Simply put 700 zen is over priced for an item that is not unlocked account wide exspecialy costumes, i know they have to make money to keep the game going and i understand this but most if not all costumes in the past that was bought off the then called cstore was account wide and these should also, if they do this it will not be the end of it every thing will wind up per character , and this is bleeding your customers dry and in todays economy this is poor customers relations .
Then don't buy it... Words are wind, Cryptic and Perfect World are here to maximise profits. Clearly people are still buying these items, because if they weren't a different strategy would be tried.
If you guys feel that it's not worth 7 dollars. Then just don't buy it. Truth is it's called supply and demand. If there is not much demand for it, the price will go down. If you guys don't feel it's worth it to you, then just don't purchase it. Thats really the most effective way you guys can speak your mind. Making rants about it on forums is not really that effective.
Price will go down?
Son what are you smoking. NOTHING in the Cash store will drop in price except when there's a percentage sale.
Those suits will sit at 700 until the day the game dies.
Now if they set it up so that when you buy one you unlock a single claim for the opposite faction as well, that might encourage less "THis is too expensive for a one off" rage.
Supply and demand only applies to scarce commodities in competitive markets.
1) Nothing Cryptic sells is scarce. They can manufacture an unlimited supply for zero additional dollars.
2) There is no competitive market. Players who want an in-game item have to buy it for whatever price that Cryptic is charging. It is like being on a deserted island with one grove of cocoanut trees which one guy controls. He decides the price for the cocoanuts and there is nothing you can do about it. You can only choose to buy or not buy.
The only law at work here is PWE wanting to charge whatever price they believe will maximize profits.
Unfortunately, not buying something because it's not an account unlock or the price is too high actually does nothing to influence a company, especially in the f2p MMO market, because for every person who stops spending money and leaves in protest more come in and spend money. They don't care if you quit because they already have the money you spent, and if you didn't spend any they don't care either. The only way a f2p MMO company cares is if more people leave than come in, and by that point the game is about dead and instead of addressing whatever issues there are the game gets shut down and replaced with something new. Only exception is if it's a very simple fix that's guaranteed to start bringing in more people, and this only happens if the actual developer is also the one hosting it.
It's simply the way f2p MMOs work, sad but true. And it's not limited to just PWE/Cryptic, it's basically every f2p MMO host. In the most base and crude way of describing it in a nutshell, all you need is to pump out some stuff that makes people go "ooh shiny!" every once in a while and before they know it they've impulsively spent their money without thinking it through properly.
Supply and demand only applies to scarce commodities in competitive markets.
1) Nothing Cryptic sells is scarce. They can manufacture an unlimited supply for zero additional dollars.
2) There is no competitive market. Players who want an in-game item have to buy it for whatever price that Cryptic is charging. It is like being on a deserted island with one grove of cocoanut trees which one guy controls. He decides the price for the cocoanuts and there is nothing you can do about it. You can only choose to buy or not buy.
The only law at work here is PWE wanting to charge whatever price they believe will maximize profits.
Incorrect.
1)
a) This does apply in that even though infinite copies can be sold, the product is still property and there is still only one provider. Also, even though the suits themselves may cost nothing to sell additional copies of, the game that makes them meaningful still has ongoing expenses and investors still want their RoI.
Just because it is digital does not mean it is free.
b) More importantly, just because there is potentially infinite supply does not mean there is infinite demand. There is still a demand level for any given price point. Even if they were free, there wouldn't be infinite demand.
2) There is obviously a competitive market. This may be the only Star Trek themed game, but it is hardly the only computer game, hardly the only MMO, and for that matter, hardly the only form of entertainment.
"Whatever prices will maximize profits" is still where the demand curve meets the supply curve.
Most likely this item will be picked up by the gold farmers who will sell them on the exchange for EC's. If so, this would be a profitable move on Cryptic's part and we will likely see all future items appear on the C-store in this new price scale.
They are already at work. First it was Master Keys, the Fleet Ship Items, now its this. Goldfarmers no longer have to farm, just play log on once in a while and play the stockmarket game.
The price of generic Doff packs went down in price recently. I'm pretty sure its the first thing to drop in price since F2P, but it may be a sign prices can change.
