I had a question for Brandon and the Devs about how training currently works.
My Science captain is often frustrated with BOFF training, for example, he would like to have the Liberated Borg Engineer (he received when buying the STO game) trained in Emergency Power to Shields 3.
However, he can't train that skill. He can't trade the bridge officer to another player, as it can't be traded. He can't get that skill from a vendor/ESD trainer as they don't sell skills that can be taught by characters. He can't buy a BOFF on the exchange that has it, as BOFFs on the exchange (candidates) don't have EPTS3 as it can be trained by players.
I know this isn't a new problem, and has been around for some time, but it does come up again and again. I even put in a ticket to see if they could just change the skill on my officer, and was told that was not something they could do.
I doubt the intention was that only Engineer players would be able to make full use of the Liberated Borg Bridge officer, and the other untradable bridge officers like her. (Most of these characters are a 'special' bonus to those who have them. Seems odd to limit their use.)
Are there any future plans to update officer training in STO?
Bridge officers trained by PADD? (Perhaps a crafting recipe for Datapads that one could use to "upload" a certain BO skill you can teach to Boff. And then trade it or put it on the exchange.)
Trade Window have a special slot for training, so the Boff could be trained without leaving your control?
Perhaps allow Bridge Officers to be placed in the account bank and trained by other characters on the same account?
Thank you-
Chris
[SIGPIC][/SIGPIC]
Star Trek Online Enlistment Date: February 2010
Fleet website: www.stoacademy.com
An effective way to do it is to have the option to send current Bridge Officers to the candidate list. That way someone could train EPTS3 on a boff, package them, and trade them to someone else. All you have to do is train your Liberated Borg Bridge Officer with that Bridge Officer.
Are there any future plans to update officer training in STO?
Bridge officers trained by PADD? (Perhaps a crafting recipe for Datapads that one could use to "upload" a certain BO skill you can teach to Boff. And then trade it or put it on the exchange.)
Thank you-
Chris
I like that!
Captains can craft the Datapad, then "trains" it with any 1 power they can train, then trade/sell/exchange/gift to friend.
Are you sure that the Boff cannot be traded? The C-Store explicitly warns that the Borg Bridge officer will not be replaced if traded.
Have you tried unequipping that Boff (take away all his stuff) and then trading him to an engineer who can trade EPTS3, while being on the same map and right-clicking "trade"?
Tried it. Not available to trade once commissioned. Can be traded if still packed up. Check the Exchange.
Are you sure that the Boff cannot be traded? The C-Store explicitly warns that the Borg Bridge officer will not be replaced if traded.
Have you tried unequipping that Boff (take away all his stuff) and then trading him to an engineer who can trade EPTS3, while being on the same map and right-clicking "trade"?
There are actually two type of Borg BOFFs now. One is a "pre-order" bonus for certain game editions. It's an account wide unlock and the BOFF is bound to the character. They are not tradable. This is the issue that all of the older player accounts face.
And as to why not just use another Engineer BOFF? I'm in the same position the OP is in excpect the character being a Tactial Captain. Some player sbecome attached to them like I have. Well the Borg BOFF has been with the character since headstart, and I don't want to use another BOFF. And the BORG BOFF has the Efficient Trait I don't want to give up.
And two solutions I've like is to be able to return a BOFF to Candidate Status with a provision that it be stripped of any Expertise Points to prevent any explotation issues. Another option would be a Training Token that can be generated by player. With it being tradable amount player. The Training Token would work exactly like a BOFF Candidate who's used to Train a commissioned BOFF.
The reason we can't train certain skills on BOffs is to promote social interaction.
So why not just add an NPC to fleet starbases who trains those "player-trained only skills" for fleet credits since fleet credits are a social currency, earned through social tasks?
Why not add Datapadds to Crafting? The Datapadds can take up more then the normal amount of samples as well as rare samples, with a very unique Datapadd schematic. The Datapadd schematic would have a very low drop percentage. This would simulate you putting in the effort to compile your 'Knowledge' on whatever subject matter is stored on the Datapadd. It would make it hard to create these devices. And prevent the Exchange from becoming flooded with them.
Are you sure that the Boff cannot be traded? The C-Store explicitly warns that the Borg Bridge officer will not be replaced if traded.
