I browsed the KDF Fleet ship roster and I kind of had to wipe my eyes to see if I was seeing correctly .
As far as I can determine , the KDF have one ship with 5 Tac consoles (the Tac. Bortas) .
I could have sworn that they'd have at least one Fleet BOP and one Fleet Raptor that would of had that configuration , as the Feds have the Fleet Defiant and the Fleet Pormetheus Advance Escort with 5 Tac consoles .
What happened to the KDF being all bout the firepower ?
Why are the Feds getting this kind of ... dare I say preferential treatment ?
I mean this is the equivalent of discovering only one Fed Fleet cruiser with 5 Eng slots .
I can imagine them adding 5 Tac consoles to the Fleet Guramba down the road , but really , one if not two of the actual canon ships should have this added firepower as well (as the Bortas can't even make use of it in an optimal fashion) -- not like an escort can .
I could have sworn that they'd have at least one Fleet BOP and one Fleet Raptor that would of had that configuration , as the Feds have the Fleet Defiant and the Fleet Pormetheus Advance Escort with 5 Tac consoles .
Wait...the fleet Advanced Escort has 5 tac consoles? I thought it gained a sci or engineering console. (And I did look it up, I was honestly surprised, since I'd forgotten, and it does)
I will say though, yeah, KDF did get the shaft pretty much in terms of fleet ships. No discounted ships, and three ships with 5 consoles in anything (bug doesn't count), two of the Bortasqu' varients, and the fleet Negh'var.
I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
I must admit, respect points to Trendy for laying down the law like that.
they also have not as much ships as fed so not more ships with 5th console. its logical isnt it?
If you consider "no more" to mean "one" then yes.
And in case of the fleet ships that number drops to "none" (I know that's not an actual number).
It's actually pretty strange that the faction that practically has only warships doesn't get such a ship.
Instead there's that BoP with only 9 consoles and the same amount of hull as a Runabout.
*looks around*
Has anybody figured out what that thing is supposed to be good at yet?
While it's true that Klingons got shafted with Fleet ships...........except one. The Fleet Vor'cha is pretty much a must buy.
Many of us are calling her the "Heavy" Escort or the Battle Escort since she pretty much is a powerhouse that dishes it out and takes it as well. She actually gives Raptors a run for their money.
If you consider "no more" to mean "one" then yes.
And in case of the fleet ships that number drops to "none" (I know that's not an actual number).
It's actually pretty strange that the faction that practically has only warships doesn't get such a ship.
Instead there's that BoP with only 9 consoles and the same amount of hull as a Runabout.
*looks around*
Has anybody figured out what that thing is supposed to be good at yet?
I can't say I have, but it's up there with the Fed's Aquarius destroyer - I suspect that the one you're referring to is the counterpart of the BoP that comes in the Bortas as a launchable craft yeah?
I believe with the aquarius it was put in due to high layer demand, I suspect the Klingon Equivalent was put in for equality (!)
I can't say I have, but it's up there with the Fed's Aquarius destroyer - I suspect that the one you're referring to is the counterpart of the BoP that comes in the Bortas as a launchable craft yeah?
I believe with the aquarius it was put in due to high layer demand, I suspect the Klingon Equivalent was put in for equality (!)
I actually don't refer to the Hoh'Sus *gesundheit* which would be the counterpart to the Aquarius.:)
and while it does have a potentially powerful BO setup, it does have drawbacks that make me shy away from it and wonder what it's supposed to be good at.
and while it does have a potentially powerful BO setup, it does have drawbacks that make me shy away from it and wonder what it's supposed to be good at.
Ah my KDF n00bness lets me down. I rarely play my KDF characters so I'm going to go hide in the corner.
I think that fleet BoP's should have 5 tac console slots cause their initial design was already weak enough both in surival and firepower so to make things right it must get 5 tac slots and 3 sci 3 engi to compensate with its low stats on hull and shield mod and only 4 boffs.
All fleet BOP should just get 1 more tac slot in order to make them worth buying and flying cause with fleet scourge destroyer now there is no need at all to fly a BoP.
Perhaps a 5th console will make it more desirable and also it wont mess out balance at all cause BOP firepower is weak due to 6 weapons only and 4 boffs that many must be eginner and sci in order to have a basis survival with that little bird.
I think that fleet BoP's should have 5 tac console slots cause their initial design was already weak enough both in surival and firepower so to make things right it must get 5 tac slots and 3 sci 3 engi to compensate with its low stats on hull and shield mod and only 4 boffs.
