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Omega Conversion crates rates

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  • neok182neok182 Member Posts: 551 Arc User
    edited November 2012
    You're still going to have to pay dilithium for gear if you want it.

    And whilst yes, many players will have the Mk XII space and ground sets, most likely they'll want the 'Adapted' sets. And the new Borg sets (Mk XII) and quite possibly the Romulan stuff - this will all cost Dilithium - hundreds of thousands of Dilithium.

    alright so they took away dilithum for the projects, but actually buying the items and i'm going to assume the costumes as well are going to require dilithum.

    Do we have any idea the exact cost? hundereds of thousands of dilithum seems a little extreme and the opposite of what cryptic has said is the whole point of this.

    i don't have any mk xii sets so i've been looking forward to this as a way to finally get mine since i had no luck in over 50 elite stfs. (not a single piece dropped)

    darkenzedd wrote: »
    This ^^^

    You also need Borg Neural Processors at 10 per Mk12 item. Currently someone with 100's of edc's and 10's of prototech are getting 15 or so.

    In what sense is that even remotely fair?

    wow 10 per item. so my 5 won't even get me one. very disappointed there. and i agree this does not seem fair at all for anyone from people like me with very little to those of you with massive amounts of items stored.
    partizan81 wrote: »
    Fleet Base projects still require (copius amounts of) dilithium.
    Omega/Romulan stores still require dilithium.
    Dilithium store requires dilithium.

    When you can cash out 100 proto salvage for 230k dilithium today versus 8k on patch day, I'd say that's a fairly sizable reduction. If we were getting, say, a third of that amount in dilithium and some additional OM/BNPs, that'd be another ballgame. But right now as it stands, it seems like we're getting the pretty short end of a very long and girthy stick.

    Fleets at least have (hopefully) many people donating so if you need to save up you can do so because other people will donate. and unless they add mk xii items to the dil store, i'm sure we all already have better.

    And i agree 230k to 8k is a little ridiculous.

    not sure what i want to do right now. the 5 processors will make mk xii a little easier, and i do hate elite so i'm tempted, but considering i'm going to lose all the dilithum i could make right now is making it a tough choice.
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  • marielangmarielang Member Posts: 93 Arc User
    edited November 2012
    the Knucle dragging mouth breathers at cyrptic PW realy hate there coustomers it is quite Obvious now. guess what a-holes your cutting your own throats. You have realy pissed off most of us with your crapy sucky money grubbing assinine f-up slop fest season 7 I hope you all get a-hole cancer and phalic warts
  • weylandjuarezweylandjuarez Member Posts: 0 Arc User
    edited November 2012
    neok182 wrote: »
    alright so they took away dilithum for the projects, but actually buying the items and i'm going to assume the costumes as well are going to require dilithum.

    Do we have any idea the exact cost? hundereds of thousands of dilithum seems a little extreme and the opposite of what cryptic has said is the whole point of this.

    i don't have any mk xii sets so i've been looking forward to this as a way to finally get mine since i had no luck in over 50 elite stfs. (not a single piece dropped)

    The current (revised) price that's been mentioned is 32,000 Dilithium per Mk XII piece (i.e. PSG).
    neok182 wrote: »
    wow 10 per item. so my 5 won't even get me one. very disappointed there. and i agree this does not seem fair at all for anyone from people like me with very little to those of you with massive amounts of items stored.



    Fleets at least have (hopefully) many people donating so if you need to save up you can do so because other people will donate. and unless they add mk xii items to the dil store, i'm sure we all already have better.

    And i agree 230k to 8k is a little ridiculous.

    not sure what i want to do right now. the 5 processors will make mk xii a little easier, and i do hate elite so i'm tempted, but considering i'm going to lose all the dilithum i could make right now is making it a tough choice.

    You're going to have to run STFs anyway to rank up to Tier 3 and unlock your box - each Elite STF awards 1 x Borg Neural Processor - by the time you open that box you'll have way more BNPs than are in it :(
    Please join our peaceful protest to help make STO a better game
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  • neok182neok182 Member Posts: 551 Arc User
    edited November 2012
    The current (revised) price that's been mentioned is 32,000 Dilithium per Mk XII piece (i.e. PSG).