Have you tried unequipping that Boff (take away all his stuff) and then trading him to an engineer who can trade EPTS3, while being on the same map and right-clicking "trade"?
Once a long time ago you could. Its how I got A2Sif3 on my Borg. Not anymore though. You can no longer trade them.
I likes the OPs idea of advanced BOff training.
I'd be happy with a vendor that we could spend dilithium on to train the bridge officers who are 'untradeable.'
While the PADD idea sounds the neatest, where people could craft data PADDs they could give other players to train their BOFF skills, a vendor would probably be the easiest for Cryptic/PWE to implement.
[SIGPIC][/SIGPIC]
Star Trek Online Enlistment Date: February 2010
Fleet website: www.stoacademy.com
1) Take a common Boff (replay Stranded in Space and select the Eng Boff).
2) Trade that Boff to a friend that can train the skill you want.
3) Friend trades that Boff back to you after stripping all gear from it.
4) Double click the Boff and select "Train" option.
5) Train the new skill to the Boff you want to keep.
1) Take a common Boff (replay Stranded in Space and select the Eng Boff).
2) Trade that Boff to a friend that can train the skill you want.
3) Friend trades that Boff back to you after stripping all gear from it.
4) Double click the Boff and select "Train" option.
5) Train the new skill to the Boff you want to keep.
You DO realize you can't do step 4 after it's been Commissioned, right?
And you DO realize you can't do step 2 before it's been Commissioned, right?
If they really want to promote social interaction for the game, a method needs developing which permits player's to assist in training one anothers Boffs without the Boff ever leaving the original player's inventory. Trading of Boffs needn't be part of the training method at all.
(/\) Exploring Star Trek Online Since July 2008 (/\)
The reason we can't train certain skills on BOffs is to promote social interaction.
So why not just add an NPC to fleet starbases who trains those "player-trained only skills" for fleet credits since fleet credits are a social currency, earned through social tasks?
Or they could just remove the entirely annoying and inelegant "must trade boff to player who must also have an empty boff slot" mechanic.
Just as I can open the train window on my own boffs, all we'd need is a player version that combines aspects of "trade" and "NPC skills trainer".
Steps:
1) Player A & B meet physically to promote "interaction".
2) Player A sends Player B a "Train Request", similar to a "Trade Request".
3) Player B agrees.
4) A window opens for each player, it has a list of all available skills the other player is capable of training - it would look exactly as the NPC skills trainer UI - with a trimmed down list.
5) Players choose skills to train, from ground and space, and choose their boffs to receive training.
6) Training session ends.
Benefits:
Players are able to train any boff they have without the BOFF ever needing to leave the player's inventory - even if the BOFF is flagged as "bound".
Both players can train their BOFFs at the same time, promoting...awesome.
Or they could just remove the entirely annoying and inelegant "must trade boff to player who must also have an empty boff slot" mechanic.
Just as I can open the train window on my own boffs, all we'd need is a player version that combines aspects of "trade" and "NPC skills trainer".
Steps:
1) Player A & B meet physically to promote "interaction".
2) Player A sends Player B a "Train Request", similar to a "Trade Request".
3) Player B agrees.
4) A window opens for each player, it has a list of all available skills the other player is capable of training - it would look exactly as the NPC skills trainer UI - with a trimmed down list.
5) Players choose skills to train, from ground and space, and choose their boffs to receive training.
6) Training session ends.
Benefits:
Players are able to train any boff they have without the BOFF ever needing to leave the player's inventory - even if the BOFF is flagged as "bound".
Both players can train their BOFFs at the same time, promoting...awesome.
I find this very frustrating as well, and would really really like to see some work around for it. So i'll say it... put training padds on the zen store preloaded with all the best skills and I'll pay $s to get them.
i authored a thread on this dstahl agreed that it needed to be changed, I suggested a boff exchange for trade, transfer,training and recruitment, he said they would implement the exchange, that was some time ago....the ball was dropped again.
I had a question for Brandon and the Devs about how training currently works.
My Science captain is often frustrated with BOFF training, for example, he would like to have the Liberated Borg Engineer (he received when buying the STO game) trained in Emergency Power to Shields 3.
However, he can't train that skill. He can't trade the bridge officer to another player, as it can't be traded. He can't get that skill from a vendor/ESD trainer as they don't sell skills that can be taught by characters. He can't buy a BOFF on the exchange that has it, as BOFFs on the exchange (candidates) don't have EPTS3 as it can be trained by players.
