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Freighter Wars: Thoughts on build/team setup

talzerotwotalzerotwo Member Posts: 0 Arc User
edited December 2012 in PvP Gameplay
I have a tuffi. It's really the only "very very rare" thing I got. I want to use it. Now I've heard the suggestion that to use it pvp, one must just get the holo version. However, if you had the option of 5v5 all freights,

What sort of setups would you go with?

sci/tac/eng builds? would you make a balanced team of some sci, some tac, some engi (assuming a dedicated healer?) how would this affect your subnuke/shockw/spike tactic if you didnt have the appropriate ship.

im really curious as to what results from some of the creative/analytical minds we have here at the pvp community :P
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Post edited by talzerotwo on

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  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited December 2012
    5 Sci Captains
    • 5x Subnuke
    • 5x Sensor Scan
    • 5x Photonic Fleet

    Passives
    Romulan: +3% Crit, +PlacOnCrit
    Omega: +30 Weapon, +KineticProc

    Devices (all): Adult Gekli, RMC, SFM, Scorpion Fighters, Heavy Phaser Turret

    Da Death BombZ (x1)

    DOFFs: TBO (Shield Strip), 2x EWO (Beam), 2x PWO (Mine)

    FAW1, DPB1
    TB1

    Weapons
    Fore: 2x Polarized Disruptor Beam Array
    Aft: Tric Mine

    Deflector: Omega
    Engine: Omega
    Shields: Omega

    Consoles
    Eng: AMS, Jumper, Leech

    Da Death CloudZ (x2)

    DOFFs: TBO (Shield Strip), GS (Tyken), DO, 2x PWO (Torp)

    THY1
    TB1, TR1

    Weapons
    Fore: Omega Torp, Polarized Disruptor Beam Array
    Aft: Kinetic Beam

    Deflector: Borg
    Engine: Borg
    Shield: Borg

    Consoles
    Eng: Theta, PDS, Leech

    Da Death ZapZ (x2)

    DOFFs: 2x EWO (Beam), 2x DCE (-Recharge), WCE (+Power)

    FAW1
    EPtW1, DEM1

    Weapons
    Fore: 2x Polarized Disruptor Dual Beam
    Aft: Kinetic Beam

    Deflector: MACO
    Engine: MACO
    Shields: MACO

    Consoles
    Eng: Iso, Graviton, Leech
    talzerotwo wrote: »
    im really curious as to what results from some of the creative/analytical minds we have here at the pvp community :P

    How about the results from the obviously...er...deranged? :)
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited December 2012
    ^ these are the facts, they are irrefutable
  • talzerotwotalzerotwo Member Posts: 0 Arc User
    edited December 2012
    Impressive, but what if there is a maximum of two per class per team?
    [SIGPIC]http://tinyurl.com/msywqm5[/SIGPIC]
    Chillax. No Ego. No Drama.

    Like my alien? Watch THE VIDEO
    Need custom graphics for you or your fleet? Click HERE
  • shimmerlessshimmerless Member Posts: 0 Arc User
    edited December 2012
    ^ these are the facts, they are irrefutable

    Oh God, I'm crying
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    vids and guides and stuff

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  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited December 2012
    ^ these are the facts, they are irrefutable

    I still miss reading that thread when I was ticked off about something - it had the strangest calming effect...
    talzerotwo wrote: »
    Impressive, but what if there is a maximum of two per class per team?

    Put an Eng in Da Death BombZ and a Tac in each Da Death ZapZ.

    The Eng will have extra survivability to get into position.
    The Tacs could pick two targets to FoMM for the Iso bounce.

    Abbott: Okay, I'll tag the guy on the left - you get the guy on the right.
    Lou: Okay.
    Abbott: You tagged the same guy as me.
    Lou: You said to tag the guy on the right.
    Abbott: Hold up your right hand.
    Lou: Okay.
    Abbott: That's your left.
    Lou: Sorry, Abbott.
  • aquitaine985aquitaine985 Member Posts: 0 Arc User
    edited December 2012
    No rear weapons.
    1 fore Cutting Beam.
    X3 BFI doffs.
    Go down fighting + brace for impact.

    Only wimps use weapons in PVP, real men RAM anything they see.

    Expect to pay through the nose on insurance.
    [SIGPIC][/SIGPIC]
    @Aquitaine985
    Lag Industries STO PvP Fleet - Executive
    A Sad Panda of Industrial calibre.
    2010: This is Cryptic PvP. Please hold the line, your call is very important to us...
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited December 2012
    1x Engineer Captain, 2x Science Captains, & 2x Tactical Captains

    THY1, DPB1
    EPtE1
    3x PWO-Torp, 2x DCE (-EPt Recharge)
    Hargh'peng Torp, Omega Torp
    Tric Mine
    Borg D/E/S
    AMS, Graviton, Theta

    edit: In joking around and posting some of these builds, a certain issue becomes glaringly apparent with the game as far as PvP's concerned.
  • talzerotwotalzerotwo Member Posts: 0 Arc User
    edited December 2012
    Lol sweet posts. Does anyone else in the pvp comm have a tuffi? Interested in premading in them for laughs.
    [SIGPIC]http://tinyurl.com/msywqm5[/SIGPIC]
    Chillax. No Ego. No Drama.

    Like my alien? Watch THE VIDEO
    Need custom graphics for you or your fleet? Click HERE
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited December 2012
    Only wimps use weapons in PVP, real men RAM anything they see.

    Sci Captain (for subnuke)

    PH1, TBR1
    EPtE1

    No weapons.

    Consoles: Graviton, Impulse Cell, Jumper

    DOFFs: TBO (TBR/Eng Drain), SO (Dmg Debuff), HSO (Dmg Resist), DCE (EPt Recharge), Conn (EM)

    Deflector: Grav w/+Grav
    Engine: Borg (Tuff got a tail!)
    Shield: None

    Power: 25 Wep/25 Shield/50 Eng/100 Aux

    How-To:
    1. Approach.
    2. Graviton.
    3. Jump.
    4. Repulsors.
    5. Subnuke APO/PH.
    6. Impulse.
    7. Scan and Ram when available.
    8. Lol.

    EPtE and PH are for maneuvering into position and staying on target.
  • aquitaine985aquitaine985 Member Posts: 0 Arc User
    edited December 2012
    Sci Captain (for subnuke)

    PH1, TBR1
    EPtE1

    No weapons.

    Consoles: Graviton, Impulse Cell, Jumper

    DOFFs: TBO (TBR/Eng Drain), SO (Dmg Debuff), HSO (Dmg Resist), DCE (EPt Recharge), Conn (EM)

    Deflector: Grav w/+Grav
    Engine: Borg (Tuff got a tail!)
    Shield: None

    Power: 25 Wep/25 Shield/50 Eng/100 Aux

    How-To:
    1. Approach.
    2. Graviton.
    3. Jump.
    4. Repulsors.
    5. Subnuke APO/PH.
    6. Impulse.
    7. Scan and Ram when available.
    8. Lol.

    EPtE and PH are for maneuvering into position and staying on target.

    Aaaaaand that's an erection.
    [SIGPIC][/SIGPIC]
    @Aquitaine985
    Lag Industries STO PvP Fleet - Executive
    A Sad Panda of Industrial calibre.
    2010: This is Cryptic PvP. Please hold the line, your call is very important to us...
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