    You're going to have to run STFs anyway to rank up to Tier 3 and unlock your box - each Elite STF awards 1 x Borg Neural Processor - by the time you open that box you'll have way more BNPs than are in it :(

    well though that is expensive it's not as bad as i thought. 96,000 for a full set isn't too bad IMO. though i'll admit that it's still higher than it probably should be.

    i'm planning on only getting a full mk xii space and ground maco set so won't be so bad for me at least.

    i enjoy running the regular stfs as long as i have good people, it's the elites that annoy me since i have very bad luck at getting the items, and then just as bad luck getting good people to run them with. Though i'm considering leaving my fleet and going into a much more active one so hopefully i'd have good people to do runs with then.

    and if each elite always gives you one, then thats not too bad. would be 60 elites for me. and yeah considering how many i'd have to run already. probably better off getting my dilithum.

    Think i'll hold off until the day before S7 launches though to see if they make any positive changes here but i know thats probably not going to happen.
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  • joenatljoenatl Member Posts: 0 Arc User
    edited November 2012
    just transferred again with some more EDC and other salvage and came out with the same number 4500 15 24000. I am really leaning to cashing out. I would walk away with 471K worth of dilithium.
  • squigishsquigish Member Posts: 0 Arc User
    edited November 2012
    Keep the data coming, I am putting it all into an Excel spreadsheet and will analyze it with a Discriminant Function Analysis (DFA) to look at where the group ?break? points are. Please only post in one thread. Right now I have 49 of your transfers in here and I can see the following pattern for the tiers:

    I want to start by saying that I'm a mathematician, but statistics are definitely not my strong suit (I'm more of an algebraist). That said, I'm curious why you chose a DFA for your analysis. This problem doesn't seem to really satisfy the assumptions of a DFA model.

    To be clear, I'd love to work with you to develop the most accurate model possible. Please don't interpret this as an attempt to discredit you, or to create a competing model.

    My intuition as to how to solve this problem was as follows:

    Assume that cryptic assigns a "value" to each commodity, and that if your "total value" is in a certain range, you will be assigned the crate corresponding to that category.

    Set the value of an EDC to 1.

    Make some assumptions, such as:

    Value(EDC)<Value(Mk10Req)=Value(Rare Salvage) <=Value(Proto Salvage)=Value(Mk12Req)

    Value(Mk11Req)=2*Value(Rare Salvage)

    Value(EDC)<Value(Mk10tech)<=Value(Mk11Tech)<=Value(Mk11Tech)

    Value(some level tech)=Value(Corresponding requisition)

    Then treat the problem as a large system of linear equations. I'm not entirely sure how I'd deal with the fact that the "total value" is known only up to a range. I was planning on crossing that bridge when I came to it, but it's possible that it could prove insurmountable.

    In any event, could you share your spreadsheet, so that I (and others) have access to all the same data as you do, in an easy-to-read format?
  • squigishsquigish Member Posts: 0 Arc User
    edited November 2012
    Never mind, my question was answered earlier.
  • commodoreshrvkcommodoreshrvk Member Posts: 477 Arc User
    edited November 2012
    Alright all, I have a calculator working. Please be advised I only have 120 data points from what people have posted. That being said at the moment it is only ~80.8% effective.

    just CLICK HERE and let me know how it is working.

    Also, please do not stop posting your results. The more conversions you guys report, the better the model will predict.

    If you have any problems let me know. I am not sure but I may have the stat software I used at home so I might be able to refine this further this evening.
  • lordsobeklordsobek Member Posts: 0 Arc User
    edited November 2012
    I did some test runs: every entry represents the amount of items, the format is as follows:

    ;... old stf rewards ...; ;... info from the crate ...;

    In detail:

    edc;rare salvage;proto salvage;rare tech;proto tech; ;OM;BNP;Dilithium


    Old tribble toon receives:

    287;52;51;17;08; ;3500;15;04000


    Test runs with current toon:

    449;74;75;24;13; ;4000;15;16000
    449;74;25;24;13; ;4000;15;16000
    449;25;25;24;13; ;4000;15;16000
    449;00;00;24;13; ;4000;15;16000
    449;00;00;10;13; ;3500;15;08000
    449;00;00;00;13; ;3500;15;08000
    449;00;00;00;05; ;3500;15;08000
    449;00;00;00;00; ;3500;15;08000
    349;00;00;00;00; ;3500;13;04000
    249;00;00;00;00; ;3000;13;04000
    149;00;00;00;00; ;2500;11;03000
    049;00;00;00;00; ;1500;07;01000
    029;00;00;00;00; ;1500;07;01000
    019;00;00;00;00; ;1000;05;00000
    013;00;00;00;00; ;1000;05;00000
    012;00;00;00;00; ;1000;05;00000
    011;00;00;00;00; ;1000;05;00000
    010;00;00;00;00; ;1000;05;00000
    009;00;00;00;00; ;0500;03;00000