All fleet BOP should just get 1 more tac slot in order to make them worth buying and flying cause with fleet scourge destroyer now there is no need at all to fly a BoP.
Perhaps a 5th console will make it more desirable and also it wont mess out balance at all cause BOP firepower is weak due to 6 weapons only and 4 boffs that many must be eginner and sci in order to have a basis survival with that little bird.
So give BoP's a 5th console tac
I agree with you there, except on the 5/3/3 set-up, because that would give BoPs 11 consoles.
I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
I must admit, respect points to Trendy for laying down the law like that.
i love bops but since the starbases came out i had to switch out of my heghtal and in2 my gurumba and ended up falling in love with the nausican space fishes. now that i have my fleet scourge i doubt ill ever fly a bop again.
I don't understand the big deal people make out of a ship having 5 tactical consoles.
The way I see it you are already suffering some pretty severe DR using a 4th that matches your damage type (assuming an all cannon / turret escort) so a 5th is not going to be overly helpful. I suppose it could let you run 4 and 1 torp damage console but as ive said, the difference between 3 and 4 damage consoles is pretty small.
However i've found there are a couple of consoles i'd rather not do without. 2x Armor and 2x Shield Capacity are now standard for me along with one science or engineering for the borg console. Some people still like to use EPS regulators or a turn rate console which means you need 3 engineer, 3 science (if borg goes in here) and 4 tactical OR 4 engineer (borg again), 2 science and 4 tactical.
I really don't know what people would like to give up for a tiny damage boost from a 5th tac console. 1 Science like the bug ship? Suppose its ok but the shields do make a difference. Same with the armor. Especially in pve.
This is why, imo, the fleet MVAE sucks. Its only got 2 engineering consoles so no turn / eps, 3 science consoles (which is fine) but 5 tac consoles. The worst thing about it is the BO layout. Only 1 of the best tactical slot (lt commander) is a hinderance.
Yes, people did call for a playable Aquarius. But they called for it to be a small craft. Instead we get this sad, sad thing is best labeled "Partially Weaponized Graveyard With Impulse Engines"
The way I see it you are already suffering some pretty severe DR using a 4th that matches your damage type
That, right there. Tactical consoles do not have diminishing returns, which is why there is a big deal over 5 tac consoles. So yes, it does matter a lot.
That, right there. Tactical consoles do not have diminishing returns, which is why there is a big deal over 5 tac consoles. So yes, it does matter a lot.
It may not be diminishing returns but the fact is when you add a 4th console the dps only increases by about 90 on each DHC. I suspect the total increase in dps on a 4 DHC 3 Turret escort, after power drain, is probably no more than 400 dps. I wouldn't sacrifice an armor console or shield capacity console for that little gain.
I think a better way to have handled the Fleet BoPs would have been to give them an extra Lt.Commander Boff slot. What makes the BoP so interesting to me is how versatile it is with its all universal slots. An extra Lt.Commander Boff would have played into that nicely. It would have allowed the BoP to kill better, heal better, or tank better - not just kill slighty better with an extra tact console. And compared to all the ships with the big shield and hull boosts, I'd say that would have been more than fair.
Yes, people did call for a playable Aquarius. But they called for it to be a small craft. Instead we get this sad, sad thing is best labeled "Partially Weaponized Graveyard With Impulse Engines"
It would be the carrier of small crafts given that it's big enough for a shuttlebay with a good three shuttles in it... and is bigger than a BoP or Jem'Hadar attack ship and a bit smaller than a Defiant.
That's literally how big the Odyssey is, that the Aquarius itself should be a mid-range sized escort by comparison.
If you consider "no more" to mean "one" then yes.
And in case of the fleet ships that number drops to "none" (I know that's not an actual number).
It's actually pretty strange that the faction that practically has only warships doesn't get such a ship.
Instead there's that BoP with only 9 consoles and the same amount of hull as a Runabout.
*looks around*
Has anybody figured out what that thing is supposed to be good at yet?
Decloak fire TRIBBLE it didnt die oh S#%&T BOOM respawn?
I think a better way to have handled the Fleet BoPs would have been to give them an extra Lt.Commander Boff slot. What makes the BoP so interesting to me is how versatile it is with its all universal slots. An extra Lt.Commander Boff would have played into that nicely. It would have allowed the BoP to kill better, heal better, or tank better - not just kill slighty better with an extra tact console. And compared to all the ships with the big shield and hull boosts, I'd say that would have been more than fair.
