I would spend $20 on a fleet Kar-Fi
How about for it's special ability, we get the option to replace the hangers with weapons.
[SIGPIC][/SIGPIC] Time played in game. as of 9/12/12 (on my mains) Total 2907 hours.K'zoontite has been on active duty for 34 days, 3 hours, Bot Fly has been on active duty for 55 days, 4 hours, Poppa Capp has been on active duty for 4 days, 12 hours, B'zooka has been on active duty for 12 days, 22 hours,Tater(fed) has been on active duty for 14 days, 10 hours,
there is a difference between 'want' and 'NEED' ;p
ill admit the karfi is nice, personally ive never been drawn to it, but given it's built in console i would say its a no-no
Although why it isnt a console like the fed cloak, ill never know : /...
It is a console. I rarely use it.
[SIGPIC][/SIGPIC] Time played in game. as of 9/12/12 (on my mains) Total 2907 hours.K'zoontite has been on active duty for 34 days, 3 hours, Bot Fly has been on active duty for 55 days, 4 hours, Poppa Capp has been on active duty for 4 days, 12 hours, B'zooka has been on active duty for 12 days, 22 hours,Tater(fed) has been on active duty for 14 days, 10 hours,
i would love a fleet kar'fi. it is an amazing ship if i had the fleet version i would put my engineer back in the kar'fi. As for the kar'fi i have used it will soloing tactical cubes till others would join in to save me while cool downs refreshed.
I've ran the Karp with all 3 classes, It works great for all of them. It's my favorite ship in the game. (Although I'm really loving my Fleet Scourge)
A fleet Karp is the only ship i would consider getting for all 4 of my Klingon Mains. Any other Fleet ship I would only buy for maybe 1 toon.
A 4th tac console & Cmdr Tac would make it perfect.
& FYI, I run the Purple Frigates, & wouldn't even consider running anything else. (unless I was running a drain/shield strip Karp.) The Aceton beam alone makes this pet awesome. Have you ever had a Defiant plinking away at you with 4 Acetons stacked on it? I have. It's pretty funny to watch. The Tric Mines are total gravy.
[SIGPIC][/SIGPIC] Time played in game. as of 9/12/12 (on my mains) Total 2907 hours.K'zoontite has been on active duty for 34 days, 3 hours, Bot Fly has been on active duty for 55 days, 4 hours, Poppa Capp has been on active duty for 4 days, 12 hours, B'zooka has been on active duty for 12 days, 22 hours,Tater(fed) has been on active duty for 14 days, 10 hours,
Fleet kar'fi carrier would be nice... The kar'fi is good, it has some special abilities, a console, special pets... but the hp/shield aint that very nice... when compared to some fleet ships like fleet vor'cha, and lol, fleet somraw raptor has the same hull as kar'fi O.o . Also kar'fi only has 9 consoles...
A lot of other ships got theyr fleet version... why kar'fi doesnt ?
making the comm tac and the ltcomm sci looks nice, but wouldnt it be op ? leave the stations like they are... just more hull, shield and a console, it can be eng
**cryptic : dont you want to pick the kar'fi, add a console, hull and even some shield mod to that ship... its fast, and receive lots of money ?**
I vote for fleet kar'fi ! i WANT it and klingon defence force NEED it !
[SIGPIC][/SIGPIC]
"Achiever Killers often look to 1v1 duels for proof of their superior play and are frustrated by "rock paper scissor" game mechanics."
That's me !
A fleet Kar-Fi is something I could get behind.......
But giv'n my druthers, I prefer to see a KLINGON hull pattern "Strike" carrier..
very similar to the Kar-Fi, but without the console, and having the single fighter bay that could either carry fighters or BOP's. .... and of course a "fleet" version to go with it.
Fighter carriers were originally a Klingon faction exclusive. The feds have 2 from the C-store, plus you see more Jem Hadar ships flying Fed side then KDF.
Fighter carriers were originally a Klingon faction exclusive. The feds have 2 from the C-store, plus you see more Jem Hadar ships flying Fed side then KDF.
Pet AI was also horrible when carriers were KDF exclusive.
It's a known fact that it's not fixed till its Fed side.
Look at the KHG rifle, fixed when feds got the Adapted Maco rifle. Even tho it was broken for KDF for over a year.
Diplomacy boff costume edit works, KDF Marauding doesn't (Was told by Devs "Top people are on this" on Jan 16th 2012)
what makes or breaks the 2 hangar carriers are their pets, and the kar'fi fer'jei frigates pale substantially to the b'rotlh to the point that the extra manuverability, extra tac console, extra weapon mount making dhc a viable option over the vo'quv still has it parsing under the vo'quv when the pets are put into play
i spent money on the kar'fi and on getting dil to buy the advanced fer'jei. it feels like a substantial waste of money right now after parsing 20 ise's on each.
