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KHG Tactical Readiness - does it work?

scbypwrscbypwr Member Posts: 177 Arc User
edited August 2012 in Klingon Discussion
As the title says.

I noticed the 25% buff for torpedoes is not showing anywhere.
The Extra Aux power is also not showing when moving/removing KHG equipment.

Thanks
Post edited by scbypwr on

Comments

  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited August 2012
    It worked a few days ago.....
    Leonard Nimoy, Spock.....:(

    R.I.P
  • thisslerthissler Member Posts: 2,055 Arc User
    edited August 2012
    scbypwr wrote: »
    As the title says.

    I noticed the 25% buff for torpedoes is not showing anywhere.
    The Extra Aux power is also not showing when moving/removing KHG equipment.

    Thanks

    Yes. Try system space.
  • scbypwrscbypwr Member Posts: 177 Arc User
    edited August 2012
    I was in the space above DS9 which shows all of your stuff. I removed the KHG set and replaced it and only saw about 300 damage removed off of 5000. I should be seeing something like 6250...right?

    I noticed a couple of days ago a +25 to torpedo damage in the space based skills stats. It was +124...today it is at +99.

    When I received the Omega set...I tried it out...put the KHG back in its place and now the bonuses are not showing.

    I even discarded the ship and reacquired it just to see if the bug came from switching the set pieces out.

    I think they broke this when they did the most recent server side patch. Just looking for confirmation.
  • thisslerthissler Member Posts: 2,055 Arc User
    edited August 2012
    scbypwr wrote: »
    I was in the space above DS9 which shows all of your stuff. I removed the KHG set and replaced it and only saw about 300 damage removed off of 5000. I should be seeing something like 6250...right?

    I noticed a couple of days ago a +25 to torpedo damage in the space based skills stats. It was +124...today it is at +99.

    When I received the Omega set...I tried it out...put the KHG back in its place and now the bonuses are not showing.

    I even discarded the ship and reacquired it just to see if the bug came from switching the set pieces out.

    I think they broke this when they did the most recent server side patch. Just looking for confirmation.


    Nope you shouldn't be seeing that much of a change. The change is to base damage. Or some nonsense like that. Not to your total buffed damage before you equip it.

    Serious just before I posted the first time I checked it out. Torpedo changes. Aux power changes. Buff shows up on my ship avatar. I didn't check inside my Character window as all else checked out. So if you don't see a change maybe you do have something buggy going on there.
  • rodentmasterrodentmaster Member Posts: 1 Arc User
    edited August 2012
    They screwed the pooch in so many places. Try un-equipping everything on your ship adn re-equipping it all. That's a tip somebody passed to me in-game. Seemed to work.

    Even stupid things like the active duty doffs were fubar. I have a purple doff that increases my transwarp cooldown and a console from the heavy cruiser. After S6 they weren't working. I had to remove all doffs from active duty then reassign them again. Then remove and re-add the console. Then my cooldown worked at the proper time.


    Some really shoddy programming.


    P.S. S6 totally fubared my interface settings, as well! I had to go in and re-set each and every HUD option to exactly what it already was set to (uncheck options then re-check them) just to get it to display as it should It was ignoring all current settings and showing only default settings. Really moronic mistakes. And that's not even the worst!
  • aethon3050aethon3050 Member Posts: 599 Arc User
    edited August 2012
    Both of my HG set ships also work just fine; I have to ask, does the Mk level on your gear match? I only ask to cover all bases; the bonus only works if the pieces are the same Mk level.

    For example, if you have Mk XII shields, and Mk XI engines and deflector, you'd get a 2-piece set bonus; if you have all mixed levels, or only two pieces that were of differing levels, you wouldn't have any bonus whatsoever.
  • scbypwrscbypwr Member Posts: 177 Arc User
    edited August 2012
    All the same mark...I may have been seeing things.

    I have since split the sets so that I cab get tac readiness on two ships...:D
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