Actually, if memory serves, the fleet Ning'tao does have another Lt. Cmdr slot, at the cost of having spit for hull and shields.
I am thinking of getting my first c-store KDF ship to get the Isometric console - how does the ship(Vor'cha Battle Cruiser Refit )- console perform?
It's a good console, but you need at least one of the following:
1. Maxed out Particle Generators skill (and if you want, particle gen consoles)
2. Tactical officer buffs.
3. Multiple enemies, especially clustered together.
Also the Vor'kang itself, as a ship, isn't bad either.
I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
I must admit, respect points to Trendy for laying down the law like that.
If you consider "no more" to mean "one" then yes.
And in case of the fleet ships that number drops to "none" (I know that's not an actual number).
It's actually pretty strange that the faction that practically has only warships doesn't get such a ship.
Instead there's that BoP with only 9 consoles and the same amount of hull as a Runabout.
*looks around*
Has anybody figured out what that thing is supposed to be good at yet?[/QUOTE
Decloak fire TRIBBLE it didnt die oh S#%&T BOOM respawn?
The Fleet Norgh/Ning'tao is pretty much suited for just that. The extra LTC console will help with shield tanking, but that low hull will definitely hurt it. It's basically meant for quick diving in and out of action, hopefully without everyone unleashing an alpha on you at once. . .just like the Hegh'ta and the Fleet Hoh'sus (which will do it just as well, if not better) are really gonna be used.
The Somraw is apparently a worthy buy, if you've got dilithium to throw around. That's what we'll have to use to really try matching the Fed fleet escorts. Tor'kaht, as well.
My PvP toon is Krov, of The House of Snoo. Beware of my Hegh'ta of doom.
While it's true that Klingons got shafted with Fleet ships...........except one. The Fleet Vor'cha is pretty much a must buy.
Many of us are calling her the "Heavy" Escort or the Battle Escort since she pretty much is a powerhouse that dishes it out and takes it as well. She actually gives Raptors a run for their money.
Which ship is that? There's no Fleet Vor'Cha listed either here or here.
Which ship is that? There's no Fleet Vor'Cha listed either here or here.
He's talking about either the Tor'kaht or the K'Tinga. Of course they didn't give us a Fleet Vor'cha, they might've had to actually give us a friggin discount then. Can't be having that, now. So they'll just upgrade the K'Tinga and also create an entirely new cruiser model called the Tor'kaht.
My PvP toon is Krov, of The House of Snoo. Beware of my Hegh'ta of doom.
Comments
But I think a Fleet B'Rel or Fleet versions of the stock T5 ships would be appreciated.
Considering that fed ships in general are better already...
Not to mention that there are NO kdf fleet ships for less that 4 modules...
Yeah, shafted
Wait...the fleet Advanced Escort has 5 tac consoles? I thought it gained a sci or engineering console. (And I did look it up, I was honestly surprised, since I'd forgotten, and it does)
I will say though, yeah, KDF did get the shaft pretty much in terms of fleet ships. No discounted ships, and three ships with 5 consoles in anything (bug doesn't count), two of the Bortasqu' varients, and the fleet Negh'var.
If you consider "no more" to mean "one" then yes.
And in case of the fleet ships that number drops to "none" (I know that's not an actual number).
It's actually pretty strange that the faction that practically has only warships doesn't get such a ship.
Instead there's that BoP with only 9 consoles and the same amount of hull as a Runabout.
*looks around*
Has anybody figured out what that thing is supposed to be good at yet?
Many of us are calling her the "Heavy" Escort or the Battle Escort since she pretty much is a powerhouse that dishes it out and takes it as well. She actually gives Raptors a run for their money.
I can't say I have, but it's up there with the Fed's Aquarius destroyer - I suspect that the one you're referring to is the counterpart of the BoP that comes in the Bortas as a launchable craft yeah?
I believe with the aquarius it was put in due to high layer demand, I suspect the Klingon Equivalent was put in for equality (!)
I actually don't refer to the Hoh'Sus *gesundheit* which would be the counterpart to the Aquarius.:)
http://www.stowiki.org/Fleet_Hoh%27SuS_Bird-of-Prey
The Hoh'SuS actually makes kinda sense.
