Guess how I got my character to stand out THERE! IT's actually kinda simple. The area of the map that you can spawn in is slightly larger than the cross section of the vertical part of the starbase. You have no idea how much I wish I could set that location as the spawn point... but I cant. anyways if you look closely you'll notice a section of the starbase that looks like there's a hole cut in it. (directly left of Tetin's shoulder) THAT is the location of where you can spawn. I fell something like 100 meters when I spawned outside the walls of the starbase. I lived. How? no clue. BTW, after I had fun taking a pic of the outside of Utopia Planitia I jumped off the starbase completely. I don't remember if that killed me or not. lol.
Well, we know there are a variety of differences between them. We also DON'T know the exact specifics of how you get KO'd by falling in other maps. A long time ago shortly after I made my Caitian char I had him climb to the tallest point of Mount Sureya and jump off. I was able to judge the distance to the ground by looking to see how far one of my team mates was from me. (I literally landed almost on top of him) I fell over 100 meters and didn't get KO'd.....
Per the KO from falling discussion: I know from experience that you can't die from falling no matter how far in the Foundry, and this is true both in testing and in published versions.
The way I know is that when I first published "Over There" I had a couple friends come along and test it. The mission has a couple maps built about 800 units up in the air over a ground map, the very first thing my hapless companions did was jump out the window. They lived, but they couldn't get back up so I had to finish the map for them.
So what I do now is any time I build a map this way that has any kind of opening, I put a little trap at the bottom. Usually it's a member of the Q who makes fun of you, then spawns a hundred targs to kill you so you respawn back on the proper map and finish the mission
Comments
Um, actually I've done all sorts of Zany testing in Foundry, and I can't remember ever getting KOed by falling.
Example: http://marhawkman.deviantart.com/gallery/#/d4vub8a
Guess how I got my character to stand out THERE!
My character Tsin'xing
I did. Didn't think it would let me fall of the edge considering every other map I had played to that point stopped me.
My character Tsin'xing
Original Handle: @Q400
Join Date: December 2010
My character Tsin'xing
Maybe it;s a different rule set between foundry and normal missions.
My character Tsin'xing
Added; TOS Interior
Original Handle: @Q400
Join Date: December 2010
My character Tsin'xing
Original Handle: @Q400
Join Date: December 2010
The way I know is that when I first published "Over There" I had a couple friends come along and test it. The mission has a couple maps built about 800 units up in the air over a ground map, the very first thing my hapless companions did was jump out the window. They lived, but they couldn't get back up so I had to finish the map for them.
So what I do now is any time I build a map this way that has any kind of opening, I put a little trap at the bottom. Usually it's a member of the Q who makes fun of you, then spawns a hundred targs to kill you so you respawn back on the proper map and finish the mission
Boffs do die though, FYI.
Check out Firefly Fleet: http://serenitystation.forumotion.com/
yes, it;s down for a reason. here's a couple of threads for you to glance though:
http://sto-forum.perfectworld.com/showthread.php?t=304141
http://sto-forum.perfectworld.com/showthread.php?t=314551
The first one explains why and the second one covers an issue that they have found.
edit: The thread I was thinking of:
http://sto-forum.perfectworld.com/showthread.php?t=307171
Thanks for the thread information though.
"we expect this editing downtime to last only a short while."
Check out Firefly Fleet: http://serenitystation.forumotion.com/
My character Tsin'xing