I created a Raspberry build just for fun (
http://sto-forum.perfectworld.com/showthread.php?t=337991 ).
Now, I wanted to make it more viable for pve/pvp/stf/etc, or in general, overall play.
I've made a few changes already that makes it more friendly, so, here it is;
Lt tac: Tac team1, HY2
Lt eng: EPtS1, Aux2SiF1
Cdr sci: HE1, Sci Team 2, TSS3, VM3
LtC sci: HE1, Scramble 1, TSS3
Ens sci: Tractor 1
omega set
doffs;
Shield Distro, Tractor, Sensors, Hazard, Systems engie
2xPhased tet, Chroniton torp
2xPhased tet, Photon torp
Subspace field, scorpions, eng batt
3xNeutronium,
2xfield Gen, borg, nadeon,
2xTet pulse
Too bad MES and Jam Sensors are practically worthless...
And I hear Antimatter Spread is in poor taste...
Also, photonic displacer is iffy...
So, any recommendations or advice on this thing?
Comments
this first of all.
and possibly a hint to being the key to burst shield healing in a team setting.
hint hint.
yours being sci powers.
find something and do it well.
have fun kill bad guys
also, suppose that I could grab a couple shield emitters.
heres some useful builds i use from time to time, theyre all mostly good for pvp (in their own ways) but all 3 really shine in team play. the only one who's good in solo play is the dps recon.
i have very little sci ship experience but based on all the playing against sci ships i have done, this sounds right to me
Something to also keep in mind is that you do get Resists with TSS. You don't get resists with Science Team.