I know this isn't a new problem, and has been around for some time, but it does come up again and again. I even put in a ticket to see if they could just change the skill on my officer, and was told that was not something they could do.
I doubt the intention was that only Engineer players would be able to make full use of the Liberated Borg Bridge officer, and the other untradable bridge officers like her. (Most of these characters are a 'special' bonus to those who have them. Seems odd to limit their use.)
Are there any future plans to update officer training in STO?
Bridge officers trained by PADD? (Perhaps a crafting recipe for Datapads that one could use to "upload" a certain BO skill you can teach to Boff. And then trade it or put it on the exchange.)
Trade Window have a special slot for training, so the Boff could be trained without leaving your control?
Perhaps allow Bridge Officers to be placed in the account bank and trained by other characters on the same account?
Thank you-
Chris
There's another way. Get a Boff candidate withe the skill you want, then instead of commisioning them select "train up" and have that Boff teach your Borg the skill. the catch is that it's kinda hard to find candidates with that skill. it's possible though.
There's another way. Get a Boff candidate withe the skill you want, then instead of commisioning them select "train up" and have that Boff teach your Borg the skill. the catch is that it's kinda hard to find candidates with that skill. it's possible though.
Slight problem with this: Some skills will never be found on a candidate. Only player-trained.
For example, Turret Fabrication III, Photon Grenade III.
Hmm... wel... Grenade 3 doesn't go on an Eng Boff. But yeah there are a few limitations. I'm not saying you can definately get THE skill you want, but you do have options outside the Boff trainer.
There's another way. Get a Boff candidate withe the skill you want, then instead of commisioning them select "train up" and have that Boff teach your Borg the skill. the catch is that it's kinda hard to find candidates with that skill. it's possible though.
Good idea, but as I mentioned above, Emergency Power to the Shields 3 is one of the powers that candidates can't have. (Because it can be player trained.)
[I searched the exchange till I was blue in the face, and then finally heard word that that skill is one that candidates don't have.]
PS:> Searching the exchange for BOFF with a specific skill is a very frustrating practice....
[SIGPIC][/SIGPIC]
Star Trek Online Enlistment Date: February 2010
Fleet website: www.stoacademy.com
PS:> Searching the exchange for BOFF with a specific skill is a very frustrating practice....
Yeah. Where is the sub-filtering they promised us? I'd at least like to be able to filter them out by faction. Should cut my search time down by about a third, at least.
My Science captain is often frustrated with BOFF training, for example, he would like to have the Liberated Borg Engineer (he received when buying the STO game) trained in Emergency Power to Shields 3.
However, he can't train that skill. He can't trade the bridge officer to another player, as it can't be traded. He can't get that skill from a vendor/ESD trainer as they don't sell skills that can be taught by characters. He can't buy a BOFF on the exchange that has it, as BOFFs on the exchange (candidates) don't have EPTS3 as it can be trained by players.
I doubt the intention was that only Engineer players would be able to make full use of the Liberated Borg Bridge officer, and the other untradable bridge officers like her. (Most of these characters are a 'special' bonus to those who have them. Seems odd to limit their use.)
Are there any future plans to update officer training in STO?
Thank you-
Chris
I had hoped that by season 9 Cryptic might have added something so that the 'untradable' Boffs could be trained by other players.
Rumor was that some of the skills that can only be trained by players might be added to NPC that train Boffs, like EPTS3; but that seems unlikely as keeping those player trained skills only available to players seems a design choice.
Chris
[SIGPIC][/SIGPIC]
Star Trek Online Enlistment Date: February 2010
Fleet website: www.stoacademy.com
Comments
Toatlly agree
I like that!
Captains can craft the Datapad, then "trains" it with any 1 power they can train, then trade/sell/exchange/gift to friend.
Tried it. Not available to trade once commissioned. Can be traded if still packed up. Check the Exchange.
There are actually two type of Borg BOFFs now. One is a "pre-order" bonus for certain game editions. It's an account wide unlock and the BOFF is bound to the character. They are not tradable. This is the issue that all of the older player accounts face.
