As someone who often plays at non-peak hours, I miss the queue count information.
If there were only one or two people in one of the slower queues, I would run off and tinker with doffs or the exchange. Once it hit the minimum requirement; time to clear the screen and get ready.
Now, it's just kind of a random guess as to when, or if, an event is going to pop anytime soon.
I would also appreciate it if the pve queue button in the upper right would flash/blink when you're ready to engage. I've missed queues before because the engagement window got buried beneath another window I happened to be clicking through at the time.
As someone who often plays at non-peak hours, I miss the queue count information.
I noticed that too. All this new information, and the useful bit gets cut out. This is just going to lead to the less popular public queues being ignored completely, as people start to anticipate being the only one in that queue for an hour and a half.
I like it, except for the lack of an indicator for how many peeps are waiting in a queue, I never know if the missions will start immediately, or if I'll have to wait.
Comments
If there were only one or two people in one of the slower queues, I would run off and tinker with doffs or the exchange. Once it hit the minimum requirement; time to clear the screen and get ready.
Now, it's just kind of a random guess as to when, or if, an event is going to pop anytime soon.
I would also appreciate it if the pve queue button in the upper right would flash/blink when you're ready to engage. I've missed queues before because the engagement window got buried beneath another window I happened to be clicking through at the time.
I noticed that too. All this new information, and the useful bit gets cut out. This is just going to lead to the less popular public queues being ignored completely, as people start to anticipate being the only one in that queue for an hour and a half.
My character Tsin'xing
Please increase font size.. and bring back queue numbers :-)