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Turn special consoles into Devices.

thratch1thratch1 Member Posts: 0 Arc User
Just spitballin' an idea out there.

What if we gave every ship -- Cruiser, Science, and Escort -- the full Four device slots, and then turned all (or at least, almost all) special consoles -- Cloaking Device, Subspace Jumper, Point Defense System, etc. -- into Devices?

That way they would function like the Subspace Field Modulator and the Red Matter Capacitor, in that they give your ships an extra ability without taking the slot of a basic console.

Honestly, I just feel like this would be a little more fun. It could give us more abilities to use, since probably very few people run with more than one, maybe two console abilities on their ship. Having Subspace Jumper and Point Defense on my action bar sounds a lot more fun than using a battery or something.
[SIGPIC][/SIGPIC]
Post edited by thratch1 on

Comments

  • arcademasterarcademaster Member Posts: 0 Arc User
    edited December 2012
    I would like it and I'm starting to use so many special consoles my base stats start to suffer (Lockbox consoles, special ship consoles, new Romulan console etc) but if they did this, it would add a lot of fuel to the fire that is constant power creep in this game. I think things would just get out of hand if they implemented this.
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited December 2012
    I believe they do that, so if you want to use a special console, you have to sacrifice something.
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  • thratch1thratch1 Member Posts: 0 Arc User
    edited December 2012
    I would like it and I'm starting to use so many special consoles my base stats start to suffer (Lockbox consoles, special ship consoles, new Romulan console etc) but if they did this, it would add a lot of fuel to the fire that is constant power creep in this game. I think things would just get out of hand if they implemented this.

    That's fair, but at the same time, a lot of these consoles aren't direct power upgrades -- they're fun and useful abilities that can radically alter your playstyle. They actually encourage some ships to stack as many as three Universal Consoles, like the Odyssey and Vesta packs, to get a 3-piece bonus.

    To be fair (re: power creep), I've also in the past advocated making all consoles unique, and adding in more interesting consoles that add things like weapon procs. For instance, a Tactical captain would use a Phaser Relay, a Prefire Chamber, a Zero Point Quantum Chamber, and maybe one or two special weapon consoles.

    As it is at present, I'm stacking 5 Phaser Relays on my ship, and that... is boring, really, but also necessary to keep up.
    [SIGPIC][/SIGPIC]
  • lindalefflindaleff Member Posts: 3,734 Arc User
    edited December 2012
    I would love to do that with my Aceton Assimilator and my Isometric Charges. To be honest, I could use the console slots for things like armor or shields, and use up my 2 extra Device slots that are just sitting there empty. I would entirely support making these into Devices.
    I completed a 2-man CSE, ISE, and KASE, Optionals included. And I soloed Winter Invasion.
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  • arcademasterarcademaster Member Posts: 0 Arc User
    edited December 2012
    thratch1 wrote: »
    As it is at present, I'm stacking 5 Phaser Relays on my ship, and that... is boring, really, but also necessary to keep up.

    Agreed, if they changed how tactical consoles work, that would really change things up for the better. I'd LOOOOVE this.
  • dkeith2011dkeith2011 Member Posts: 595 Arc User
    edited December 2012
    A lot of the consoles make more sense as a device anyway, the cloaking device for example.
  • sollvaxsollvax Member Posts: 4 Arc User
    edited December 2012
    one special console per ship might work better
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  • redrickyredricky Member Posts: 1,004 Arc User
    edited December 2012
    sollvax wrote: »
    one special console per ship might work better

    Man, the Mayans must have been right about the world ending next week because that's the only reason for what I'm about to say: I agree with Sollvax.

    I wish they were limited to one. Even two would be good. Some have suggested one or two universal console slots for the "P2W" stuff. It's going to be tough to make the case for that now, the ship has sailed as they say.

    I'd even like to see each console get classified as one of the 3 types, so Aceton Assimilator and Theta for example would be science, so science vessels would still be able to do sciency things a little better than other ships. Want Iso? You have to give up some dps in the form of Tac consoles.

    Anyway, like I said I don't see Cryptic walking this stuff back. It's too public. They've only stealth nerfed things like playable Trill and Tellarite cause they were under the radar.
    _______________
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  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited December 2012
    I would very much like to see a few special consoles become devices. This wouldn't make sense for the non-combat consoles (Assimilated Console, Battle Module 3000, things like that), and some combat consoles (Like the point-defence, and Bio-Neural Warhead), but for the subspace jumper, isometric, holographic-decoy, and the Aceton Assimilator would make better devices.

    I do agree that there should be some sort of limit on special consoles, but limiting it to one is no fun. Subspace jumper, and Holographic decoy are the best of friends! I don't want to separate them. :(
  • curs0rcurs0r Member Posts: 0 Arc User
    edited December 2012
    As they currently exist I wouldn't sacrifice one of my regular consoles for one of these special consoles as most have a 3 minute cooldown so they aren't worth the sacrifice of a regular console slot. If they were made into devices, or a console slot was added to ships that only these special consoles might be used with I might actually use them.
    I'll sell you some weapons from New Romulus. Never fired, only dropped once.
  • artanisenartanisen Member Posts: 431 Arc User
    edited December 2012
    thratch1 wrote: »
    Just spitballin' an idea out there.

    What if we gave every ship -- Cruiser, Science, and Escort -- the full Four device slots, and then turned all (or at least, almost all) special consoles -- Cloaking Device, Subspace Jumper, Point Defense System, etc. -- into Devices?

    That way they would function like the Subspace Field Modulator and the Red Matter Capacitor, in that they give your ships an extra ability without taking the slot of a basic console.

    Honestly, I just feel like this would be a little more fun. It could give us more abilities to use, since probably very few people run with more than one, maybe two console abilities on their ship. Having Subspace Jumper and Point Defense on my action bar sounds a lot more fun than using a battery or something.


    This sound interesting to me, and it would be nice, but
    i would think it be best to leave some Universal Consoles as they are,
    and a few like Subspace jumper, Point Defense as a Device.
  • edited December 2012
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