And as to why not just use another Engineer BOFF? I'm in the same position the OP is in excpect the character being a Tactial Captain. Some player sbecome attached to them like I have. Well the Borg BOFF has been with the character since headstart, and I don't want to use another BOFF. And the BORG BOFF has the Efficient Trait I don't want to give up.
And two solutions I've like is to be able to return a BOFF to Candidate Status with a provision that it be stripped of any Expertise Points to prevent any explotation issues. Another option would be a Training Token that can be generated by player. With it being tradable amount player. The Training Token would work exactly like a BOFF Candidate who's used to Train a commissioned BOFF.
So why not just add an NPC to fleet starbases who trains those "player-trained only skills" for fleet credits since fleet credits are a social currency, earned through social tasks?
Once a long time ago you could. Its how I got A2Sif3 on my Borg. Not anymore though. You can no longer trade them.
I likes the OPs idea of advanced BOff training.
R.I.P
R.I.P
While the PADD idea sounds the neatest, where people could craft data PADDs they could give other players to train their BOFF skills, a vendor would probably be the easiest for Cryptic/PWE to implement.
Star Trek Online Enlistment Date: February 2010
Fleet website: www.stoacademy.com
Me playing UT2k4 (red guy) - http://www.youtube.com/watch?v=Wz0DnP7wXnU
only commissioned officers can be trained. and you cannot have one commissioned BO train another. its either commission or train.
I'd love to hear Brandon's, or a Dev's comment on this issue.
(I think it's too specific for an Ask Cryptic post, but I'd love to get their take on it.)
Chris
Star Trek Online Enlistment Date: February 2010
Fleet website: www.stoacademy.com
1) Take a common Boff (replay Stranded in Space and select the Eng Boff).
2) Trade that Boff to a friend that can train the skill you want.
3) Friend trades that Boff back to you after stripping all gear from it.
4) Double click the Boff and select "Train" option.
5) Train the new skill to the Boff you want to keep.
You DO realize you can't do step 4 after it's been Commissioned, right?
And you DO realize you can't do step 2 before it's been Commissioned, right?
: )
Star Trek Online Enlistment Date: February 2010
Fleet website: www.stoacademy.com
Or they could just remove the entirely annoying and inelegant "must trade boff to player who must also have an empty boff slot" mechanic.
Just as I can open the train window on my own boffs, all we'd need is a player version that combines aspects of "trade" and "NPC skills trainer".
Steps:
1) Player A & B meet physically to promote "interaction".
2) Player A sends Player B a "Train Request", similar to a "Trade Request".
3) Player B agrees.
4) A window opens for each player, it has a list of all available skills the other player is capable of training - it would look exactly as the NPC skills trainer UI - with a trimmed down list.
5) Players choose skills to train, from ground and space, and choose their boffs to receive training.
6) Training session ends.
Benefits:
Players are able to train any boff they have without the BOFF ever needing to leave the player's inventory - even if the BOFF is flagged as "bound".
Both players can train their BOFFs at the same time, promoting...awesome.
Yeah, but then they wouldn't be selling extra boff slots to silver players and other people who end up needing one just to train officers.
Perhaps if you suggested they charge $2.00 to be able to train boffs at will, they would implement your idea.
Okay, I want.
My character Tsin'xing
Slight problem with this: Some skills will never be found on a candidate. Only player-trained.
For example, Turret Fabrication III, Photon Grenade III.
My character Tsin'xing
Good idea, but as I mentioned above, Emergency Power to the Shields 3 is one of the powers that candidates can't have. (Because it can be player trained.)
[I searched the exchange till I was blue in the face, and then finally heard word that that skill is one that candidates don't have.]
PS:> Searching the exchange for BOFF with a specific skill is a very frustrating practice....
Star Trek Online Enlistment Date: February 2010
Fleet website: www.stoacademy.com
Yeah. Where is the sub-filtering they promised us? I'd at least like to be able to filter them out by faction. Should cut my search time down by about a third, at least.
I had hoped that by season 9 Cryptic might have added something so that the 'untradable' Boffs could be trained by other players.
Rumor was that some of the skills that can only be trained by players might be added to NPC that train Boffs, like EPTS3; but that seems unlikely as keeping those player trained skills only available to players seems a design choice.
Chris
Star Trek Online Enlistment Date: February 2010
Fleet website: www.stoacademy.com