I was recently reading a thread that talked about pairing Aegis with the Dreadnought, and I was happy to see that some peeps are still trying to make the dreadnought work (although it would seem mostly unsuccessful).
I was wondering if the idea has been brought up of a Odyssey Dreadnought. I guess, the modern version of the Galaxy Refit Dreadnought.
As much as I love my old classic Galaxy refit, I find it lacking power, severely in most cases, when playing PvE, and especially PvP. The Odyssey is a wiz when it comes to that, as I have the 3 pack, thus enhanced engineering...etc.
I am curious to know if Cryptic... my mistake, if PWE is planning on releasing a new dreadnought. The Jupiter idea seemed to have been thrown out an airlock, but perhaps upgrading (rather, modifying) the current flagship would be a possibility.
Id suggest simply slapping a 3rd nacelle on (by slapping, I mean carefully placing :P ), drop its turn rate a bit, increase warp core power by a chunk (3rd nacelle and all), fancy up the saucer with cannon visuals (thus cannon ability), add a cloak to the ship (hopefully a battle cloak, perhaps with help from a tier 5 fleet starbase? [a cool idea, rly]) And to top it all off, maybe improve the Aquarius somehow or add a hangar bay or 2... perhaps the last 2 ideas are a bit much, or for a different model, but I'd love to be able to "revive" the age-old dreadnought.
I'm hoping for comments, and hoping more so for this to be a possibility, maybe even turnned into a special ship-upgrade made available by an advanced fleet starbase dock or something.
[P.S., back on the Cryptic STO forums, I am a senior officer... idk why my rank has not transfered over to PWE]
I doubt we will see a cloak on any furtue ships since the only 2 fed ships that get it are the ones that had it in the shows.
That said the oddy can already out tac and out turn a dread the only thing it can't do is mount cannons or have a lance.
But really the lance is highly situational and cannons would only be effective with saucer sep.
That said i would like to see dreadnaughts make it into the game as a ship type for both factions maybe with some different types of heavy weapons just to make it interesting.
As a time traveller, Am I supposed to pack underwear or underwhen?
Not everything you see on the internet is true - Abraham Lincoln
If i recall correctly. odyssey class npcs are classified as dreadnoughts already. meaning it IS a dreadnought class ship, just not the same as the Gal-x class, which is a different. whereas the Gal-x is classed dreadnought through sheer firepower, whereas the odyssey takes a beating.
Personally, I know that PWE knows that more money in their case = more mass. If theres a larger ship out there, people will buy it. That was the case when the oddyssey came out, and it was the largest ship in the federation's fleet. You saw those things EVERYWHERE. You still see them everywhere. It captures that classic feel without feeling old or underpowered at all.
That said, I doubt we're going too see another triple barrel ship. The atrox, and in turn the other carriers are slow AS IS. Even the oddy is slow. We WILL likely see more ships come out similar in size. I really hope the next one is a typhoon class, or maybe, just maybe, another triple barrel ship, those really do have some cool designs.
There was also an idea a friend of mine tossed out that mentioned a quad nacelle excelsior. That might look awesome as well, it already looks sick with the breen set mounted, useing all four impulse engines for the supercooled engine mounts.
As for the stats: leave the balancing to the devs. If we players had our way, there would be no balancing, just one massive cold war, trying to design the best ship.
I AM THE HARBINGER OF HOPE!
I AM THE SWORD OF THE RIGHTOUS!
I was recently reading a thread that talked about pairing Aegis with the Dreadnought, and I was happy to see that some peeps are still trying to make the dreadnought work (although it would seem mostly unsuccessful).
I was wondering if the idea has been brought up of a Odyssey Dreadnought. I guess, the modern version of the Galaxy Refit Dreadnought.
As much as I love my old classic Galaxy refit, I find it lacking power, severely in most cases, when playing PvE, and especially PvP. The Odyssey is a wiz when it comes to that, as I have the 3 pack, thus enhanced engineering...etc.
I am curious to know if Cryptic... my mistake, if PWE is planning on releasing a new dreadnought. The Jupiter idea seemed to have been thrown out an airlock, but perhaps upgrading (rather, modifying) the current flagship would be a possibility.