    According to the reputation system on tribble, you can convert 5 BNPs into 1000 dilithium ore (+5 omega reputation points).
    So, I will keep 10 EDCs, atm worth 1056 dilithium. After S7 launch you will recieve 1000 dilithium in the form of 5 BNPs and "pay" 56 dilithium for 1000 OM and 5 reputation points (-> If the conversion system is not changed)
  • obertheromulanobertheromulan Member Posts: 0 Arc User
    edited November 2012
    Narrowed down the threshold between 2000 and 2500

    (note I posted this earlier already)
    53EDCs, 5 Rare Borg Salvage, 47 Prototype Borg Salvage,
    1 Prototype Shield Tech, 1 Prototype Engine Tech, 1 Prototype Deflector Tech,
    1 Prototype Weapon Tech

    turned into: 2500 OM, 11 BNP, 3000 Dil


    (new)
    51EDCs, 5 Rare Borg Salvage, 47 Prototype Borg Salvage,
    1 Prototype Shield Tech, 1 Prototype Engine Tech, 1 Prototype Deflector Tech,
    1 Prototype Weapon Tech

    so 2 EDCs less means: 2000 OM, 9 BNP, 2000 Dil
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    Vornek@oberlerchner123 - Join Date: July 2008
  • commodoreshrvkcommodoreshrvk Member Posts: 477 Arc User
    edited November 2012
    Huzzah!!! I have the stat package at home...so I can probably do one more update before bed. It is up to correctly classifying 80.9% now so keep em coming. The problem cases seem to be what I am calling Tier 1-6. That is where much of the misclassification is happening.
  • lordfuzunlordfuzun Member Posts: 54 Arc User
    edited November 2012
    I'm going to keep raising the issue. Doesn anyone how much of the Mk X, XI and XII gear in terms of Marks, Neural Processors, Dilitium and Time? How rich or poor are we by letting the stuff be converted?

    Knowing the conversion Tier levels are meaningless unless we know the prices of the gear in the Omega Reputation Store.
  • commodoreshrvkcommodoreshrvk Member Posts: 477 Arc User
    edited November 2012
    lordfuzun wrote: »
    I'm going to keep raising the issue. Doesn anyone how much of the Mk X, XI and XII gear in terms of Marks, Neural Processors, Dilitium and Time? How rich or poor are we by letting the stuff be converted?

    Knowing the conversion Tier levels are meaningless unless we know the prices of the gear in the Omega Reputation Store.

    This is exactly what I am trying to do with the conversion tool (see a few posts up). And yes, there are definite Tiers of conversion rewards.
  • borticuscrypticborticuscryptic Member Posts: 2,478 Cryptic Developer
    edited November 2012
    lordfuzun wrote: »
    Does anyone how much of the Mk X, XI and XII gear in terms of Marks, Neural Processors, Dilitium and Time?

    All of the following projects currently have a 40-hour duration. This is a variable that is under scrutiny however, and may change (they were briefly 2-hour duration on Tribble).


    Mk X Ground Set (per piece)
    Omega Marks: 250
    Dilithium: 3500
    Expertise: 1000
    Commodity Price: ~6000 EC

    Mk XI Ground Set (per piece)
    Omega Marks: 375
    Dilithium: 5500
    Expertise: 32,000
    Commodity Price: ~20,000 EC

    Mk XII Ground Set (per piece)
    Omega Marks: 500
    Borg Neural Processors: 10
    Dilithium: 9000
    Expertise: 64,000
    Commodity Price: ~40,000 EC


    Mk X Space Set (per piece)
    Omega Marks: 500
    Dilithium: 15,500
    Expertise: 16,000
    Commodity Price: ~10,000 EC

    Mk XI Space Set (per piece)
    Omega Marks: 750
    Dilithium: 20,000
    Expertise: 48,000
    Commodity Price: ~30,000 EC

    Mk XII Space Set (per piece)
    Omega Marks: 1000
    Borg Neural Processors: 10
    Dilithium: 34,000
    Expertise: 64,000
    Commodity Price: ~40,000 EC

    ** all of the above is subject to change!
    Jeremy Randall
    Cryptic - Lead Systems Designer
    "Play smart!"
  • phantomeightphantomeight Member Posts: 567 Bug Hunter
    edited November 2012
    All of the following projects currently have a 40-hour duration. This is a variable that is under scrutiny however, and may change (they were briefly 2-hour duration on Tribble).