Even though I find it aestetically unappealing it's basically a BoP with a greater TAC focus.
I mean this:
http://www.stowiki.org/Fleet_Ning%27tao_Bird-of-Prey_Retrofit
and while it does have a potentially powerful BO setup, it does have drawbacks that make me shy away from it and wonder what it's supposed to be good at.
Ah my KDF n00bness lets me down. I rarely play my KDF characters so I'm going to go hide in the corner.
Nah, I shoulda clarified a bit more in the first place.;)
No need, I'm sure the Klingon players understand it ;-)
All fleet BOP should just get 1 more tac slot in order to make them worth buying and flying cause with fleet scourge destroyer now there is no need at all to fly a BoP.
Perhaps a 5th console will make it more desirable and also it wont mess out balance at all cause BOP firepower is weak due to 6 weapons only and 4 boffs that many must be eginner and sci in order to have a basis survival with that little bird.
So give BoP's a 5th console tac
I agree with you there, except on the 5/3/3 set-up, because that would give BoPs 11 consoles.
Fleet Hegh'ta...5 tac/3 science/2 engineering consoles?
The way I see it you are already suffering some pretty severe DR using a 4th that matches your damage type (assuming an all cannon / turret escort) so a 5th is not going to be overly helpful. I suppose it could let you run 4 and 1 torp damage console but as ive said, the difference between 3 and 4 damage consoles is pretty small.
However i've found there are a couple of consoles i'd rather not do without. 2x Armor and 2x Shield Capacity are now standard for me along with one science or engineering for the borg console. Some people still like to use EPS regulators or a turn rate console which means you need 3 engineer, 3 science (if borg goes in here) and 4 tactical OR 4 engineer (borg again), 2 science and 4 tactical.
I really don't know what people would like to give up for a tiny damage boost from a 5th tac console. 1 Science like the bug ship? Suppose its ok but the shields do make a difference. Same with the armor. Especially in pve.
This is why, imo, the fleet MVAE sucks. Its only got 2 engineering consoles so no turn / eps, 3 science consoles (which is fine) but 5 tac consoles. The worst thing about it is the BO layout. Only 1 of the best tactical slot (lt commander) is a hinderance.
That, right there. Tactical consoles do not have diminishing returns, which is why there is a big deal over 5 tac consoles. So yes, it does matter a lot.
It may not be diminishing returns but the fact is when you add a 4th console the dps only increases by about 90 on each DHC. I suspect the total increase in dps on a 4 DHC 3 Turret escort, after power drain, is probably no more than 400 dps. I wouldn't sacrifice an armor console or shield capacity console for that little gain.
A dead ship does 0 dps.
I am thinking of getting my first c-store KDF ship to get the Isometric console - how does the ship(Vor'cha Battle Cruiser Refit )- console perform?
It would be the carrier of small crafts given that it's big enough for a shuttlebay with a good three shuttles in it... and is bigger than a BoP or Jem'Hadar attack ship and a bit smaller than a Defiant.
That's literally how big the Odyssey is, that the Aquarius itself should be a mid-range sized escort by comparison.
Regardless I feel the fleet Somraw deserves a 5th tactical console.
Decloak fire TRIBBLE it didnt die oh S#%&T BOOM respawn?
R.I.P
Actually, if memory serves, the fleet Ning'tao does have another Lt. Cmdr slot, at the cost of having spit for hull and shields.
It's a good console, but you need at least one of the following:
1. Maxed out Particle Generators skill (and if you want, particle gen consoles)
2. Tactical officer buffs.
3. Multiple enemies, especially clustered together.
Also the Vor'kang itself, as a ship, isn't bad either.
HMM, I actually like the Somraw the way it is *runs for cover*, perhaps a Fleet Quin will get such a setup.
That's something I can do with a T3 BoP with the same look just as well.
It's just a lot cheaper.
R.I.P
Which ship is that? There's no Fleet Vor'Cha listed either here or here.
5-tac console fleet ships? 2:1
Mirror ships? 2:1
Story missions? Let's not go there... I'm just going to say at least 2:1
So... yeah. The KDF should get another 5 tac console fleet ship.
He's talking about either the Tor'kaht or the K'Tinga. Of course they didn't give us a Fleet Vor'cha, they might've had to actually give us a friggin discount then. Can't be having that, now. So they'll just upgrade the K'Tinga and also create an entirely new cruiser model called the Tor'kaht.