(i don't pvp in a game where you can eat 80k quantum torp crits from a player. this is strictly pve)
the fer'jei seem to not have been given the same ai pass as others, using their dhc's far less often than b'rotlh do - approximately 60% less often. the base damage on their ap dhcs and ap turrets do less per shot than the b'rotlh and their chroniton torpedos do very little damage. their tricobalt weaponry never did player damage but was also nerfed with last weeks patch. in addition they almost never use aceton beam, lowering their effectiveness as a support ship if that was their original intention.
Comments
How about for it's special ability, we get the option to replace the hangers with weapons.
Would be nice, maybe a new look as well...its a awesome ship but I just am not a fan of the whole battle catfish look.
ill admit the karfi is nice, personally ive never been drawn to it, but given it's built in console i would say its a no-no
Although why it isnt a console like the fed cloak, ill never know : /...
It is a console. I rarely use it.
Buddy Dumb the console and keep the ship.
Thats what i did at least and if you buy it i will give you my build i bet you will be happy.
Its the best carrier for tactical captain everyone knows this.
Thats why we NEED a fleet version of it.
If you fly carrier and you are tactical captain Kar'fi is what you gotta get along with some orion interceptors maybe or just advanced fighters.
Its the best carrier ... PERIOD! It can tank with an eng captain as well!
I like the Orion slavers myself and will switch to interceptors if needed!
Fleet version would solidify the kar if as the only KDF ship needed!
Ain't Nobody Got Time for That
[SIGPIC][/SIGPIC]
A fleet Karp is the only ship i would consider getting for all 4 of my Klingon Mains. Any other Fleet ship I would only buy for maybe 1 toon.
A 4th tac console & Cmdr Tac would make it perfect.
& FYI, I run the Purple Frigates, & wouldn't even consider running anything else. (unless I was running a drain/shield strip Karp.) The Aceton beam alone makes this pet awesome. Have you ever had a Defiant plinking away at you with 4 Acetons stacked on it? I have. It's pretty funny to watch. The Tric Mines are total gravy.
A lot of other ships got theyr fleet version... why kar'fi doesnt ?
making the comm tac and the ltcomm sci looks nice, but wouldnt it be op ? leave the stations like they are... just more hull, shield and a console, it can be eng
**cryptic : dont you want to pick the kar'fi, add a console, hull and even some shield mod to that ship... its fast, and receive lots of money ?**
I vote for fleet kar'fi ! i WANT it and klingon defence force NEED it !
That's me !
This ship is so much fun with my engineer
And yes a fleet Kar'fi... we want it, we need it, we'll buy it!
But giv'n my druthers, I prefer to see a KLINGON hull pattern "Strike" carrier..
very similar to the Kar-Fi, but without the console, and having the single fighter bay that could either carry fighters or BOP's. .... and of course a "fleet" version to go with it.
Fighter carriers were originally a Klingon faction exclusive. The feds have 2 from the C-store, plus you see more Jem Hadar ships flying Fed side then KDF.
Pet AI was also horrible when carriers were KDF exclusive.
It's a known fact that it's not fixed till its Fed side.
Look at the KHG rifle, fixed when feds got the Adapted Maco rifle. Even tho it was broken for KDF for over a year.
Diplomacy boff costume edit works, KDF Marauding doesn't (Was told by Devs "Top people are on this" on Jan 16th 2012)
KDF Exclusive = Never fixed if bugged.
what makes or breaks the 2 hangar carriers are their pets, and the kar'fi fer'jei frigates pale substantially to the b'rotlh to the point that the extra manuverability, extra tac console, extra weapon mount making dhc a viable option over the vo'quv still has it parsing under the vo'quv when the pets are put into play
i spent money on the kar'fi and on getting dil to buy the advanced fer'jei. it feels like a substantial waste of money right now after parsing 20 ise's on each.
(i don't pvp in a game where you can eat 80k quantum torp crits from a player. this is strictly pve)
the fer'jei seem to not have been given the same ai pass as others, using their dhc's far less often than b'rotlh do - approximately 60% less often. the base damage on their ap dhcs and ap turrets do less per shot than the b'rotlh and their chroniton torpedos do very little damage. their tricobalt weaponry never did player damage but was also nerfed with last weeks patch. in addition they almost never use aceton beam, lowering their effectiveness as a support ship if that was their original intention.