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Fed is broken, Klink is King

tupperswearingtupperswearing Member Posts: 0 Arc User
edited October 2012 in PvP Gameplay
Science in game, borked.

Starfleet, many sci ships, only escorts with dual heavies, science borked = 1/3rd ships useless

Klingon, few science biased ships, cruisers are tanky escorts, more pew pew, no ships useless.

Ergo.

Fed = Borked

Klink = King
Post edited by tupperswearing on
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Comments

  • corsair114corsair114 Member Posts: 276
    edited September 2012
    Science in game, borked.

    Starfleet, many sci ships, only escorts with dual heavies, science borked = 1/3rd ships useless

    Klingon, few science biased ships, cruisers are tanky escorts, more pew pew, no ships useless.

    Ergo.

    Fed = Borked

    Klink = King

    FED Cruisers: Whale Healers, one or two with modest firepower

    FED Escorts: Enough secondary role strength to supplement your team's weaknesses without sacrificing huge amounts of firepower.

    FED Sci Ships: Lots of powers for hampering mobility, solid heals, still have a large number of their BOFF powers made superfluous.

    Fed Carriers: Launches player seeking tractor beams, heals. Does most (but not all) things normal science ships do.


    KDF Cruisers: Almost as, maybe as, well rounded a lot as escorts. Most have solid secondary damage dealing capabilities (primary for F-Tor'kaht) without giving up serious team support abilities thanks to maneuverability and weapon selection

    KDF Raptors: Fleet versions start to approach/exceed the capability of their Fed RA counterparts; second-rate next to FED counterparts, lack extensive useful secondary roles/support powers

    KDF Birds-of-Prey: Lack sustain, good ability to fill Sci CC and alpha strike roles, lack of presence in combat puts more strain on ships that are engaged, easily popped if flat-footed

    KDF Carriers: Do most of the things the Atrox does, but with more energy draining and less shields. Kar'fi does weird Tactical things that kinda makes my brain hurt.

    KDF Sci ships: Please resubmit your query
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  • dant158#3249 dant158 Member Posts: 11 Arc User
    edited September 2012
    Fed ships are superior to kdf ships in almost every perceptible way (with a few notable exceptions), ergo you don't know wtf you're talking about.
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  • dant158#3249 dant158 Member Posts: 11 Arc User
    edited September 2012
    I have just described the "few NOTABLE exceptions"...so, what's wrong?:P

    Was directed at the OP :P
  • xiphenonxiphenon Member Posts: 0 Arc User
    edited September 2012
    Science in game, borked.

    Starfleet, many sci ships, only escorts with dual heavies, science borked = 1/3rd ships useless

    Klingon, few science biased ships, cruisers are tanky escorts, more pew pew, no ships useless.

    Ergo.

    Fed = Borked

    Klink = King

    This game is designed to be played by a tactical Fed captain in a escort, preferably the fleet defaint with 5 tac consoles or the bug ship. Any other combination is just to provide some targets for the two mentioned ships above :P
    [SIGPIC][/SIGPIC]
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  • thishorizonthishorizon Member Posts: 1,158
    edited September 2012
    im with dan.

    fed ships are pretty much better all around. with the best escort going for both factions.

    the vorcha refit looks fun, but really support weak.

    lol, how can anyone fly an oddy and not feel like they are in control of the most powerful, versatile ship in the game?
  • ghostyandfrostyghostyandfrosty Member Posts: 864
    edited September 2012
    I have just described the "few NOTABLE exceptions"...so, what's wrong?:P

    First problem. The bop sucks as anything but a sci ship against Skilled Players in most cases. Just because people like Thissler have ***** a square peg into a round hole and made the hole bleed cause they didn't use lube, doesn't mean it's still a good idea :P

    Second: "no good cruisers for tacs fedside" Have you not seen what a good taxcelsior can do? Seriously? Damnit Boy don't make me go get my TacXcelsior. You know what TRIBBLE it. I think people need a reintroduction. Ya'll are gonna get it this weekend :D

    Third: maybe you should watch my healer demo video. You'll notice my heal bot does more than just heal. Like all high end cruisers have to be asked to do. (more than just heal. most go with damage as a supplement... me I bring moar CC and slows to the party)

    Fourth: The MVAM kicks the TRIBBLE out of a tac bop. Period. There's a reason Thissler runs out like a scared girl once she alphas someone, and why frankly in my MVAM I don't. :P

    Fifth: Even the venerable AE is still equal to the Best Klink Scorts... (Ie the Fleet Escorts) save for perhaps the Somraw. Seriously it's an RA ship you don't even pay $ for and it still on even terms with everything but the Raw. and that's debatable cause the Raw doesn't have anywhere near the AE's shield cap (allegedly) Don't even get me started on the Seven Disciplines of Pain the Fleet Defiant puts on the fleet Qin and Somraw (at least the raw has + 1 sci console over it....)