    <snip>

    ** all of the above is subject to change!


    It looks like you left off Borg Neural Processors for the Mk XII Space Set, or will they not be required?
    join Date: Sep 2009 - I want my changeling lava lamp!
  • timelord79timelord79 Member Posts: 1,852 Arc User
    edited November 2012
    All of the following projects currently have a 40-hour duration. This is a variable that is under scrutiny however, and may change (they were briefly 2-hour duration on Tribble).


    Mk X Ground Set (per piece)
    Omega Marks: 250
    Dilithium: 3500
    Expertise: 1000
    Commodity Price: ~6000 EC

    Mk XI Ground Set (per piece)
    Omega Marks: 375
    Dilithium: 5500
    Expertise: 32,000
    Commodity Price: ~20,000 EC

    Mk XII Ground Set (per piece)
    Omega Marks: 500
    Borg Neural Processors: 10
    Dilithium: 9000
    Expertise: 64,000
    Commodity Price: ~40,000 EC


    Mk X Space Set (per piece)
    Omega Marks: 500
    Dilithium: 15,500
    Expertise: 16,000
    Commodity Price: ~10,000 EC

    Mk XI Space Set (per piece)
    Omega Marks: 750
    Dilithium: 20,000
    Expertise: 48,000
    Commodity Price: ~30,000 EC

    Mk XII Space Set (per piece)
    Omega Marks: 1000
    Dilithium: 34,000
    Expertise: 64,000
    Commodity Price: ~40,000 EC

    ** all of the above is subject to change!

    And this just confirms, that the conversion crates are basically worthless. What buys us dozens of items now gets us one or two after the conversion.
    11750640_1051211588222593_450219911807924697_n.jpg
  • borticuscrypticborticuscryptic Member Posts: 2,478 Cryptic Developer
    edited November 2012
    It looks like you left off Borg Neural Processors for the Mk XII Space Set, or will they not be required?

    My bad. 10 BNP are also required. I will edit my post.
    Jeremy Randall
    Cryptic - Lead Systems Designer
    "Play smart!"
  • malnificentmalnificent Member Posts: 0 Arc User
    edited November 2012


    STF currency.................Amount.....................Value in Dilithium
    EDC............................... 1100 ........................... 116,160
    Rare Salv........................ 160 ............................ 168,960
    Proto Salv....................... 106 ............................ 244,224
    Rare Def Tech.................. 11 .............................. 11,616
    Proto Def Tech.................. 6 ............................... 13,824
    Rare Shld Tech................. 11 ............................. 11,616
    Proto Shld Tech................ 11 .............................. 25,344
    Rare Eng Tech.................. 9 ............................... 9,504
    Proto Eng Tech................. 2 ............................... 4,608
    Common PSG Tech............ 1 .............................. 1,056
    Rare Weap Tech............... 2 ............................... 2,112
    Rare Armor Tech............... 1 ............................... 1,056
    Proto Armor Tech.............. 1 ............................... 2,304

    Total current value in Dilithium: 612,384


    On Tribble this converted to equal: 8000 Omega Marks, 15 BNPs, 56K dilith.

    Everyone who suggested convert NOW! you were right!
  • malnificentmalnificent Member Posts: 0 Arc User
    edited November 2012
    ... after scanning back through earlier posts in this thread ... 8000 Omega Marks is a lot! hmmmm
  • phantomeightphantomeight Member Posts: 567 Bug Hunter
    edited November 2012
    I wonder if the influx of DL from people converting will affect the economy?
    join Date: Sep 2009 - I want my changeling lava lamp!
  • sean2448sean2448 Member Posts: 815 Arc User
    edited November 2012
    All of the following projects currently have a 40-hour duration. This is a variable that is under scrutiny however, and may change (they were briefly 2-hour duration on Tribble).


    Mk X Ground Set (per piece)
    Omega Marks: 250
    Dilithium: 3500
    Expertise: 1000
    Commodity Price: ~6000 EC

    Mk XI Ground Set (per piece)
    Omega Marks: 375
    Dilithium: 5500
    Expertise: 32,000
    Commodity Price: ~20,000 EC

    Mk XII Ground Set (per piece)
    Omega Marks: 500
    Borg Neural Processors: 10
    Dilithium: 9000
    Expertise: 64,000
    Commodity Price: ~40,000 EC


    Mk X Space Set (per piece)
    Omega Marks: 500
    Dilithium: 15,500
    Expertise: 16,000
    Commodity Price: ~10,000 EC

    Mk XI Space Set (per piece)
    Omega Marks: 750
    Dilithium: 20,000
    Expertise: 48,000
    Commodity Price: ~30,000 EC

    Mk XII Space Set (per piece)
    Omega Marks: 1000
    Dilithium: 34,000
    Expertise: 64,000
    Commodity Price: ~40,000 EC

    ** all of the above is subject to change!

    nice I am running on tribble see what i get
  • timelord79timelord79 Member Posts: 1,852 Arc User
    edited November 2012
    I wonder if the influx of DL from people converting will affect the economy?

