end game" captain janeway used transphasic torpedoes against borg ships,and they were very effective. How about bringing that to the game too.
As for shields,an idea here would be as follows,
Federation and klingon scientists have had a breakthrough into how the borg adapt to weapons fire against them.
A new prototype personal shield is developed,that will allow both feds and klingons to adapt against borg weapon fire on the ground.
Devs,re-modulating weapons is frustrating at times,please give us a breakthrough against the borg.
Post edited by chaz200565 on

Comments

  • edited December 2012
    This content has been removed.
  • stealthymcthiefstealthymcthief Member Posts: 143 Arc User
    edited December 2012
    Those are all terrible ideas.
  • chaz200565chaz200565 Member Posts: 0 Arc User
    edited December 2012
    That's right guys, katanas and bows and arrows should be in the game because some fanboy of medieval weapons that are not part of Trek lore thinks they're cool.

    Katanas and bows and arrows were not just made in medieval times.(explosive arrows)
    Also regards katanas,these have been seen before in startrek.
    They are not just cool,i think they would add to the fun and be effective too.
  • chaz200565chaz200565 Member Posts: 0 Arc User
    edited December 2012
    Those are all terrible ideas.

    Well it was worth mentioning, good or bad.
  • vesolcvesolc Member Posts: 244 Arc User
    edited December 2012
    Damn you Crysis 3, damn you AC3:P
  • defalusdefalus Member Posts: 4 Arc User
    edited December 2012
    The last thing this game needs is more melee weapons. I wish the people using melee weapons would realise that when they stand there swinging a sword and it does nothing compared to what a pulsewave would do at that range.
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  • nightmarechi1dnightmarechi1d Member Posts: 62 Arc User
    edited December 2012
    I really hope you're being sarcastic. Because otherwise... wow...

    But I would like to see a rapier (the sword, not the ship obviously) in the game. Sulu used them so why not.
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    I didn't ask to be President of the Balloon Enterprises! The Balloon Enterprises demanded it!
  • weylandjuarezweylandjuarez Member Posts: 0 Arc User
    edited December 2012
    defalus wrote: »
    The last thing this game needs is more melee weapons. I wish the people using melee weapons would realise that when they stand there swinging a sword and it does nothing compared to what a pulsewave would do at that range.

    Say that to an Elite Tactical Drone - only you can't 'cause he just melted your face off in two shots.

    For most PvE enemies melee weapons are unnecessary but for fighting the Borg, one decent melee player (so much the better if they're a Sci) can stop those drones unleashing an ungodly amount of damage on the team.

    And to the OP, yes - my KDF Joined-Trill Sci would love a decent sword that doesn't look like a cutlass or something from Final Fantasy.
    Please join our peaceful protest to help make STO a better game
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  • thay8472thay8472 Member Posts: 6,376 Arc User
    edited December 2012
    Use a pulsewave at point blank range.

    failing thta new weapon ideas :P


    Rock: Kinetic damage

    (Grenade type weapon)
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  • defalusdefalus Member Posts: 4 Arc User
    edited December 2012
    Say that to an Elite Tactical Drone - only you can't 'cause he just melted your face off in two shots.

    Bar the face melting... I do it all the time, it's not that hard.:P
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  • chaz200565chaz200565 Member Posts: 0 Arc User
    edited December 2012
    Say that to an Elite Tactical Drone - only you can't 'cause he just melted your face off in two shots.

    For most PvE enemies melee weapons are unnecessary but for fighting the Borg, one decent melee player (so much the better if they're a Sci) can stop those drones unleashing an ungodly amount of damage on the team.

    Agreed there. well said.
  • weylandjuarezweylandjuarez Member Posts: 0 Arc User
    edited December 2012
    defalus wrote: »
    Bar the face melting... I do it all the time, it's not that hard.:P

    BS. Pure and simple - maybe with the support of your team all focus-firing or a spectacular crit but in over 1500 Elite STF runs, I've never seen an energy weapon-wielding player solo an Elite Tac without getting torn to ribbons.

    I supposed you can solo Armek with that PW too eh?
    Please join our peaceful protest to help make STO a better game
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  • defalusdefalus Member Posts: 4 Arc User
    edited December 2012
    BS. Pure and simple - maybe with the support of your team all focus-firing or a spectacular crit but in over 1500 Elite STF runs, I've never seen an energy weapon-wielding player solo an Elite Tac without getting torn to ribbons.

    I supposed you can solo Armek with that PW too eh?

    You said nothing about being solo. :P In the teams I normally run with, we never use melee weapons against armek either and he dies very quickly.

