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The most annoying race in Fleet Event

notapwefannotapwefan Member Posts: 1,138 Arc User
edited September 2012 in Klingon Discussion
So what do you think which species annoys you the most?

Personally, I think Fek'Ihri are quite annoying. They make some funny noise which takes powers out of your ship systems. Then their frigate can cloak which forces you to change the target till they decloak.


But nevertheless, it is fun to kill them as well :D
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Post edited by notapwefan on

Comments

  • captainrevo1captainrevo1 Member Posts: 3,948 Arc User
    edited September 2012
    The Fek'Ihri are a pain in fleet blockade, as they are very good at bypassing the freighters shields.

    The breen i seem to remember are pretty tough in 'no win' as one of their abilities makes the freighters shields drop.
  • travelingmastertravelingmaster Member Posts: 0 Arc User
    edited September 2012
    notapwefan wrote: »
    So what do you think which species annoys you the most?

    Personally, I think Fek'Ihri are quite annoying. They make some funny noise which takes powers out of your ship systems. Then their frigate can cloak which forces you to change the target till they decloak.


    But nevertheless, it is fun to kill them as well :D

    Actually, the Fek'lhri aren't using cloaks. That's the Jam Sensors ability. It makes the enemy disappear from your screen until they've done enough damage to you to negate it, or until the timer runs out. It's irritating nonetheless, but it can be cleared with Sci Team (which is only really practical on cruisers and sci BoPs).
    My PvP toon is Krov, of The House of Snoo. Beware of my Hegh'ta of doom.
  • psycoticvulcanpsycoticvulcan Member Posts: 4,160 Arc User
    edited September 2012
    Fek'Ihri.

    Their fighters make kamikaze runs. Which sucks.

    Their frigates drop tricobalt mines. Which sucks even more.

    Their escorts fire tricobalt torpedoes and can phase shift, which makes them untargetable. Which sucks most of all.

    Their battleships can launch fighters and dump their warp plasma into your engines. Which sucks almost as much as the phase shifting.

    Their dreadnoughts can teleport (or something). Which sucks as well.


    Breen are tricky as well, though at least I can actually shoot at them (unlike those Fek'Ihri escorts...)
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    "Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
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  • tobar26thtobar26th Member Posts: 799 Arc User
    edited September 2012
    On the ground? I hate the Jem'Hadar, they stealth is rather infuriating.

    In space? To be honest I don't see enough of anything other than Klingons at the minute to tell you sadly.
  • corgatagcorgatag Member Posts: 0 Arc User
    edited September 2012
    I think I did a Fleet blockade with Fek'Ihri once, and I didn't find them memorable. But it was only once, so maybe that's not enough.

    Personally, I hate the ones with tractor beams. They slow down the freighters, so no matter how well you play, it's usually impossible to do better than 18.
  • hippiejonhippiejon Member Posts: 1,581 Arc User
    edited September 2012
    Most Annoying Race in Fleet Events are Players who sit and do nothing.
  • captainrevo1captainrevo1 Member Posts: 3,948 Arc User
    edited September 2012
    Actually, the Fek'lhri aren't using cloaks. That's the Jam Sensors ability. It makes the enemy disappear from your screen until they've done enough damage to you to negate it, or until the timer runs out. It's irritating nonetheless, but it can be cleared with Sci Team (which is only really practical on cruisers and sci BoPs).

    The escorts use a sort of phase cloak (the player carrier has one as a console). they can still fire energy weapons bit cant be targeted.
  • travelingmastertravelingmaster Member Posts: 0 Arc User
    edited September 2012
    The escorts use a sort of phase cloak (the player carrier has one as a console). they can still fire energy weapons bit cant be targeted.

    Ah, thanks for the clarification. I've seen 'em go completely invisible via the Jam Sensors ability, I think.
    My PvP toon is Krov, of The House of Snoo. Beware of my Hegh'ta of doom.
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