Hmm, I'm pretty sure prices are the same after the conversion to Zen. But if it went down, it had to do with those DOFF pack rewards with the Tholian Lockboxes.
Supply and demand only applies to scarce commodities in competitive markets.
1) Nothing Cryptic sells is scarce. They can manufacture an unlimited supply for zero additional dollars.
2) There is no competitive market. Players who want an in-game item have to buy it for whatever price that Cryptic is charging. It is like being on a deserted island with one grove of cocoanut trees which one guy controls. He decides the price for the cocoanuts and there is nothing you can do about it. You can only choose to buy or not buy.
The only law at work here is PWE wanting to charge whatever price they believe will maximize profits.
I agree and disagree.
If nobody buys these, I think you'll see something similar to what happened with the ship costumes or the lower selling species unlocks.
And in this case, I think what you'd see is the suits being shifted from 700 ZEN a piece to being 200k dilithium. Same price, different delivery method.
Though, as I've said before, including 5 BOP suits in an unbound box for 700 ZEN would work better.
It would NOT lower sales practically because there is little reason to buy them for BOs. (Pretty much just the Friday the 13th mission.)
It would raise sales because 5 suits even bound to one character, sounds like a much better value even if it is a per character sale.
As I've said before, I would CONSIDER 700 CP per character if it was a costume and a functionally interesting mechanical item.
For example: If the suit itself had a Physical Strength boost (no EV suits offer a melee boost; it makes IP sense given what we saw Worf do) and a Borg damage boost (they're the First Contact suits, after all) and a built in remod on a bit longer cooldown than the STF set bonus one. Or maybe if the suit summoned an additional Security Team style set of suit wearing reinforcements. And then if the suit unlocked as a costume, Omega Force/MACO/Honor Guard style with option to recolor the red patches and display helmet on (no sliders) or helmet off.
Like I would also look at a bundle that included a Dixon Hill detective costume (fedora for species with restricted head sizes) and a tommygun that does ranged physical damage. I might do 700 CP per character for that.
But the cosmetics are limited on this to when you actually wear the suit and the stats don't offer anything weird or special.
700 ZEN is half the price of monthly MMORPG fee - unacceptable price for one suit. There are independet developer studios out there which release whole singleplayer games for this price.
I do not longer understand the pricing for things in the c-store. There are complete uniform-sets for a smaller price. I bought alot from the c-store ( beside my LTS right before launch ) , also the most expensive ships and this was at times when the game wasn't f2p , but the pricing begins to get out of hand with one damn style item for the price we can also get complete uniform sets for.
F2p & ingame shops are one thing, but 700 ZEN for such an EV suit is totaly insane.
PWE listen to your playerbase - don't ruin the game with such pricing of ingame store items.
As I've said before, I would CONSIDER 700 CP per character if it was a costume and a functionally interesting mechanical item.
This would be a completely different situation and i agree.
Like I would also look at a bundle that included a Dixon Hill detective costume (fedora for species with restricted head sizes) and a tommygun that does ranged physical damage. I might do 700 CP per character for that.
a) This does apply in that even though infinite copies can be sold, the product is still property and there is still only one provider. Also, even though the suits themselves may cost nothing to sell additional copies of, the game that makes them meaningful still has ongoing expenses and investors still want their RoI.
Just because it is digital does not mean it is free.
b) More importantly, just because there is potentially infinite supply does not mean there is infinite demand. There is still a demand level for any given price point. Even if they were free, there wouldn't be infinite demand.
2) There is obviously a competitive market. This may be the only Star Trek themed game, but it is hardly the only computer game, hardly the only MMO, and for that matter, hardly the only form of entertainment.
"Whatever prices will maximize profits" is still where the demand curve meets the supply curve.
I passed econ 101 and I understand the basics of supply and demand.
Scarce product: Like the more general society-wide condition of scarcity, a given resource is scarce because it has a limited availability in combination with a greater (potentially unlimited) productive use. [1]
There is no limited availability of anything Cryptic sells, ergo it is not a scarce product nor a scarce resource.
