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I have a Tholian Orb Weaver.....

scbypwrscbypwr Member Posts: 177 Arc User
edited August 2012 in Federation Discussion
How should I arm it?

It currently has five beam arrays and one quantum torpedo launcher up front. I have EPtW 2 and 3 and EPtS1. HE1, TSS2, TracBeam Repulsor, GW3. Tac BOFFs are TT1, spread 2 and 3, bo1.

Not a bad build...I think more can be had.

Suggestions, comments, concerns are welcome for discussion.

Thanks

Edit: Tac officer...particle generating skill can be 115-167....;D
Post edited by scbypwr on

Comments

  • scbypwrscbypwr Member Posts: 177 Arc User
    edited August 2012
    Changed the load out to two DBBs up front + quantum torpedo with three turrets on the back.

    Didn't seem any better or worse. Power levels did improve with more observations to follow.

    Any ideas on how to increase firepower?
  • rdm1958rdm1958 Member Posts: 822 Arc User
    edited August 2012
    i have the tholian ship and i like it, primarily because it looks ultra cool, but i just can't seem to make it a killer. currently running with cannons, turrets and maco 12 set. i have just had to learn to be less aggressive and a little more cautious in this ship. i do have some nice science features and heals which helps contribute to the team in STFs.
  • atreidesscionatreidesscion Member Posts: 0 Arc User
    edited August 2012
    Couple of ideas:
    Maybe lose the a Torp Spread 3 and put in an Attack Pattern Beta 2.

    Try Omega Set and see how survivability is; at least two pieces for the Tetryon Glider.

    What energy type you using?
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