    Sixth: the Atrox is actually a better heal boat than the VoQuv. It carries free tractor beams (oh come on like anyone fields Anything but the danubes or Widow Fighters with a straight face) The Armitage... it's a danube carrying warp plasma Scort. Anything else yeah it blows. I will agree there.

    Seven: the Patrol Scort (fleet and non fleet) are still ludicrously survivable ships, or ludicrously agile semi survivable ships if you build them right. Personally I can't stand their non Screwed Pivot points anymore because I'm too used to the AE and MVAM.

    Eight: the Fleet Vorcha really shouldn't be classified as a Cruiser. really, no seriously it's an Escort. That's really the only build that works for it, is to turn it into a chubby escort. It does that role phenomenally fortunately but yeah.

    Nine: OP I suggest you click on my Cruiser and Sci thread links. You need them. Pick your ship out off the list, use one or more of my builds. take 2 pew pews and call me in the morning. Also your handle seems familiar Op. Did you play in a New Team last night against a pug kdf team? I think you said something to the effect of "I hate klingons" or something post game. If so, I was Fire@Mavairo. Why you guys lost had nothing to do with ships and their power and everything to do with a total lack of cross healing, a lack of proper focus fire, and no effective use of CC what so ever. If you want, I can come over to your vent at some point this weekend and walk you guys through some better builds, and walk you through the basics of target calling, and cross healing.
  • ghostyandfrostyghostyandfrosty Member Posts: 864
    edited September 2012
    im with dan.

    fed ships are pretty much better all around. with the best escort going for both factions.

    the vorcha refit looks fun, but really support weak.

    lol, how can anyone fly an oddy and not feel like they are in control of the most powerful, versatile ship in the game?

    Cuz the Recluse does everything it can but better.

    And the Oddy is... how shall I put this delicately, Morbidly Fat, and it smells bad.
    I still prefer the Mirrorstarcruiser or AC over the oddy, cause it's more agile and that means better plas runs :D
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  • ghostyandfrostyghostyandfrosty Member Posts: 864
    edited September 2012
    I forgot to add among the "few NOTABLE exceptions" also the Fleet Vor'cha!:P
    And I have already sent the request to Adm. Quinn...a lot of lube for the Fed Cruisers!:D

    He already sent the Feds bottles of lube... to use on the kdf.
    There's alot of Evil Things, I have planned for my next TacXcelsior forum post.
  • thishorizonthishorizon Member Posts: 1,158
    edited September 2012
    yeah, see. thats about how much attention i pay to the big ships :)
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  • thishorizonthishorizon Member Posts: 1,158
    edited September 2012
    It's true, he sent lube bottles to the evil Klinguns but barrels to the Feds...:D
    Ok...if I say that the KDF ships are more versatile and the best players take advantage of it against the Feds...can we agree?

    versatile?

    just the bop. the rest i think are pinned. id say only ships in the game that are truely versatile have a good base turn rate and at least a ltcm uni boff.

    that at least gives you agility and 1 "higher" level of something.....damage, heals, cc...
  • aquitaine985aquitaine985 Member Posts: 0 Arc User
    edited September 2012
    Science in game, borked.

    Starfleet, many sci ships, only escorts with dual heavies, science borked = 1/3rd ships useless

    Klingon, few science biased ships, cruisers are tanky escorts, more pew pew, no ships useless.

    Ergo.

    Fed = Borked

    Klink = King

    You're just lucky the Fed/Klingon war I hear so much about isn't real. I'm pretty sure Admiral Quinn would have made his 50EC Orion Harem Academy in the Chancellors' office by now
    [SIGPIC][/SIGPIC]
    @Aquitaine985
    Lag Industries STO PvP Fleet - Executive
    A Sad Panda of Industrial calibre.
    2010: This is Cryptic PvP. Please hold the line, your call is very important to us...
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  • ghostyandfrostyghostyandfrosty Member Posts: 864
    edited September 2012
    You mean as an act of surrender, right?:D

    Please, everyone knows a Fed Strike Team player (premade) fleet is worth 4 klink pugs :P (vs the 8 fed pugs they are worth :D)
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  • bobtheyakbobtheyak Member Posts: 374 Arc User
    edited September 2012
    dantrainor wrote: »
    Fed ships are superior to kdf ships in almost every perceptible way
    This ^
    fed ships are pretty much better all around
    And this^