Competitive Market: A market with a large number of buyers and a large number of sellers, such that no single buyer or seller is able to influence the price or any other aspect of the market -- no one has any market control. A competitive market achieves efficiency in the use of our scarce resources if there are no market failures present. [2]
Nothing Cryptic sells is in a competitive market because there is only one seller. It is a monopolistic market, to which the laws of supply and demand do not apply, by definition.
SUPPLY AND DEMAND: Supply and demand is an economic model of price determination in a market. It concludes that in a competitive market, the unit price for a particular good will vary until it settles at a point where the quantity demanded by consumers (at current price) will equal the quantity supplied by producers (at current price), resulting in an economic equilibrium of price and quantity. [3]
The law of supply and demand may apply to video games in general, but it does not apply to specific items that Cryptic sells in its ingame store due to unlimited availability and zero competition.
This trend of 'milk you for every penny' started when they offered a lifetime subscription, then the next minute it's subscription free.
Oh yeah, I get VA tokens... I can buy 1 of 3 ships with that token, ships that were free anyway when i started playing.
If ya buying stuff off the AH for 100s of millions you're just as much the problem as the folks that buy this stuff just to sell for easy EC, you're just as bad as cryptic or PWE or whomever it is you're blaming.
Being a decent person begins at home, it spread to those around you and on from there.
When ya complain something is on the c store for ?25 and ya dont wanna pay it. But you then go in the AH and pay 100 million EC for the same object someone else paid ?25 for. you're still endorsing it.
If ya dont like the C store, stop using it, if ya don't like the fact others are still using it, stop buying the guff they're putting on the AH from it. simple really!
I passed econ 101 and I understand the basics of supply and demand.
Scarce product: Like the more general society-wide condition of scarcity, a given resource is scarce because it has a limited availability in combination with a greater (potentially unlimited) productive use. [1]
There is no limited availability of anything Cryptic sells, ergo it is not a scarce product nor a scarce resource.
Competitive Market: A market with a large number of buyers and a large number of sellers, such that no single buyer or seller is able to influence the price or any other aspect of the market -- no one has any market control. A competitive market achieves efficiency in the use of our scarce resources if there are no market failures present. [2]
Nothing Cryptic sells is in a competitive market because there is only one seller. It is a monopolistic market, to which the laws of supply and demand do not apply, by definition.
SUPPLY AND DEMAND: Supply and demand is an economic model of price determination in a market. It concludes that in a competitive market, the unit price for a particular good will vary until it settles at a point where the quantity demanded by consumers (at current price) will equal the quantity supplied by producers (at current price), resulting in an economic equilibrium of price and quantity. [3]
The law of supply and demand may apply to video games in general, but it does not apply to specific items that Cryptic sells in its ingame store due to unlimited availability and zero competition.
Congratulations on passing Econ 101. Now lets get into some more advanced courses.
If you take a narrow enough view, there is no competition for anything. Saying that these suits are only offered by PWE is meaningless without the understanding that the product is only useful in their game, and there is plenty of competition for their game.
Furthermore, you are arguing against yourself. On the one hand you are saying there is no scarcity and on the other you are arguing sole supplier. Sole supplier means there has to be scarcity. Just because PWE could produce infinite copies of the suit does not mean they have to. The IP rights create the scarcity. It is not infinite scarcity since as I said, the game itself has competition, but it is scarcity.
If you guys feel that it's not worth 7 dollars. Then just don't buy it. Truth is it's called supply and demand. If there is not much demand for it, the price will go down. If you guys don't feel it's worth it to you, then just don't purchase it. Thats really the most effective way you guys can speak your mind. Making rants about it on forums is not really that effective.
Not being bothered by people being bothered is also an option...:rolleyes:
Making rants about it on forums is not really that effective.
Neither is making threads trying to "show people the light". If you dont want to read complaints about this then follow your own advice and use your free will not to.
Neither is making threads trying to "show people the light". If you dont want to read complaints about this then follow your own advice and use your free will not to.
Lol and you can follow your own advice and do the same and not read threads like this....
Lol and you can follow your own advice and do the same and not read threads like this....
