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Quantum mortor issue

artanisenartanisen Member Posts: 431 Arc User
edited October 2012 in Graphical and Sound Issues
sorry fi this is the wrong forums.

every time i use quantum mortar fabrication my fps drops
specially when iam on a team of engineers, then is hell for me.

the large purple targeting animation of the quantum mortar causes my
fps to drop causing me to lag.

so if it could be possible at all to change the animation of that purple targeting animation.

or if possible have it in the options or tie it in with visual fx quality so if set on low visual fx the animation is disabled.
Post edited by artanisen on

Comments

  • syberghostsyberghost Member Posts: 1,712 Arc User
    edited October 2012
    I've moved this to the "Graphical Issues" Support forum.

    Also, please file an ingame bug report if you can; this will help Cryptic figure out what's causing the issue. It gathers info about the state of your client that will help them isolate the cause.
    Former moderator of these forums. Lifetime sub since before launch. Been here since before public betas. Foundry author of "Franklin Drake Must Die".
  • zerobangzerobang Member Posts: 0 Arc User
    edited October 2012
    personally i'd like that indicator to just simply be REMOVED.

    in PvP every player steps out of the indicator way before it hits.


    same with Orbital Strike.

    and you know whats funny?
    if a player uses Orbital Strike, it shows a ring on the ground as indicator.
    if ARMEK shoots his Orbital Strike at players WE get no warning.

    ...cheater ;P


    i mean... how about a little red dot on the bottom, and maybe a sound of the incoming shell, so you MAY notice if you pay attention, or may be surprised.

    there has to be some type of balance between the huge warning and getting none at all


    but FPS issues i have none with it.
    welll... only when multiple Mortars hit the same spot and i am right in the middle of the Explosion FX
    [SIGPIC][/SIGPIC]
  • cmdrskyfallercmdrskyfaller Member Posts: 0 Arc User
    edited October 2012
    You need to change your video settings so that the indicator does not lag you.

    Thing is, its not the actual graphic being played on the floor... its that there is a particle effect that is associated with it.

    If you have a really,really old card you could see the particle effect because it creates 'walls' drawn from the ceiling to make the lines on the floor... to the regular player they are invisible since they are supposedly transparent but very low end vid cards display them.

    Lower your particle settings or disable them when playing ground missions. It doesnt change any graphics other than the mortar and orbital strike abilities.
  • lianthelialianthelia Member Posts: 7,921 Arc User
    edited October 2012
    zerobang wrote: »
    personally i'd like that indicator to just simply be REMOVED.

    in PvP every player steps out of the indicator way before it hits.


    same with Orbital Strike.

    and you know whats funny?
    if a player uses Orbital Strike, it shows a ring on the ground as indicator.
    if ARMEK shoots his Orbital Strike at players WE get no warning.

    ...cheater ;P


    i mean... how about a little red dot on the bottom, and maybe a sound of the incoming shell, so you MAY notice if you pay attention, or may be surprised.

    there has to be some type of balance between the huge warning and getting none at all


    but FPS issues i have none with it.
    welll... only when multiple Mortars hit the same spot and i am right in the middle of the Explosion FX

    Would be nice if they would get rid of it completely...maybe the quantum mortar would be nice if it shot a little bit faster...but thats not what we are here for.
  • artanisenartanisen Member Posts: 431 Arc User
    edited October 2012
    that would be better to just have it removed

    either have the targeting animation removed
    or allow it to be removed with visual fx in options when switching to low
    and have it set to where only the owner of that mortar can see it and no one else.
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