    Doesn't it make sense that the prominent voices in the community (Fed) would give Cryptic no choice but to make them superior?
  • travelingmastertravelingmaster Member Posts: 0 Arc User
    edited September 2012
    First problem. The bop sucks as anything but a sci ship against Skilled Players in most cases. Just because people like Thissler have ***** a square peg into a round hole and made the hole bleed cause they didn't use lube, doesn't mean it's still a good idea :P

    I prescribe to the Thissler approach, and you're right. . .it's an iffy strategy. There's always the chance that your strike will fail, especially against skilled opponents, and if it fails you've gotta scramble out of there. It's not meant for slugging it out like a Fed escort, because quite frankly it can't. The Hegh'ta and B'Rel lack the firepower to really match Fed escorts in that role, which is why those who want that use raptors if they can, or the Vor'cha.
    My PvP toon is Krov, of The House of Snoo. Beware of my Hegh'ta of doom.
  • vegie0vegie0 Member Posts: 480 Arc User
    edited September 2012
    Ok,
    Again there is a lot complained about here, so lets start with Sci being broken. Being that my only Fed is Sci, I agree Sci is a bit unbalanced. But this is a problem on both sides, not just Fed. Compared to Tac, Sci is far weaker in damage. And compared to Eng, Sci is laughable at healing. Long story short the Devs do know that Sci is way weaker then the rest and does need balancing. They are not going to ever balance it, but atleast they claim they will (they play Tac so they really don't care about Sci).

    Now for the ships, more then likely you got schooled by a B'rlol. They are the weakest ships in the game, and all KDF ships get the shaft from Cryptic. KDF is very underpowered in ships, and not going to get anything worth while anytime soon.

    So in conclusion if your point was that Sci captains are underpowered, you are right in that aspect. But KDF is way weaker then Fed in regards to ship quality.
    [SIGPIC][/SIGPIC]
  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited September 2012
    Hahahahaha!
    Thats just the sort of ego driven BS thats kept the KDF so constantly handicapped for so long.
    I really apreciate such mind sets making our gameplay more difficult because of miss-the-mark speculation and biased theories.
    Drivel I say to you OP, drivel.
    Leonard Nimoy, Spock.....:(

    R.I.P
  • vegie0vegie0 Member Posts: 480 Arc User
    edited September 2012
    bitemepwe wrote: »
    Hahahahaha!
    Thats just the sort of ego driven BS thats kept the KDF so constantly handicapped for so long.
    I really apreciate such mind sets making our gameplay more difficult because of miss-the-mark speculation and biased theories.
    Drivel I say to you OP, drivel.

    I could not agree with you more. KDF has been nerfed so may times I think they may soon offer you a special weapon. The [Nerf Beam Array Mk I] Heals target Federation ship 22,000 per pulse 10 pulse max... They would QQ if it was better then Mk I. But don't worry I am sure that will not happen... this week. :(
    [SIGPIC][/SIGPIC]
  • vitzhvitzh Member Posts: 519
    edited September 2012
    Science in game, borked.

    Starfleet, many sci ships, only escorts with dual heavies, science borked = 1/3rd ships useless

    Klingon, few science biased ships, cruisers are tanky escorts, more pew pew, no ships useless.

    Ergo.

    Fed = Borked

    Klink = King

    Going to restructure this so it makes possibly more sense.
    Dear Cryptic/PvP section

    I have recently started pvp using a science ship and have no idea how to use one, nor how powerful they can be in the right hands. Therefore it must be that tacticals and any ship with cannons are overpowered and not my lack of experience.

    Please give me some overpowered ship that can one shot tactical cubes cause I'd rather complain than seek advise or try and get better!

    Regards

    A Typical Newbie Fed

    In all seriousness a lock would be good right about now with these sort of nonsense threads starting up.
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  • ghostyandfrostyghostyandfrosty Member Posts: 864
    edited September 2012
    When Thissler on Youtube will blow many ugly Klingun ships with a Fed escort, then I'll shut up!:D

    *Decloaks* I like killing KDF and Feds too.
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  • travelingmastertravelingmaster Member Posts: 0 Arc User
    edited September 2012
    When Thissler on Youtube will blow many ugly Klingun ships with a Fed escort, then I'll shut up!:D

    She could do it with a Defiant, with some modifications to her escape plans (stock up on purple evasive conn doffs, etc). The Defiant has exactly the same ambush-strike capability of a BoP, but it does it noticeably better due to the extra tac console (which could boost either torps or energy). It just has to work a little harder to escape, because it has to be out of combat to cloak. You could try using a photonic displacer, or mask energy signature, jam sensors if only being chased by one person, or the 1-2 other things that boost stealth/confuse the enemy.
    My PvP toon is Krov, of The House of Snoo. Beware of my Hegh'ta of doom.
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