Id suggest simply slapping a 3rd nacelle on (by slapping, I mean carefully placing :P ), drop its turn rate a bit, increase warp core power by a chunk (3rd nacelle and all), fancy up the saucer with cannon visuals (thus cannon ability), add a cloak to the ship (hopefully a battle cloak, perhaps with help from a tier 5 fleet starbase? [a cool idea, rly]) And to top it all off, maybe improve the Aquarius somehow or add a hangar bay or 2... perhaps the last 2 ideas are a bit much, or for a different model, but I'd love to be able to "revive" the age-old dreadnought.
I'm hoping for comments, and hoping more so for this to be a possibility, maybe even turnned into a special ship-upgrade made available by an advanced fleet starbase dock or something.
[P.S., back on the Cryptic STO forums, I am a senior officer... idk why my rank has not transfered over to PWE]
Thats why they are bringing the Fleet Galaxy Refit, to make up for the loss power and weaks shields, the current Galaxy has. I just hope they come up with an equal upgrade for the Galaxy-X, not that it lacks power but it could use better turn radius, an added science or engineering console slot, a boost to shield strength, and added hit points, just to keep up with the Fleet Galaxy.
I doubt we will see a cloak on any furtue ships since the only 2 fed ships that get it are the ones that had it in the shows.
That said the oddy can already out tac and out turn a dread the only thing it can't do is mount cannons or have a lance.
But really the lance is highly situational and cannons would only be effective with saucer sep.
That said i would like to see dreadnaughts make it into the game as a ship type for both factions maybe with some different types of heavy weapons just to make it interesting.
You sir have never put a Jump Console on a Dreadnought have you? That makes the Dreadnought AMAZING. Nuff said. As soon as it comes off cooldown, jump 3 Km behind him and game over.
The Oddy can out tank yes, but out Tac? not a chance in heck. The Dread clearly gives out more DPS, I have the full 3 oddy ships and still dont dish the DPS my Dread does.
But to keep up with the other Fleet Ships (TBH I still pwn people who do have fleet ships) The Gal-X DESERVES a Fleet Version, or atleast a Galaxy Pack/TNG Bundle
The Average PvP player
[SIGPIC][/SIGPIC]
1) Teamwork and timing is #1
2) You cannot "Kirk It" in every ship
3) You are going to die, just get back up
You sir have never put a Jump Console on a Dreadnought have you? That makes the Dreadnought AMAZING. Nuff said. As soon as it comes off cooldown, jump 3 Km behind him and game over.
The Oddy can out tank yes, but out Tac? not a chance in heck. The Dread clearly gives out more DPS, I have the full 3 oddy ships and still dont dish the DPS my Dread does.
But to keep up with the other Fleet Ships (TBH I still pwn people who do have fleet ships) The Gal-X DESERVES a Fleet Version, or atleast a Galaxy Pack/TNG Bundle
The dread only has 3 tac powers available. The oddy can have up to 6, true a dread can equip cannons but that means you have to keep you nose on target all the time to get any use out of them. Yes the jump console is nice but it isn't freely available to everyone an will eventualy get costly on the exchange also you have to wait 3 minutes to use it where as the oddy can be beating on you for those 3 minutes. If you seperate the saucer the oddy gaind a flat 8 degrees a sec to its turn rate making it more manueverable than the dread. The oddy is a better all round ship the dread really only shines in pvp.
Plus if you use hakashin's all cannon dread build on the oddy you have room for 2 crf1's and an apo1 plus 2 TT1's
As a time traveller, Am I supposed to pack underwear or underwhen?
Not everything you see on the internet is true - Abraham Lincoln
If i recall correctly. odyssey class npcs are classified as dreadnoughts already. meaning it IS a dreadnought class ship, just not the same as the Gal-x class, which is a different. whereas the Gal-x is classed dreadnought through sheer firepower, whereas the odyssey takes a beating.
Have you looked at what NPC ships get what designations?
The Nebula NPCs are called "cruiser", the Jupiter is called "Dreadnought" but then so is the Vo'quv.