    Not really, unlike in the original dilithium conversion, there will be no refined dilithium entering the economy, only ore....
    11750640_1051211588222593_450219911807924697_n.jpg
  • lordfuzunlordfuzun Member Posts: 54 Arc User
    edited November 2012
    All of the following projects currently have a 40-hour duration. This is a variable that is under scrutiny however, and may change (they were briefly 2-hour duration on Tribble).
    [/I]

    Thank you for the information.

    EDIT: I R IDIOT, 2.

    I been asking for prices all week. And there were in the patch notes. :o
  • archoncrypticarchoncryptic Member, Cryptic Developers Posts: 0 Arc User
    edited November 2012
    Since we've recently increased the cost in Neural Processors necessary to purchase items, we've just increased the number of Neural Processors that will be allotted to players in the conversion. You'll be getting approximately (but not exactly) twice as many as you're seeing on Tribble right now. Numbers are still in flux.
  • jam062307jam062307 Member Posts: 197 Arc User
    edited November 2012
    no offense, but you could triple everything in the boxes and it still wouldn't be "equal purchasing power"
    STOP THE
    tacofangs wrote: »
    We planned on doing it next weekend, but then we saw your post and were like, "Dude, we should totally move that up a week! Tee Hee!"
  • naldorannaldoran Member Posts: 0 Arc User
    edited November 2012
    The big problem with the conversion is the substantial dilithium cost where none existed before, and the conversions giving a mere pittance in terms of that resource.
    12th Fleet | Sad Pandas | Starfleet M.A.C.O.
  • weylandjuarezweylandjuarez Member Posts: 0 Arc User
    edited November 2012
    timelord79 wrote: »
    And this just confirms, that the conversion crates are basically worthless. What buys us dozens of items now gets us one or two after the conversion.

    Yep - right now I can buy 7 pieces of Mk XII ground or space gear with my Proto Tech - that doesn't even touch on what I can buy with the 150 EDCs, 40 Proto Salvage and 52 Rare Salvage.

    My box on Tribble nets me 3000 Marks, 13 BNPs and 4000 Dilithium. Even assuming I actually get 26 BNPs (which it seems, I won't) I can buy precisely 2 pieces of Mk XII ground or space with its contents (and I'll have to pay Dilithium on top since the quantity in the box doesn't cover it).

    Disgraceful.

    *Edit* based on what I've got and the costs listed - to have 'comparative' (though still lesser) value from this crate I would expect to receive:

    6750 Omega Marks
    70 Borg Neural Processors
    173,000 Dilithium (which should be refined)

    = 3 x Mk XI Space, 2 x Mk XII Space 5 x Mk XII Ground.

    That still doesn't take into account the value of the Rare and Proto Salvage (just the Tech and EDCs). All talk of retaining our 'purchasing power' is quite simply a bare-faced lie.
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  • redlead3rredlead3r Member Posts: 0 Arc User
    edited November 2012
    jam062307 wrote: »
    no offense, but you could triple everything in the boxes and it still wouldn't be "equal purchasing power"
    You read my mind.

    Formerly redleader - Real join date is July 2008
  • malnificentmalnificent Member Posts: 0 Arc User
    edited November 2012
    Since we've recently increased the cost in Neural Processors necessary to purchase items, we've just increased the number of Neural Processors that will be allotted to players in the conversion.


    But you see this is the problem. You increase the award (thank you) but you also indicate you've increased the base cost model too. Frankly IMHO, this means both long standing high balance STF vererans and newly minted F2P STF novices are both completely screwed. The newbies have to work harder to amass more BNPs and the veterans get nothing tangible as their increased award is offset by the increased cost needs.

    Now if you were to also say "we've recently increased the amount of BPNs awarded for various activites, etc, blah blah blah ..." you see then at least both new and vet players know the BNP grind has been balanced, not simply increased for the sake of deluding players in their conversion values.
  • tachyonharmonictachyonharmonic Member Posts: 292 Arc User
    edited November 2012
    All of the following projects currently have a 40-hour duration. This is a variable that is under scrutiny however, and may change (they were briefly 2-hour duration on Tribble).

    ** all of the above is subject to change!

    Wait, what?

    After we pay for the piece of gear, we have to wait 40 hours to receive it? How is that fun?

    Each new tidbit makes things even more ridiculous.
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