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No Impulse Trails

chrisdoreychrisdorey Member Posts: 0 Arc User
edited October 2012 in Federation Discussion
Hey everyone!

My ship doesn't have any impulse trails anymore... Or a warp out effect.

Is there a graphic setting that I may have inadvertently turned off by accident?

Any help would be appreciated!
Post edited by chrisdorey on

Comments

  • claransaclaransa Member Posts: 1 Arc User
    edited October 2012
    chrisdorey wrote: »
    Hey everyone!

    My ship doesn't have any impulse trails anymore... Or a warp out effect.

    Is there a graphic setting that I may have inadvertently turned off by accident?

    Any help would be appreciated!

    The only "impulse effect" I know of comes from the engines of the Aegis set. Did you posibly change those out recently? If not press U goto your ship tab and right click on the engines, look for an "enable visuals" option
  • dabelgravedabelgrave Member Posts: 979 Arc User
    edited October 2012
    Certain set items have graphics that seem to overwrite the impulse trails with their own. If you turn off the visuals for those set items, you end up without even the default.

    It's not usually a problem, although there are times when the lack of a visual speed indicator leaves me unable to determine how fast I'm moving.
  • ferdzso0ferdzso0 Member Posts: 0 Arc User
    edited October 2012
    one of the graphics settings does affect it. try putting everything to maximum, and see if then you have it.

    if so, then scale it back in small steps

    10k DPS Vesta threads: 1; 2
  • elandarkskyelandarksky Member Posts: 1,013 Arc User
    edited October 2012
    im pretty sure you can get your engine trails back by going to

    options > video > adavnce

    have;

    Performace:
    Anti aliasing x2 or higher

    Effects:
    Post processing: On
    Visual FX: Mid/High

    Hope that helps
    [Combat (Self)] Your Bite deals 2378 (1475) Physical Damage(Critical) to Spawnmother.
  • anazondaanazonda Member Posts: 8,399 Arc User
    edited October 2012
    I want my impulse trail gone too... This is so unfair...
    Don't look silly... Don't call it the "Z-Store/Zen Store"...
    Let me put the rumors to rest: it's definitely still the C-Store (Cryptic Store) It just takes ZEN.
    Like Duty Officers? Support effords to gather ideas
  • dabelgravedabelgrave Member Posts: 979 Arc User
    edited October 2012
    I can see the impulse trails on other ships. I cannot see the impulse trails on my own ship unless I activate the visuals for all my set items.
  • toivatoiva Member Posts: 3,276 Arc User
    edited October 2012
    From my playing with the settings, it's the "vfx quality" that affects the appearance of trails (except Aegis, Borg and Breen that seem to appear all the time, unless disabled manually on the engine itself).

    If you choose "high", trails will appear. Any lower quality won't show them.

    Note that the change in trails appearing and disappeaing takes effect after logging out/back in.

    Well, that's how it worked for me.
    TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class.
    Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
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  • scbypwrscbypwr Member Posts: 177 Arc User
    edited October 2012
    Ive seen it on the flora and the temporal science vessel. It is ship specific and maybe item specific.

    I had issues with khg engine on Dkora and omega engine on TSV.
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