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Anybody run a fleet nebula as a DPS-cruiser?

momawmomaw Member Posts: 0 Arc User
edited November 2012 in Federation Discussion
With 2 lieutenants tactical, you could chain High Yield or FAW, or CRF, or... The ship only has two tactical consoles to boost damage and only 6 weapons, but with the high shield mod and science+engineering capabilities it seems like the fleet nebula should be able to mix it up with anything at short range to overcome some of its firepower handicap.

Just curious if anybody else has had these sort of thoughts.
Post edited by momaw on

Comments

  • dalnar83dalnar83 Member Posts: 2,420 Arc User
    edited November 2012
    Tac - Nebula is fun combo. Playing it as beam cruiser works fine.
    "Cryptic Studio’s Jack Emmert (2010): Microtransactions are the biggest bunch of nonsense. I like paying one fee and not worrying about it – like my cellphone. The world’s biggest MMO isn’t item based, even though the black market item GDP is bigger than Russia … microtransactions make me want to die.”
  • baudlbaudl Member Posts: 4,060 Arc User
    edited November 2012
    yeah those builds exist, and i still think it is a nice ship. Anyway, in my opinion the vesta made this ship kind of obsolete. Well obsolete, not really...but the vesta is definately the better choice for the same job.

    anyway iwould suggest 2 TT1 and 1 torp spread 2, and a FAW2 or CRF1.

    ltdcmdr engi: EPtS1, RSP, AUX2SIF2

    ensign sci: PH1
    cmdr sci: HE1, TBR1, TSS3, Gravwell3

    that would be my idea for a nebula build.
    Go pro or go home
  • havamhavam Member Posts: 1,735 Arc User
    edited November 2012
    Fun factor is OK, and the nebula is certainly the coolest ship out there. BUT

    there are a gazillion ship out there that are better at ti then the Nebbie. So if you want to min-max this is a waste imv
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