Funny how that works
Nice try at being clever, but this is why you fail: I said if you dont want to read people complaining, dont. I do want to, because its funny. Keep trying though
Nice try at being clever, but this is why you fail: I said if you dont want to read people complaining, dont. I do want to, because its funny. Keep trying though
Sounds like we are actually in agreement after all then
There is no economic law that states that if a monopolistic system exists, all goods must be scarce. If you believe this to be incorrect, please cite (from a reliable source) such a definition as commonly used by economists.
Scarce products must be manufactured from scarce resources. Scarce resources, by definition, cannot be used to produce two different goods at the same time. The resources used to create an in-game item (employee manhours) can be used to manufacture an unlimited number of the same goods at the same time; ergo, by logical deduction, it is proved that nothing sold in the c-store can be a scarce good within the game economy.
There is no economic law that states that if a monopolistic system exists, all goods must be scarce. If you believe this to be incorrect, please cite (from a reliable source) such a definition as commonly used by economists.
Scarce products must be manufactured from scarce resources. Scarce resources, by definition, cannot be used to produce two different goods at the same time. The resources used to create an in-game item (employee manhours) can be used to manufacture an unlimited number of the same goods at the same time; ergo, by logical deduction, it is proved that nothing sold in the c-store can be a scarce good within the game economy.
You do not consider patented or copyrighted IPs 'scarce?'
Why do companies fight tooth and nail for strong patent and copyright laws if they provide no advantage? By being able to gain 100% (or nigh 100%) control over supply, they create scarcity.
If the IP in question was not thus scarce, anyone could produce it. I could, you could... PWE would have nothing to sell, since we would all just produce our own.
The inputs for the Mona Lisa were not scarce. Leonardo could have painted dozens of them if he so wished. He did not, and thus his painting is valued rather highly indeed, irrespective of the fact that he could have painted many of them.
I notice though that you are talking about 'within the game economy.' These are not goods solely within the game economy. The C store uses real money and thus is part of the entire economy. These purchases are not merely competing with what is for sale in STO but with everything else that money can be spent on.
Even within the game economy though they are also competing with other free (or effectively free) EVA suits, as well as other costume options and every other drop or C store item in game.
I'm not going to bother ******** since everyone else has done it for me. I'll just keep it short and simple:
700z single unlock EV suits? Really? I'll pass on novelty this round. Better luck next time, though. That's not to say I won't buy it off the exchange, however. But I'm truly going to try not to.
You do not consider patented or copyrighted IPs 'scarce?'
Why do companies fight tooth and nail for strong patent and copyright laws if they provide no advantage? By being able to gain 100% (or nigh 100%) control over supply, they create scarcity.
If the IP in question was not thus scarce, anyone could produce it. I could, you could... PWE would have nothing to sell, since we would all just produce our own.
The inputs for the Mona Lisa were not scarce. Leonardo could have painted dozens of them if he so wished. He did not, and thus his painting is valued rather highly indeed, irrespective of the fact that he could have painted many of them.
I notice though that you are talking about 'within the game economy.' These are not goods solely within the game economy. The C store uses real money and thus is part of the entire economy. These purchases are not merely competing with what is for sale in STO but with everything else that money can be spent on.
Even within the game economy though they are also competing with other free (or effectively free) EVA suits, as well as other costume options and every other drop or C store item in game.
Right. And one issue with this suit is that it isn't even self-competitive.
The value is lower than comparable C-Store items and in-game items.
If you want a good EV suit, sell 2 master keys on the exchange. Then buy a boatload of Tholian Reward Crate Advanced. Open them. You will get the full Tholian ground set and some change most likely.
Cryptic overvalued EV suits in the Dilithium Mining store and they're overvaluing them again with this item.
I think I get what they want:
They want a ground combat monetization stream as lucrative as ships.
That won't happen with an account unlock because the market won't bear $25 costume packs outside of the labor intensive bundles.
So they're looking at $7 per character unlocks.
The problem is that this isn't succeeding at being that. It fails to account for BOs. It isn't mechanically novel.
I TOTALLY think this game needs a ground monetization stream that rivals ships. I ABSOLUTELY do. But I think Cryptic is doing it wrong and needs to take some feedback here when virtually any proposal any player has come up with on here would be enough to sway some of the critics.