The terminology for the NPCs has nothing to do with the classification of player ships.
.... If you seperate the saucer the oddy gaind a flat 8 degrees a sec to its turn rate making it more manueverable than the dread. The oddy is a better all round ship the dread really only shines in pvp.
Plus if you use hakashin's all cannon dread build on the oddy you have room for 2 crf1's and an apo1 plus 2 TT1's
Odyssey tac dread
Turn Rate 7.6 (full ship)
Turn Rate 15.6 (no saucer)
Turn Rate 18.0 (no saucer + A. P. Omega)
Turn Rate 20.0 (no saucer + EPS + A. P. Omega)
..........
Who the hell put cannons on a cruise????
Odyssey tac dread
Turn Rate 7.6 (full ship)
Turn Rate 15.6 (no saucer)
Turn Rate 18.0 (no saucer + A. P. Omega)
Turn Rate 20.0 (no saucer + EPS + A. P. Omega)
..........
Who the hell put cannons on a cruise????
all cannons gives you the highest possible frontal dps in a cruiser. was tailored for the dread but can be verry effective in the oddy since you can get an almost escort turn rate.
As a time traveller, Am I supposed to pack underwear or underwhen?
Not everything you see on the internet is true - Abraham Lincoln
all cannons gives you the highest possible frontal dps in a cruiser. was tailored for the dread but can be verry effective in the oddy since you can get an almost escort turn rate.
well to me, put cannons on a cruise is the most stupid thing that is possible to do with the ship
1, why would an Oddy Dread get an enhanced turn rate? The Gal-X handles just the same as the Galaxy.
2, why would an Oddy Dread even exist at all? The Gal-X came into existance as a massive retrofit of the decades-old Galaxy. The supposed Connie Dread was a retrofit to get the most out of old Connies. The Odyssey has been out of stardock for a few months, probably still qualifies as being on its shakedown cruise, and is a long way from getting any refits or retrofits. Maybe in 20 years.
The Galaxy Dreadnought is a uprising amount of fun with an unconventional setup on it.
Run your Boffs for a typical cruiser tank, 4x RCS consoles and dual cannons.
Massive DPS for a cruiser, acceptable turn rate without using Evasive Maneuvers, and always gets a lol from people :P
As above though, an Odyssey class Dreadnought makes no sense right now.
well to me, put cannons on a cruise is the most stupid thing that is possible to do with the ship
may seem that way but if played correctly can be devistating.
Here is proof. http://sto-forum.perfectworld.com/showthread.php?t=285491
If you watch the videos you can see the potential and on an oddy even without the lance you can keep more weapon on targer more often with more tac than a dread. Plus cannons have a higher proc rate.
As a time traveller, Am I supposed to pack underwear or underwhen?
Not everything you see on the internet is true - Abraham Lincoln
may seem that way but if played correctly can be devistating.
Here is proof. http://sto-forum.perfectworld.com/showthread.php?t=285491
If you watch the videos you can see the potential and on an oddy even without the lance you can keep more weapon on targer more often with more tac than a dread. Plus cannons have a higher proc rate.
ok, you won this time, only because you are a tactical officer
but I will continue with my opinion about cannons and cruises
especially if i see a dual heavy
Comments
That said the oddy can already out tac and out turn a dread the only thing it can't do is mount cannons or have a lance.
But really the lance is highly situational and cannons would only be effective with saucer sep.
That said i would like to see dreadnaughts make it into the game as a ship type for both factions maybe with some different types of heavy weapons just to make it interesting.
Not everything you see on the internet is true - Abraham Lincoln
Occidere populo et effercio confractus
That said, I doubt we're going too see another triple barrel ship. The atrox, and in turn the other carriers are slow AS IS. Even the oddy is slow. We WILL likely see more ships come out similar in size. I really hope the next one is a typhoon class, or maybe, just maybe, another triple barrel ship, those really do have some cool designs.
There was also an idea a friend of mine tossed out that mentioned a quad nacelle excelsior. That might look awesome as well, it already looks sick with the breen set mounted, useing all four impulse engines for the supercooled engine mounts.
