Just a quick question. Sto Wiki says the Fleet Corsair can mount Dual Cannons. However its a wiki and they are known to be wrong. If anyone has one, can you confirm it for me?
Second, my fleet is no were near T3. With S7 around the corner, we are going to be moving even slower. Price of having a small fleet I guess. Anyway, if I'm willing to work out a trade for goods to a fleet that will allow me to have access to their shipyard to purchase the Corsair.
I don't know how a trade like that works, so I'll need it spelled out to me. BUt, I'm willing to pay Dilithium or other goods.
I asked this a few months back and got no concrete answer in return. I know the T3 version cannot mount cannons. But, some ships for example the Fleet Patrol escort has an ensign Universal while the T5 Patrol Escort does not.
I've yet to see anyone with the Fleet Corsair, so I haven't had a chance to ask ingame.
I don't know about this, but your best option would be to check in the in-game shipyard. Even if it isn't available for your fleet yet, it will be displayed, but you won't be able to requisition it. If it can mount dual cannons, it will say so in the ship description there.
I don't know about this, but your best option would be to check in the in-game shipyard. Even if it isn't available for your fleet yet, it will be displayed, but you won't be able to requisition it. If it can mount dual cannons, it will say so in the ship description there.
Actually.. it doesn't even show that escorts can mount DHC.. we lost this when they redid the shipyard.. we also lost the ability to see the ship inertia
I noticed that none of the ships display if they can mount dual cannons or not.
And it sucks that it can't. I'm just going to leave my Orion in a Marauder then. I thought DHC would give me a reason to switch him out to something with more offensive firepower. The improved console and boff layout would be nice, but I don't think its worth the investment when the Marauder is already adequate.
Yeah, if the thing can't carry cannons, there's little reason to fly it over, say, a Vo'Quv or a non-carrier battlecruiser such as the Fleet K'tinga and Fleet Vor'cha. You're giving up valuable direct DPS (the one thing that KDF cruisers do better than Fed cruisers) in exchange for one hangar bay.
My PvP toon is Krov, of The House of Snoo. Beware of my Hegh'ta of doom.
Yeah, if the thing can't carry cannons, there's little reason to fly it over, say, a Vo'Quv or a non-carrier battlecruiser such as the Fleet K'tinga and Fleet Vor'cha. You're giving up valuable direct DPS (the one thing that KDF cruisers do better than Fed cruisers) in exchange for one hangar bay.
You are giving up some, but if you have a proper build you can close the distance for forward DPS. Just be sure your rear weapons are turrets and you have a DBB or two up front. You will need to use Adv. Slavers, though. They do some good punch. If nothing else, it's a good build for farming contraband.
This really has to be changed. There are those huge cannons sticking out of the model, but you can't fit it out with the same ? That has to be a joke !
Guess that means if I ever start a KDF engineer it won't be an Orion freelancer.
You would think all the Orion ships would mount dual cannons, they are modeled with them after all.
Only reason I would get the Fl Corsair is for cannons. Would give it a lot more punch compared to the Marauder.
Right now, my marauder can tank just fine and stop the PvE stuff dead in its tracks. 3x Disruptor 12s on the front with hargh'peng, 4x Disruptor 12s on the back.
Using the Advanced Orion Inceptors for the hangers. Which work out well enough. I've never seen anyone else using them, guess no one wants to shell out 1000C for a lower tier ship just for the hanger pets. Anyway, they have that power drain beam for engines and weapons. Kind of like a power siphon drone that can do moderate DPS and get anywhere on the map in just a few seconds.
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I've yet to see anyone with the Fleet Corsair, so I haven't had a chance to ask ingame.
Actually.. it doesn't even show that escorts can mount DHC.. we lost this when they redid the shipyard.. we also lost the ability to see the ship inertia
Thank you
And it sucks that it can't. I'm just going to leave my Orion in a Marauder then. I thought DHC would give me a reason to switch him out to something with more offensive firepower. The improved console and boff layout would be nice, but I don't think its worth the investment when the Marauder is already adequate.
Thanks for the answer though.
So much fun in that beast.
You are giving up some, but if you have a proper build you can close the distance for forward DPS. Just be sure your rear weapons are turrets and you have a DBB or two up front. You will need to use Adv. Slavers, though. They do some good punch. If nothing else, it's a good build for farming contraband.
Guess that means if I ever start a KDF engineer it won't be an Orion freelancer.
Only reason I would get the Fl Corsair is for cannons. Would give it a lot more punch compared to the Marauder.
Right now, my marauder can tank just fine and stop the PvE stuff dead in its tracks. 3x Disruptor 12s on the front with hargh'peng, 4x Disruptor 12s on the back.
Using the Advanced Orion Inceptors for the hangers. Which work out well enough. I've never seen anyone else using them, guess no one wants to shell out 1000C for a lower tier ship just for the hanger pets. Anyway, they have that power drain beam for engines and weapons. Kind of like a power siphon drone that can do moderate DPS and get anywhere on the map in just a few seconds.