I'd be all for a 700 point per character bundle with a costume and a functional item that does something in-game items don't typically do. THAT is what the ground counterpart to ship sales would be.
The suit does not function as a costume because you have to wear it. It has no mechanical novelty. Therefore, it's NOT the counterpart to a ship that provides a costume and a special power console.
Which is what it needs to be at 700 ZEN per character.
If you guys feel that it's not worth 7 dollars. Then just don't buy it. Truth is it's called supply and demand. If there is not much demand for it, the price will go down. If you guys don't feel it's worth it to you, then just don't purchase it. Thats really the most effective way you guys can speak your mind. Making rants about it on forums is not really that effective.
i thought the idea behind supply and demand was that there is some sort of limit to the supply?
Excuse me for trying to teach people about netiquette. Granted that's the moderators job around here. Think they're going a good job of it? Or even an attempt at it?
But to reply to fiberteksyfir, EVA is a three letter word and therefore unsearchable here in the forums. There's no way the poster could have searched for it without falling back to google.
To use an example from another thread, even a noob would have known that.
It wasn't a bash, just pointing out that you commonly state it. And a search for "EVA Suit", whilst it truncates the EVA part, still works.
Comments
Then don't buy it... Words are wind, Cryptic and Perfect World are here to maximise profits. Clearly people are still buying these items, because if they weren't a different strategy would be tried.
Price will go down?
Son what are you smoking. NOTHING in the Cash store will drop in price except when there's a percentage sale.
Those suits will sit at 700 until the day the game dies.
Now if they set it up so that when you buy one you unlock a single claim for the opposite faction as well, that might encourage less "THis is too expensive for a one off" rage.
1) Nothing Cryptic sells is scarce. They can manufacture an unlimited supply for zero additional dollars.
2) There is no competitive market. Players who want an in-game item have to buy it for whatever price that Cryptic is charging. It is like being on a deserted island with one grove of cocoanut trees which one guy controls. He decides the price for the cocoanuts and there is nothing you can do about it. You can only choose to buy or not buy.
The only law at work here is PWE wanting to charge whatever price they believe will maximize profits.
Cryptic and PW seem to have made it even eaiser now not to spend any money on this game. lol
I don't know if that's what they were aiming for, but kudos to them for seemly achieving it. lol
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It's simply the way f2p MMOs work, sad but true. And it's not limited to just PWE/Cryptic, it's basically every f2p MMO host. In the most base and crude way of describing it in a nutshell, all you need is to pump out some stuff that makes people go "ooh shiny!" every once in a while and before they know it they've impulsively spent their money without thinking it through properly.
I have to wonder though what made them set the price to be 700. As in what kind of marketing determined that that would be a good price for that item.
Someone with a last name of Greed most likely, seems to be pretty typical now that the game is F2P.
Over and over I keep realizing how bad F2P has ruined this game.
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Incorrect.
1)
a) This does apply in that even though infinite copies can be sold, the product is still property and there is still only one provider. Also, even though the suits themselves may cost nothing to sell additional copies of, the game that makes them meaningful still has ongoing expenses and investors still want their RoI.
Just because it is digital does not mean it is free.
b) More importantly, just because there is potentially infinite supply does not mean there is infinite demand. There is still a demand level for any given price point. Even if they were free, there wouldn't be infinite demand.
2) There is obviously a competitive market. This may be the only Star Trek themed game, but it is hardly the only computer game, hardly the only MMO, and for that matter, hardly the only form of entertainment.
"Whatever prices will maximize profits" is still where the demand curve meets the supply curve.
They are already at work. First it was Master Keys, the Fleet Ship Items, now its this. Goldfarmers no longer have to farm, just play log on once in a while and play the stockmarket game.
Hmm, I'm pretty sure prices are the same after the conversion to Zen. But if it went down, it had to do with those DOFF pack rewards with the Tholian Lockboxes.
Okay, I stand corrected. One Instance. :P
Still it wasn't due to Supply and Demand, they adjusted the prices to be equal to other Tier 1 ships.
