Which abilities are best choice. Which for running escorts or cruisers. Which for tacs, engineers or sci captains? What do ya all think?
Tier 2 romulan:A: Increases Critical Hit Chance by 3% in space combat.
Precision
Passive
100 sec
+3% Critical Chance
or...
B: Increases your Weapon Training skill by 30, enhancing your damage in space combat.
Enhanced Shield Systems
Passive
100 sec
Increases your Weapon Training skill by 30.Tier 2 Omega:C: Increases your hull regeneration, both in and out of combat.
Hull-Repairing Nanites
Passive
100 sec
+0.05 Health Regeneration
or...
Increases your Weapon Training skill by 30, enhancing your damage in space combat.
Omega Weapon Training
Passive
100 sec
Increases your Weapon Training skill by 30.Tier 4 Romulan:E: You have a 20% chance to gain an instant heal to your shields when you are critically hit in space combat.
Emergency Secondary Shielding
Passive
100 sec
to regain 425.2 shields by when critically hit
or...
F: You have a 5% chance to Placate your target when you critically hit them in space combat. Damaging the target further may break this Placate effect.
Sensor Targeting Assault
Passive
Targets Foe
100 sec
5% Chance to Placate for 6 sec or until you deal 6,731.3 damage to Jammed target. when you critically hitTier 4 Omega:G: You have a 5% chance to Placate your target when you critically hit them in space combat. Damaging the target further may break this Placate effect.
Sensor Targeting Assault
Passive
Targets Foe
100 sec
+5% Chance to Placate for 6 sec or until you deal 6,731.3 damage to Jammed target, when you critcally hit
or...
H: Increases your ship's shield regeneration rate.
Superior Shield Repair
Passive
1 sec
945 Shield Regeneration every 6 sec
Comments
And, I thought the Tier IV ability for the Romulans was different than the Omega Tier IV reward. I don't think Wiki has the correct info. But, for the life of me, I can't remember what the that other Tier IV ability could be.
Also, I thought the Placate was supposed to last 2 seconds, and had 20% chance to proc. This was according to in-game info. The description does not say whether or not there is an immunity after the proc happens. The heal ability does have that description, so I'm hoping that the placate does too.
I would probably go for the instant heal if the Tier IV rewards are the same for Omega and Romulans.
Cool post. It reminds me of those multiple choice tests I used to do in school lol. I wish there was an "All of the above" lol.
Very difficult to put choices up here due to the fact your selection is so broad. However, if you narrowed it down to perhaps a Tactical Jem Hadar all Energy build, you may get better feed back.
People have too many variations to consider.
[SIGPIC][/SIGPIC]
Tier IV omega is not a placate, STO wiki is wrong, I can't remember what it is off the top of my head. H is actually pretty nice. That's 3x the Borg Shield regen, don't know if that value scales with skills, shield power or which shields you are running.
[23:35] Horta deals 1738411 (1538303) Toxic Damage to Centurion Engineer with Corrosive Acid.
T4 Omega's the kinetic proc, no?
it would add an invisible boost of 30 so if your at 99 it would really be 129, meaning more damage with the gun.
I would do A, D, E, and H
A: +CrtH
C: +HullRegen
F: PlacateOnCrit
G: KineticProc
Is what I've been looking at off and on since information first started coming out about it.
I can defintely see where folks would go +CrtH, +WepSkill, +ShieldHealOnCrit, +ShieldRegen or +WepSkill, +HullRegen, +ShieldHealOnCrit, +ShieldRegen...
Why did I pick F though? I'm thinking anti-Science Vessel. I'm picturing FAW, CSV, TS, DPB, etc - and - breaking Sensor Analysis. Doesn't matter if it's a nanosecond placate if it breaks Sensor Analysis.
Sure, that's pointless with a non-Science Vessel...and it's something I may change my mind on before I make the choice...
...cause heck, there's still figuring out where the new DOFFs might fit into things as well.
http://home.comcast.net/~amicus/Skill%20Point%20Effects.htm
So, this means that +30 gives you 7.5% more damage. Thus 2* +30 gives you 15% more damage.
This accounts for all energy and torps/mines. But also DEM, plasma proc.
So I think this would be a good choice for (high DPS) cruisers.
And true, you have to really decide which kind of ship you wanna use with which toon for long time, because with escorts I would go for heals and +crit...
@rudiefix Feds: Rudiefix / Thron / Opa
@rudiefix KDFs: Lill / Xifeidur / Dehr / Ugly
@rudiefix Roms (KDF alligned): Chicita
Post +30 Weapon Training passive, it is now 2,148.5/1,432.3.
About a 65.2/43.5 difference. Nothing too huge, but pretty helpful.
I see no indication that the accuracy critical hit bonus is working.