As for the stats: leave the balancing to the devs. If we players had our way, there would be no balancing, just one massive cold war, trying to design the best ship.
I AM THE SWORD OF THE RIGHTOUS!
Thats why they are bringing the Fleet Galaxy Refit, to make up for the loss power and weaks shields, the current Galaxy has. I just hope they come up with an equal upgrade for the Galaxy-X, not that it lacks power but it could use better turn radius, an added science or engineering console slot, a boost to shield strength, and added hit points, just to keep up with the Fleet Galaxy.
You sir have never put a Jump Console on a Dreadnought have you? That makes the Dreadnought AMAZING. Nuff said. As soon as it comes off cooldown, jump 3 Km behind him and game over.
The Oddy can out tank yes, but out Tac? not a chance in heck. The Dread clearly gives out more DPS, I have the full 3 oddy ships and still dont dish the DPS my Dread does.
But to keep up with the other Fleet Ships (TBH I still pwn people who do have fleet ships) The Gal-X DESERVES a Fleet Version, or atleast a Galaxy Pack/TNG Bundle
[SIGPIC][/SIGPIC]
1) Teamwork and timing is #1
2) You cannot "Kirk It" in every ship
3) You are going to die, just get back up
The dread only has 3 tac powers available. The oddy can have up to 6, true a dread can equip cannons but that means you have to keep you nose on target all the time to get any use out of them. Yes the jump console is nice but it isn't freely available to everyone an will eventualy get costly on the exchange also you have to wait 3 minutes to use it where as the oddy can be beating on you for those 3 minutes. If you seperate the saucer the oddy gaind a flat 8 degrees a sec to its turn rate making it more manueverable than the dread. The oddy is a better all round ship the dread really only shines in pvp.
Plus if you use hakashin's all cannon dread build on the oddy you have room for 2 crf1's and an apo1 plus 2 TT1's
Not everything you see on the internet is true - Abraham Lincoln
Occidere populo et effercio confractus
Have you looked at what NPC ships get what designations?
The Nebula NPCs are called "cruiser", the Jupiter is called "Dreadnought" but then so is the Vo'quv.
The terminology for the NPCs has nothing to do with the classification of player ships.
Odyssey tac dread
Turn Rate 7.6 (full ship)
Turn Rate 15.6 (no saucer)
Turn Rate 18.0 (no saucer + A. P. Omega)
Turn Rate 20.0 (no saucer + EPS + A. P. Omega)
..........
Who the hell put cannons on a cruise????
all cannons gives you the highest possible frontal dps in a cruiser. was tailored for the dread but can be verry effective in the oddy since you can get an almost escort turn rate.
Not everything you see on the internet is true - Abraham Lincoln
Occidere populo et effercio confractus
well to me, put cannons on a cruise is the most stupid thing that is possible to do with the ship
2, why would an Oddy Dread even exist at all? The Gal-X came into existance as a massive retrofit of the decades-old Galaxy. The supposed Connie Dread was a retrofit to get the most out of old Connies. The Odyssey has been out of stardock for a few months, probably still qualifies as being on its shakedown cruise, and is a long way from getting any refits or retrofits. Maybe in 20 years.
Run your Boffs for a typical cruiser tank, 4x RCS consoles and dual cannons.
Massive DPS for a cruiser, acceptable turn rate without using Evasive Maneuvers, and always gets a lol from people :P
As above though, an Odyssey class Dreadnought makes no sense right now.
may seem that way but if played correctly can be devistating.
Here is proof.
http://sto-forum.perfectworld.com/showthread.php?t=285491
If you watch the videos you can see the potential and on an oddy even without the lance you can keep more weapon on targer more often with more tac than a dread. Plus cannons have a higher proc rate.
Not everything you see on the internet is true - Abraham Lincoln
Occidere populo et effercio confractus
ok, you won this time, only because you are a tactical officer
but I will continue with my opinion about cannons and cruises
especially if i see a dual heavy
Yes dual cannons on the dread are incrediably difficult to use effectively, on klingon cruisers its much better.
Not everything you see on the internet is true - Abraham Lincoln
Occidere populo et effercio confractus