I agree and disagree.
If nobody buys these, I think you'll see something similar to what happened with the ship costumes or the lower selling species unlocks.
And in this case, I think what you'd see is the suits being shifted from 700 ZEN a piece to being 200k dilithium. Same price, different delivery method.
Though, as I've said before, including 5 BOP suits in an unbound box for 700 ZEN would work better.
It would NOT lower sales practically because there is little reason to buy them for BOs. (Pretty much just the Friday the 13th mission.)
It would raise sales because 5 suits even bound to one character, sounds like a much better value even if it is a per character sale.
As I've said before, I would CONSIDER 700 CP per character if it was a costume and a functionally interesting mechanical item.
For example: If the suit itself had a Physical Strength boost (no EV suits offer a melee boost; it makes IP sense given what we saw Worf do) and a Borg damage boost (they're the First Contact suits, after all) and a built in remod on a bit longer cooldown than the STF set bonus one. Or maybe if the suit summoned an additional Security Team style set of suit wearing reinforcements. And then if the suit unlocked as a costume, Omega Force/MACO/Honor Guard style with option to recolor the red patches and display helmet on (no sliders) or helmet off.
Like I would also look at a bundle that included a Dixon Hill detective costume (fedora for species with restricted head sizes) and a tommygun that does ranged physical damage. I might do 700 CP per character for that.
But the cosmetics are limited on this to when you actually wear the suit and the stats don't offer anything weird or special.
I do not longer understand the pricing for things in the c-store. There are complete uniform-sets for a smaller price. I bought alot from the c-store ( beside my LTS right before launch ) , also the most expensive ships and this was at times when the game wasn't f2p , but the pricing begins to get out of hand with one damn style item for the price we can also get complete uniform sets for.
F2p & ingame shops are one thing, but 700 ZEN for such an EV suit is totaly insane.
PWE listen to your playerbase - don't ruin the game with such pricing of ingame store items.
This would be a completely different situation and i agree.
NEEEEEED .. awesome idea !
I passed econ 101 and I understand the basics of supply and demand.
Scarce product: Like the more general society-wide condition of scarcity, a given resource is scarce because it has a limited availability in combination with a greater (potentially unlimited) productive use. [1]
There is no limited availability of anything Cryptic sells, ergo it is not a scarce product nor a scarce resource.
Competitive Market: A market with a large number of buyers and a large number of sellers, such that no single buyer or seller is able to influence the price or any other aspect of the market -- no one has any market control. A competitive market achieves efficiency in the use of our scarce resources if there are no market failures present. [2]
Nothing Cryptic sells is in a competitive market because there is only one seller. It is a monopolistic market, to which the laws of supply and demand do not apply, by definition.
SUPPLY AND DEMAND: Supply and demand is an economic model of price determination in a market. It concludes that in a competitive market, the unit price for a particular good will vary until it settles at a point where the quantity demanded by consumers (at current price) will equal the quantity supplied by producers (at current price), resulting in an economic equilibrium of price and quantity. [3]
The law of supply and demand may apply to video games in general, but it does not apply to specific items that Cryptic sells in its ingame store due to unlimited availability and zero competition.
QED
[1] http://glossary.econguru.com/economic-term/scarce+good
[2] http://glossary.econguru.com/economic-term/competitive+market
[3] http://en.wikipedia.org/wiki/Supply_and_demand
Oh yeah, I get VA tokens... I can buy 1 of 3 ships with that token, ships that were free anyway when i started playing.
If ya buying stuff off the AH for 100s of millions you're just as much the problem as the folks that buy this stuff just to sell for easy EC, you're just as bad as cryptic or PWE or whomever it is you're blaming.
Being a decent person begins at home, it spread to those around you and on from there.
When ya complain something is on the c store for ?25 and ya dont wanna pay it. But you then go in the AH and pay 100 million EC for the same object someone else paid ?25 for. you're still endorsing it.
If ya dont like the C store, stop using it, if ya don't like the fact others are still using it, stop buying the guff they're putting on the AH from it. simple really!
Congratulations on passing Econ 101. Now lets get into some more advanced courses.