    One question, should I give my tac a melee weapon to solo elites, I would be unkillable then? No need to worry about getting killed at that range or assimilated? How exactly do these awsome melee builds work, what doffs should I slot to make a melee build work?
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  • tc10btc10b Member Posts: 1,549 Arc User
    edited December 2012
    It's when the melee users get assimilated that makes me laugh the hardest.
  • chaz200565chaz200565 Member Posts: 0 Arc User
    edited December 2012
    tc10b wrote: »
    It's when the melee users get assimilated that makes me laugh the hardest.

    I find using melee weapons against the borg,the most effective.
    yes a pulsewave is good but the borg do adapt to that after a while.
  • sollvaxsollvax Member Posts: 4 Arc User
    edited December 2012
    Right firstly those weapons ARE Canon

    (kirk and spock used Bows and Arrows for a start)

    Swords including a katana and a claymore also appear in TOS

    so do at various times
    Maces , spears , a flail , nets , tridents , swords , daggers and at least one improvised hand cannon
    Live long and Prosper
  • weylandjuarezweylandjuarez Member Posts: 0 Arc User
    edited December 2012
    defalus wrote: »
    You said nothing about being solo. :P In the teams I normally run with, we never use melee weapons against armek either and he dies very quickly.

    One question, should I give my tac a melee weapon to solo elites, I would be unkillable then? No need to worry about getting killed at that range or assimilated?

    OK - that's a different story - I've run as a Tac in an all-Tac team and they're just a engine of destruction - the amount of damage a fully Tac Team using Team Ambush Field and all the Tac buffs can put out is staggering - the Borg literally just melt in front of them.

    Even Armek can be dealt with in seconds by a 'Pulse-hug' so I won't dispute that Tacs (when teamed with other Tacs) own the ground STFs.

    It's rare though that I run with a team like that - the mix is usually a couple of Tacs, an Engineer or two and maybe a Sci (typically running Tachyon Harmonic so little-to-no healing). In those circumstances, one good melee player can get in there (use the Omega set's Distortion Field - it's sooo good) and completely lock up the most dangerous opponent in melee whilst the rest of the team mow down the lesser drones.

    It's not necessary to 'solo' every Heavy and Elite Tac you come up against (in fact, you'll be hoping the team get around to supporting you pretty quickly 'cause Assimilation is an occupational hazard), but keeping that heavy fire off your team-mates can save a lot of rezzing.

    As for giving your Tac a melee weapon - I've seen Tacs do that and the big benefit for them is their damage buffs - they can put an opponent down far quicker than a Sci or an Eng using melee weapons - but they're also a lot squishier so it's a bigger risk for them. Assuming your team has your back (and the aggro of the remaining drones) then yeah - you can do it, and it's brutal :D

    But ideally, if you want to melee you should be a Sci/Medic - just running in to melee can get your shields blasted away which means if you can't heal fast enough you're in trouble.
    tc10b wrote: »
    It's when the melee users get assimilated that makes me laugh the hardest.

    As I mentioned above - yeah - it's an occupational hazard :D once you get good at melee (i.e. you're running in with a plan) then it becomes more manageable. Sci's have it best because they can keep their health up (and that's the killer - you have to be quick to hit the Immunosupport hypos or the healing nanites but how much time you have is based on how much health you had when you got zapped).
    Please join our peaceful protest to help make STO a better game
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  • tc10btc10b Member Posts: 1,549 Arc User
    edited December 2012
    To be honest, I would rather they adapted to my weapon for the (worst case scenario) whole ten seconds that they adapt for than get the rapid assimilation take down and getting shot by my own security escort/clones/team.
  • defalusdefalus Member Posts: 4 Arc User
    edited December 2012
    I normally don't like the idea of a melee weapon but this thread makes me want to put together a hack'n'slash build for lols....:(

    If they (Cryptic) ever break the phase rift doffs that let me spin the Borg around a ground grav well like underwear in a washing machine I might just break out my old Borg kit and give it a go.:D
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  • weylandjuarezweylandjuarez Member Posts: 0 Arc User
    edited December 2012
    defalus wrote: »
    I normally don't like the idea of a melee weapon but this thread makes me want to put together a hack'n'slash build for lols....:(

    If they ever break the phase rift doffs that let me spin the Borg around a ground grav well like underwear in a washing machine I might just break out my old borg kit and give it a go.:D

    Look me up in-game and we'll run some STFs together :)@aegisprime
    Please join our peaceful protest to help make STO a better game
    [SIGPIC][/SIGPIC]
    Proudly not contributing to PWE's bottom-line since October 2012
  • defalusdefalus Member Posts: 4 Arc User
    edited December 2012
    Look me up in-game and we'll run some STFs together :)@aegisprime

    When I get home later I will.:)
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