If you take a narrow enough view, there is no competition for anything. Saying that these suits are only offered by PWE is meaningless without the understanding that the product is only useful in their game, and there is plenty of competition for their game.
Furthermore, you are arguing against yourself. On the one hand you are saying there is no scarcity and on the other you are arguing sole supplier. Sole supplier means there has to be scarcity. Just because PWE could produce infinite copies of the suit does not mean they have to. The IP rights create the scarcity. It is not infinite scarcity since as I said, the game itself has competition, but it is scarcity.
Not being bothered by people being bothered is also an option...:rolleyes:
Maybe they;re released this at this price point as another dil sink?
Neither is making threads trying to "show people the light". If you dont want to read complaints about this then follow your own advice and use your free will not to.
Lol and you can follow your own advice and do the same and not read threads like this....
Funny how that works
Nice try at being clever, but this is why you fail: I said if you dont want to read people complaining, dont. I do want to, because its funny. Keep trying though
Sounds like we are actually in agreement after all then
There is no economic law that states that if a monopolistic system exists, all goods must be scarce. If you believe this to be incorrect, please cite (from a reliable source) such a definition as commonly used by economists.
Scarce products must be manufactured from scarce resources. Scarce resources, by definition, cannot be used to produce two different goods at the same time. The resources used to create an in-game item (employee manhours) can be used to manufacture an unlimited number of the same goods at the same time; ergo, by logical deduction, it is proved that nothing sold in the c-store can be a scarce good within the game economy.
REFERENCES:
http://glossary.econguru.com/economic-term/scarcity
You do not consider patented or copyrighted IPs 'scarce?'
Why do companies fight tooth and nail for strong patent and copyright laws if they provide no advantage? By being able to gain 100% (or nigh 100%) control over supply, they create scarcity.
If the IP in question was not thus scarce, anyone could produce it. I could, you could... PWE would have nothing to sell, since we would all just produce our own.
The inputs for the Mona Lisa were not scarce. Leonardo could have painted dozens of them if he so wished. He did not, and thus his painting is valued rather highly indeed, irrespective of the fact that he could have painted many of them.
I notice though that you are talking about 'within the game economy.' These are not goods solely within the game economy. The C store uses real money and thus is part of the entire economy. These purchases are not merely competing with what is for sale in STO but with everything else that money can be spent on.
Even within the game economy though they are also competing with other free (or effectively free) EVA suits, as well as other costume options and every other drop or C store item in game.
700z single unlock EV suits? Really? I'll pass on novelty this round. Better luck next time, though. That's not to say I won't buy it off the exchange, however. But I'm truly going to try not to.
Right. And one issue with this suit is that it isn't even self-competitive.
The value is lower than comparable C-Store items and in-game items.
If you want a good EV suit, sell 2 master keys on the exchange. Then buy a boatload of Tholian Reward Crate Advanced. Open them. You will get the full Tholian ground set and some change most likely.
Cryptic overvalued EV suits in the Dilithium Mining store and they're overvaluing them again with this item.
I think I get what they want:
They want a ground combat monetization stream as lucrative as ships.
That won't happen with an account unlock because the market won't bear $25 costume packs outside of the labor intensive bundles.
So they're looking at $7 per character unlocks.
The problem is that this isn't succeeding at being that. It fails to account for BOs. It isn't mechanically novel.
I TOTALLY think this game needs a ground monetization stream that rivals ships. I ABSOLUTELY do. But I think Cryptic is doing it wrong and needs to take some feedback here when virtually any proposal any player has come up with on here would be enough to sway some of the critics.
I'd be all for a 700 point per character bundle with a costume and a functional item that does something in-game items don't typically do. THAT is what the ground counterpart to ship sales would be.
The suit does not function as a costume because you have to wear it. It has no mechanical novelty. Therefore, it's NOT the counterpart to a ship that provides a costume and a special power console.
Which is what it needs to be at 700 ZEN per character.
i thought the idea behind supply and demand was that there is some sort of limit to the supply?
Riddle me that...
It wasn't a bash, just pointing out that you commonly state it. And a search for "EVA Suit", whilst it truncates the EVA part, still works.